User:Brightgalrs/Castle Story

From Wikipedia, the free encyclopedia

Published article: Castle Story

Castle Story
255px
Castle Story logo as shown on Sauropod Studio's website.
Developer(s)Sauropod Studio
Publisher(s)Sauropod Studio
Designer(s)François Alain
Germain Couët
EngineUnity
Platform(s)Windows, Mac OS X[1]
Genre(s)Real-time Strategy

Castle Story is an independent real-time strategy video game under development by Sauropod Studio.[1][2]


Gameplay[edit]

In Castle Story the player is in control of workers called "Bricktrons" which can be directed to gather resources, build castles and fight enemies.[3] The game takes place on massive floating islands. The Unity game engine contains a physics engine that allows fully modelled destruction.[1]

Development[edit]

An eleven minute demonstration was released by Sauropod Studio on 24 December 2011.[2]

See also[edit]

References[edit]

  1. ^ a b c Harmon, Josh (4 January 2012). "Castle Story Is Minecraft Meets RTS". Gameranx. Retrieved 5 January 2012.
  2. ^ a b Beaton, Connor (5 January 2012). "Castle Story: 2012's Minecraft Killer?". zConnection International. Retrieved 5 January 2012.
  3. ^ "Sauropod Studio hompage". Sauropod Studio. Retrieved 5 January 2012.

External links[edit]