Totally Rad

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Totally Rad
Totally Rad
North American NES box art
Developer(s)Aicom
Publisher(s)Jaleco Entertainment
Composer(s)Kazuo Sawa
Toshiko Tasaki
Platform(s)NES
ReleaseNES
Genre(s)Action, platformer
Mode(s)Single-player

Totally Rad, known in Japan as Magic John (マジック・ジョン, Majikku Jon), is an action-adventure game developed by Aicom and published by Jaleco for the Nintendo Entertainment System. The game was released in Japan on September 28, 1990, in Europe in 1990 and in North America on March 29, 1991.

Gameplay[edit]

  • Multiple boss fights ranging in complexity
  • Special summoning abilities
  • Side-scrolling platform game

Plot[edit]

Jake is using an earth spell to defeat one of the major enemies in the game.

Jake (John in the Japanese version) is hired as an apprentice magician by Zebediah Pong (simply referred to as Pong in the Japanese version). He is training when some strange people attack and kidnap his girlfriend, Allison (Yuu in the Japanese version). Jake goes on a quest to find out where they came from and why they wanted Allison. Afterwards, Jake discovers Allison's kidnapping was a feint to force Allison's father, a renowned scientist, out of hiding. Jake must not only save Allison's father, but ultimately battle an evil king who plans to lead a subterranean army in a battle against the people of Jake's world.

The Japanese and North American versions of the game are mostly the same, except for the characters. In the original 'Magic John', the main characters are two preadolescent, Japanese-style cartoon friends. In 'Totally Rad', they are redesigned into becoming two Californian adolescents who talk in "surfer" lingo from the 1980s.

Manual[edit]

The instruction manual for Totally Rad is filled with surfer lingo, in addition to comical picture breaks and comments about the author's "babe" and how attractive she looks in the picture he put of her in the instruction manual.

Reception[edit]

Mean Machines magazine gave the game a score of 63 out of 100 giving criticism to the lack of challenge in the first few levels, repetitive action, over simplistic gameplay and concluding “A reasonable game which misses out on brilliance due to over-simplification of the gameplay and unoriginal gameplay.”[2]

References[edit]

  1. ^ a b c Totally Rad Release Information for NES, GameFAQs, archived from the original on 2012-07-07, retrieved 2013-09-06
  2. ^ Totally Rad Review. United Kingdom: EMAP. June 1992. pp. 98–99.

External links[edit]