Jump to content

Virtual Library museums pages

From Wikipedia, the free encyclopedia
(Redirected from Virtual Museum of Computing)

Virtual Library museums pages (VLmp)
VLmp logo
VLmp logo
Available inEnglish
Founded1994
HeadquartersUniversity of Oxford (in 1994), ,
Area servedWorldwide
Created byJonathan Bowen et al.
Founder(s)Jonathan Bowen
IndustryMuseums
ServicesWeb directory
ParentVirtual Library;
International Council of Museums
URLmuseums.fandom.com
Launched1994
Current statusHosted by MuseumsWiki

The Virtual Library museums pages (VLmp) formed an early leading directory of online museums around the world.[1][2][3]

History

[edit]

The VLmp online directory resource was founded by Jonathan Bowen in 1994, originally at the Oxford University Computing Laboratory in the United Kingdom.[4][5][6] It has been supported by the International Council of Museums (ICOM)[3] and Museophile Limited.[7][8] As part of the World Wide Web Virtual Library, initiated by Tim Berners-Lee and later managed by Arthur Secret.[9] The main VLmp site moved to London South Bank University in the early 2000s and is now hosted on the MuseumsWiki wiki, established in 2006 and hosted by Fandom (previously Wikia) as a historical record.[10]

The directory was developed and organised in a distributed manner by country, with around twenty people in different countries maintaining various sections. Canada, through the Canadian Heritage Information Network (CHIN),[11] was the first country to become involved. The MDA maintained the United Kingdom section of museums,[12] later the Collections Trust.[13] The Historisches Centrum Hagen has maintained and hosted pages for Germany.[14] Other countries actively participating included Romania.[15] In total, around 20 countries were involved.[7]

The directory was influential in the museum field during the 1990s and 2000s.[16][17] It was used as a standard starting point to find museums online.[18] It was useful for monitoring the growth of museums internationally online.[19] It was also used for online museum surveys.[20][21] It was recommended as an educational resource[22][23] and included a search facility.[24]

Virtual Museum of Computing

[edit]

The Virtual Museum of Computing (VMoC), part of the Virtual Library museums pages, was created as a virtual museum providing information on the history of computers and computer science.[25][26][27] It included virtual "galleries" (e.g., on Alan Turing, curated by Andrew Hodges[27]) and links to other computer museums. VMoC was founded in 1995,[28] initially at the University of Oxford.[29] As part of VLmp, it was hosted by the International Council of Museums (ICOM).[30] VMoC was also hosted by the University of Reading[3] and London South Bank University, with mirror sites internationally within VLmp. Later it was also provided by Museophile Limited.[31] It then became available in archival form as a wiki on Wikia).[32]

VMoC was reviewed by Discovery Channel, Lycos, Anbar Electronic Intelligence, Bookmark Central, Planet Science, RedOrbit, and Science NetLinks during the 1990s.[33] It has also been referenced in books[34][35] and papers.[36][37][38] VMoC has provided computing history event reports.[39]

See also

[edit]

