Talk:Interactive programming

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Is this just live programming? Also "interactive programming" back in the 70s and 80s meant programming using an interactive system vs. just using punch cards. --117.128.177.212 (talk) 01:25, 13 December 2012 (UTC)[reply]

Ugh. Originally "interactive programming" meant programming on an interactive teletype terminal rather than...you know...using non-interactive punch cards. This definition seems completely made up. This article should just be deleted. --207.46.92.19 (talk) 09:11, 20 March 2013 (UTC)[reply]

While I've been using the term as described informally myself, I have to admit the article doesn't currently have any references, and I couldn't spot any obvious ones to back it up, apart from 1978 references in Lisp which as the others say above, don't seem particularly relevant. http://lambda-the-ultimate.org/node/12 Yaxu (talk) 16:06, 20 March 2013 (UTC)[reply]

Alex, see "LC2: a language for conversational computing" and "Implementation of an Interactive Programming System," which uses conversational programming (Repinning uses that...much later). It feels like they are talking about REPLs though. Finally, we have "[Program composition and editing with an on-line display]," which is more about programming using an "online display." Fascinating stuff. At anyrate, I don't think the term is well known enough to be immutable, but for the work in your community, why not just stick to live coding?


Five years on, the term 'interactive programming' is now used a fair amount:

The term 'live coding' seems to have increasingly centred around the performing arts, in conference presentations, and live streaming. Other terms, including 'live programming' have been more often used in computer science/software engineering/programming language experience design.

There's some work to do to represent all this in a useful way.

Yaxu (talk) 22:49, 29 January 2019 (UTC)[reply]