Talk:Road Runner's Death Valley Rally

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Fair use rationale for Image:RoadrunnerSNES boxart.jpg[edit]

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BetacommandBot (talk) 04:32, 24 January 2008 (UTC)[reply]

Difficulty[edit]

There should definitely be a section concerning the extreme difficulty of the game. I think that fact is more notable than any aspect of the game that the article currently discusses.

Historical context?[edit]

I don't know if it's possible to find a published source for this factoid, but one of the reasons RRDVR was created was to break the perception that the Genesis could handle games like Sonic and the SNES couldn't. And, of course, to give the SNES a Sonic-like title.

Obviously being an employee of ICOM at the time (of RRDVR's creation) lends me a little insight into the history of the title's development, but it's certainly true that before RRDVR there wasn't a single frantic Sonic-like game for SNES. And RRDVR pushed the SNES hardware to the limit in many respects in order to do it (thank goodness for assembler). — Preceding unsigned comment added by 205.196.159.82 (talk) 23:31, 17 February 2012 (UTC)[reply]