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Navigator
Developer(s)PixelxCore Independent Gaming
Producer(s)Tyvon "Alpha Six" Thomas
Designer(s)Tyvon "Alpha Six" Thomas
Maarten de Meyer
Composer(s)Gorsal
Søda Meløn
Platform(s)PC, Xbox 360 (Xbox Live Indie Games), Windows Phone 7
ReleaseQ2/Q3 2011
Genre(s)Puzzle game
Mode(s)Single-player
2-4 players


Navigator is an upcoming 1-4 player action puzzle game being developed by PixelxCore Independent Gaming, slated for release in mid 2011. It is being developed for the PC, XBOX 360, and Windows Phone 7 platforms.
An offline beta for the PC version was released on the PixelxWorld Forums, The Spriters Resource Forums, and the TIGSource forums on April 24, 2011[1], and there is plan for a second beta to be released in May.

Gameplay

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Navigator is played on a 10x15 field of gameplay. The player controls Nav and his block cannon, dropping colored blocks and navigating around the playing field. Putting together at least 4 blocks of the same color together will result in a "cluster." Clusters are crucial to the gameplay, as they are used to clear the field and give Nav more movement area.

A 4-block cluster is the basic cluster, and the simplest way of clearing the field. A 4-block cluster is worth 100 points. If you create a cluster of larger than 4, it is considered a "large cluster", and every block after the 4th block is 30 extra points in the total cluster. When you create a cluster and any blocks that are dropped as a result of that cluster create a second cluster, a "chain cluster" is created, and the point gain is multiplied. There are deep gray blocks that signify the top of the gameplay field, and when Nav reaches the top of the playing field, the game is over.[2]


References

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[[Category:Indie video games]] [[Category:Puzzle video games]] [[Category:PC games]] [[Category:Xbox 360 games]] [[Category:Windows Mobile games]] [[Category:Upcoming video games]]