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User:Thewikinobody/Sample page

From Wikipedia, the free encyclopedia

Keep it normal or else

Or else what?

You don't want to know. Believe me.

Welcome to Wikipedia! This page is a sandbox, an area where you can experiment and test edits. It contains simple examples of various elements you'll find around Wikipedia. It may be deleted after a period of inactivity; please do not use it to draft an article or create anything else you wish to last.

IDThis user reads the Terms & Conditions and the Privacy Policy.

This is a section heading

[edit]
This is the caption for the image.

Below is an example audio file.

Here is a citation to a website.[1]

Here is a citation to a news article.[2]

Here is a template for facts that lack a citation.[citation needed]

Here is a template for facts with questionable accuracy.[dubiousdiscuss]

Here is a template for facts that contain original research.[original research?]

Here is a template for facts that lack a neutral point of view.[neutrality is disputed]

Here is a link to the page for Wikipedia founder Jimmy Wales. The text displayed for the link can be customized like this. When links go to pages that do not exist, they appear red, like this.

This is a subsection heading

[edit]
  • Bulleted list item 1
  • Bulleted list item 2

You can make text bold or italic (or both) when needed.

  1. Numbered list item 1
  2. Numbered list item 2

This is a sub-subsection heading

[edit]

And you can just keep going further!

List of Wikimedia Foundation sister projects

[edit]

You can find out more about the Wikimedia Foundation and it's sister projects with these links.

This link will direct to you to the page about the Wikipedia website. If you wish to visit the Wikipedia home page, click on this link.

For other sister projects, see below:

Additional projects

[edit]
  • Link to Meta-Wiki, for community coordination & documentation
  • Link to Wikimedia Incubator, for developing wikis in new languages
  • Link to MediaWiki, the free and open-source wiki software
  • Link to WikiTech, for technical documentation of Wikimedia and it's other projects
  • Link to Wikimedia Cloud Services, hosting provider for tools
  • Link to Phabricator, for managing work in software projects (not a wiki)
[edit]
Wikipedia's logo.
Picture of Jimmy Wales, co-founder of Wikipedia.
Logo of Wikimedia foundation, along with it's sister projects.
The Public Domain Mark by Creative Commons.

Colort test

[edit]




I'm not gonna break anything, right?

Lorem ipsum test

[edit]

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

For the Wikipedia page about Lorem ipsum, click here.

Character test

[edit]

ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz

1234567890

.,?!$%@()+×÷=/_[]{}\|¤¡¿

The quick brown fox jumps over the lazy dog.

Q&A with ChatGPT

[edit]

Q: For many people, going to the dentist is scary, even though many other medical operations can be seen as more disturbing, terrifying, or painful. Why?

A: For many people, going to the dentist can be particularly scary for several reasons, even compared to other medical procedures. Here are some key factors:

1. Fear of Pain

- Association with Pain: Dental procedures are often associated with pain and discomfort, both during and after the visit. The idea of having sensitive areas like teeth and gums worked on can be particularly daunting.

- Past Experiences: Negative past experiences, especially if they involved pain or discomfort, can lead to a lasting fear of dental visits.

2. Loss of Control

- Vulnerability: In the dentist's chair, patients often feel vulnerable and helpless. They need to remain still with their mouths open, making them feel exposed and unable to escape if something goes wrong.

- Inability to Communicate: With dental instruments in their mouths, patients can't easily communicate discomfort or ask questions during the procedure, which can heighten anxiety.

3. Sensory Overload

- Sounds and Smells: The sounds of dental drills and suction devices, along with the clinical smells of a dentist's office, can trigger anxiety. These sensory experiences are unique to dental visits and can be very unsettling.

- Sight of Instruments: The sight of sharp dental instruments can be intimidating and contribute to fear.

4. Fear of the Unknown

- Uncertainty: Not knowing exactly what the dentist will find or what the procedure will entail can cause anxiety. Fear of potential bad news, such as needing a root canal or discovering cavities, can add to this stress.

5. Psychological Factors

- Childhood Memories: Early negative experiences at the dentist can leave a lasting impression, creating a fear that persists into adulthood.

- General Anxiety: People with general anxiety disorders may find dental visits particularly stressful. The combination of multiple anxiety triggers in a dental setting can be overwhelming.

6. Social and Cultural Factors

- Negative Stereotypes: Popular culture often portrays dental visits in a negative light, reinforcing fear. Movies, TV shows, and even cartoons sometimes depict dental visits as painful and traumatic experiences.

