The Book of Adventure Games

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The Book of Adventure Games
AuthorKim R. Schuette
IllustratorJennifer Boynton
Mia McCroskey
Cover artistEstela Montesinos
CountryUSA
LanguageEnglish
SubjectText adventures
PublisherArrays, Inc.
Publication date
1984
Pages341[1]
ISBN0912003081

The Book of Adventure Games is a book by Kim Schuette published in 1984 by Arrays, Inc.

Contents[edit]

The Book of Adventure Games is a strategy guide for 77 text adventure video games, and contains descriptions, reviews, maps, and solutions for each.[2][1]

Reception[edit]

Allen Varney reviewed The Book of Adventure Games in Space Gamer No. 70.[2] Varney commented that "The Book of Adventure Games is worth the money to any aficionado of 'interactive fiction'."[2] Mike Nicita and Roun Petrusha of Popular Computing commented that "frustrated players will appreciate Schuette's treatment of 77 of the best-known adventure games for its help in learning to play and enjoy them."[1] Similarly, Russ Lockwood of Creative Computing concluded "if you need help with a pre-1984 adventure game, The Book of Adventure Games just might be your salvation."[3]

References[edit]

  1. ^ a b c Nicita, Mike; Petrusha, Ron (January 1985). "The Book of Adventure Games". Micro Reviews. Popular Computing. Vol. 4, no. 3. New York, NY: McGraw-Hill. p. 172. ISSN 0279-4721 – via Internet Archive.
  2. ^ a b c Varney, Allen (July–August 1984). "Capsule Reviews". Space Gamer (70). Steve Jackson Games: 51.
  3. ^ Lockwood, Russ (September 1985). "The Book of Adventure Games". Book Reviews. Creative Computing. Vol. 11, no. 9. Los Angeles, CA: Ahl Computing Inc. p. 12. ISSN 0097-8140 – via Internet Archive.