Dezaemon 3D

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Dezaemon 3D
Developer(s)Athena
Publisher(s)Athena
Platform(s)Nintendo 64
Release
  • JP: June 26, 1998
[1]
Genre(s)Game creator, Non-game, scrolling shooter, side scroller
Mode(s)Single-player

Dezaemon 3D (Japanese: デザエモン3D) is a video game and game editor for Nintendo 64. It was released only in Japan in 1998.[2]

The game editor allows players to design their own shooting levels similar to those shown in Star Soldier: Vanishing Earth. The game has many options, such as creating the stage boss or adding a custom soundtrack for each level. It was originally developed alongside an ultimately unreleased accompanying expansion disk title for the 64DD.[3]

It includes two sample games: "SOLID GEAR", and "USAGI-san" (Mr. Rabbit).

Reception[edit]

N64 Magazine noted the difficulty of use in English "without any English instructions", but that "as Solid Gear ably demonstrates, Dezaemon [sic] is perfectly capable of producing a commercial-standard shooter", and that "given an English translation...we'd buy it just for the music editor."[4] While IGN64 did not give it a full review, their coverage called it a "high quality creativity app" [5] and placed it second on their list of "Top Nintendo 64 Imports" after Sin & Punishment, lamenting that Nintendo did not give it a US release.[6]

References[edit]

  1. ^ Dezaemon 3D at GameFAQs
  2. ^ Szczepaniak, John. Dezaemon. Hardcore Gamer 101. Pg.3. April 2011.
  3. ^ "Create Your Own Shooter 2 - IGN". IGN. 23 October 1999. Retrieved 20 October 2022.
  4. ^ a b Kitts, Martin (January 1999). "Dezaemon: The hardest game in the World?". N64 Magazine. No. 19. Future Publishing. p. 64.
  5. ^ "Dezaemon 3D (Import) - IGN". IGN. 15 July 1998. Retrieved 20 October 2022.
  6. ^ "Top Nintendo 64 Imports - IGN". IGN. 12 May 2001. Retrieved 20 October 2022.

External links[edit]