E-on Vue

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Vue
Developer(s)e-on software, inc.
Initial releaseNovember 8, 1997; 26 years ago (1997-11-08)
Stable release
2023 / January 11, 2023; 14 months ago (2023-01-11)
Operating systemWindows, macOS
Type3D computer graphics
LicenseProprietary
Websiteinfo.e-onsoftware.com/vue

Vue is a software tool for world generation by e-on software with support for many visual effects, animations and various other features. The tool has been used in several feature-length movies.

Versions[edit]

VUE PlantFactory
VUE 2016 / VUE 2015 / VUE 2014 / VUE 11 PlantFactory 2016 / PlantFactory 2015 / PlantFactory 2014
CloudFactory - Ozone Carbon Scatter
CloudFactory 2017 / CloudFactory 2015 / Ozone 6 / Ozone 5 Carbon Scatter 2017 / Carbon Scatter 2015 / Carbon Scatter 2 / Carbon Scatter

Features[edit]

This is a list of features as of the 2023 release of Vue:

Terrains[edit]

  • Heightfield terrains
  • Procedural terrains
  • Infinite terrains
  • Planetary terrains
  • Real-world terrains
  • 3D terrain sculpting
  • Terrain export

EcoSystem Instancing Technology[edit]

  • Material-based EcoSystems
  • Global EcoSystems
  • Dynamic EcoSystems
  • 360° EcoSystem Population
  • Paint EcoSystem instances
  • EcoParticles
  • Export EcoSystem populations

Vegetation[edit]

  • Built-in Plant editor
  • Compatible with PlantFactory
  • Vegetation assets

Atmosphere, Skies and Clouds[edit]

  • Standard atmospheric model
  • Spectral atmospheric model
  • Photometric atmospheric model
  • Atmosphere presets
  • Procedural Volumetric 3D cloud layers
  • Standalone 3D Metaclouds
  • Convert meshes to Clouds
  • Cloud morphing
  • Import OpenVDB
  • Export standalone and cloud layer zones to OpenVDB
  • Export skies as HDRI

Modeling[edit]

  • Primitive and Feature modeling
  • 3D Text edition tool
  • Metablobbing
  • Hyperblobs
  • Export baked hyperblobs
  • Splines
  • Built in Road Construction toolkit
  • Random rock generator
  • Export rocks

Texturing and UVs[edit]

  • Material presets
  • PBR
  • Substance support
  • Node-based procedural materials
  • Volumetric materials and Hypertextures
  • Stacked UVs
  • Unwrapped UVs
  • Ptex

Interoperability, Integration And Export[edit]

  • Export single assets to generic 3D formats
  • Full scene export
  • Integration plugins
  • Import and Export Camera data as FBX and Nuke.chan
  • Python API
  • ZBrush GoZ bridge

Animation[edit]

  • Animate objects, materials, atmospheres, clouds, waves...
  • Automatic wind and breeze
  • Localized wind effects per plant / per EcoSystem population
  • Omni and directional ventilators for local modifications of plants
  • Time spline editor
  • Automatic keyframe creation
  • Automatic synchronization of cameras and lights
  • Animation export as AfterEffects
  • Import motion tracking information

Lighting[edit]

  • Global illumination, Global Radiosity, Ambient occlusion
  • Subsurface Scattering
  • HDRI image based lighting
  • Point light, Quadratic point light, Spotlight, Quadratic spotlight, Directional light
  • Use IES distribution profiles on photometric lights
  • Area lights, light panels, light portals
  • Physically accurate caustics computation

Rendering[edit]

  • Render with Ray Tracer
  • Render with Path Tracer
  • Stereoscopic rendering
  • 360/180 VR Panorama Render Option
  • Spherical panoramic rendering
  • Tone mapping options
  • Multipass & G-Buffer
  • Network rendering with HyperVue / RenderCows
  • Network rendering with RenderNodes

Users[edit]

See also[edit]

References[edit]

  1. ^ a b "Vue "Summer 2008 Blockbuster" Roundup" (Press release). Archived from the original on 2016-03-04. Retrieved 2012-05-26.
  2. ^ "Vue Helps Industrial Light & Magic Create Environments for "Pirates Of The Caribbean: Dead Man's Chest" VFX" (Press release). Archived from the original on 2016-03-04. Retrieved 2012-05-26.

External links[edit]