NeosVR

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NeosVR
NeosVR Logo
Developer(s)Solirax
Publisher(s)Solirax
Designer(s)Frooxius
Programmer(s)Frooxius
EngineHybrid, FrooxEngine (custom), and Unity
Platform(s)Microsoft Windows, Linux
ReleaseMay 4, 2018
Genre(s)Massively multiplayer online
Mode(s)Multiplayer

NeosVR is a free-to-play, massively multiplayer online, virtual reality application created by Solirax. It was released for free on Microsoft Windows via Steam on May 4, 2018, with support for several VR headsets.

The game allows users to interact with one another as avatars and features development tools for players to create in-game elements such as games and maps.

Gameplay[edit]

The gameplay of NeosVR bears similarities to that of VRChat and AltspaceVR.[1][2] Players interact with each other through virtual 2D and 3D avatars capable of lip sync, eye tracking, blinking, and a complete range of motion. The game may be played with either VR equipment or in a desktop configuration.[3] The latter form creates certain inabilities, such as freely moving an avatar's limbs and the inability to use some two-handed VR items.

NeosVR's selection of worlds includes minigames, social lounges, and worlds created by the user base. A single user may have several multiplayer worlds loaded at the same time.[4] Users can customize their own worlds entirely from within NeosVR without the use of external SDKs,[5] though it is possible to upload custom content such as code and in-game items for use.

Events[edit]

Since 2020, NeosVR players celebrate creativity and collaboration through an annual competition known as the "Metaverse Maker Competition". Participants are given one month to bring a unique idea to life using only resources created during the month. This event was intended to bring together the community and create new and exciting experiences.[6]

Most Sundays, players could come together at an event hosted by Creator Jam known as creator jams. Each event had a specific topic in which players would build objects and experiences for.

Similar to the MMC, Neos Festa was a Japanese-hosted annual event in which players would construct a booth to present their creations.

Hardware and software support[edit]

NeosVR supports many VR headsets such as Oculus Rift, Oculus Rift S, Oculus Quest and Oculus Quest 2 with Quest link, Oculus Go, Pimax headsets, HTC Vive, Valve Index, and the Windows Mixed Reality headsets.[7] Controllers with finger presence detection, like the Valve Index, enable users to perform hand and finger movements that can be used to trigger specific facial expressions, animations, or customized events.

In addition to headsets, NeosVR supports a variety of VR accessories such as the Leap Motion finger-tracking module and the HTC Vive Facial Tracker, enabling a user to visibly broadcast lower facial expressions and speech.[8] The HTC Vive Pro Eye is also supported, enabling the use of eye presence in select avatars.

NeosVR also offers support for hip and feet tracking, also known as 'full-body' tracking. Through inverse kinematics, the system calculates movement using up to eight extra trackers to replicate a person's physical movements in real-time.

NeosVR offers native Bhaptics haptic suit support used to immerse a player within the game using vibrations.[9]

Usage[edit]

Users may import and create avatars from 3D models using NeosVR's built-in "avatar creator".[10] In addition to avatars, users can write computer programs using LogiX, a node-based programming system implemented within NeosVR.[11][12][13] LogiX may be used to drive functionality for avatars, worlds and other inventions.

Users are able to create procedural textures and meshes in-game using the in-game component browser.[14][15]

Controversy[edit]

As of October 2023, most of the developers have left Solirax and have created a spiritual successor to Neos, called Resonite.[16]

See also[edit]

  • AltspaceVR – a Microsoft-based virtual reality social platform (terminated by Microsoft, as of March 10, 2023)
  • VRChat – similar virtual reality game
  • Sansar – social virtual reality platform developed by the Second Life team

References[edit]

  1. ^ October 2016, Kevin Carbotte 01 (October 2016). "NeosVR Lets You Build Virtual Worlds With Others, Remotely And In Real Time". Tom's Hardware. Retrieved 2020-07-24.{{cite web}}: CS1 maint: numeric names: authors list (link)
  2. ^ "NeosVR sets beta test of 'metaverse engine' for May 4". VentureBeat. 2018-04-28. Retrieved 2020-07-24.
  3. ^ "Command Line Arguments". NeosVR Wiki. Retrieved 2020-07-24.
  4. ^ "Architecture Overview". NeosVR Wiki. Retrieved 2020-07-24.
  5. ^ Hayden, Scott (2019-02-18). "'Neos VR' Update Brings "massive improvements" to User Friendliness, Social Features & More". Road to VR. Retrieved 2020-07-24.
  6. ^ "MMC 2022 – Creator Jam". Retrieved 2023-12-20.
  7. ^ "Supported Features". NeosVR Wiki. Retrieved 2020-07-24.
  8. ^ Pocket-lint (2019-03-18). "HTC made a lip-tracking module for the Vive Pro VR headset". Pocket-lint. Retrieved 2020-07-22.
  9. ^ "Neos VR - Official bHaptics integration, Haptic Feedback Framework, new team member - Steam News". store.steampowered.com. 2020-11-30. Retrieved 2023-12-20.
  10. ^ "3D Model Import". NeosVR Wiki. Retrieved 2020-07-24.
  11. ^ people.csail.mit.edu/dkao/pdf/kao2020fdg2.pdf
  12. ^ James, Paul (2017-02-19). "Watch: 'LogiX' is an Impressive Multi-User Visual Programming Interface for VR". Road to VR. Retrieved 2020-07-22.
  13. ^ James, Paul (2017-05-06). "Watch: NeosVR "Metaverse Engine" World Building in Action, Latest Version Adds Cloud Functionality". Road to VR. Retrieved 2020-07-22.
  14. ^ "Procedural Meshes". Neos Wiki. Retrieved 2023-12-20.
  15. ^ "Procedural Textures". Neos Wiki. Retrieved 2023-12-20.
  16. ^ https://www.roadtovr.com/neos-vr-spiritual-successor-resonite-reveal-steamvr/

External links[edit]