The Belgariad

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The Belgariad is a five-book fantasy epic written by David Eddings.

The series tells the story of the recovery of the Orb of Aldur and coming of age of Garion, an orphaned farmboy. Garion is accompanied by his aunt Polgara and grandfather Belgarath as they try to fulfill an ancient prophecy that will decide the fate of the universe. Along the way, various "instruments", or helpers, of the prophecy join their quest to recover the orb, and Garion discovers his true identity and destiny.

Contents

[edit] Works in the series

Belgariad One

Volumes include:

  1. Pawn of Prophecy (1982)
  2. Queen of Sorcery (1982)
  3. Magician's Gambit (1983)
  4. Castle of Wizardry (1984)
  5. Enchanters' End Game (1984)

The title of each book combines a chess term with a fantasy term. The concept of a Game of Destiny is a significant motif in the story.

Belgariad Two

The series has been reprinted as a two-volume set, titled The Belgariad Volume One, containing the first three books of the series, and The Belgariad Volume Two, which contains the last two books. This does not have the original map in Pawn of Prophecy by Chris Barbieri, only Shelly Shapiro's map. Similarly, the maps at the beginning of the book's parts are replaced by Shapiro's.

The Malloreon is a five-book sequel that continues the story started in the Belgariad. Belgarath the Sorcerer (1995) and Polgara the Sorceress (1997) are prequels that share the setting and most characters. The Rivan Codex (1998) features annotated background material.

[edit] Pawn of Prophecy

Pawn of Prophecy  

Pawn of Prophecy cover
Author David Eddings
Country United States
Language English
Series The Belgariad
Genre(s) Fantasy
Publisher Del Rey Books
Publication date 1982
Media type Hardcover, Paperback
Pages 258 pp (paperback)
ISBN ISBN 0-345-33551-1
Preceded by none
Followed by Queen of Sorcery

The book opens with a brief prologue concerning past events, beginning with the creation of the world by seven gods. It tell of how one the Gods called Torak becomes corrupted and lusts over the Orb of Aldur. Torak takes the Orb by force from Aldur (another God) and tries to make the magical stone submit to his will. He is unsuccessful and eventually events culminate in him becoming severely burnt and deformed. The Orb of Aldur is recovered by Belgarath the Sorcerer, King Cherek, and his children. It also explains how Cherek's youngest son Riva, the only one without ill intent in the silence of his soul, was able to hold the Orb without being consumed by its fire; thus all of his descendants would be responsible for guarding the Orb. So as long as the Orb stays in the line of the Rivan King the evil God Torak would not prevail and have dominion over the world.

The story proper begins with descriptions of the experiences of a boy named Garion, who is being raised on a farm. It tells of his earliest memories in the kitchen of his Aunt Pol; and describes how he meets Durnik the blacksmith, Garion's early games and friends, and something of the romance between himself and Zubrette, his first crush. It also introduces his contact with "The Story-teller" who happens to be Belgarath himself; Garion's vision of a man robed in black who casts no shadow, later known as Asharak; Chamdar; finally, it describes a "dry voice" that speaks in his mind which appear to be separate from his own consciousness. The reader later discovers that this is the Voice of Prophecy, or "Necessity" which occasionally talks to Garion, and even takes action through Garion.

When the storyteller, also known as "Mister Wolf", arrives with news of the theft of a mysterious object by a thief whom no-one will name, Mister Wolf and Aunt Pol must leave Faldor's farm to chase him down, reluctantly allowing Goodman Durnik to accompany them. Garion finds himself in the company of diverse and mysterious companions, visiting several cities as Mister Wolf follows an invisible trail of the thing that was taken. Eventually he and his companions are arrested and taken to a meeting of monarchs. The meeting is held due to the theft of the Orb of Aldur. It is known that if the Orb were not in the possession of the Alorian then the whole continent's safety would be at risk. After being captured by Captain Brendig (who is working for the Sendarian King) they are taken to audience with the Sendarian King Fulrach. After some discussion Belgarath decides to go to Val Alorn to meet with the other Alorn kings.

After being introduced to the other kings Aunt Pol and Belgarath spends most of their time in council with the kings leaving Garion more or less on his own. While roaming in the palace at Val Alorn he sees a green cloaked man act quite suspiciously, but does not tell anyone as it is just a gut feeling. A few days pass and Barak decides to go wild boar hunting in the near by forests. Against Aunt Pol's advice Garion also goes. While in the forest Garion chances on a meeting between the green cloaked man mentioned earlier and another man about trying to spy on the current meeting between the kings of Aloria. Before Garion can tell anyone he is attacked by a wild boar, luckily killing it but becoming injured and unconscious in the process.

Garion proves himself uniquely useful through all of this and shows his great potential, which is followed through upon in the subsequent books and series.