- Lack of Education: A lack of understanding about dental procedures and the importance of oral health can contribute to fear. Misconceptions about the dentist’s role and the procedures performed can exacerbate anxiety.

Overcoming Dental Anxiety

Dentists and dental staff are aware of these fears and often take steps to make patients more comfortable, such as explaining procedures thoroughly, using sedation or numbing agents to reduce pain, and creating a calming environment in their offices. Some people also benefit from practices such as mindfulness, bringing a friend for support, or listening to music during their visit.

By understanding the specific sources of their fear, individuals can work with their dentists to find ways to make their visits more tolerable and less stressful.

More coming soon (if someone doesn't reset this sandbox XD)

Btw, can someone add the "AI-generated" tag for me? Gotta make this look accurate.

Chess test

[edit]
Test title
abcdefgh
8
a8 black rook
b8 black knight
c8 black bishop
d8 black queen
e8 black king
f8 black bishop
g8 black knight
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
d7 black pawn
e7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
a2 white pawn
b2 white pawn
c2 white pawn
d2 white pawn
e2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
f1 white bishop
g1 white knight
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Test description.
abcdefgh
8
8
77
66
55
44
33
22
11
abcdefgh
Empty board.
abcdefgh
8
d5 white circle
e5 white cross
d4 black circle
e4 black cross
8
77
66
55
44
33
22
11
abcdefgh
Movement placement test.

Pieces for reference

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
c6 black circle
e6 black circle
f6 up-right arrow
b5 black circle
c5 up-left arrow
e5 up-right arrow
f5 black circle
d4 white archbishop
b3 black circle
c3 down-left arrow
e3 down-right arrow
f3 black circle
b2 down-left arrow
c2 black circle
e2 black circle
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Princess. Moves as Knight or Bishop.
abcdefgh
8
d8 up arrow
d7 up arrow
c6 black circle
d6 up arrow
e6 black circle
b5 black circle
d5 up arrow
f5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white chancellor
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
b3 black circle
d3 down arrow
f3 black circle
c2 black circle
d2 down arrow
e2 black circle
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Empress. Moves as Knight or Rook.
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
c6 black circle
d6 up arrow
e6 black circle
f6 up-right arrow
b5 black circle
c5 up-left arrow
d5 up arrow
e5 up-right arrow
f5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 A l
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
b3 black circle
c3 down-left arrow
d3 down arrow
e3 down-right arrow
f3 black circle
b2 down-left arrow
c2 black circle
d2 down arrow
e2 black circle
f2 down-right arrow
a1 down-left arrow
d1 down arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Amazon. Moves as Knight or Queen.

Pieces for reference 2

[edit]
a5b5c5d5e5
a4b4 black circlec4d4 black circlee4
a3b3c3 white bishopd3e3
a2b2 black circlec2d2 black circlee2
a1b1c1d1e1
Ferz (notation F).
a5 black circleb5c5d5e5 black circle
a4b4c4d4e4
a3b3c3 white bishopd3e3
a2b2c2d2e2
a1 black circleb1c1d1e1 black circle
Alfil (notation A), can jump.
a5b5c5d5e5
a4b4c4 black circled4e4
a3b3 black circlec3 white upside-down rookd3 black circlee3
a2b2c2 black circled2e2
a1b1c1d1e1
Wazir (notation W).
a5b5c5 black circled5e5
a4b4c4d4e4
a3 black circleb3c3 white upside-down rookd3e3 black circle
a2b2c2d2e2
a1b1c1 black circled1e1
Dabbaba (notation D), can jump.

