Talk:Mac gaming

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GameSpy info inaccurate[edit]

GameSpy has in the past been used legally in Mac games (NWN comes to mind). However, after being acquired by IGN they raised their prices to the point that it has joined Havok as one of the pieces of middleware that is prohibitive to Mac game porting. The Microsoft network technology is the stuff that is a primary thing standing in the way of Mac<->PC networking in Mac ports, but I'm not sure what it's called. Anyone who is a bit more authoritative on these topics should definitely amend that part of the article, because as it currently stands it's definitely factually incorrect. --Beckism

Havok question[edit]

I know Havok has been an issue for Mac gaming in the past, but Macsoft announced Age of Empires III for Mac (should be shipping in late Sept). How is this possible? Did Havok finally offer some reasonable pricing for the Mac platform? 209.236.231.253 01:58, 31 August 2006 (UTC)[reply]

The porters of AoE III are performing a small miracle; they're ripping the Havok engine out of the game and replacing it with the more Mac-friendly NovodeX engine. Incidentally, Havok will be making an appearance on the Mac in an upcoming Blizzard game(s), but don't expect it to become a regular occurance -- Blizzard has a lot of clout and money to wring special licensing deals out of the Havok guys. This, plus TransGaming Technologies' Cider announcement, means that this article could use a bit of updating. Perhaps I'll tackle it when I have some free time. Garrett Albright 10:09, 18 September 2006 (UTC)[reply]

What a joke[edit]

this has to be the funniest page on wikipedia —The preceding unsigned comment was added by 67.42.193.11 (talkcontribs).

Wouldn't that be Category:Microsoft Windows security technology? :p Kumiankka 12:54, 22 March 2007 (UTC)[reply]

History[edit]

This article seems to be missing out on a key part of the story of Mac gaming -- early on in the Mac development, Apple's marketing department actively discouraged game development. They were worried that if there were games, the Mac would be seen as a "toy" computer not a business machine. That the desk accessory Puzzle even got into the first Mac was something of a miracle, down to the coding skills of Andy Hertzfield. See here[1].

This article seems to be written about how things are now, not how they got this way. Cheers, Neale Neale Monks 10:59, 19 May 2007 (UTC)[reply]

Rebound in Mac gaming?[edit]

I saw something in the WWDC keynote [2] about more companies making games for Mac. This should be updated in the article. Althepal 18:43, 18 July 2007 (UTC)[reply]

They've been saying this since I started using Macs in the early 90s. I'll believe it when I see it. Cheers, Neale Monks 20:01, 18 July 2007 (UTC)[reply]
With the transition to 80x86 (right when all the consoles switched to PPCs, smart) and the appearance of various hypervisors like Cider on the platform, actual Mac gaming is now guaranteed dead. Also, I agree with your comments about the article's so-last-millisecond tone, and will be doing a major rewrite soon. 76.126.134.152 (talk) 13:00, 25 February 2008 (UTC)[reply]

Believe it -- you can see it[edit]

I'm seeing plenty of games for Macs, including popular action games... some can be seen at http://store.apple.com/us/browse/home/shop_mac/software/action_games?mco=NDA5MTQ -- I believe this article gives an imbalanced view of Mac gaming; even the Linux gaming article is more optimistic! Anyway, there are tons of games from EA and others without appropriate mention in this article, and the introduction of the article gives the impression that Mac gaming is worse off than it is. This article does require a re-write to accommodate recent changes in the industry, and I'm affixing a cleanup tag as appropriate. Althepal (talk) 05:54, 19 June 2008 (UTC)[reply]

Factor of Integrated graphics[edit]

The fact that integrated graphics certainly deters companies from making Mac games... anyone want to include that? --KelvinHOWiknerd(talk) 07:50, 19 March 2008 (UTC)[reply]

Not without a source. --Tom Edwards (talk) 10:43, 19 March 2008 (UTC)[reply]
Wiknerd, what are you talking about? Some Macs have integrated graphics, some have dedicated graphics. Same as PCs. Althepal (talk) 17:14, 5 August 2008 (UTC)[reply]

Title[edit]

Shouldn't this have a more meaningful title? "Games on Macintosh computers" or something like that. —Preceding unsigned comment added by 78.150.152.97 (talk) 16:17, 5 August 2008 (UTC)[reply]

Not unless this becomes a list. Althepal (talk) 17:14, 5 August 2008 (UTC)[reply]

Added a section concerning Valve's Announcement of Steam for Mac computers[edit]

If anybody feels the need to edit this section, feel free. I just wanted to make sure that this information was discussed in this article. Thanks! 24.10.220.113 (talk) 22:26, 8 March 2010 (UTC)[reply]

mouse trouble[edit]

a lot of windows users complain about terrable mouse sensetivity.

need to be mentioned in the article. — Preceding unsigned comment added by 178.173.21.162 (talk) 18:46, 8 January 2012 (UTC)[reply]

External links modified[edit]

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M1 Mac games[edit]

Games for M1 Macs are very rare, but more will be ported. See e.g.: Mac M1 Games: Native & Rosetta 2 supported games by Ric Molina, Mac Gamer HQ, from Apr 15 2021.

Andreas 14:34, 30 May 2021 (UTC)[reply]