Aztaka

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Aztaka
Developer(s)Citérémis
Publisher(s)Citérémis
Platform(s)Microsoft Windows, OS X
ReleaseWindows
May 7, 2009[1]
OS X
December 19, 2012
Genre(s)Action role-playing game, Metroidvania
Mode(s)Single-player

Aztaka is a 2D side-scrolling action role-playing video game for the Microsoft Windows and OS X developed by Canadian independent game developer Citérémis.[2] The game is set in the Aztec period, with characters and story being re-interpretations of Aztec mythology and pre-Hispanic Mexican culture. It puts the player in the role of an Aztec warrior named "Huitzilo" who must gather seven phonographs to save his civilization from its angry gods.

Gameplay[edit]

Game screenshot

The gameplay is reminiscent of an old-school action role-playing game. The player climbs, crawls and jumps his way around a level to explore it and find new items. Experience points are gained for every enemy killed, and they are spent to upgrade the character's attributes and special skills.[3] There is also an inventory screen where discovered items can be equipped and where merchandise bought from merchants (like potions) can be used.[4]

The game is controlled with the WASD keys (makes Huitzilo move and jump) and the mouse (to attack or grab items).[5] Doing this allows the player to modify parts of the game world, as well as unlock a variety of doorways or pick-up previously unattainable items.[6] As the player progresses in the game, he gains containers that allows him to store on-screen energy particles for later use. The mouse is also used to cast spells, both offensive and defensive, by selecting them from the bottom-screen magic inventory and then clicking at on-screen targets in succession to launch them.[7]

Artwork throughout the game reflects historical Mesoamerica, with square-shaped pyramids, stone temples, mystic engravings, dense jungles, and barren mountaintops. The game's musical score features vocals, flute, cello, organ, and drums.

History[edit]

The game was released as DRM-free digital self-distribution on the developer's website and on Direct2Drive in May 2009.[1] Later that year the game also launched on Steam.[8] In 2011, Citérémis offered a "Developer's Edition" for a limited period of time (7 to 31 January).[9] This edition included the source code of the game, as well as the art book and soundtrack.[10]

Reception[edit]

The game was received by press and game news websites overall good to mixed.[11][12] It was mentioned in an article about indie game development in Italian magazine The Games Machine.[13]

References[edit]

  1. ^ a b "Aztaka Release Date". Citeremis. May 7, 2009. Archived from the original on 2010-02-17. Retrieved February 25, 2019.
  2. ^ Otten, Rick (September 30, 2013). "Metroidvania: Game Design 101". IGN Benelux. Archived from the original on August 20, 2016. Retrieved July 13, 2016. Ook in het Westen hebben Metroidvania-fans echter niet stilgestaan. Zo was Aztaka bijvoorbeeld een erg interessant spelletje...
  3. ^ Clark, Adam (September 10, 2009). "Indie Game Round-Up [Sept 2009 Edition]". Game Tunnel. Archived from the original on 2010-03-16. Retrieved February 25, 2019.
  4. ^ Arsene, Adrian (February 17, 2010). "Aztaka - The Untold Aztec Story". Softpedia. Archived from the original on May 7, 2023. Retrieved May 18, 2019.
  5. ^ Stone, David (June 23, 2009). "Aztaka Review". Gamezebo. Archived from the original on July 11, 2018. Retrieved February 25, 2019.
  6. ^ Pride, Franklin (March 22, 2013). "Aztaka". Inside Mac Games. Archived from the original on February 22, 2020. Retrieved May 18, 2019.
  7. ^ Ting, Andrew (January 16, 2011). "Aztaka: brilliant game, poor marketing?". Gamasutra. Archived from the original on November 15, 2013. Retrieved May 18, 2019.
  8. ^ "AZTAKA, A NEW SIDE-SCROLLING RPG, RELEASED ON STEAM". IGN. November 5, 2009. Archived from the original on February 26, 2019. Retrieved February 25, 2019.
  9. ^ "CITEREMIS RELEASES AZTAKA DEVELOPER'S EDITION". Citeremis. January 10, 2011. Archived from the original on September 1, 2018. Retrieved February 25, 2019. The idea was simple: craft a 2D side-scrolling game for the people who loved the old-school genre. The budget: $235,000 borrowed from friends and family who trusted them.
  10. ^ "Developer's Edition launched to spearhead quest for profitability". Gamershell. January 10, 2011. Archived from the original on September 4, 2014. Retrieved February 25, 2019.
  11. ^ Voloshin, Kirill (July 30, 2009). "Aztaka". Igromania. Archived from the original on February 26, 2019. Retrieved February 25, 2019.
  12. ^ "Test: Aztaka". Jeuxvideo.com. June 19, 2009. Archived from the original on May 10, 2019. Retrieved May 19, 2019.
  13. ^ Turrini, Roberto (May 10, 2013). "The Games Machine 284". Web Archive. Retrieved February 25, 2019.

External links[edit]