Talk:Red Steel

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Famitsu score[edit]

I have seen websites quoting a score of 34/40 (8-9-9-8) for Red Steel by Famitsu, which is a shockingly good score for a FPS game. I can't confirm though but if it is true then someone should insert the scores into "reception". JON

I found out about the score on GAF forums then read it on gamefront.de. I put it up on the article.Mr. Pointy 14:50, 21 November 2006 (UTC)[reply]

Graphics Section[edit]

Is it just me, or does that section seem very fanboyish and opinionated. I'm not questioning the person that wrote it, I actually agree with them, but I think it is slightly biased. What does everyone else think? - bendragonbrown47, 08 April, 13:07.

You haven't even told us what YOU think... what makes it 'fan boyish'?... BDB

Doesn't matter anymore, the section has been altered. bendragonbrown47, 08 April, 19:07

I think the article is quite accurate. Also the hype that this game got was ridiculous. Nintendo Forums went nuts!

According to someone at Ubisoft....?? Who? An intern? Who said this, where, and why should we trust them?

"Ubisoft Paris claim they are rendered in real time, meaning they are of in-game 'whilst playing' action." - Those two are not equivalent. The images can be rendered in real time, yet totally scripted and completely non-interactive

203.12.172.254 03:54, 21 April 2006 (UTC)[reply]

Screenshots[edit]

Are we able to put the scanned images on the article, or because they came from another source and might be 'touched up', does that make it a no? Just wondered, because I think they'd be more appropraite than the magazine cover. - bendragonbrown47, 08 April, 19:09

The scans are copyrighted content owned by Game Informer. Moreover, they're lousy pictures in the first place. 68.18.217.46 00:20, 9 April 2006 (UTC)[reply]

And yet someone added them in :/. I hoped rewording the deal so that it said they were scanned from a magazine would clue someone in, but I suppose not. I'm too lazy to pursue the possible copyvio though. 24.76.102.140 00:35, 11 April 2006 (UTC)[reply]

And then here we are with some images uploaded. Oh well...make sthe article look purdy. bendragonbrown47, 11 April, 09:24.

IGN has posted new screenshots and a trailer of what appears to be in-game footage. The original pictures of the screens and people playing the system are also available. http://revolution.ign.com/objects/821/821973.html 69.192.19.146 23:16, 9 May 2006 (UTC)[reply]

There are lots of direct-capture screens out now, but I'm not sure about copyright issues for Wikipedia. Probably best that someone (e.g. with component cables) takes their own captures and uploads them once the game is out.

All the "screens" on Wikipedia, of course, are not from the Wii itself (being far higher resolution). -- stewacide 06:35, 14 November 2006 (UTC)[reply]

Enemy AI[edit]

In the gameplay section there are several refernces to enemy AI, how they act and the things they will do. I opt that category of information be put in a seperate section, as the 'Controls and Gameplay' section isn't very well laid out and a bit hard to read. It also has no sense of real order. - bendragonbrown47, 10 April, 13:27

Masters[edit]

Like above, I think that all the information about masters (your training, how they should be treated, respect) should be removed form the 'Gameplay and Controls' and put into a different section. - bendragonbrown47, 10 April, 13:28

Game information[edit]

I have removed the game information, as the exact wording appears in several places like [1], [2], [3], etc. Don't just copy/paste information from other sources in Wikipedia. If the source is indeed the magazine, it is a copyright violation. To include the information again, reword and cite sources. -- ReyBrujo 17:24, 16 April 2006 (UTC)[reply]

NPOV[edit]

The Nintendo Revolution will change the gaming world in an amzing way. Microsoft and Sony are in are war they cannot win, the graphics war/the power war, thinking that only a powerful system will dominate over the rest. What Nintendo has relized though is that graphics have reached a point that they can only go but so much farther. Just from the in-game screenshots seen of "Red Steel", they look just as realistic as any X-Box 360 game. Nintendo knows that innovation is the key to the success of the next-gen consoles. "Red Steel" is the first Revolution game among many that will revolutionize the gaming industry.

Clear enough? --Nscheibel 15:57, 18 April 2006 (UTC)[reply]

I suggest it is removed. It is very biased towards Nintendo and is an opinion of the author. 209.158.180.130 17:44, 18 April 2006 (UTC)[reply]
Done. -- ReyBrujo 04:44, 19 April 2006 (UTC)[reply]
It is biased, but I agree with the quote. 66.82.9.67 21:21, 3 May 2006 (UTC)[reply]

Citation[edit]

I'm not sure how to add sources cited, but all of what is there seems to be based on Game Informer #157, between pages 44 and 54. If anyone will be willing to add the citations, I can tell you what is where in the magazine. —The preceding unsigned comment was added by Gopherbassist (talkcontribs) .