Garion, Aunt Pol, Durnik and Mr. Wolf are joined in their journey by Silk (Prince Kheldar, who is a Drasnian prince, spy and thief), a character with a sarcastic humour and wit. They are also joined by Barak (a Cherek warrior and Earl of Trellheim) famous for his immense size, love of ale, and unmatched prowess in battle.

Garion also begins to have doubts about his actual relation to Aunt Pol, especially when he discovers that she is the 3000-year-old sorceress Polgara, and that Mister Wolf is her father, the 7000-year-old sorcerer Belgarath.

[edit] Queen of Sorcery

Queen of Sorcery  

Queen of Sorcery cover
Author David Eddings
Country USA
Language English
Series The Belgariad
Genre(s) Fantasy
Publisher Del Rey Books
Publication date 1983
Media type Hardcover, Paperback
Pages 327 (paperback)
ISBN ISBN 0-345-32389-0
Preceded by Pawn of Prophecy
Followed by Magician's Gambit

Belgarion and his companions chase after the stolen Orb of Aldur. Along the way, they are joined by three more companions while traveling through Arendia: these are Hettar, an Algar warrior who has telepathic contact with horses; the Mimbrate Knight Mandorallen; and the Asturian archer Lelldorin.

During the travels through Arendia, Lelldorin is badly injured in battle and is forced to leave the group of companions. After Arendia the companions travel to Tolnedra, seeking audience with the Emperor Ran Borune XXIII. Whilst in the imperial palace, Garion meets the imperial Princess Ce'Nedra, who is seen throwing a tantrum at her father for limiting her freedom to leave the palace due to fears for her safety. Upon leaving the capital, the group once again encounter an ineffectually disguised Princess Ce'Nedra, who has tricked her tutor into helping her escape the Imperial Palace. When first met by the companions Ce'Nedra is selfish, difficult and almost intolerable because she demands to be treated "like a princess". Eventually she learns to grow out of this behavior and joins the companions on their quest.

In an encounter in the Wood of the Dryads, Ce'Nedra reveals that she is part Dryad from her mother's heritage. It is here that Garion discovers his connection with the power of the Will and the Word; an ability to focus his intention, releasing it by the utterance of words, to the extent that he affects physical reality. This is done in an encounter with Chamdar, a Grolim high priest who has been posing as a Murgo merchant named Asharak. He slaps Polgara, causing Garion to instinctively use his power for the first time, reacting in rage and killing Asharak by slapping him — unexpectedly burning him to death — having learned that Chamdar is the man who killed his parents by setting fire to their home and imprisoning them inside. We discover that he is also the man with no shadow that was always lurking about in Garion's mind. Now that Garion has unleashed the hidden power within him, Polgara reveals that his true name is Belgarion, a Sorcerer- and once used, the power will never leave him. Garion, afraid he is no longer the same person he always thought he was, rejects the power and vows never to use it again.

Garion, still feeling rebellious with Polgara, is later kidnapped when traveling through Nyssia by the Nyissan Queen Salmissra, who drugs him and tries to seduce him; the "dry voice" in his head holds off the queen's attempts until he is rescued by Polgara the Sorceress and Barak in the form of the dreadful bear. As retribution Polgara transforms Salmissra into an immortal snake. (Barak's transformation is not explained until the Epilogue to Enchanters' End Game, during which it is revealed that Barak is Garion's inherited protector, turning into the Dreadful Bear when Garion is in danger.)

[edit] Magician's Gambit

Magician's Gambit  

Magician's Gambit cover
Author David Eddings
Country USA
Language English
Series The Belgariad
Genre(s) Fantasy
Publisher Del Rey Books
Publication date 1983
Media type Hardcover, Paperback
Pages 320 (paperback)
ISBN ISBN 0-345-32731-4
Preceded by Queen of Sorcery
Followed by Castle of Wizardry