Knight derivatives (leapers)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
b5 black circle
f5 black circle
d4 white knight
b3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Knight. A (1,2)-leaper.
abcdefgh
8
c7 black circle
e7 black circle
a5 black circle
g5 black circle
d4 white upside-down knight
a3 black circle
g3 black circle
c1 black circle
e1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Camel. A (1,3)-leaper.
abcdefgh
8
c7 black circle
e7 black circle
c6 black circle
e6 black circle
a5 black circle
b5 black circle
f5 black circle
g5 black circle
d4 white upside-down knight
a3 black circle
b3 black circle
f3 black circle
g3 black circle
c2 black circle
e2 black circle
c1 black circle
e1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Gnu. Moves as a knight or camel.
abcdefghij
10a10b10c10d10e10f10g10h10i10j1010
9a9b9c9d9 black circlee9f9 black circleg9h9i9j99
8a8b8c8d8e8f8g8h8i8j88
7a7b7c7d7e7f7g7h7i7j77
6a6 black circleb6c6d6e6f6g6h6i6 black circlej66
5a5b5c5d5e5 white giraffef5g5h5i5j55
4a4 black circleb4c4d4e4f4g4h4i4 black circlej44
3a3b3c3d3e3f3g3h3i3j33
2a2b2c2d2e2f2g2h2i2j22
1a1b1c1d1 black circlee1f1 black circleg1h1i1j11
abcdefghij
Giraffe. A (1,4)-leaper.
abcdefgh
8
b7 black circle
f7 black circle
a6 black circle
g6 black circle
d4 white zebra
a2 black circle
g2 black circle
b1 black circle
f1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Zebra. A (2,3)-leaper.
Test title
abcdefgh
8
8
77
66
55
44
33
22
11
abcdefgh
Test description.
abcdefgh
8
8
77
66
55
44
33
22
11
abcdefgh
Test description.

A

[edit]

Aanca (1X.n+)

[edit]
abcdefgh
8
c8 up arrow
e8 up arrow
c7 up arrow
e7 up arrow
c6 up arrow
e6 up arrow
a5 left arrow
b5 left arrow
c5 black circle
e5 black circle
f5 right arrow
g5 right arrow
h5 right arrow
d4 white wizard
a3 left arrow
b3 left arrow
c3 black circle
e3 black circle
f3 right arrow
g3 right arrow
h3 right arrow
c2 down arrow
e2 down arrow
c1 down arrow
e1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves one square diagonally followed by moving any number of spaces like a rook outwards (moving away from where it started). Also called Gryphon or Eagle.

Abbot (4X,~1/2)

[edit]
abcdefgh
8
g7 up-right arrow
f6 up-right arrow
a5 up-left arrow
b5 black circle
d5 black circle
e5 up-right arrow
a4 black circle
b4 up-left arrow
d4 up-right arrow
e4 black circle
c3 white archbishop
a2 black circle
b2 down-left arrow
d2 down-right arrow
e2 black circle
a1 down-left arrow
b1 black circle
d1 black circle
e1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Knight or Bishop up to 4 squares. Can jump for knight moves.

Acropolis (~1/2, ~1/3, n+)

[edit]
abcdefgh
8
d8 up arrow
c7 black cross
d7 up arrow
e7 black cross
c6 black cross
d6 up arrow
e6 black cross
a5 black cross
b5 black cross
d5 up arrow
f5 black cross
g5 black cross
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down knight
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
a3 black cross
b3 black cross
d3 down arrow
f3 black cross
g3 black cross
c2 black cross
d2 down arrow
e2 black cross
c1 black cross
d1 down arrow
e1 black cross
8
77
66
55
44
33
22
11
abcdefgh
Moves as Gnu or Rook.

Actor (~1/2, ~1/3, nX)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
c7 black cross
e7 black cross
g7 up-right arrow
b6 up-left arrow
c6 black cross
e6 black cross
f6 up-right arrow
a5 black cross
b5 black cross
c5 up-left arrow
e5 up-right arrow
f5 black cross
g5 black cross
d4 white upside-down knight
a3 black cross
b3 black cross
c3 down-left arrow
e3 down-right arrow
f3 black cross
g3 black cross
b2 down-left arrow
c2 black cross
e2 black cross
f2 down-right arrow
a1 down-left arrow
c1 black cross
e1 black cross
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Gnu or Bishop.

Actress (~1/2, ~1/3, n✴)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
c7 black cross
d7 up arrow
e7 black cross
g7 up-right arrow
b6 up-left arrow
c6 black cross
d6 up arrow
e6 black cross
f6 up-right arrow
a5 black cross
b5 black cross
c5 up-left arrow
d5 up arrow
e5 up-right arrow
f5 black cross
g5 black cross
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down knight
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
a3 black cross
b3 black cross
c3 down-left arrow
d3 down arrow
e3 down-right arrow
f3 black cross
g3 black cross
b2 down-left arrow
c2 black cross
d2 down arrow
e2 black cross
f2 down-right arrow
a1 down-left arrow
c1 black cross
d1 down arrow
e1 black cross
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Gnu or Queen.

Admiral (n+, 1X)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
d6 up arrow
c5 black circle
d5 up arrow
e5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down rook
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 black circle
d3 down arrow
e3 black circle
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Rook or Ferz.