You could just use normal citation for magazines. --65.96.154.117 11:28, 4 May 2006 (UTC)[reply]
If you could site whatever you can, that'd be great, because there is quite amount that is good information, I just can't tell if it's speculation or fact, such as the lobbing of grenades in the first paragraph of gameplay. BenvolioZF 20:16, 12 May 2006 (UTC)[reply]
In Offical Nintendo Magazine UK (Issue 4 June 2006) they did confirm that by sparing opponents lives you would be able to freeze time for longer times.
To quote the article;
"However, the reward for behaving in an honourable fashion is extended Freeze Time..." —The preceding unsigned comment was added by 172.188.208.68 (talkcontribs) .

unreal engine 3[edit]

where is it confirmed this will use the unreal engine 3.0 —The preceding unsigned comment was added by 72.228.159.93 (talkcontribs) .

Stub needed?[edit]

There's a stub tag down at the bottom of the article: Is there a good reason to keep it? The article seems pretty informative. 70.64.56.114 04:13, 27 July 2006 (UTC)[reply]

Control schemes[edit]

The control scheme mentioned at the top of the article seems to conflict with the new controls at the bottom. Notably, the reload action is listed as being both the D-pad and "shaking the nunchuck". Which is correct, or are both? Could these sections be combined somehow? The Brown Cow 02:34, 16 September 2006 (UTC)[reply]

  The reload function for a gun is moving the nunchuck down. I own the game, and have beaten it.

Wrong. It is both, though using the shaking motion is easier. Read the instruction manual.

Weapons[edit]

Has there been any official comments anywhere that the pistol is in fact a Glock 17? I would say it looks far more like a Steyr M, compare http://www.tex-pro.com/STEYR-PISTOL-Series-M-A1-no.jpg and http://wiimedia.ign.com/wii/image/article/732/732736/red-steel-20060914092813688.jpg Note the groove in the grip above the hand. - JDM, 23:22 09/15/06

That's definitely a Steyr M, probably should name it A1 not 1A. The shotgun bears similarity to Benelli's line of special purpose shotguns considering the iron sights so I changed that (Remington 870 is not likely). Most of the weapons are very wrong here and I can't say I've seen an FN FAL, L96A1 (labelled AWP here, very shortsighted), G3 or 1911 in videos or screenshots. --Notpencil 00:39, 26 October 2006 (UTC)[reply]

This all is original research. Without a reliable source, it should not be mentioned in the article. -- ReyBrujo 01:49, 26 October 2006 (UTC)[reply]

The SCAR is confirmed...watch the multiplayer video of Red Steel. 65.96.96.174

The list of weapons is erroneous seeing as it notes the Benelli M4 as a pump-action shotgun. The M4 is semi-auto only. Hopefully someone who has the game can clear this up. 209.250.177.214 15:30, 27 November 2006 (UTC)[reply]

The M4 is indeed semi-auto, but it is the gun's name in the game. 65.96.96.174

I have this game and have attempted to edit the list with the proper guns and the name of each gun as it appears in the game, but it's been reset since then. Since apparently no one wants to put information on this game that's not cited, and how apparently no one editing this article even has the game, I'm going to leave a list of the weapons in the game and let you guys deal with it however you chose. The weapons are -

1.)"P99" - Pistol 2.)"45 Calibur" - Pistol 3.)"MP 412" - Revolver 4.)"MP7" - Automatic Pistol 5.)"TYPE 89" - Machine gun 6.)"TYPE 12" - Shotgun 7.)"M4 Shotgun" - a semi-auto shotgun, for those wondering 8.)"Uzi" 9.)"SCAR" 10.)"AE Rifle" - sniper rifle

How they appear in quotes is exactly how they are referred to throughout the entire game. SOMEONE please update this section of the article. I'm tired of looking at it knowing its wrong and not being allowed to fix it.

Listing the weapons and their real world counterparts is unverifiable, and cannot stay in WP. The list of weapons is basically a game guide, which WP is not, so it can't stay in, either. Geoff B 23:23, 15 January 2007 (UTC)[reply]

1-877-RDD-STLL[edit]

Should information about the advertising campaign be added? The Captain Returns 06:08, 1 November 2006 (UTC)[reply]

What is that? Remember, not everyone lives in US :) -- ReyBrujo 02:31, 3 November 2006 (UTC)[reply]
1-877-RDD-STLL (1-877-773-7855) is a free recorded message of the actor who plays the "Sensei" in the various commercials for Red Steel and who also, proportedly, runs dojoofpain.com, the official blog of Red Steel. Once called, the recorded message says in a japanese accent:
"You have reached the Dojo of Pain. We are not available to take calls from lowly varmint licking mongrels such as you! Perhaps you meant to call the dress shop? You think you stand a chance against the Yakuza? :condensending laugh: If you mistakenly believe you are worthy of training, visit redsteelgame.com. Maybe one day you will become a master. A master of doing my laundry! :condensending laugh: Hang up now, worthless one!"
Of course, this is "personal research". So you should probably ignore it, even though it's right. ;-) —The preceding unsigned comment was added by 24.165.197.24 (talkcontribs).

Chainsaw and Railgun?[edit]

When did Ubisoft confirm this or who found this out?

