Jump to content

Beyond Good and Evil 2

From Wikipedia, the free encyclopedia

Beyond Good and Evil 2
Developer(s)Ubisoft Montpellier[a]
Publisher(s)Ubisoft
Writer(s)Gabrielle Shrager
Composer(s)Christophe Héral
ReleaseTBA
Mode(s)Single-player, multiplayer

Beyond Good and Evil 2 is an upcoming video game developed by Ubisoft Montpellier and to be published by Ubisoft. It is a prequel to Beyond Good & Evil (2003). The game was originally announced at Ubidays 2008, with almost a decade of silence before being re-revealed at Ubisoft's E3 2017 conference, although no release window or target platforms have been mentioned.

Its development was characterized in the media by uncertainty, doubt, and rumors about the game's future, and has been referred to as vaporware by industry figures such as Jason Schreier due to its lengthy development and lack of a release date.[3] In 2022, Beyond Good and Evil 2 broke the record held by Duke Nukem Forever (2011) for the longest development period of a AAA video game, at more than 15 years. In 2023, the creative director, Emile Morel, died suddenly at age 40.[4] Designer Fawzi Mesmar was appointed as the new creative director in October 2024.[5]

Gameplay

[edit]

Beyond Good and Evil 2 is a video game set in an open world environment and played from a third-person perspective which takes place at least one generation before the events of Beyond Good & Evil.[6] It has more traditional role-playing elements compared to the first game; the player creates a character that starts the game "at the very bottom of the social system".[6] The character can be male or female.[7] As the player completes various tasks, they improve in various attributes, and gain spacecraft and crew members which they can also improve over time. The players visit planets that have their own societies, and by completing tasks on these planets, gain new technologies or other facets to improve their spacecraft.[6] Its original director, Michel Ancel, said they anticipate that there will be a narrative element that includes fixed story events, as well as events based on what decisions the player had made in exploring planets.[6]

The game will have single-player and cooperative player support; even as a single-player, the player can participate in a shared universe, with some events affecting all players at the same time.[6] Beyond Good and Evil 2 will require an internet connection to play both single-player and multiplayer.[8]

Development

[edit]

Beyond Good and Evil 2 has languished for several years and is considered to have been in development hell. The game is being developed using a new engine called the Voyager Engine, developed by Ubisoft Montpellier.[9] Composer Christophe Héral, who scored the music for the original game, will be returning for Beyond Good and Evil 2.[10][11]

The original Beyond Good & Evil, released in 2003, was critically praised and gained a cult following, but was considered a commercial failure. Michel Ancel, the game's director, explained that as he wrote out the game's universe, he found it was bigger than what he could practically include within a single game, and thus anticipated the game would be the first of a trilogy of works. However, the poor sales of this game left its publisher, Ubisoft, reluctant to invest in a sequel.[12]

2007–2016: Rumors and leaks

[edit]
A screenshot from the May 2008 teaser trailer, showing Pey'j in the foreground

Rumors about a sequel began to circulate around 2007, starting with a Nintendo Power interview with Ancel, who stated he was working on a new project that was very personal to him and mentioned his hopes to reuse Jade, the protagonist from Beyond Good & Evil, in a future project without changing her personality.[13] Ancel said in a May 2008 interview with the French magazine Jeuxvideo.fr [fr] that a sequel to Beyond Good & Evil had been in pre-production for a year, but was yet to be approved by Ubisoft.[14]

Later that month, as part of their Ubidays event, Ubisoft released a trailer for the next yet-unnamed project from Ubisoft Montpellier, which had worked on Beyond Good & Evil. The trailer used Beyond Good & Evil music, and showed characters that appeared to be Jade and Pey'j from the original game. Ubisoft stated that the trailer had all been recorded within the game engine, showcasing high-resolution graphics representative of seventh generation consoles capabilities.[15][16] A second, leaked trailer started circulating on the internet around May 2009, showing a character that appeared to be Jade running through a crowded street. The trailer was confirmed to be authentic by Ancel, while Ubisoft denied that they had purposely released the footage.[17][18][19]

