Chris Taylor's Kings and Castles

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Chris Taylor's Kings and Castles
Developer(s)Gas Powered Games
Platform(s)Microsoft Windows, Xbox 360[1]
ReleaseCancelled
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Chris Taylor's Kings and Castles was a real-time strategy (RTS) video game that was in development by Gas Powered Games. Development of the game was announced on 15 February 2010 via press release, then put on hold indefinitely in 2013, and ultimately was cancelled when the company was closed in 2018.[citation needed]

Gameplay[edit]

Although specific gameplay details are few, the game represented a departure from Gas Powered Games prior RTS series, Supreme Commander, given a new setting in a fantasy universe.[2] This was similar to the transition made by Total Annihilation: Kingdoms after the original Total Annihilation (both running on the same engine, the latter designed by Chris Taylor).

Plot[edit]

According to Gas Powered Games' presentations on the game, the plot of the single-player campaign would have been woven across three separate kings/kingdoms into one overarching storyline. Specific plot details never surfaced.[3]

Marketing and development[edit]

The game was extensively marketed in 2010 via a variety of social media channels, including an official video blog, company Facebook page, game Facebook page, and official Twitter account (@GasPoweredGames).[4] Gas Powered Games CEO Chris Taylor has promoted the game and provided details through interviews and industry events.[2][5]

The game was put on hold pending the completion of Gas Powered Games role in the development of Age of Empires Online. However, even after the completion and release of Age of Empires Online, it was still on hold indefinitely until the game was cancelled when the company was shuttered in July 2018.[6]

References[edit]

  1. ^ "Chris Taylor's Kings and Castles detailed". Future plc. 15 February 2010. Retrieved 12 May 2010.
  2. ^ a b Callaham, John (16 February 2010). "Interview: Gas Powered's Chris Taylor reveals more about Kings and Castles". AOL Inc. Retrieved 12 May 2010.
  3. ^ Biessener, Adam (15 February 2010). "Gas Powered Games Announces Chris Taylor's Kings And Castles". Game Informer. Retrieved 12 May 2010.
  4. ^ Fletcher, JC (15 February 2010). "Gas Powered Games announces 'Kings and Castles,' antics ensue". Joystiq. Retrieved 12 May 2010.
  5. ^ "Spieldesigner Chris Taylor: Deshalb trägt mein neues Spiel meinen Namen". PC Games (in German). 28 April 2010. Retrieved 12 May 2010.
  6. ^ Smith, Quintin (7 February 2011). "Chris Taylor's Kings and Castles "On Hold". Rock Paper Shotgun. Retrieved 21 November 2013.

External links[edit]