Adam Jury

From Wikipedia, the free encyclopedia

Adam Jury is a Canadian game designer and graphic designer working in the hobby games industry. He is the co-founder of Posthuman Studios.

History[edit]

Adam Jury is a graphic designer.[1]: 337  He began his career as a freelance writer working with FASA Corporation on the Shadowrun roleplaying game in 2000, and moved to a design and layout role when he began working for Guardians of Order (GoO) full-time in 2002.

Jury took over working on the licensed Big Eyes, Small Mouth supplements in 2002 from Jeff Mackintosh, and Uresia: Grave of Heaven (2003) is one of the earlier books that included art from Jury.[1]: 337  In 2004, when GoO began scaling down their operations and output, Jury helped GoO finish and publish some of their last products while returning to work as a freelancer with other publishers

While working as a graphic designer at Catalyst Game Labs, Jury created the game design studio Posthuman Studios in 2009 with Rob Boyle and Shadowrun writer Brian Cross.[1]: 437  He resigned from Catalyst in March 2010.[1]: 437 

Jury works primarily with FanPro on Shadowrun and Classic BattleTech (a revised edition of the classic miniatures game), as well as pursuing a number of original projects.

Awards[edit]

Jury has worked on several award-winning or nominated products, including the following:

  • Dreaming Cities - nominated for an ENnie Award in 2005
  • A Game of Thrones RPG - nominated for ENnie Awards in multiple categories in 2006; Runner-Up for Best Game award.
  • Shadowrun, Fourth Edition - winner of ENnie Awards for Best Game and Best Rules in 2006.[2]

Jury was the gaming guest of honor at MechaCon in July 2009.[3]

Notable works[edit]

References[edit]

  1. ^ a b c d Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. ^ "Dreamstimemaximum_3277513 – ENNIE Awards".
  3. ^ "Adam Jury at MechaCon, 24–26 July". 8 July 2009. Archived from the original on 3 November 2014.

External links[edit]