Tokyo Xtreme Racer: Drift 2
This article needs additional citations for verification. (July 2015) |
Tokyo Xtreme Racer Drift 2 | |
---|---|
Developer(s) | Genki |
Publisher(s) | Genki (JP) Konami (EU) Crave Entertainment (NA) |
Series | Kaido Battle |
Platform(s) | PlayStation 2 |
Release |
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Tokyo Xtreme Racer Drift 2 (known as Kaido Battle: Touge no Densetsu (lit. Kaido: Legend of the Mountain Pass) in Japan and Kaido Racer 2 in PAL territories) is a racing simulator developed by Genki, released in 2005. It is the third installment in the Kaido Battle series, being a sequel to Kaidō Battle 2: Chain Reaction (known as Kaido Racer in Europe and Australia), and borrowing heavily from the influential Shutokō Battle series created by the same company.
Overview
[edit]The game is about touge racing, made especially popular during the 2000s by media such as Initial D and The Fast and the Furious: Tokyo Drift.
Gameplay is divided into daytime and nighttime. During the day, the player participates in legally sanctioned races and time trials to earn money. At night however, the player instead can challenge and be challenged to various types of duel matches, such as a one-on-one battles, drift events and time attacks, to increase their reputation. The player can buy a used or new stock car, tune it with aerodynamic and engine parts, and get sponsorships which pay more money. The car list features over 200 cars, containing many types of vehicles, from small kei cars to hardcore sports cars. Most of the cars featured are licensed Japanese cars, with some additional European import cars.
Gameplay
[edit]Career
[edit]The career mode (or Conquest mode in the game as it is called) features a single driver (with name provided by the player, default name is "k_taro") on their quest to become the best racer in the Osaka Prefecture area. The player, depending on the first three letters of the name they enter,[1] which would correspond to the first three digits, starts with anywhere between 1,700,000 and 2,990,000 CP to buy a car. The Conquest mode has been significantly changed from the first game, with several new real-life locations being added. Hakone and Haruna return from the original game, while several new locations, like Shiga Kusatsu, Hiroshima, Nikko and Mount Rokkō (divided into two roads, Ura and Omote) were added.
With the original tracks in the game, a new option in the game has been added, that being "Short Courses". There are only eight short courses in the game, which, in line with their name, are much shorter than the normal courses. These courses must be unlocked by winning a special invitation event, which is done by beating a significant opponent in the game and winning a number of prizes. Several sponsors and many high-stakes drivers are on short courses, and several drivers from the original Tokyo Xtreme Racer are featured in short courses.
Tuning of the car was significantly changed as well. The sequel features vinyls which can be put on the car, although the sticker scheme has been changed and now only one sticker of the team can be applied to the car. Several body modification changes were made, with the ability to add mudflaps, custom hoods and spoilers, as well as carbon fiber parts. Performance tuning lets the player choose which manufacturer to install a part from, which have varying effects on the car's performance. Naturally aspirated engines can be turbocharged, and also shifted back to natural aspiration. However, turbocharged cars from the factory cannot have their turbos removed.
As with the original, the goal is to defeat all "Slashers" (bosses) to win the game. Unlike in the first game, a course only has one Slasher, and number of Supporter drivers (more powerful drivers, serving as a prelude to a Slasher) have been added. Slashers drive special vehicles with unique body kits, paint and stickers. In Conquest mode, the player has the ability to unlock some special cars as well to buy them, which have custom body kits, paint jobs, vinyls and rims. Every driver in the game have their own biography, often with a comedic tone, as well as their own unique car. The player can participate in bets during races, with the ability to win car parts or new vehicles.
Category races have been changed as well, consisting of three types: Standard Races, Advanced Races and Gymkhana. Standard Races allow the player to progress through levels, which in turn allows the player to race in Advanced Races. Advanced Races have special medal prizes, which can unlock some new equipment, new cars and also short courses. Gymkhana features a parking lot with cones, where the player must score the most points to win.
The game's plot revolves around two racing teams, Thirteen Devils and Kingdom Twelve. Thirteen Devils is a team from Tokyo, seeking to dominate the racing scene. They are a group of thirteen drivers with high-performance cars, all of them having a distinctive yellow paint job and custom vinyls. Opposed to them are Kingdom Twelve, a group of twelve professional racers who race to "protect" their courses. They also bear custom vinyls and high-end performance cars. During the course of the game, the player will have opportunities to race drivers from both groups, and they are regularly mentioned during the game via messaging.
