User:Hughgreen/sandbox/Eugene Evans
![]() | This is not a Wikipedia article: It is an individual user's work-in-progress page, and may be incomplete and/or unreliable. For guidance on developing this draft, see Wikipedia:So you made a userspace draft. Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL |
Eugene Evans new article content ...
Summary
Eugene Evans is an early pioneer in video games having started his career as an engineer in 1982 and continuing to this day to work for various developers, publishers and other companies related to video games and digital entertainment.
Early Career
Evans was born May 1st, 1966 in Liverpool, England to John Evans and Eileen Evans. During a family vacation to the U.S. in 1977 he was exposed to the Radio Shack TRS-80 computer which had recently become available. This ignited an interest in computers and led him to visit a Tandy store in Liverpool. Tandy was the name for Radio Shack stores in the U.K. at the time.
Microdigital
Microdigital, one of the first computer stores opened in the U.K.
Microdigital was acquired by the electronics chain, Laskys
Liverpool Computer Center
Writing drivers and demonstration software
Bug Byte
Imagine Software
Psygnosis
GraphicFinal
Bermuda Project for Mirrorsoft on the Atari ST, Commodore Amiga and Apple Macintosh.
U.S Career
ICOM Simulations
In 1987 Eugene moved to the suburbs of Chicago in the U.S. to join ICOM Simulations at the invitation of the founder Tod Zipnick.
Viacom New Media
In 1994 Viacom acquired ICOM Simulations and it became a development studio as part of Viacom's recently formed video game publishing division, Viacom New Media.
Infinite Ventures
In 1996 with the closure
Shadowgate, Deja Vu, Univited, Sherlock Holmes, Consulting Detective,
In 1997 KEMCO
While at Viacom New Media Eugene had got to know the founders of Zipper Interactive, a Seattle based development studio, Jim Bosler and Brian Soderburg. Zipper was eventually acquired by Sony in 2006.
ImageSpace
Mythic Entertainment
In 2004 Eugene joined Mythic Entertainment full-time as the Vice President, Marketing and Business Development
Member of Austin Developers conference advisory board
George Mason University
Electronic Arts
Prior to joining Electronic Arts Eugene sold the rights to the original ICOM Simulations games to Zoijoi, a video game developer formed by the original designers of Shadowgate. They would go to create a reboot of Shadowgate for various platforms and port Sherlock Holmes, Consulting detective to Apple iPad.
gopop.tv
In 2012 Eugene left EA and spent several months exploring the next step in his career. In 2013 Eugene co-founded gopop.tv to explore the idea of
Consulting
VisiSonics
Pezo
References
[edit]External links
[edit]