User:Consumed Crustacean/sandbox/Game engine
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Start organization, but I'm going to pick up a few books and see how their authors approach this before settling.
Lede should provide a good (and correct) definition or range; impact, use, notability; disciplines; points of difference between engines. Summarize.
What makes a game engine[edit]
I'm imagining opening up with the definition, classification, etc. to provide context for what follows. But not sure about this yet.
Engine use[edit]
Who is using game engines? Why do they use game engines?
History[edit]
Obviously.
Architecture[edit]
Common components[edit]
Rendering systems[edit]
Is this becoming too nested?
Tools[edit]
Build systems[edit]
IDEs, editors[edit]
etc.[edit]
Middleware[edit]
Types of engines[edit]
?????
Alternatives[edit]
Comparisons with non-engines (libraries, frameworks, rendering engines) that are used sometimes as backbones.
Engine licensing[edit]
Recent trends in licensing of major game engines?