Jump to content

Pajama Sam 3: You Are What You Eat from Your Head to Your Feet

From Wikipedia, the free encyclopedia
(Redirected from Pajama sam 3)
Pajama Sam 3:
You Are What You Eat from Your Head to Your Feet
Cover art
Developer(s)Humongous Entertainment[a]
Publisher(s)Humongous Entertainment[b]
Designer(s)
  • Rhonda Conley
  • Eric Gross
Artist(s)John Michaud (animator)
Writer(s)Dave Grossman
Composer(s)George Alistair Sanger
EngineSCUMM
Platform(s)Windows, Macintosh, PlayStation, iOS, Android, Nintendo Switch, PlayStation 4
Release
  • April 6, 2000 (Windows)
  • December 12, 2001 (PlayStation)[1]
  • 2001 (Macintosh)
  • May 15, 2014 (Linux)[2]
  • August 13, 2015 (mobile)
  • December 21, 2023 (Nintendo Switch and PlayStation 4)
Genre(s)Adventure game
Mode(s)Single-player

Pajama Sam 3: You Are What You Eat from Your Head to Your Feet is an adventure game developed and published by Humongous Entertainment for Microsoft Windows, Macintosh, PlayStation, and Linux operating systems.

Plot

[edit]

The game starts with Sam ruining his appetite by eating cookies until the remaining cookies become sentient and escape to Sam's pantry. After finding and putting on his cape, Sam follows the cookies there, only to fall into an island populated by anthropomorphic foods called Moptop, where he participates in a political party called S.S.A.M. (Snacks and Sweets Aggressive Majority), which plans to take over the island. After inadvertently offending the participants by talking about his dinner, Sam is jailed and meets his cellmate named Florette, who is a peace conference delegate at a building called the Food Pyramid. Sam and Florette soon escape their cell and head over to said building.

At the Pyramid, a carrot (that Sam met in the first game), reveals to Sam that he arranged the conference to prevent a general officer named Beetfoot from declaring war against the sweets, but four out of six delegates still aren't present: Chuck Cheddar (of the Dairy food group), Bean 47 (of the Protein food group), Granny Smythe (of the Fruits food group) and Pierre Le Pain (of the Grains food group); other than Florette, the only delegate to arrive was a lollipop named Luke Wigglebig, who is not part of the Sweet Troops. Sam agrees to find the four missing delegates and send them right to the conference.

After Sam rescues all of the delegates, he checks up on them at the conference. There, he finds that an argument has ensued over which food group is the best. Overwhelmed by all the fighting, Sam intervenes and gives a speech on how "no food is an island" and that they can work together to create new and better foods. The delegates agree and General Beetfoot declares eternal peace on Moptop. While the delegates celebrate the agreement they've reached, Sam realizes that he's missed dinner.

Gameplay

[edit]

Originally released as a Junior Adventure for children ages 3–8, the aim of this game is to get the 4 missing delegates for the meeting to declare happiness between the 6 food groups, with the intent of teaching children about healthy eating. Each of the four missing delegates can be in either of two unique predicaments, which are randomly chosen on a new playthrough, and as in the previous game of the series, players can also choose which scenarios to play with at the options screen. Unlike the previous game, though, the puzzles are not chosen through several combinations of scenarios, therefore the player is freer to pick whichever puzzles they want. Like previous games, this game contains minigames and an optional side-quest; in this game, the player can collect 20 box tops in order to get a new Pajama Man action figure for Sam. A sentient donut named Sprinkle can be used to travel to new locations.[3]

Reception

[edit]

Pajama Sam 3 received positive reviews from critics. Bonnie Huie of Macworld praised the game's dialogue and animation work and noted that the game is more entertaining than it is educational.[9] Charles Herold of The New York Times praised Sam's optimistic outlook, the humor, and the replayability, and declared that the game was enjoyable by both children and adults.[10]

References

[edit]
  1. ^ "Infogrames - Corporate Information". 2002-02-09. Archived from the original on 2002-02-09. Retrieved 2023-03-13.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  2. ^ "Pajama Sam 3: You Are What You Eat from Your Head to Your Feet on Steam". Steam. Retrieved June 5, 2015.
  3. ^ . 2000-05-19 https://web.archive.org/web/20000519222456/http://www.humongous.com/. Archived from the original on 2000-05-19. Retrieved 2024-04-04. {{cite web}}: Missing or empty |title= (help)CS1 maint: bot: original URL status unknown (link)
  4. ^ "3: You Are What You Eat from Your Head to Your Feet Information, Screenshots & Media". Adventure Gamers. Retrieved June 11, 2015.
  5. ^ a b "Pajama Sam 3 - Review Corner". May 2000. Retrieved June 11, 2015. Kids will love this engaging adventure that gets them thinking and solving problems, learning about the importance of a balanced diet, and having fun!
  6. ^ "Pajama Sam series on Unikgamer". Unikgamer. Archived from the original on January 17, 2023. Retrieved June 11, 2015.
  7. ^ Don Oldenburg (2004). "Parents' Choice Awards - Pajama Sam 3". Parents' Choice Award. Archived from the original on July 3, 2003. Retrieved February 25, 2016.
  8. ^ "Infogrames Awards - Pajama Sam 3". Archived from the original on June 18, 2003. Retrieved June 30, 2017.
  9. ^ Huie, Bonnie (Aug 1, 2000). "Pajama Sam 3: You Are What You Eat from Your Head to Your Feet". Macworld. Retrieved 16 April 2016.
  10. ^ Herold, Charles (12 October 2000). "GAME THEORY; Pure, Simple Fun. Cynics, Beware". The New York Times. Retrieved 16 April 2016.
  1. ^ Ported to the PlayStation by Runecraft.
  2. ^ The PlayStation version was published by Infogrames. The Steam release was co-published by Tommo and Night Dive Studios. The iOS/Android version was published by Tommo.
[edit]