Shellshock (video game)
Shellshock | |
---|---|
Developer(s) | Core Design |
Publisher(s) | Saturn PlayStation DOS
|
Producer(s) | Jeremy Heath-Smith Mike Schmitt |
Designer(s) | Simon Phipps |
Programmer(s) | Mansoor Nusrat |
Writer(s) | Guy Miller |
Composer(s) | Martin Iveson |
Platform(s) | MS-DOS, PlayStation, Sega Saturn |
Release | Saturn PlayStation DOS |
Genre(s) | Combat simulation, first-person shooter, vehicular combat |
Mode(s) | Single-player, multiplayer[a] |
Shellshock is a video game developed by Core Design and published by U.S. Gold for Sega Saturn, PlayStation and MS-DOS, first released in 1996.
Gameplay
[edit]Shellshock is a near-future game in which the player character is a new recruit as part of a tank commando corps that work as mercenaries.[4]
Release
[edit]A 3DO Interactive Multiplayer version was announced to be in development but it never released.[5]
Reception
[edit]Publication | Score |
---|---|
AllGame | (PC)[6] |
Computer Gaming World | (PC)[9] |
Next Generation | (PS1)[4] (SAT)[7] (PC)[8] |
Next Generation reviewed the PlayStation version of the game, rating it four stars out of five, and stated that "for those with the determination and patience, Shellshock has its rewards."[4]
Next Generation reviewed the Saturn version of the game, rating it three stars out of five, and stated that "Combine the simplistic but entertaining gameplay with 25 extremely challenging levels and there is plenty here for the gamer who doesn't mind foregoing a little realism for fun."[7]
Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "on the pure action level, this might whet some appetites. It's not a hit, but it might be enough to entertain you as long as it's purchased in the ever-helpful bargain bin."[8]
Mark Clarkson from Computer Gaming World gave the game 3 stars out 5, saying while "Shellshock doesn't set any new standards, it is fun and loud. Your M-13 rips through chain-link fences and snaps street lights like twigs, all while thumping music blares in the background. And best of all, in a LAN-based multiplayer game you can hurl both shells and taunts a your real-life homies."[10]
Reviews
[edit]- PC Gamer Vol. 3 No. 6 (1996 June)
- GameFan #43 (Vol 4, Issue 7) 1996 July
- Computer Games Magazine (1996)
- NowGamer - Oct 25, 1996[11]
- Video Games & Computer Entertainment - Jun, 1996
- GameFan Magazine - Jun, 1996
- Jeuxvideo.com - Feb 24, 2012[12]
Notes
[edit]- ^ Only available on MS-DOS and up to eight players via online
References
[edit]- ^ "sega-saturn.com - news". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-05-08.
- ^ a b c "Checkpoint". Computer and Video Games. No. 174. p. 65 – via Internet Archive.
- ^ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
- ^ a b c "Finals". Next Generation. No. 19. Imagine Media. July 1996. p. 75.
- ^ "Reportage - Shellshock! - Prévu sur 32X, 3DO, PS-X et Saturn". CD Consoles (in French). No. 4. Pressimage. February 1995. p. 67.
- ^ Honeywell, Steve. "Shellshock (PC) Review". Allgame. Archived from the original on November 16, 2014. Retrieved July 24, 2022.
- ^ a b "Finals". Next Generation. No. 20. Imagine Media. August 1996. pp. 92, 95.
- ^ a b "Finals". Next Generation. No. 23. Imagine Media. November 1996. pp. 279, 281.
- ^ "Shellshock Review" Computer Gaming World Magazine, No. 148, Nov, 1996. p. 216.
- ^ "Shellshock Review" Computer Gaming World Magazine, No. 148, Nov, 1996. p. 216.
- ^ "GamesRadar+". 18 June 2023.
- ^ "Test du jeu Shellshock sur Saturn". 24 February 2012.
External links
[edit]- Shellshock at GameFAQs
- Shellshock at Giant Bomb
- Shellshock at MobyGames
- Review in PC World