Smeet

From Wikipedia, the free encyclopedia
Smeet
Developer(s)Smeet Communications GmbH
Publisher(s)Smeet Communications GmbH
Platform(s)Browser App
Release2007

Spain 2008
United Kingdom 2008
Greece 2009
France 2009
Italy 2010
Poland 2010
United States 2010
Turkey 2010
Sweden 2011
Lithuania 2017

Portugal 2020
Genre(s)Social game
Mode(s)Multiplayer

Smeet was a browser-based virtual world video game developed in Berlin, Germany.[1] Smeet is a browser based 3D social multiplayer online game.[2] The game was developed by Smeet Communications GmbH.[3]

History[edit]

In January 2011, Smeet reached around six million subscribers and was translated into twelve different languages.[4] In November 2023, it was announced Smeet is closing down and ending service.[5] January 5, 2024 the sMeet game was closed.

Gameplay[edit]

Players can choose from several themed quizzes and minigames or complete tasks and games, generating Fame Points through the leveling system. Players can also buy pets, plants, and fantasy creatures that they can feed and water, causing them to grow over time.[6]

Users can create and customize their profiles and avatars, earn “Fame Points”, and progress to higher levels. With increasing numbers of Fame Points and levels, users gain a higher social status and can receive additional content.[7]

Smeet can be played from Microsoft Windows, Mac OS, Android, or iPhone.[8]

Partnership and projects[edit]

Smeet has numerous partner projects with brands including RTL (Bertelsmann),[9] Endemol,[10] and Bravo.[11][12] Smeet also enables a social viewing feature via the integration of videos with user-generated content. The videos are mainly streamed from video-sharing websites such as YouTube, but there have also been partnerships with national television channels.

References[edit]

  1. ^ "About Us | smeet". www.smeet.com. Retrieved 2023-01-06.
  2. ^ "MMOGames.com | Smeet". www.mmogames.com. Retrieved 2023-05-01.
  3. ^ "sMeet Communications GmbH - Android developer info on AppBrain". AppBrain. Retrieved 2023-05-01.
  4. ^ Sujka, Sebastian (2010-04-13). "Smeet Continues Expansion in Europe". Social Games Observer. Retrieved 2011-01-27.
  5. ^ "Important Announcement regarding sMeet | smeet". www.smeet.com. Retrieved 2023-11-13.
  6. ^ Babyface (2010-05-18). "Start to Feed, cuddle, cultivate, grow, expand in sMeet". Play BBG. Archived from the original on 2011-03-10. Retrieved 2011-01-27.
  7. ^ Corell, Pierre (2009-06-18). "sMeet - Die Entertainment-Welt - Sebastian Funke im Interview". Virtual World. Archived from the original on 2011-02-13. Retrieved 2011-01-27.
  8. ^ Hüsing, Alexander (2010-04-06). "Virtuelle Welten – Konzepte, Zielgruppen und Monetarisierung". Deutsche Startups. Retrieved 2011-01-27.
  9. ^ Patrzek, Daniela (2008-09-02). "RTL Interactive lockt "Alles-was-zählt"-Fans in die 3D-Welt Smeet". Internet World. Archived from the original on 2011-07-19. Retrieved 2011-01-27.
  10. ^ Zeitler, Claudia (2008-04-28). "Big Brother zieht in die sMeet 3D-Welt / Endemol und sMeet gehen Kooperation ein". FinanzNachrichten. Retrieved 2011-01-27.
  11. ^ Redaktion (2009-06-04). "Info-Kampagne von BRAVO, der Bundesagentur für Arbeit und McDonald's jetzt auch bei sMeet". Berlin Business. Archived from the original on 2011-08-12. Retrieved 2011-01-27.
  12. ^ Redaktion (2009-10-12). "Ab Dienstag: JobXL live in der interaktiven 3D-Welt von sMeet". MSN. Archived from the original on 2011-07-14. Retrieved 2011-01-27.

See also[edit]

External links[edit]