After learning that Ctuchik, the evil Angarak sorcerer, has stolen the Orb from the Apostate Sorcerer Zedar, Belgarion and friends plan to go after him. They first take a detour to the Vale of Aldur. In a cave on the way, Garion brings a dead colt (whose birth he had helped assist with minutes before) back to life. This event is of great significance as both Polgara and Belgarath maintain that before this, it was dangerous to use the Will and the Word to restore life to the dead- this risked the life force of the one attempting it. To save time the group passes through the haunted land of Maragor, home of the Marags. Belgarath tells the company of how Maragor became haunted; once it was and still is full of gold, so the greedy Tolnedrans had coveted it. The merchants had urged the Tolnedran Emperor to attempt forcing the self-sufficient Marags to participate in trade. When they would not, the merchants started spreading stories (Not wholey unjustified) of the Marags being cannibals; The Tolnedrans, jusitifed by the whispers of cannibalism, invaded Maragor a short time later, slaughtered most of the peace-loving race, sold the survivors as to the Murgos as slaves, and planned to take the abandoned gold for themselves. Yet when the gold hunters swept in, Mara (the God of the Marags) unleashed ghosts of the lost people onto them, driving them mad- whereupon anyone who entered Maragor went mad with fear from then on. In an effort to appease Mara's vengeful spirit the Tolnedran Emperor set up a monastery at Mar Terrin; there Tolnedran monks do eternal penance for the slaughtered Marag race. As they move out into the haunted plains Mara can be heard out in the empty lands, weeping over the death of his children. Belgarath and Polgara join their Wills to blanket the group into a waking slumber in an effort to protect their minds against the horrors of Maragor's ghost attacks. When they reach the center of the ruins Mara appears and senses Ce'Nedra, a Tolnedran and one of the race that destroyed his people- and in outrage he attempts to wake her up and drive her insane. The 'other awareness' in Garion's mind steps in and prevents Mara from harming Ce'Nedra. Mara recognizes it as the Voice of the Prophecy and relents, fleeing from its command. Afterwards Garion informs Belgarath and Polgara of his awareness of the other Voice in his mind, and how it steps in from time to time directly.

While in the Vale, Garion learns more about his powers. The group enters Ulgoland, and, after some dispute, recruits an Ulgo zealot named Relg to serve as a guide to Cthol Murgos, as they find out Relg has the amazing ability to pass his body through solid rock. Ce'Nedra is reluctantly left behind as a guest of Ulgo and the Gorim, because the Ulgo god UL warns that if she enters the city of the Murgos, she will die. Ce'Nedra obeys the will of UL, yet is shocked to realize that her initial refusal to remain behind was because she would miss Garion- a mere stable boy- the most.

Belgarion and friends enter the city of the Murgos and infiltrate Ctuchik's headquarters. Belgarath and Ctuchik fight an epic battle that ends with Ctuchik's destruction as he attempts to will the Orb out of existence. The group escapes, with the now unconscious Belgarath, Errand (the boy who carries the Orb), and an escaped Marag slave Taiba, a lush, beautiful woman who reveals that she is a descendant of those original Marag prisoners whom the Tolnedran warriors had sold into slavery.

[edit] Castle of Wizardry

Castle of Wizardry  

Castle of Wizardry cover
Author David Eddings
Country USA
Language English
Series The Belgariad
Genre(s) Fantasy
Publisher Del Rey Books
Publication date 1984
Media type Hardcover, Paperback
Pages 416 (paperback)
ISBN ISBN 0-345-30080-7
Preceded by Magician's Gambit
Followed by Enchanters' End Game

Leadership is thrust upon Garion for the first time when Belgarath and Polgara are incapacitated, the former by his battle with Ctuchik and the latter by maintaining a shield to protect the innocent boy Errand, as they escape. Garion destroys the focal point of his power of the Hierarchs of Rak Cthol in retaliation for an attack upon Durnik. With young Errand continuously trying to give the Orb of Aldur to everyone in the company, they return to Ulgo for Ce'Nedra and eventually reach the Isle of the Winds.

At Riva, on his sixteenth birthday, which falls during the Erastide (the winter solstice festival), Belgarion is led by Belgarath, Polgara and the Voice of the Prophecy to accept the Orb of Aldur from young Errand, in front of all the Lords, Ladies and visiting royalty in the Hall of the Rivan King, where the ancient Sword rests above the Rivan Throne. Once in Garion's hands, the Orb glows with bright blue fire; placing it on the pommel, he is able to grasp the fiery Sword, revealing to all that he is, to Garion's surprise, the long-lost heir of Riva Iron-grip's line, and the true Rivan King. This revelation infuriates Ce'Nedra, because the Accords of Vo Mimbre state that she must submit to the Rivan King on her sixteenth birthday to be betrothed. It is also here that Garion, aided by the Voice of the Prophecy, is able to properly see each member of the quest for the Orb as the Instruments of Prophecy each had been destined to become.

Shortly after the betrothal, Garion learns what the Mrin and Darine Prophecies say about him; namely that the Rivan King must slay the god Torak or be slain himself. Belgarion, Belgarath and Silk set out on their own to fight Torak, leaving only a small note to Polgara and Ce'Nedra with instructions not to pursue them. They sneak off in the night, Garion taking the Sword of the Rivan King with him. Ce'Nedra irrationaly assumes she has been jilted by Garion and destroys her apartments within the Citadel, while Polgara knows what the actual reason for the departure is, and causes a titantic thunderstorm overhead.

After much sulking Ce'Nedra finally learns the truth, that Garion has left to meet Torak in a fight to the death. Frightened that she has lost the chance to tell Garion how she really feels about him, Ce'Nedra overhears a conference of the Alorn kings and decides to assist them with their plan to raise an army to distract the Angaraks from Garion's quest so that he may reach Cthol Mishrak safely and destroy Torak.