A screenshot from the May 2009 leaked trailer showing Jade being pursued through an urban setting in a third-person perspective

Following these trailers, the state of Beyond Good and Evil 2 was unclear, with conflicting statements made by both Ubisoft and Ancel. While both reported several times that the game was still in development, rumors circulated that Ubisoft had put the game on hold,[20][21][22][23] that Ubisoft had yet to officially announce the title and thus production was not officially started,[24][25][26] and that Ancel had left Ubisoft Montpellier.[27][28] By 2016, Ancel confirmed that they had put Beyond Good and Evil 2 on hold to focus on Rayman Legends (2013), which enabled them to develop tools that would help with the production of the former; once Rayman Legends was completed, they returned to Beyond Good & Evil 2.[29][30] Ubisoft later noted Ancel's time was split between Beyond Good and Evil 2 and Wild, a title developed by Ancel's independent Wild Sheep Studios.[31]

In September 2016, Ancel posted concept art on his Instagram account showing what appeared to be a younger Pey'j, hinting that Beyond Good and Evil 2 may be a prequel. The following month, Ubisoft officially announced that the game was in development at Ubisoft Montpellier.[32][33][34]

2017–2019: Formal announcement

[edit]

On June 12, 2017, Ubisoft premiered a trailer for Beyond Good and Evil 2 during their E3 conference.[35] Additionally, the "Space Monkey Program" was announced in collaboration with HitRecord, allowing fans to “create art and music that will be integrated directly in the game”. It received criticism over concerns of unpaid labor.[36]

A core element of the game is the ability to explore several different planets via space travel. To power this, Ubisoft Montpellier started building a solar system simulation tool about three years prior to the E3 2017 reveal to be used in the game's own engine called Voyager. This tool uses a combination of designed elements and procedural generation to assemble those elements for a given planet.[6] The development team completed the preliminary work on the tool right before E3, allowing them to start building the rest of the game around it; at that point, Ancel considered that they were only at "day zero" of the game's development.

Ancel commented that the 2008 and 2009 trailers were from initial work as a narrative sequel to Beyond Good & Evil, but during development they opted to change direction and make it a prequel, and thus the work previously shown was from an effectively different game.[6] At E3 2018, a new cinematic trailer for the game was unveiled, accompanied by an exclusive presentation held behind closed doors. This event was attended by game journalists and reportedly featured the game's key developers playing a live demo in co-op mode.[37] In December 2018, Ubisoft announced that the game would require an internet connection to play at all times.[6]

The game's target platforms have not yet been announced. There had been rumors circulating in 2016 that it would have been released as a timed exclusive for the Nintendo Switch,[38] but Ancel refuted these claims. The "Space Monkey Program" lists Microsoft Windows, PlayStation 4 and Xbox One, however Michel Ancel stated that the platforms have not been announced yet, and that the listing was due to a bug.[39][40] Ancel later told Kotaku that the game is designed to run on many platforms.[41]

2020s: Departure of Ancel and death of Morel

[edit]

In September 2020, Michel Ancel, the game's then-director, announced his departure from Ubisoft. While the project's new director has not been publicly announced, he stated that both Beyond Good and Evil 2 and Wild were "in capable hands".[42] The French newspaper Libération, which had been following Ubisoft's problems with a series of sexual misconduct allegations against many high-level members of the company, learned that members of Ancel's team found his leadership on the project to be unorganized and at times abusive, causing the game's development to have many restarts. The Montpellier team had reported these concerns to leadership at Ubisoft as early as 2017, but the director's close relationship with Yves Guillemot, Ubisoft's CEO, prevented any major action from occurring until the 2020 internal evaluations that led to Ancel's departure.[43] The company stated that Ancel "hasn't been directly involved in BG&E2 for some time now" when he left the company.[44]

