Fierce Harmony

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Fierce Harmony
Developer(s)Indigo Moon Productions
Publisher(s)Kesmai Corporation
Platform(s)Windows[1]
ReleaseSeptember 8, 1999[1]

Fierce Harmony is a 1999 video game from Indigo Moon Productions. The game was available in trial form in April 1999.[2]

Development[edit]

Fierce Harmony was showcased at E3 1997.[3] In June 1997, WorldPlay Entertainment acquired the exclusive global online rights to the game.[3][4] The game designed by Michael Pierre Price[2] was developed with a budget of more than $600,000.[5]

Reception[edit]

PC Joker gave the game a score of 42 out of 100 stating"Fierce Harmony may be quite nice as an animation demo, but as an alternative to "Virtua Fighter 2" the game fails across the board.[6]

References[edit]

  1. ^ a b "Gamestorm's Fierce Harmony Brings Ritual Combat To The Online Arena". gamestorm.com. September 8, 1999. Archived from the original on July 17, 2001. Retrieved July 28, 2022.
  2. ^ a b Ward, Joe (April 6, 1999). "Fierce Harmony trial version set". The Courier-Journal. p. 19. Archived from the original on January 19, 2024. Retrieved January 19, 2024 – via Newspapers.com.
  3. ^ a b "WorldPlay Entertainment Acquires Exclusive Online Rights to Internet's First Real-time 3-D Sword-Fighting Game". worldplay.com. June 18, 1997. Archived from the original on December 1, 1998. Retrieved July 28, 2022.
  4. ^ Lee, Helen (June 23, 1997). "WorldPlay Gets Fierce Harmony". GameSpot. Archived from the original on February 25, 1999. Retrieved July 28, 2022.
  5. ^ Ward, Joe (March 22, 1998). "Louisville's Indigo Moon searches to find financial player to rescue its online game". The Courier-Journal. p. 51. Archived from the original on January 19, 2024. Retrieved January 19, 2024 – via Newspapers.com.
  6. ^ a b "Fierce Harmony". PC Joker (in German). October 1999. p. 105. Retrieved July 28, 2022.