Karma: Curse of the 12 Caves

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Karma: Curse of the 12 Caves
Developer(s)InterServ International
Publisher(s)Discis Knowledge Research
DreamCatcher Interactive (re-release)
Platform(s)Macintosh, Windows, PlayStation, Sega Saturn
Release
  • NA: 1995 (Mac, Win)
  • JP: 1996 (PS1, Saturn)
Genre(s)Adventure
Mode(s)Single-player

Karma: Curse of the 12 Caves is a 1995 FMV adventure game. In 1998, DreamCatcher Interactive re-released the game as Quest for Karma. The game was released in Japan for PlayStation and Sega Saturn as Takuramakan.

Plot[edit]

In the caves of Dun-Huang, a demon set a trap, so effective that it also trapped the workers who built the trap. It is the player's job to free them.

Gameplay[edit]

The game plays similarly to Myst, another FMV adventure game, except this title has a narrator that guides the player through the narrative and puzzles.

Critical reception[edit]

PC Game praised the game's atmosphere but disliked its illogical puzzles.[1] Just Adventure's Ray Ivey positively compared it to two other Dreamcatcher titles: Jewels of the Oracle and Jewels II: The Ultimate Challenge.[2] Philip Jong of Adventure Classic Gaming wrote that the game was released "quietly" with little fanfare.[3]

References[edit]

  1. ^ "Google Translate". translate.googleusercontent.com. Retrieved 2017-02-03.
  2. ^ "Review: Quest for Karma". 2001-07-18. Archived from the original on 2001-07-18. Retrieved 2017-02-03.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^ "Karma: Curse of the 12 Caves - Quest for Karma - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums". www.adventureclassicgaming.com. Retrieved 2017-02-03.