Draft:Picotron

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Picotron
Developer(s)Lexaloffle Games
Initial release31 December 2022; 16 months ago (2022-12-31) (WIP)
14 March 2024; 53 days ago (2024-03-14) (Alpha)
Stable release
0.1 / 14 March 2024; 53 days ago (2024-03-14)
Operating systemWeb, Windows, Mac OS, Linux
PlatformPC, Raspberry Pi, HTML5
Available inEnglish, Japanese
TypeVirtual machine, game engine
LicenseProprietary
Websitewww.lexaloffle.com/picotron.php

Picotron is a virtual machine and desktop environment created by Lexaloffle Games. Its a fantasy workstation that is aimed at making retro games and mimics the specifications of 16 bit computers of late 1980s.[1] Its said to be a successor to PICO-8 and Voxatron.[2][3][4] Alpha release of Picotron became available on March 14 (Pi Day), 2024.[5]

It has a virtual toy operating system and built in tools that allow software development, game development and customization of the system itself. It runs on top of Windows, Mac OS, and Linux, with support for Raspberry Pi and export to stand-alone binaries or Web apps planned. Similarly to PICO-8, programs made with Picotron can be shared directly with other Picotron users in a special 256k png cartridge format.[6]

See also[edit]

References[edit]

  1. ^ "Picotron by Lexaloffle". www.lexaloffle.com.
  2. ^ Beschizza, Rob (Mar 22, 2024). "Picotron, a fantasy pixel-art gamedev demoscene workstation". Boing Boing.
  3. ^ "Picotron: a fantasy workstation for making pixelart games, animations, music, demos and other curiosities – OSnews". Retrieved 2024-04-18.
  4. ^ Pierce, David (2024-04-07). "AI is taking over your web browser - Crowdsourced". The Verge. Retrieved 2024-05-06.
  5. ^ "Picotron Roadmap". www.lexaloffle.com. Retrieved 2024-04-18.
  6. ^ "Picotron FAQ". www.lexaloffle.com.

External links[edit]