Alfilrider (n(~2X))

[edit]
abcdefghijk
11a11b11c11d11e11f11g11h11i11j11k11 black circle11
10a10b10c10d10e10f10g10h10i10j10k1010
9a9 black circleb9c9d9e9f9g9h9i9 black circlej9k99
8a8b8c8d8e8f8g8h8i8j8k88
7a7b7c7 black circled7e7f7g7 black circleh7i7j7k77
6a6b6c6d6e6f6g6h6i6j6k66
5a5b5c5d5e5 white knightf5g5h5i5j5k55
4a4b4c4d4e4f4g4h4i4j4k44
3a3b3c3 black circled3e3f3g3 black circleh3i3j3k33
2a2b2c2d2e2f2g2h2i2j2k22
1a1 black circleb1c1d1e1f1g1h1i1 black circlej1k11
abcdefghijk
A rider which moves any number of (2,2) cells (i.e., Alfil moves) in the same direction in a straight line.

Alibaba (~2✴)

[edit]
abcdefgh
8
b6 black circle
d6 black circle
f6 black circle
b4 black circle
d4 white upside-down bishop
f4 black circle
b2 black circle
d2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Alfil or Dabbaba.

Alibabarider (n~2✴)

[edit]
abcdefghijk
11a11b11c11d11e11 black circlef11g11h11i11j11k11 black circle11
10a10b10c10d10e10f10g10h10i10j10k1010
9a9 black circleb9c9d9e9 black circlef9g9h9i9 black circlej9k99
8a8b8c8d8e8f8g8h8i8j8k88
7a7b7c7 black circled7e7 black circlef7g7 black circleh7i7j7k77
6a6b6c6d6e6f6g6h6i6j6k66
5a5 black circleb5c5 black circled5e5 white knightf5g5 black circleh5i5 black circlej5k5 black circle5
4a4b4c4d4e4f4g4h4i4j4k44
3a3b3c3 black circled3e3 black circlef3g3 black circleh3i3j3k33
2a2b2c2d2e2f2g2h2i2j2k22
1a1 black circleb1c1d1e1 black circlef1g1h1i1 black circlej1k11
abcdefghijk
Combination of Dabbabarider and Alfilrider.

Amazonrider (n✴,~1/2)

[edit]
abcdefgh
8
b8 up arrow
e8 black cross
h8 up-right arrow
b7 up arrow
g7 up-right arrow
b6 up arrow
d6 black cross
f6 up-right arrow
b5 up arrow
e5 up-right arrow
h5 black cross
a4 black cross
b4 up arrow
c4 black cross
d4 up-right arrow
f4 black cross
a3 up-left arrow
b3 up arrow
c3 up-right arrow
d3 black cross
a2 left arrow
b2 A l
c2 right arrow
d2 right arrow
e2 right arrow
f2 right arrow
g2 right arrow
h2 right arrow
a1 down-left arrow
b1 down arrow
c1 down-right arrow
d1 black cross
8
77
66
55
44
33
22
11
abcdefgh
Amazonrider. Can move as Queen or Nightrider.

Anchorite (1+.nX)

[edit]
abcdefgh
8
a8 up-left arrow
g8 up-right arrow
b7 up-left arrow
f7 up-right arrow
h7 up-right arrow
a6 up-left arrow
c6 up-left arrow
e6 up-right arrow
g6 up-right arrow
b5 up-left arrow
d5 black circle
f5 up-right arrow
c4 black circle
d4 white wizard
e4 black circle
b3 down-left arrow
d3 black circle
f3 down-right arrow
a2 down-left arrow
c2 down-left arrow
e2 down-right arrow
g2 down-right arrow
b1 down-left arrow
f1 down-right arrow
h1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Wazir and continues as a bishop outwards. Also called Manticore.

Ancress (n+, 1+.nX)

[edit]
abcdefgh
8
a8 up-left arrow
d8 up arrow
g8 up-right arrow
b7 up-left arrow
d7 up arrow
f7 up-right arrow
h7 up-right arrow
a6 up-left arrow
c6 up-left arrow
d6 up arrow
e6 up-right arrow
g6 up-right arrow
b5 up-left arrow
d5 black circle
f5 up-right arrow
a4 left arrow
b4 left arrow
c4 black circle
d4 white wizard
e4 black circle
f4 right arrow
g4 right arrow
h4 right arrow
b3 down-left arrow
d3 black circle
f3 down-right arrow
a2 down-left arrow
c2 down-left arrow
d2 up arrow
e2 down-right arrow
g2 down-right arrow
b1 down-left arrow
d1 up arrow
f1 down-right arrow
h1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Combination of Anchorite and Rook.

