Talk:Intelligent Systems/Archives/2013

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Suggestions for Improvement

  • Metroid section
  • Fire Emblem section
I think it's insulting that Shozo Kaga wasn't mentioned since he was the creator of Fire Emblem and four of his friends were the primary development team. The article as it is written makes it sound like Toru Narihiro and R&D1 were responsible for Fire Emblem. Although R&D1 produced the game and Toru Narihiro was a programmer on it, it was Shozo Kaga's brainchild and he was working for Intelligent Systems, not R&D1. — Preceding unsigned comment added by 99.191.104.124 (talk) 05:07, 2 March 2012 (UTC)
  • Wars section
  • Zapper Gun games section
  • Gunpei Yokoi section
  • Kid Icarus section

Perhaps, a section could be added to show a 'play-by-play' of them, from R&D1 to present? -- A Link to the Past 21:09, July 11, 2005 (UTC)

I personally think that having sections devoted to specific games is a bad idea. I'd rather see history on the company and the games or hardware they develop rather than information on individual games. Leave stuff like this "A microgame lasts between two and seven seconds and requires the player to accomplish some goal, for example, picking someone's nose, frying eggs, or defeating Mother Brain." to the articles on the game. This article is about the developer.
I'm already having trouble accepting Paper Mario (technically a sequel to Mario RPG) as a game franchise that they not only supposedly "created", but is also what they're most "well-known" for. I don't agree with either of those. K1Bond007 04:27, July 12, 2005 (UTC)
They're most well-known for it because, unlike games like Metroid, they aren't labelled as having developed them.

Anyway, fine then - famous people, accomplishments, and an overview of the systems. -- A Link to the Past 05:42, July 12, 2005 (UTC)

  • I agree with this. The game pages are better-written, more complete, and more appropriate places for plot summaries. The only problem is: deleting that material makes this page a stub. Where do we get better info? - grubber 08:40, 2005 July 12 (UTC)
    • Anyway, I put those in as placeholders. Edit them down, and accompany them with a history of IS, controversies (if any), etc. -- A Link to the Past 23:24, July 12, 2005 (UTC)

R&D1, IS

Now, people, we need a history of them, kind of like a decade-by-decade overview. -- A Link to the Past 19:24, July 14, 2005 (UTC)

I looked and I've come to a conclusion that Intelligent Systems may not be R&D1 as stated in this article [1]. The only source that I've seen that really claims they're one and the same is IGN (and is subsequently copied word for word elsewhere). K1Bond007 19:43, July 14, 2005 (UTC)
Well, I checked their site, and they're listed as developing Super Metroid, so they would have also developed the Game Boy. -- A Link to the Past 19:55, July 14, 2005 (UTC)
Creating Metroid is different than developing Super Metroid. Intelligent Systems co-developed Super Metroid and is noted for doing so see [2]. This goes hand in hand with the N-sider link in my last edit. K1Bond007 19:59, July 14, 2005 (UTC)
Yeah, but you have to consider that their site features many games that R&D1 developed. Plus, what's with the idea that there's only six development teams (four before those two recent came), and I'm almost positive IS is an internal developer. -- A Link to the Past 20:05, July 14, 2005 (UTC)
All of this seems awfully messy. So I decided to mail Nintendo corporate communications with some questions. If I get a mail back, though, how could we use that information as a reference? It's not something we can link to. Jacoplane 00:46, 15 July 2005 (UTC)
If my original edit is correct then we'd probably have to link to the N-Sider article or a similar article from another source, otherwise it might be percieved as original research. Try asking an admin for perhaps a better, more official answer. K1Bond007 01:06, July 15, 2005 (UTC)
What on Earth? R&D1 and IS aren't the same team. IS spun off of R&D1, sure, and worked with R&D1 for years. R&D1 was just killed off a couple of months ago, though, in Iwata's big restucturing deal. There are way too many problems with this article to even enumerate.
You have to remember that Intelligent Systems is an subsidary (and I believe a seperate company now, too) of Nintendo. When Metroid/Super Metroid were developed, Intelligent Systems did not exist. Thus, I think that all references to Intelligent Systems, for example on Metroid should be changed to generically Nintendo. It is more accurate to say this than a specific department that did not exist when the game was created. Nintenoid 23:15, 16 November 2005 (UTC)
Intelligent Systems was formed in 1986, the same year the original Metroid was developed. It is an internal development team of Nintendo. As far as I can tell, R&D1 and IS had a close relationship for some time, since IS was formed by splintering off from R&D1. Fire Emblem, Nintendo Wars, and Paper Mario are the only games that carry the IS name; Metroid and Kid Icarus are ambiguous and may have been a joint effort between the two. Phediuk 17:42, 17 March 2006 (UTC)

Deleted

This is stretching it...

Why does this list include R&D1-games?

How can you list games like Donkey Kong as IS-games, when IS wasn't even created back then? - 62.16.177.75 20:22, 25 February 2007 (UTC)

If no-one answer me, I guess it's fine if I remove them. 62.16.177.75 20:36, 3 March 2007 (UTC)


Tetris Attack gameboy

Did they actively make this title? Their own website doesn't even mention it.--Kung Fu Man (talk) 15:37, 22 March 2008 (UTC)

Intelligent Systems was/is also a devkit provider.

As others mentioned, there's a lot of missing information in this article, which amongst other things wrongly portrays them as game developers only. I would add a few things to the article, but it's hard to find precise factual info about them in english...

Aside from making games, Intelligent Systems seems to handle hardware/software devkit development and distribution. While their page currently doesn't mention anything about Wii devkits or tools (some other Nintendo branch must handle the Wii devkits?), for years they seemed to be the main source of official Nintendo tools and devkits for Japanese developers for systems like the SNES, VB, N64, GBA, GC and DS(i). They still provide hardware devkits for the DSi.

They also have a lot of software tools, debuggers and compilers on their site (unfortunately these are mostly password protected).

We don't know how much they were involved in the creation/development of the actual Gameboy/DS/Gamecube hardware, but they do seem to be a key asset to Nintendo when it comes to hardware/software development. They always had a lot of emphasis on recruiting new employees on their page, and intsys.co.jp always felt to me like somekind of "backdoor" to the engineering branch of Nintendo, with game publishing only being a sideline. It would be very interesting to get the full story about their relation with R&D1 and Gunpei Yokoi, a lot of signs point to them being very close. Starxxon (talk) 05:31, 3 December 2010 (UTC)