In July 2021, Ubisoft stated in a financial report that development was "progressing well", but did not answer a question regarding its release date.[45] Bloomberg later reported in February 2022, that according to developers working on the game, Beyond Good and Evil 2 was still in pre-production at that time.[46] That same year, the game broke the record held by Duke Nukem Forever (2011) for the longest development for a video game, at more than 15 years.[47] In July 2023, the game's creative director, Emile Morel, died suddenly at the age of 40.[4] Fawzi Mesmar has been appointed as the new creative director for Beyond Good & Evil 2 after the passing of Morel. With over 20 years of experience, Mesmar aims to push the project forward, though the game remains delayed with no release date yet.[5]

Ahead of the release of Beyond Good & Evil 20th Anniversary Edition in June 2024, Ubisoft claimed that Beyond Good and Evil 2 was still in development. Among the added content in the remaster were new narrative elements designed to link the original game to the sequel.[36]

Notes

[edit]

References

[edit]
  1. ^ "Space Monkey Report #4". YouTube. December 10, 2018. Archived from the original on December 21, 2021.
  2. ^ Sarkar, Samit (June 11, 2018). "Beyond Good & Evil 2 trailer features a young Jade". Polygon. Vox Media. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
  3. ^ Schreier, Jason (December 24, 2018). "What's The Next Great Vaporware Game?". Kotaku. Archived from the original on August 24, 2021. Retrieved August 24, 2021.
  4. ^ a b Lyles, Taylor (July 5, 2023). "Emile Morel, Beyond Good and Evil 2 Creative Director, Dies Suddenly at 40". IGN. Archived from the original on July 8, 2023. Retrieved July 8, 2023.
  5. ^ a b Bailey, Kat (October 23, 2024). "Beyond Good & Evil 2 Gets New Creative Director as Veteran Designer Fawzi Mesmar Takes the Reins of Long-Delayed Sequel". IGN. Retrieved October 24, 2024.
  6. ^ a b c d e f g h Webster, Andrew (June 14, 2017). "Beyond Good & Evil 2 is wildly ambitious, but it's still at 'day zero' of development". The Verge. Vox Media. Archived from the original on June 15, 2017. Retrieved June 14, 2017.
  7. ^ Matulef, Jeffrey (July 15, 2017). "Beyond Good & Evil 2 lets you create your own character". Eurogamer. Gamer Network. Archived from the original on June 13, 2018. Retrieved August 19, 2018.
  8. ^ Palumbo, Alessio (December 23, 2018). "Beyond Good and Evil 2 Confirmed to Require an Internet Connection". Wccftech. Archived from the original on December 24, 2018. Retrieved December 24, 2018.
  9. ^ Palumbo, Alessio (June 12, 2017). "Beyond Good and Evil 2 Revealed at Ubisoft's E3 2017 as Multiplayer Sci-fi Space Opera". Wccftech. Archived from the original on April 8, 2019. Retrieved April 8, 2019.
  10. ^ Percevault, Vincent (May 29, 2008). "Christophe Heral confirmed to compose BGE2". Soundakt. Archived from the original on June 3, 2008. Retrieved June 1, 2008.
  11. ^ Meer, Alec (May 15, 2008). "Beyond Beyond Good & Evil". Rock, Paper, Shotgun. Retrieved November 8, 2009.
  12. ^ Bramwell, Tom (August 23, 2005). "It would be 'good to finish' BG&E - Michel Ancel". Eurogamer. Gamer Network. Archived from the original on September 29, 2012. Retrieved May 30, 2008.
