Shun Nakamura
Appearance
![]() |
Shun Nakamura | |
---|---|
中村 俊 | |
Born | September 11, 1972 |
Occupations |
|
Years active | 1997–present |
Employer | Sega |
Shun Nakamura (中村 俊, Nakamura Shun) is a game designer for Sonic Team, whose works include Samba de Amigo,[1] Billy Hatcher and the Giant Egg and Sonic the Hedgehog.
Works
[edit]Year | Title | Role |
---|---|---|
1997 | Sonic R | Game designer |
1998 | Sonic Adventure | Field designer |
1999 | ChuChu Rocket! | Normal puzzles |
2000 | Samba de Amigo | Director, main planner |
2003 | Billy Hatcher and the Giant Egg | Director, lead game designer |
Sonic Heroes | Development support | |
2006 | Sonic the Hedgehog | Director, lead game designer |
2007 | Mario & Sonic at the Olympic Games | Planning supervisor |
2008 | Sonic Unleashed | Level design special thanks |
2009 | Mario & Sonic at the Olympic Winter Games | Lead game designer |
2012 | Rhythm Thief & the Emperor's Treasure | Director, producer |
2013 | Sonic Lost World | Project support |
Mario & Sonic at the Sochi 2014 Olympic Winter Games | ||
2014 | Uta Kumi 575 | |
Puyo Puyo Tetris | ||
2015 | Sonic Runners | |
Tembo the Badass Elephant | Supervisor | |
2016 | Puyo Puyo Chronicle | Project support |
2017 | Sonic Forces | Producer |
2019 | Sakura Wars | Battle system director |
2020 | Puyo Puyo Tetris 2 | Project support |
2022 | Sonic Frontiers | Development support |
2023 | Samba de Amigo: Party Central | Director, producer |
References
[edit]- ^ Inc, Nintendo of America (2007). Nintendo power. Nintendo of America. p. 172. Retrieved 25 May 2011.
{{cite book}}
:|last=
has generic name (help)