The game's story consists of four stages. Each Stage features a set of locations, and usually only one has to be beaten in order to advance to the next Stage. As Slashers are beaten and new locations are unlocked, new cars, sponsors and car parts are unlocked. Regardless, every event must be beaten to achieve 100% story completion.
Slashers & Last bosses
[edit]1st Stage : -Kazuhiko Ooaza, aka MMC Ooaza (Mr. Mitsu in EU & US version) : A regular café patron who loves Mitsubishi cars, he's a well-known fixture in Hakone. He has decent technique, but it was his upstanding character above all else that made him a leader in Hakone. His vaunted FTO is tuned almost to perfection, and he continues to thwart the ambitions of those racers who would conquer Hakone. (Note : his FTO is equipped with a L4 engine instead of a V6).
- Yūya Takuma, aka World Supremacy (Dominator in EU & US version) : He holds numerous records in Hiroshima-Noroyama. But he's not very socially adept; he doesn't team up often, and he doesn't talk about himself to other people much. But he's incredibly passionate about racing, training rigorously even on Sunday mornings in his Sileighty when not many people are out.
2nd Stage :
-Shin'ichi Tamaki (Shinichi Tamashiro in US & EU version), aka Haruna Guardian (Guardian in EU & US version) : After losing once to a racer that suddenly appeared out of nowhere, he realized how vulnerable his position was. He changed his machine from a Galant VR-4 to a Lancer Evolution IV and made a fresh start. His old car was a pretty nice ride, but it was nothing compared to this Lancer. And so began the pursuit of the new Haruna Guardians...
-Eiji Kurihara, aka Lonely Wanderer (Eternal Wanderer in EU & US version) : It was a long time ago, but the name "Kurihara" used to strike fear into the hearts of racers in Haruna. Then a new champion suddenly appeared, and Kurihara moved here to Akagi. Since then, countless races have made him virtually unbeatable in Akagi. His car, a Supra JZA80, is starting to show its age.
-Masaya Tendō, aka Metal Wizard (Alchemist in EU & US version) : He used to be fairly well known on the highway course at Omote Rokko, but he never really stood out. Then one day, Tendō suddenly and unexpectedly disappeared from Omote Rokko - only to reappear as the top racer in his NSX-R NA2 on the new course : Ura Rokko.
3rd Stage :
-Shū Asuka, aka Final Leg (Last Leg in EU & US version) : Asuka is into rally racing, and he's traded in his old Lancer Evolution VIII for the more advanced Lancer Evolution VIII MR. This may not seem like a very big step up, but in the able hands of Asuka, who has always been good at handling powerful cars like this, the difference is obvious. His racing is tighter than ever.
-Chōmei Jō (Nagaaki Jyo in US & EU version), aka New Moon : For the time being, he's the fastest racer on the new Shiga Kusatsu course. He thinks he's cool because he drives an ordinary FR 25 GT-S instead of a GT-R, but no one else seems to think so. Despite his obnoxious personality, he's got pretty good technique.
-Hiroyuki Okamoto, aka Global Winner (True Champion in EU & US version) : Okamoto is that rarest of rarities : a samuraï racer. He drives only the most expensive, most prestigious cars, like his RS6. And his technique is even better than it used to be. Maybe it's because he's smarter than the rest of us...
4th Stage :
-Kyōichi Imaizumi, the Absolute Emperor, aka Yeti Fang : Once known as the fastest man in Zao, he was knocked from his perch one day by a new racer who made it look easy against his Clio V6 Phase 2. Since then, there's been something truly frightening in Imaizumi's racing. Even people who used to hang out with say they're afraid to talk to him now. One day soon, the storm is going to hit.
-Tatsu Zōshigaya, the Miracles Summit, aka Supremacy Murder (Reign Supreme in US & EU version) : When Emotional King suddenly disappeared from Aso, in his place came a next racing phenomenon : Zōshigaya, all of 19 years old. With his natural racing instincts and technique and his car, a black Impreza Rally Car Prototype, in just 3 months there was no one left who could beat him. He's currently focused on creating the perfect line.