  13. ^ rawmeatcowboy (November 3, 2007). "Michel Ancel - next project is still a secret, Rayman platformer sequel possibility, and Jade talk". GoNintendo. Archived from the original on February 13, 2012. Retrieved November 3, 2007.
  14. ^ Boyes, Emma (May 15, 2008). "Report: Beyond Good & Evil 2 on the way". GameSpot. CBS Interactive. Archived from the original on April 17, 2012. Retrieved May 28, 2008.
  15. ^ Sinclair, Brendan (May 28, 2008). "Beyond Good & Evil returns". GameSpot. CBS Interactive. Archived from the original on June 1, 2012. Retrieved May 28, 2008.
  16. ^ Wales, Matt (May 28, 2008). "Ubisoft Announces Beyond Good & Evil Follow-up". IGN. Ziff Davis. Archived from the original on December 6, 2009. Retrieved May 30, 2008.
  17. ^ Fahey, Mike (May 8, 2009). "Is This New Beyond Good & Evil 2 Footage?". Kotaku. Gizmodo Media Group. Archived from the original on June 23, 2017. Retrieved May 9, 2009.
  18. ^ Laurent Detoc (July 22, 2009). "Interview: Ubisoft's Detoc on Turning 'Gamers' into 'Players'". Industrygamers (Interview: Transcript). Interviewed by James Brightman. Archived from the original on July 26, 2009. Retrieved July 27, 2009.
  19. ^ "Rayman Origins Video - E3 2011: History of Rayman Interview". GameTrailers. Ziff Davis. June 7, 2011. Archived from the original on November 24, 2011. Retrieved June 2, 2014.
  20. ^ "Beyond Good & Evil 2 is on hold". Gamezine. August 24, 2009. Archived from the original on August 27, 2009. Retrieved August 24, 2009.{{cite web}}: CS1 maint: unfit URL (link)
  21. ^ "Ubisoft - Beyond Good and Evil 2 continuing on". GoNintendo. August 28, 2009. Archived from the original on August 30, 2009. Retrieved August 28, 2009.
  22. ^ Chièze, Julien (November 6, 2009). "EXCLU : Quel avenir pour Beyond Good & Evil 2 ?" [What the future holds for Beyond Good and Evil 2?]. Gameblog.fr (in French). Archived from the original on November 6, 2011. Retrieved November 29, 2009.
  23. ^ Reilly, Jim (January 14, 2010). "Beyond Good & Evil 2 Still In Development". IGN. Ziff Davis. Archived from the original on January 17, 2010. Retrieved June 8, 2010.
  24. ^ Crecente, Brian (August 19, 2010). "Beyond Good & Evil 2 Must Be Perfect". Kotaku. Gizmodo Media Group. Archived from the original on August 21, 2010. Retrieved August 19, 2010.
  25. ^ Phillips, Tom (May 8, 2012). "Beyond Good & Evil 2 in "active creation"". Eurogamer. Gamer Network. Archived from the original on June 18, 2017. Retrieved September 19, 2012.
  26. ^ Matulef, Jeffrey (July 31, 2014). "Michel Ancel starts new studio, but remains at Ubisoft, who confirms that he's working on Beyond Good & Evil 2". Eurogamer. Gamer Network. Archived from the original on June 28, 2017. Retrieved August 2, 2014.
  27. ^ Grayson, Nathan (May 28, 2010). "Rumor: Michel Ancel leaves Ubisoft Montpellier, Beyond Good & Evil 2's future in doubt". VG247. Archived from the original on May 27, 2013. Retrieved May 29, 2010.
  28. ^ Chièze, Julien (May 28, 2010). "Michel Ancel quitterait Ubisoft? C'est faux!" [Michel Ancel left Ubisoft? False!]. Gameblog.fr (in French). Archived from the original on October 3, 2011. Retrieved May 29, 2010.
  29. ^ Paget, Mat (October 19, 2016). "Why Beyond Good & Evil 2 Has Taken So Long". GameSpot. CBS Interactive. Archived from the original on October 22, 2016. Retrieved October 19, 2016.
  30. ^ Benson, Julian (November 24, 2016). "Michel Ancel on Beyond Good & Evil 2 and the Future of Ubisoft". Kotaku. Gizmodo Media Group. Archived from the original on November 25, 2016. Retrieved November 24, 2016.