I have never heard about this... 65.96.96.174 02:32, 15 November 2006 (UTC)[reply]

That information was posted by an IP address whose edits have been acts of vandalism, without exception. See http://en.wikipedia.org/wiki/User_talk:72.10.96.168 for the warnings that that address has racked up over the past while. As such, it's safe to say that those two items do not exist in the game, and were added to the previous revisions as an act of vandalism. 141.117.107.146 19:37, 29 November 2006 (UTC)[reply]

Multiplayer[edit]

I added multiplayer rules from the Red Steel Instruction Booklet. However I don't know how to reference on Wiki. If someone could reference the instruction booklet to my edits that would be greatly appreciated. —The preceding unsigned comment was added by 198.150.93.3 (talkcontribs) .

The easiest way is to write <ref>Instruction booklet, page 10.</ref> Someone may later make it look nicer. -- ReyBrujo 01:59, 17 November 2006 (UTC)[reply]

Graphics section mentioning 480p[edit]

Is it an assumption that the European Nintendo magazine people played it interlaced? The PAL Wii does/will support progressive, unlike the GameCube. Nova Prime 09:08, 18 November 2006 (UTC)[reply]

Screenshot resolution[edit]

I think we should add some sorf of a disclaimer to the screenshot gallery, since the screenshots are in 1180x545 and 1181x945 resolutions, which Wii cannot do (accoridng to the main Wii article it's a 480p console, which is 720x480 in NTSC or 720x576 for PAL, assuming it can do proper PAL, which main Wii article doesn't say). Poeple might think that they will actually be getting that kind of resolution on a Wii. Keije 14:30, 18 November 2006 (UTC)[reply]

Swords in multiplayer?[edit]

In the multi player section it mentions that katanas are usable in multi player but I haven't seen that available. Is it only available in one map or in a special type of game mode. —The preceding unsigned comment was added by 4.156.249.241 (talkcontribs) .

Sorry, but that kind of question is better to be asked in a gaming forum. Talk about the article, not the topic, please. Thanks. -- ReyBrujo 04:02, 22 November 2006 (UTC)[reply]

No, you cannot use swords to battle like in single-player; however, you can use them momentarily when you are close enough to give a quick jab and knock your opponent out. If this information was in the article, it was incorrect. But currently I only see a reference to just "using" katanas, not battling with them. --Jonfaulkenberry 06:14, 27 November 2006 (UTC)[reply]

yes and no... Although you can't use them for battling like you do in the single player game, you can stab people when you are close to them. and there is an added effect for stabbing opponents. after you stab them, they will be ko, and they won't be able to move. When they are "KO'd", the player that "KO'd" them can shoot them once to kill them, instead of always firing several shots (with the exception of the AE Rifle).

Sequel[edit]

It appears Ubisoft is making a sequel, (shock). We should have at least a stub at the end of the article about it. Original source, GoNintendo post, and Codename Revolution post. --Andrex 21:59, 28 November 2006 (UTC)[reply]

Alternate Endings[edit]

There are two different endings to the game. I for one think we should put some info on them. If you go to google and search "Red Steel endings" you will find some forums where people have already discussed them. Scorcher117 22:49, 1 January 2007 (UTC)[reply]

AI in multiplayer?[edit]

Are there AI controlled bots in multiplayer?--Chosen One 41 22:08, 23 March 2007 (UTC)[reply]


no, it's PVP, I have the game, i've beat the game, AND, i've mapped out the entire docks level in multiplayer, in my mind! and anyway, no, there is no AI in the multiplayer.75.67.128.65 18:10, 17 July 2007 (UTC)[reply]

neutrality[edit]

This Article reads like a company spiel. every thing it says is positive despite its constantly bad (not mixed bad) reviews. words like "innovative" abound and the diction is consistently positive. "full advantage" "extremely immersive" (sic) all are unnecessary and pro red steel. Beckboyanch 10:44, 6 June 2007 (UTC)[reply]

The last samurai?[edit]

It says that oro is a samurai how come? the samurai class was abolishled in 1868. —Preceding unsigned comment added by Jarhead6 (talkcontribs) 00:33, 26 November 2007 (UTC)[reply]

The last samurai?[edit]

It says that oro is a samurai how come? the samurai class was abolishled in 1868.-- comment by jarhead6. —Preceding unsigned comment added by Jarhead6 (talkcontribs) 00:40, 26 November 2007 (UTC)[reply]

Red Steel 2 Article?[edit]

Don't you think we should have a Red Steel 2 article now the game is in production. Official Nintendo Magazine said it is due to be released late 2008 in their 2008 preview and claimed they were going to have an exclusive on the game a few months ago GoNintendo Article stevo1000 22:06, 21 December 2007 (UTC)[reply]

Red Steel Disambiguation[edit]

Red Steel is also the name given to a Dungeons & Dragons campaign setting. That setting had two names and is also known as Savage Coast. Some people will be looking for that when they arrive at this article, so some sort of disambiguation is needed. Big Mac (talk) 16:04, 17 August 2008 (UTC)[reply]