References

[edit]
  1. ^ Turner, Nancy B. (1999). "Virtual Library Museums Pages". Electronic Resources Review. 3 (2). Emerald Group Publishing: 27–28. doi:10.1108/err.1999.3.2.27.26. ISSN 1364-5137.
  2. ^ Marty, Paul; Jones, Kathy, eds. (1 March 2021). "Oral History of Museum Computing: Jonathan Bowen". Oral Histories of Museum Computing. USA: University of Florida. Retrieved 28 July 2022.
  3. ^ a b c Karp, Cary (October–December 1999). "Setting root on the Internet: Establishing a network identity for the museum community". Museum International. 51 (4). UNESCO: 8–13. doi:10.1111/1468-0033.00223.
  4. ^ Gaia, Giuliano; Boiano, Stefania; Bowen, Jonathan P.; Borda, Ann (2020). "Museum Websites of the First Wave: The rise of the virtual museum". Electronic Visualisation and the Arts. EVA London 2020. Electronic Workshops in Computing (eWiC). BCS. pp. 24–31. doi:10.14236/ewic/EVA2020.4.
  5. ^ Bowen, Jonathan P. (2002). "Weaving the Museum Web: The Virtual Library museums pages". Program: Electronic Library and Information Systems. 36 (4): 236–252. doi:10.1108/00330330210447208.
  6. ^ Bowen, Jonathan P. (1997). "The Virtual Library museums pages (VLmp): Whence and Whither?". In Bearman, David; Trant, Jennifer (eds.). Museums and the Web, 1997: Selected Papers. Pittsburgh, Pennsylvania: Archives & Museum Informatics. pp. 9–25.
  7. ^ a b "Virtual Library museums pages". archives.icom.museum. International Council of Museums. Archived from the original on 12 December 2012. Retrieved 25 March 2013.
  8. ^ "VLmp: The Virtual Library museums pages". ICOM News: Newsletter of the International Council of Museums. 52 (1&2): 9. 1999.
  9. ^ "The WWW Virtual Library: About the Virtual Library". The WWW Virtual Library. February 2008. Retrieved 29 January 2018.
  10. ^ "Virtual Library museums pages". MuseumsWiki. Fandom. Retrieved 24 June 2021.
  11. ^ "Reference Internet Resources – Quick Reference – Museums/Galleries". Library and Archives Canada. Archived from the original on 25 December 2016. Retrieved 24 December 2016.
  12. ^ "Museums around the UK on the Web". MDA. 2008. Archived from the original on 2 January 2008. Retrieved 25 March 2013.
  13. ^ "Museums around the UK on the Web". Collections Trust. 2010. Archived from the original on 3 July 2010. Retrieved 25 March 2013.
  14. ^ "Online Activities". Germany: Historisches Centrum Hagen. Retrieved 24 December 2016.
  15. ^ Oberlaender-Tarnoveanu, L. (1997). CIMEC – A Web Site for Romanian Archaeology: Dissemination by Integration (PDF). CAA 1997. Bar International Series. Vol. 750. pp. 169–174.
  16. ^ Trant, Jennifer (1999). "When all you've got is "The Real Thing": Museums and authenticity in the networked world". Archives and Museum Informatics. 12 (2): 107–125. doi:10.1023/A:1009041909517.
  17. ^ Tedd, Lucy A. (2006). "Program: a record of the first 40 years of electronic library and information systems" (PDF). Program. 40 (1): 11–26. doi:10.1108/00330330610646780. hdl:2160/172.
  18. ^ Veltman, Kim H. (2002). "Challenges of virtual and digital culture" (PDF). Proc. 3rd Eur. Conf. Employment and Cultural Heritage, Economic Development and New Technologies in the Information and Knowledge Society.
  19. ^ Veltman, Kim H. (2001). "Developments in Virtual Museums". In Valentino, P.; Mossetto, G. (eds.). Museo contro museo. Le strategie, gli strumenti, i risultati [La crescita nel settore dei musei virtuali] (PDF) (in Italian). Giunti, Firenze.{{cite book}}: CS1 maint: location missing publisher (link)
  20. ^ Hertzum, Morten (1999). "A review of museum web sites: in search of user-centred design". Archives and Museum Informatics. 12 (2): 127–138. doi:10.1023/A:1009009104685.
  21. ^ Flor, Carla; Vanzin, Tarcisco; Ulbricht, Vania Ribas. "Virtual Museums: Diagnosis Accessibility" [Museus Virtuais: Diagnóstico de Acessibilidade]. Hipermídias: Interfaces Digitais em Ead (in Portuguese): 126–152, 187–189. CiteSeerX 10.1.1.697.563.
  22. ^ Mohta, Viraf D. (1997). The World Wide Web For Kids & Parents. Wiley. p. 106. ISBN 978-0764500985.
  23. ^ Provenzo, Eugene F.; Gotthoffer, Doug (2000). Quick guide to the Internet for education. Allyn and Bacon. p. 104. ISBN 978-0205309627.
  24. ^ Brano, Rovy (1 September 2001). "Web & Wild – Virtual Library Museum Pages" (PDF). TechTrends. 45 (5). Springer: 49, 24. doi:10.1007/BF03017091. S2CID 189911244.
  25. ^ "Virtual Museum of Computing Web Site". IEEE Annals of the History of Computing. 18 (4): 67. 1996.
  26. ^ Leslie, Mitch (14 September 2001). "Memory lane". Science. 293 (5537). Washington: American Association for the Advancement of Science (AAAS). ProQuest 213569612.
  27. ^ a b Bowen, Jonathan P.; Angus, Jim; Bennet, Jim; Borda, Ann; Hodges, Andrew; Filippini-Fantoni, Silvia; Beler, Alpay (2005). "The Development of Science Museum Websites: Case Studies (Chapter XVIII)". In Hin, Leo Tan Wee; Subramaniam, Ramanathan (eds.). E-learning and Virtual Science Centers, Section 3: Case Studies. Hershey, USA: Idea Group Publishing. pp. 366–392. doi:10.4018/978-1-59140-591-7.ch018. ISBN 9781591405917.
  28. ^ "The Virtual Museum of Computing". Google Groups. 2 June 1995.
  29. ^ Bowen, Jonathan P. (2010). "A Brief History of Early Museums Online". The Rutherford Journal. 3.
  30. ^ "Virtual Museum of Computing". Virtual Library museums pages. International Council of Museums. Archived from the original on 10 October 2014. Retrieved 10 October 2014.
  31. ^ "Virtual Museum of Computing". Archive.org. Museophile Limited. Archived from the original on 26 September 2007. Retrieved 26 September 2007.
  32. ^ "Virtual Museum of Computing". Wikia.
  33. ^ Bowen, Jonathan P.; Borda, Ann; Gaia, Giuliano; Boiano, Stefania (26 December 2023). "Early virtual science museums: when the technology is not mature". Internet Histories. doi:10.1080/24701475.2023.2298155.
  34. ^ "Virtual Museum of Computing VMoC". Google Books. Retrieved 28 July 2022.
  35. ^ Максимова, Т. Е. "Виртуальные музеи: анализ понятия" [Virtual museums: analysis of the concept]. cyberleninka.ru (in Russian). Retrieved 24 June 2022.
  36. ^ "Virtual Museum of Computing VMoC". Google Scholar. Retrieved 28 July 2022.
  37. ^ Farr, Graham; Ainsworth, Barbara; Avram, Chris; Sheard, Judy (February 2016). "Computer History on the Move". Proceedings of the 47th ACM Technical Symposium on Computing Science Education. SIGCSE '16. Association for Computing Machinery. pp. 528–533. doi:10.1145/2839509.2844575.
  38. ^ Lee, J.A.N. (2004). "History of Computing in Education". In Impagliazzo, J.; Lee, J.A.N. (eds.). IFIP International Conference on the History of Computing. IFIP Advances in Information and Communication Technology. Vol. 145. New York, NY: Springer. pp. 1–16. doi:10.1007/1-4020-8136-7_1. ISBN 978-1-4020-8135-4.
  39. ^ Kita, Chigusa (ed.). "Events and Sightings Web Extras". history.computer.org. IEEE Computer Society. Retrieved 28 July 2022.
[edit]