CastleVille

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CastleVille
Developer(s)Zynga Dallas
Publisher(s)Zynga
Platform(s)Adobe Flash
ReleaseFacebook
November 2011
Genre(s)Simulation, role-playing
Mode(s)Single-player with multiplayer interaction

CastleVille is a defunct social network game made by Zynga's Dallas studio and was released in November 2011. It combined a number of elements from the company's other "Ville" range of games. On launch it had received a million "likes" on Facebook. By the end of its first month, it had become the fifth most popular game on Facebook with 26.5 million players.[1] The game was a freemium game, meaning there is no cost to play but players have the option of purchasing premium content.

Zynga created a sequel called CastleVille Legends in early 2013.[2]

CastleVille shut down on 30 April 2016.[3]

Gameplay[edit]

Set in a medieval world,[4] the game allows players to build their land up with castle elements, and craft armor, art and trade items. The objective is to explore the unknown land around the starting territory and expand the player's empire into it.[5] The character's avatar can be customized, and the world features peasants, pirates, princesses and Vikings.[4] A new reputation system was developed to encourage players to be social within the game in order to unlock new items and actions such as trading.[6]

Development and release[edit]

CastleVille was developed by Zynga Dallas,[5] which was purchased by Zynga in October 2010 for an undisclosed sum.[7] It was the Dallas studio's first release under Zynga management, and the first social game to feature its own orchestral and choir soundtrack.[8] Originally announced in October 2011,[9] it was launched in seventeen languages.[4] It was released a couple of weeks prior to Zynga's stock market launch.[10]

The production team's aim was to take the best elements of the other Zynga "Ville" games and combine them into one package.[11] Storytelling features were brought from The Pioneer Trail, while CityVille and FarmVille provided the inspiration for city building and self-expression, respectively.[4] The game's Creative Director, Bill Jackson, said that it was aimed to be a deep online game like World of Warcraft.[6]

The game was announced in October 2011.[12]

Reception[edit]

At launch in November 2011, an official page on Facebook for CastleVille had already received a million "likes".[8] It had gained five million players by 21 November, compared to the top rated game, CityVille, which had only reached 3.2 million players after five days.[5] Within a month, CastleVille was ranked #5 on the most popular Facebook games, having accumulated 26.5 million players. Its entry into the top twenty games came at a cost to its own creators: CastleVille forced an older Zynga game, The Pioneer Trail, out of the list.[1]

Jon Swartz previewed the game for USA Today, thought the game had similarities in design to the Shrek franchise, but described it as Zynga's crown jewel.[13] Andrew Webster, reviewing CastleVille for Gamezebo, said that the release wouldn't "revolutionize social gaming", but because of "arguably the best visual and audio experience on Facebook", it was still one of the best games on Facebook.[14] He gave the game four and a half stars of five.[14]

During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated CastleVille for "Social Networking Game of the Year".[15]

References[edit]

  1. ^ a b Caoili, Eric (6 December 2011). "Most Popular Facebook Games: CastleVille Rises As Mafia Wars 2 Falls". Gamasutra. Retrieved 10 December 2011.
  2. ^ *Facebook page registered 16 April 2013
  3. ^ "Zynga Games Update | Zynga Company Blog". Archived from the original on 8 July 2015. Retrieved 1 April 2015.
  4. ^ a b c d Rao, Leena (3 November 2011). "Zynga's Newest Title CastleVille Combines Rich Storylines, Fantasy, And Social Gaming in a Medieval World". Tech Crunch. Retrieved 10 December 2011.
  5. ^ a b c Rao, Leena (21 November 2011). "Zynga's CastleVille Crosses 5M Daily Active Users, Now Growing Faster Than CityVille". Tech Crunch. Retrieved 10 December 2011.
  6. ^ a b Benedetti, Winda (15 November 2011). "Zynga launches 'FarmVille' toys, 'CastleVille' game". MSNBC. Archived from the original on 21 December 2011. Retrieved 10 December 2011.
  7. ^ Rao, Leena (5 October 2010). "Zynga's Shopping Spree Continues, Buys Video Game Developer Bonfire Studios". Tech Crunch. Retrieved 10 December 2011.
  8. ^ a b Locke, Laura (14 November 2011). "Newest Zynga title CastleVille goes live". CNET. Retrieved 10 December 2011.
  9. ^ Davis, Justin (11 October 2011). "Zynga Announces Five New Social Games". IGN. Archived from the original on 25 December 2011. Retrieved 10 December 2011.
  10. ^ Geron, Tomio (4 November 2011). "Zynga's CastleVille Extends 'Ville' Franchise". Forbes. Retrieved 10 December 2011.
  11. ^ Curtis, Tom (12 October 2011). "Interview: Zynga Goes 'Massively Multiplayer' With CastleVille". Game Developer. Retrieved 16 March 2024.
  12. ^ "Zynga announces 'CastleVille,' 9 other titles". ABC News. 12 October 2011. Retrieved 16 March 2024.
  13. ^ Swartz, Jon (11 October 2011). "Zynga announces 'CastleVille,' 9 other titles". USA Today.
  14. ^ a b Webster, Andrew (18 November 2011). "CastleVille Review". Gamezebo. Retrieved 10 December 2011.
  15. ^ "2012 Awards Category Details Social Networking Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 22 November 2023.

External links[edit]