Ida Benedetto (artist)

From Wikipedia, the free encyclopedia

Ida Benedetto is an experience director and a researcher of immersive experience design based out of New York City. She is a co-founder of Sextantworks and Antidote Games.

Education[edit]

Ida Benedetto graduated with a bachelor's degree in History at The New School University.[1] She received a B.F.A. in Design & Technology at the Parsons School of Design, and her M.A. in Design Research at the School of Visual Arts in 2016.[1][2]

Career[edit]

Benedetto worked as the first Director of Dialogue Design and Community Engagement at the Rockefeller Foundation.[2][3] She is a co-founder of the Antidote Game and Accused, projects which use games to explore group dynamics and systems.[4][5] These projects were funded by the New York University Stern School of Business and created in partnership with the Innocence Project while using the programming tool Twine.[4] Ida Benedetto and N. D. Austin co-founded Wanderlust Projects, which creates transgressive placemaking experiences.[6][2][7][8][9] These projects focus on “reanimating a space or getting it back into circulation.”[8] Some of Wanderlust Projects include the Night Heron Water Town Speakeasy, the Illicit Couple's Retreat, and the Candyland Trespass Safari.[1][7][8][10][11][12] These locations have now closed.[1][8][11][13]

Talks and teaching[edit]

Benedetto advises documentary and education organizations such as the School for Poetic Computation, Radiotopia's The Heart, and the Magnum Foundation's Photography Expanded initiative.[14][10] She has given talks at Harvard's Graduate School of Design, the Tribeca Film Festival, the Cusp Conference, and Businessweek's Design Conference.[15]

Influence[edit]

Benedetto has been attributed as an influence in the work of Priya B. Parker in “The Art of Gathering: How We Meet and Why it Matters” and Bruce Feiler's “Life is in the Transitions: Mastering Change at Any Age”.[16]

References[edit]

  1. ^ a b c d "Ida C. Benedetto | Parsons School of Design". www.newschool.edu. Retrieved 2021-10-23.
  2. ^ a b c Criticism, SVA MA Design Research, Writing and (2021-02-05). "Alumni Spotlight". Medium. Retrieved 2021-10-23.{{cite web}}: CS1 maint: multiple names: authors list (link)
  3. ^ "Ida Benedetto". The Rockefeller Foundation. Retrieved 2021-10-23.
  4. ^ a b "On Games & Legal Complexities: an interview with Ida Benedetto – Open Law Lab". Retrieved 2021-10-23.
  5. ^ "Harnessing the Power of Video Games for Journalism". Nieman Storyboard. Retrieved 2021-10-23.
  6. ^ "Ida Benedetto | Experience Design | Design Strategy | Design Research". uncommonplaces.com. Retrieved 2021-10-23.
  7. ^ a b "N.D. Austin & Ida Benedetto - Cofounders, Wunderlust". futureofstorytelling.org. Retrieved 2021-10-23.
  8. ^ a b c d Thuras, Dylan (2013-05-24). "Wanderlust and the Night Heron Water Tower Speakeasy: Launching a New Series of Atlas Adventures". Atlas Obscura. Retrieved 2021-10-23.
  9. ^ "The Future of Party Planning is Trespassing". Bloomberg.com. Retrieved 2021-10-23.
  10. ^ a b "Ida Benedetto | School for Poetic Computation". sfpc.io. Retrieved 2021-10-23.
  11. ^ a b "The Night Heron, A Speakeasy Hidden in a Rooftop Water Tower in Manhattan's Chelsea Neighborhood". Laughing Squid. 2013-05-21. Retrieved 2021-10-23.
  12. ^ Lynch, E. D. W. (2013-01-07). "The Candyland Trespass Safari, An Unauthorized Exploration of the Domino Sugar Factory in Brooklyn". Laughing Squid. Retrieved 2021-11-04.
  13. ^ Vadukul, Alex (2013-05-22). "Water Tower in Chelsea Manifests a Secret Life". The New York Times. ISSN 0362-4331. Retrieved 2021-10-23.
  14. ^ "Ida C. Benedetto – SVA MA Design Research". designresearch.sva.edu. Retrieved 2021-10-23.
  15. ^ LLC, Cusp Conference. "Ida Benedetto". Cusp Conference. Retrieved 2021-10-23.
  16. ^ Glei, Jocelyn K. (2021-08-19). "Priya Parker: Discerning the Need". Hurry Slowly. Retrieved 2021-10-23.