Jump to content

AmnesiaGames

From Wikipedia, the free encyclopedia
AmnesiaGames
Company typePrivately held company
IndustryVideo games
FoundedMarch 16, 2006
HeadquartersSantiago, Chile
Key people
Alejandro Woywood, CEO
Francisco Alcántara, Lead Developer
ProductsNinja Joe
31 minutos
Websitehttp://www.AmnesiaGames.cl/

AmnesiaGames is an independent video game developer based in Santiago, Chile founded in 2006 in Santiago, Chile. The company creates multi-platform games and applications for Smartphones, Tablets and the Web.[1]

History

[edit]

AmnesiaGames was founded in 2006 by Alejandro Woywood,[2][3] who was the teacher of the course “Creation of Videogames” at the Pontificia Universidad Catolica de Chile (still teaching it).[4] The first employees of the company were the top students of this course.

Early on, the company made games for mobiles phones using technologies like J2ME, SMS and WML. The company grew organically making games for third parties, including foreign game developers and national mobile operators like ENTEL and CLARO CHILE.[citation needed]

In 2010 AmnesiaGames won a regional contest from Nokia, with its game “Ninja Joe”.[5] The game was available for J2ME (JAVAME) devices in the Nokia Store[6] where according to AmnesiaGames CEO- it was downloaded near 1.5 million times achieving top 10 rankings in some Asian countries.[7] After this event, AmnesiaGames become a developer partner for Nokia Chile and for two years developed series of games and applications for J2ME and Symbian.

In 2012, the company refocused its strategy and began building games for iOS and Android. As the company had experienced first-hand the fragmentation problem in J2ME, it was soon obvious they had to overcome the new fragmentation problem of all the competing platforms with a technological tool. During 2012 the engineers at AmnesiaGames developed a proprietary engine called internally APE (Amnesia Programing Engine). The engine is programmed in a C++ like scripting language, is intended for 2D games and exports to several platforms including: iOS, Android, WindowsPhone, Windows8, HTML5 and Flash.

In December 2012 AmnesiaGames released its first multiplatform game based on its proprietary engine APE. The name of the game is again “Ninja Joe”. The version from 2010 is now called “Ninja Joe Classic”.[8] The game is available in Apple Appstore,[9] Google Play,[10] WindowsPhone,[11] Windows8,[12] Amazon,[13] Blackberry 10,[14] Blackberry Playbook and Samsung Apps.[15]

The game was the first Chilean game created for Windows 8 [16] and was spotlighted by Amazon as Free App of the Day on 9th Abril 2013,[17] by Lenovo in its Windows8 Store on 18 March 2013, Samsung Apps Spain on 14 July 2013 and by Microsoft Chile on 16 June and 2 August 2013.

In February 2013, AmnesiaGames released the game “31 Minutos” based on the Chilean TV series 31 minutos that is popular in Chile and Mexico. The game was commissioned by mobile operator Claro Chile in December 2012. The game had to be ready and published for the show of “31 minutos” at the “Festival de Viña” on 27 February 2013. That means that AmnesiaGames had only 7 weeks to design and create the game. The game was designed in 2 weeks. The game designers at AmnesiaGames decided to use the micro-games genre (made popular by Wario Party). The game would include new interviews by the characters of the TV series and include 50 micro-games. The brainstorming phase produced 120 micro-games designs. 70 were selected and prototyped on paper. 50 were finally selected for production. In 5 weeks, the team at AmnesiaGames created 50 micro-games. The game included new interviews and dialogs, and even new characters, which were developed by the team in collaboration with the creative team from Aplaplac, the creators and owners of the TV series 31 minutos.[18] The game achieved top rankings in Chile and México and was featured by Apple in May 2013.[19]

Between 2007 and 2012 AmnesiaGames also created and operated the mobile portals of two national mobile operators: ENTEL and CLARO CHILE. Together, its software sustained 20 million monthly pageviews.