Final Stage :
-Taiju Kōkami (Hiroki Koukami in US & EU version), the Emotional King, aka Forever Knights (Blackout in US & EU version) : Once the fastest man in Aso - no, the fastest man on ANY course (since he is the hero in Kaido Battle / Tokyo Xtreme Racer Drift) - the only person who could rival Kōkami was Kōkami himself. Realizing this, he disappeared completely from the night battle world. He show no interest in the up-and-coming talents of the racing world, focusing solely on improving himself and his car, his black-red Lancer Evolution III GSR. His racing style is truly emotional.
Vehicles
[edit]The game features a selection of 218 licensed Japanese and European cars.[2] There are also several parodies of cars from anime and manga titles like Initial D, Wangan Midnight and Over Rev!.[3] Unlike past games in the franchise, American manufacturers have been completely omitted.
Game modes
[edit]The game features many modes, many of which appear in the Conquest mode:
Standard Challenges
[edit]- SP challenge: Standard race between two rivals, featuring health bars. The car in front will drain health from the trailing car, increasing with the distance between them. Health is also lost by crashing and hitting walls.
- SA challenge: Touge race between the two rivals, with the player at the back. This mode does not feature health bars, but the race can be won regardless if one rival gets too far ahead.
- TF challenge: Touge race between two rivals. The player starts in the leading position, and has to finish the race first to win.
- TA challenge: Standard Time attack challenge, with the objective being to beat the rival's record.
- CA challenge: Time attack, but it also features a drift mode in which the player has to beat the rival's time record and also score more drift points than the rival.
- TAC challenge: Time attack challenge, but the player has a health bar that will be reduced if they collide into walls.
- CAT challenge: Drift challenge, in which the player has to score points on each turn. The player will automatically lose the points if they crash or fail to score enough.
Category Races
[edit]Category races were also featured in the original game, and return with some changes:
- Category race: The object of the race is to score a number of points given through drifting so the player can win the money. Drifting can score a combo which continuously increases, as long as they scores more than 1000 points in each section.
- Gymkhana: A new option in the game, which is divided into TA and CA challenges. TA Challenge is a time attack on a gymkhana course, where the player must complete the route within a given time. CA Challenge also features a number of drift points that have to be scored with the given amount of time.
- Advanced races: The player is required to own a specific type of engine or car in order to enter the race. Each destination has unique events and have much bigger cash prizes, and unlock special medals.
Reception
[edit]Aggregator | Score |
---|---|
GameRankings | 52.12%[4] |
Metacritic | 46/100[5] |
Publication | Score |
---|---|
GameSpot | 5.2/10[6] |
GamesRadar+ | [7] |
IGN | 4/10[8] |
X-Play | [5] |
The game was met with mixed reception upon release, as GameRankings gave it a score of 52.12%,[4] while Metacritic gave it 46 out of 100.[5]
Regardless, the game has developed a large, yet spread out fan base among car enthusiasts, and has come to be seen as a cult classic. It allows players to experience the large touge racing scene that was present in Japan at the time of its release, and has become popular with fans of Initial D and mountain pass racing in general.
References
[edit]- ^ KAIDO-峠の伝説- 公式ガイドブック (in Japanese). Famitsu. 2005. p. 11. ISBN 475772408X.
- ^ "Tokyo Xtreme Racer Drift 2/Kaido Racer 2 (PS2) - The complete list of cars". Car Throttle. Retrieved 2023-05-06.
- ^ "KAIDO -峠の伝説- - ゲームカタログ@Wiki ~名作からクソゲーまで~".
- ^ a b "Tokyo Xtreme Racer DRIFT 2 for PlayStation 2". GameRankings. Retrieved December 5, 2014.
- ^ a b c "Tokyo Xtreme Racer DRIFT 2 for PlayStation 2 Reviews". Metacritic. Retrieved December 5, 2014.
- ^ Thomas, Aaron (May 9, 2007). "Tokyo Xtreme Racer DRIFT 2 Review". GameSpot. Retrieved December 5, 2014.
- ^ deMelo, Christopher (June 22, 2007). "Tokyo Xtreme Racer Drift 2 review". GamesRadar. Retrieved December 5, 2014.
- ^ Haynes, Jeff (May 9, 2007). "Tokyo Xtreme Racer DRIFT 2 Review". IGN. Archived from the original on November 13, 2013. Retrieved December 5, 2014.