  31. ^ Paget, Mat (June 13, 2016). "E3 2016: Beyond Good & Evil 2 Is Still Being Worked On by Original Creator". GameSpot. CBS Interactive. Archived from the original on June 16, 2016. Retrieved June 13, 2016.
  32. ^ Skrebels, Joe (September 27, 2016). "Michel Ancel Seemingly Teasing Beyond Good & Evil 2". IGN. Ziff Davis. Archived from the original on September 27, 2016. Retrieved September 27, 2016.
  33. ^ Dornbrush, Jonathan (October 4, 2016). "Beyond Good & Evil Creator Hints New Game is in 'Pre-Production'". IGN. Ziff Davis. Archived from the original on October 5, 2016. Retrieved October 4, 2016.
  34. ^ Hussain, Tamoor (October 6, 2016). "Beyond Good & Evil 2 is Officially in Development". GameSpot. CBS Interactive. Archived from the original on October 9, 2016. Retrieved October 6, 2016.
  35. ^ Hussain, Tamoor; Knezevic, Kevin (June 12, 2017). "E3 2017: Beyond Good & Evil 2 Trailer Finally Shown". GameSpot. CBS Interactive. Archived from the original on August 11, 2023. Retrieved June 12, 2017.
  36. ^ a b McWhertor, Michael (July 6, 2024). "What's up with Beyond Good and Evil 2?". Polygon. Retrieved July 6, 2024.
  37. ^ "E3 2018: Beyond Good & Evil 2's Gameplay Explained". GameSpot. Retrieved March 29, 2024.
  38. ^ Kate Date, Laura (March 3, 2016). "Rumor: Nintendo funding Beyond Good and Evil sequel". Destructoid. Archived from the original on March 4, 2016. Retrieved March 3, 2016.
  39. ^ Arif, Shabana (June 14, 2017). "Beyond Good and Evil 2 Switch timed-exclusive rumors squashed, platforms confirmed by Space Monkey Program". VG247. Archived from the original on June 14, 2017. Retrieved June 14, 2017.
  40. ^ Sickr (June 14, 2017). "Michel Ancel: Platforms For Beyond Good & Evil 2 Haven't Been Announced And Survey A Bit Buggy". My Nintendo News. Excite Global Media. Archived from the original on August 16, 2017. Retrieved June 14, 2017.
  41. ^ Totilo, Stephen (June 14, 2017). "What Beyond Good & Evil 2 Is Now, And What Its Creators Dream It Can Be". Kotaku. Gizmodo Media Group. Archived from the original on June 28, 2017. Retrieved June 15, 2017.
  42. ^ Phillips, Tom (September 18, 2020). "Rayman creator Michel Ancel quits video games to work on wildlife sanctuary". Eurogamer. Archived from the original on September 19, 2020. Retrieved September 19, 2020.
  43. ^ Olson, Mathew (September 25, 2020). "Report: Michel Ancel Accused of Abusive, Disruptive Practices on Beyond Good & Evil 2". USGamer. Archived from the original on November 21, 2020. Retrieved September 25, 2020.
  44. ^ Chalk, Andy (September 18, 2020). "Beyond Good & Evil creator Michel Ancel quits videogames to work in an animal sanctuary". PC Gamer. Archived from the original on June 11, 2022. Retrieved August 21, 2021.
  45. ^ Gerblick, Jordan (July 20, 2021). "Ubisoft confirms Beyond Good & Evil 2 is still in development". GamesRadar+. Archived from the original on December 1, 2021. Retrieved December 1, 2021.
  46. ^ Schreier, Jason (February 9, 2022). "Ubisoft Plans New Assassin's Creed Game to Help Fill Its Schedule". Bloomberg. Retrieved October 22, 2024.
  47. ^ Wolens, Joshua (October 3, 2022). "Beyond Good and Evil 2 has broken Duke Nukem Forever's record for longest game development time". PC Gamer. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
[edit]