Redshift (renderer)

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Redshift
Original author(s)
  • Nicolas Burtnyk
  • Panagiotis Zompolas
  • Rob Slater
Developer(s)Maxon, Redshift Rendering Technologies Inc.
Initial release2014; 10 years ago (2014)
Stable release
v3.5.24 / February 21, 2024; 2 months ago (2024-02-21)[1]
Operating systemMicrosoft Windows, macOS, Linux
Type3D rendering
LicenseProprietary
Websitemaxon.net/en/redshift

Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., a subsidiary of Maxon.

Overview[edit]

According to the developer's claim, Redshift is the first 3D renderer with full GPU acceleration on the market. It was initially released in 2014 by Redshift Rendering Technologies Inc.[2][3]

In 2017 Redshift experimented with virtual reality input user interface, initially tailored for architects.[4]

In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D.[3]

On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based macs.[5] To do so, the port utilises the Apple Metal API.[6]

Sources[edit]

  1. ^ "Redshift 3.5.24 (2024.02) - February 21, 2024". MAXON. 21 February 2024. Retrieved 22 March 2024.
  2. ^ "Maxon History". MAXON. Retrieved 13 February 2023.
  3. ^ a b "Maxon buys Redshift". CG Channel. Retrieved 24 April 2020.
  4. ^ Marcello, Sgambelluri. "Soon, Architects Will Be Able to Create 3D Models From Inside Their VR Headset". Arch Daily. Retrieved 29 July 2021.
  5. ^ "Maxon Announces Redshift for macOS Including Native Support for M1-Powered Macs". BusinessWire. Berkshire Hathaway. Retrieved 29 July 2021.
  6. ^ Clover, Juli. "Maxon's Redshift Now Available for macOS With Support for Metal and M1 Macs". MacRumors. Retrieved 29 July 2021.

External links[edit]