Talk:Auto clicker

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Does anyone know if the Gordon Clicker is compiled and ready to run? I noticed a link to binaries and source but no exe. I think it would be good to note if it needs to be compiled. kaylesk (talk) 07:20, 3 April 2008 (UTC)[reply]

Spelling[edit]

Er, should "auto-clicker" be spelt "autoclicker", "auto-clicker" or "auto clicker"? CHL (talk) 13:27, 12 June 2008 (UTC)[reply]

I'd suggest "auto clicker" or "auto-clicker". kaylesk (talk) 08:54, 19 June 2008 (UTC)[reply]
@Kaylesk thats exactly what he asked: "Is it "auto alicker" or "auto-clicker"? " 2001:9E8:FAA9:F500:7CF1:7780:4086:B3A2 (talk) 15:42, 14 November 2023 (UTC)[reply]

CHL/Yugs large edit on 07/06/08 - My Four Cents[edit]

This edit cut and trimmed the article considerably. First off, the old article needed to be cleaned up and that's what happened; I think that it was a good thing. Second, I feel the edit not only trimmed the fat off this article, but also cut out much of its soul. Please take my following comments into consideration for a future edit. The topic of auto clicking is usually reserved for the darker corners of the internet and therefore I feel this article should reflect that, explore it and help to shine some light on it.


Some changes that should be considered for any new edit, imho. Not all games, be it MMO's, Flash based or what have you consider auto clickers cheating. This should be pointed out. Even Nintendo came out with the turbo feature on their controllers for the NES, which is like a basic auto clicker programmed into it to rapidly press the A or B buttons. It should also be stated that most games with a EULA have at least one paragraph dedicated to the topic of third-party software being used to augment their program, considering it a breach of the EULA by the End User. In MMO games that paragraph usually talks about programs that give an "unfair advantage", which leaves some room for developers to allow or disallow each on an individual basis if they desire. There are forum posts from numerous game developers and their PR reps that are either cut and dry on the topic or ambiguous and indifferent to the use of an auto clicker/third-party software. Also, it would be good to elaborate on what an auto clicker isn't. Specifically, that it is not a crack. Although, it may help facilitate a hack by clicking excessively or doing something similar. The article briefly speaks about more complex clickers vs. generic. Perhaps that can be defined better, and in doing so categorize a progression and/or comparison between auto clickers, bots, scripts, and cracks. I suggest this to illustrate the gray area that creeps up at times in the gaming community as to whether or not a clicker is cheating and at what point it clearly crosses a line if there is one.


Example Clickers:

I'd like to see the list of auto clickers return. Even just listed at the bottom would be fine for now, but a table with a list of features, availability, whether it's game specific, etc. would be a good thing. Excluding the examples leaves the reader with little sense of the differences between clickers due to the lack of explanation, pictures, or external links within the article. This forces them to search outside of wiki for the answers instead of finding the answers here. Looking at the BitTorrent client wiki, they have a comprehensive table of available clients. Having a similar table here would be a great asset to the auto clicking community.


The Double Standard:

The auto clicker has become the bane to some and a savior to others. The use of an auto clicker is publicly considered by most gamers a dishonorable thing at the minimum. Privately the standards lax and a quality clicker is usually part of any uber-gamer's arsenal. This would be a great aspect to at least address on the wiki page. Because of the public disdain to auto clicking and their users there is little documentation and few credible sources for quality information. There is more to an auto clicker than just the code it's made up of. I believe that since the topic of an auto clicker is often banned from forums and publicly shunned, a broad explanation of what an auto clicker is and means should be shared. From the basic beginnings of code, to the social ramifications, and even legal entanglements. There was a great Ever Quest lawsuit concerning third-party software, where Sony lost.


Finally, an interesting (plausible?) tangent...

I'd also love to see someone find some information linking the advent of auto clickers with gamers who couldn't play 24/7 trying to stay competitive in gaming. Which then brought about the realization of the monies that could be had by selling virtual items (specifically gold) in the real world to the next, more commercial, level. From there linking the pursuit of cold hard cash to the gaming sweat shops, found mainly abroad, which the New York Times did an interesting article on. And of course finally we come back to average players trying to compete with not only with the original players with no job and plenty of time to play, but now with people actually hired to play the games for a living. So now the average player reaches for the nearest auto clicker just so they can stay average; at least until game developers create truly innovative game play making the auto clicker go the way of the dodo bird. Until then, the auto clicker echos the need for change with every automated click.

kaylesk (talk) 08:54, 19 June 2008 (UTC)[reply]

CHL's reply to above comment[edit]

Basically, the point here is that none of the autoclickers I removed were actually notable, and only run on Windows. What about the other operating systems? I personally use Linux exclusively. I do use a free autoclicker. I'll add that to the list, since it's one of the few autoclickers that run on Linux (without using Wine).

I do agree that not all uses of autoclickers in games can be considered cheating. So I don't understand your point about me thinking otherwise. I do agree with your EULA breach point though.

Also of importance is the distinction between general macros and autoclickers. Autoclickers, are (by common sense definition) macros which do clicking. Macros which do not do any clicking at all (such as only moving the cursor or typing) therefore should not be considered autoclickers, since there is no clicking involved. (It's just like Firefox 2's start page saying "[snip] by clicking Ctrl-T.", which is completely stupid.) Macros for which automated clicking is an "extra" feature are a border-line case, since these typically are not meant to automate clicking. Up to you to decide actually.

The table of features would probably be better suited for a Comparison of Autoclickers article or something.

For an article to have a "soul" it must necessarily violate Wikipedia's NPOV policy. (Unless your definition of "article soul" is different from mine.)

For all your other points, you can add them to the article yourself. Be bold.

CHL (aka yse) (talk) 05:08, 26 July 2008 (UTC)[reply]

Hardware[edit]

Joysticks can be bought which have an auto-fire function. Sometimes this can be adjusted by a further control which sets the rate of fire. This is essentially the same thing as an auto clicker, but implemented in hardware. One can also buy a 'gaming mouse' which has the same facility: to auto click at an user-specified rate.

Should there be a section for auto click hardware, or the title changed to 'auto click software'? SandJ-on-WP (talk) 08:20, 25 February 2022 (UTC)[reply]

I don't know, I think it should just be named 'Auto clicker'. You can put these examples in the article, in different sections. Viewer719 (talk) 16:00, 25 February 2022 (UTC)[reply]