AmnesiaGames is a founding member of the "Asociacion Gremial Chilena de Desarrolladores de Videojuegos (VideoGamesChile).[20] Actually, the CEO of AmnesiaGames was its first president.[21]

AmnesiaGames is also a member of GECHS (Grupo de Empresas Chilenas de Software), the association for mid-size software companies in Chile.[22]

The company participates regularly in events related to Game Development [23][24][25][26] and Entrepreneurship.[27] AmnesiaGames and its CEO are also regularly interviewed in the Chilean press.[28] [29] [30] [31] [32] [33] [34] [35] [36] [37]

Games

[edit]
  • 31 minutos (2012 - iOS, Android, Windows Phone, based on the TV series 31 minutos)
  • GirlyGirl (2013 - Facebook )
  • Ninja Joe (2012 - iOS, Android, Windows Phone, Windows 8, Blackberry, Amazon, Samsung)
  • World of Doodles (2012 - Facebook )
  • Ciudad McDonald’s (2011 - Symbian)
  • Ninja Joe Undercover (2011 - Symbian)
  • Balloon Buster (2011 - Symbian)
  • Ninja Joe (Classic) (2010 - J2ME)
  • Combate Politico (2010 - J2ME)
  • Shooting Range Simulator (2009 - C++ - Made for the Chilean Army)

Other games under NDA.

References

[edit]
  1. ^ AmnesiaGames, official website.
  2. ^ Alejandro Woywood, Linkedin page.
  3. ^ Alejandro Woywood, Nokia developer Page. Archived December 22, 2011, at the Wayback Machine
  4. ^ IIC3686 Creación de Videojuegos Archived March 4, 2016, at the Wayback Machine
  5. ^ Radio Cooperativa: Juego Chileno robó miradas en concurso de Nokia
  6. ^ The original Ninja Joe in the Nokia Store Archived January 17, 2014, at the Wayback Machine
  7. ^ "Ninja Joe statistics given at Nokia Developer Chile 2011". Archived from the original on 2015-06-10. Retrieved 2013-08-21.
  8. ^ Ninja Joe Classic in the WindowsPhone Store
  9. ^ Ninja Joe in the Apple Appstore
  10. ^ Ninja Joe in the Google Play
  11. ^ Ninja Joe in the WindowsPhone
  12. ^ Ninja Joe in the Windows8 Store
  13. ^ Ninja Joe in the Amazon store
  14. ^ Ninja Joe in the Blackberry store
  15. ^ Ninja Joe in the Samsung Apps store
  16. ^ LUN.com - Ninja Joe includes the polemic quote "Windows8 va a ser como Mac" (Windows8 is going to be like Mac).
  17. ^ 31 minutos highlighted by Apple and Ninja Joe by Amazon Archived September 9, 2013, at the Wayback Machine
  18. ^ Aplaplac.cl - Juego 31 minutos Archived July 24, 2013, at the Wayback Machine
  19. ^ 31 minutos highlighted by Apple and Ninja Joe by Amazon Archived September 9, 2013, at the Wayback Machine
  20. ^ AmnesiaGames entry in VideoGamesChile.com Archived September 21, 2013, at the Wayback Machine
  21. ^ Alejandro Woywood founder of VideoGamesChile Archived August 23, 2013, at the Wayback Machine
  22. ^ AmnesiaGames entry at GECHS
  23. ^ AmnesiaGames at Nokia Talk 2011
  24. ^ AmnesiaGames at Festigames 2013 Archived August 22, 2013, at the Wayback Machine
  25. ^ "Primer Workshop de videojuegos convocó en la USM a cientos de innovadores". Archived from the original on 2014-07-14. Retrieved 2013-08-21.
  26. ^ Primer Workshop de videojuegos en USM Archived May 29, 2013, at the Wayback Machine
  27. ^ AmnesiaGames at MobileDevCon event in Santiago Archived June 14, 2013, at the Wayback Machine
  28. ^ Terra: Interview 2010 Archived September 26, 2013, at the Wayback Machine
  29. ^ 31 Minutos y su inédito videojuego para celulares
  30. ^ Conozca la tecnológica chilena que vende videojuegos por encargo al extranjero
  31. ^ Los chilenos de AmnesiaGames ya tienen listo un juego para Windows 8
  32. ^ Nuevo juego de AMNESIA GAMES disponible para Windows 8
  33. ^ Amnesia Games Apuesta por la Internacionalización
  34. ^ Fundador de Amnesia Games dará charla en la Universidad del Pacífico Marzo 2013
  35. ^ Charla sobre Propiedad Intelectual organizada por Embajada de los Estados Unidos de América en Chile y Licensing Executives Society Chile
  36. ^ Quotes by Alejandro Woywood in EL Mercurio newspaper
  37. ^ Alejandro Woywood at "El impacto de la Revolución Móvil" panel in eCommerce DAY Santiago 2010 Archived December 11, 2012, at the Wayback Machine
[edit]