Ce'Nedra proves herself and lives up to her role in the Prophecy by donning armor and traveling through the cities of Arendia, and with her fear for Garion's safety fueling her, she begins giving speeches to the Arends, convincing them to lend their support to the Army of the Overlord of the West, and how she as his bride commands the army in his name to strike down the forces of Torak. By the time she crosses into Tolnedra, every able-bodied Arend has been inspired to join her army. The book ends with Ce'Nedra, knowing full well that all this is just a diversion to help Garion, Silk and Belgarath sneak into Cthol Mishrak, leading a great Alorn army, which marches towards a war they cannot hope to win.

[edit] Enchanters' End Game

Enchanters' End Game  

Enchanter's End Game cover
Author David Eddings
Country USA
Language English
Series The Belgariad
Genre(s) Fantasy
Publisher Del Rey Books
Publication date 1984
Media type Hardcover, Paperback
Pages 384 (paperback)
ISBN ISBN 0-345-30078-5
Preceded by Castle of Wizardry
Followed by The Malloreon (Guardians of the West)

Belgarion, Silk and Belgarath proceed to sneak through Gar og Nadrak, and despite a few incidents (such as being forced to join the Nadrak army at one point), finally reaches the land-bridge and crosses into Mallorea. Despite repeated dreams of temptation by Torak to accept him as a father and Polgara as his true mother, he loudly rejects Torak and manages to reach Cthol Mishrak unchallenged.

Ce'Nedra's plan is less successful. Despite a victory at Thull Mardu, she, Polgara, Durnik, and Errand are captured by Mallorean forces and taken to Kal Zakath, who turns them over to Zedar. This is particularly disastrous because Torak wishes for Polgara to be his bride; with the self-confidence her love would give Torak, his strength would become such that not even the Rivan King would be able to stop him. Polgara reveals that the Mallorean Prophecies name her as Torak's destined Bride, and how her strength holds up in resisting Torak's call may decide Belgarion's outcome one way or the other. With 'Kal Zakath's private armed escort, Polgara, Ce'Nedra, Durnik, Errand and Zedar reach Cthol Mishrak just before Garion, Silk and Belgarath arrive via the back way.

Inside Cthol Mishrak, Zedar takes his prisoners to Torak's bedchamber. Garion, Silk and Belgarath sneak into the iron tower and down a flight of steps, arriving at Torak's bedchamber door, where they hear the voices of Zedar and Polgara inside. The three listening outside hear Zedar insult Polgara, then the sounds of Durnik charging Zedar. Belgarath blasts the door open, but not before Zedar kills Durnik. Belgarath, enraged, opens a crack in the earth, then seals Zedar alive inside the stone of the mountain, where he will suffer for eternity. While this happens Torak revives, and attempts to sway Polgara to join him, but Garion sends images of Durnik (who she unrequitely loves) into her mind, thereby helping her to withstand Torak's call. He then turns to Garion in anger. In the final battle, during which Garion and Torak swell into immensity, a titanic conflict ensues. Garion again ultimately rejects the God of Angarak, slaying his corporeal form with the Sword of the Rivan King; thereby vanquishing him forever. Torak, in his final—and most ultimately human—act, cries out "Mother!" as he dies. Belgarath explains that Torak cried out to the universe itself, as Torak reached out to the one thing that may have truly loved him.

The gods arrive and take away Torak's body. UL, the father of the gods, agrees to allow Garion to revive Durnik, with the help of the Orb; only Mara objects, yet relents when Belgarath reveals that there is one Marag left alive; Aldur questions if Polgara could be so unequally attached to a mortal while she was a Sorceress. Polgara affirms that she loves Durnik and would agree to have no power greater than he has. The gods and Belgarion use the Orb to try and bring Durnik back to life; only after Errand places his hand alongside Belgarion and the gods does Durnik wake up, alive and well.

Upon the company's return to Riva, Garion and Ce'Nedra plan their wedding and reception. Polgara and Durnik are married in a private chapel in the Citadel just prior to Belgarion and Ce'Nedra's ceremony in the Hall of the Rivan King. Durnik reveals that he was gifted with the Will and the Word when he was brought back to life, and that Belgarath had been training him to be the Aldur's newest Disciple; Polgara is at a loss for words when she realizes that her powers are not gone after all. Later that day Ce'Nedra and Garion get married, dance with everyone and then retire to their chambers for the wedding night.

The story ends with a half-drunk Belgarath, having finally accomplished his eons-old mission, sitting in the darkened Hall of the Rivan King later on that night with a tankard of ale, as the glowing blue Orb mysteriously seems to blush pink.

[edit] See also

[edit] External links

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