Andernach grasshopper

[edit]
abcdefgh
8
g6 white upside-down queen
d3 white bishop
c2 black circle
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
d3 black bishop
c2 white upside-down queen
8
77
66
55
44
33
22
11
abcdefgh
A Grasshopper that changes the colour of the hurdle it leaps over.

Angry Boar (1-2X>,1>=)

[edit]
abcdefgh
8
b6 black circle
f6 black circle
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves forward and sideward as a Wazir and can make up to two Ferz moves forward.

Antelope (~3/4)

[edit]
abcdefghij
10a10b10c10d10e10f10g10h10i10j1010
9a9b9 black circlec9d9e9f9g9h9 black circlei9j99
8a8 black circleb8c8d8e8f8g8h8i8 black circlej88
7a7b7c7d7e7f7g7h7i7j77
6a6b6c6d6e6f6g6h6i6j66
5a5b5c5d5e5 white knightf5g5h5i5j55
4a4b4c4d4e4f4g4h4i4j44
3a3b3c3d3e3f3g3h3i3j33
2a2 black circleb2c2d2e2f2g2h2i2 black circlej22
1a1b1 black circlec1d1e1f1g1h1 black circlei1j11
abcdefghij
Jumps three squares diagonally followed by one square orthogonally outwards.

Atlantosaur (c1✴)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white knight
e4 black circle
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
c5 black pawn
d4 white knight
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
c5 white knight
8
77
66
55
44
33
22
11
abcdefgh
Captures like a Mann (non-royal King) but never moves from his position unless to capture. It can only move by capturing.

Archchancellor (n+,~1/2,1X)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
c6 black circle
d6 up arrow
e6 black circle
b5 black circle
c5 black cross
d5 up arrow
e5 black cross
f5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white chancellor
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
b3 black circle
c3 black cross
d3 down arrow
e3 black cross
f3 black circle
c2 black circle
d2 down arrow
e2 black circle
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Chancellor or Ferz.

Archer (2X)

[edit]
abcdefgh
8
b6 black circle
f6 black circle
c5 black circle
e5 black circle
d4 white upside-down bishop
c3 black circle
e3 black circle
b2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Combination of Ferz and Alfil.

Archer (Modern) (c^nX,onX)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down bishop
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b7 black rook
e4 black upside-down bishop
g2 white upside-down bishop
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b7 white upside-down bishop
e4 black upside-down bishop
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Bishop when not capturing, but captures by leaping over an intervening piece and taking the piece on its destination square (the captured piece can be any number of squares beyond the hurdle).

Arrow Pawn (o2+,c1X)

[edit]
abcdefgh
8
d6 black circle
c5 black cross
d5 black circle
e5 black cross
b4 black circle
c4 black circle
d4 white upside-down pawn
e4 black circle
f4 black circle
c3 black cross
d3 black circle
e3 black cross
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves orthogonally one or two squares (dots) and captures diagonally one square (crosses).

Assassin (1✴,c2✴)

[edit]
abcdefgh
8
b6 black cross
d6 black cross
f6 black cross
c5 black circle
d5 black circle
e5 black circle
b4 black cross
c4 black circle
d4 white upside-down queen
e4 black circle
f4 black cross
c3 black circle
d3 black circle
e3 black circle
b2 black cross
d2 black cross
f2 black cross
8
77
66
55
44
33
22
11
abcdefgh
The assassin moves one square in any direction (dots), and two to capture (crosses).

Astrologer (~1/3.nX)

[edit]
abcdefghij
10a10b10 up-left arrowc10d10e10f10g10h10 up-right arrowi10j1010
9a9b9c9 up-left arrowd9e9f9g9 up-right arrowh9i9j99
8a8b8c8d8 black circlee8f8 black circleg8h8i8j8 up-right arrow8
7a7 up-left arrowb7c7d7e7f7g7h7i7 up-right arrowj77
6a6b6 black circlec6d6e6f6g6h6 black circlei6j66
5a5b5c5d5e5 white knightf5g5h5i5j55
4a4b4 black circlec4d4e4f4g4h4 black circlei4j44
3a3 down-left arrowb3c3d3e3f3g3h3i3 down-right arrowj33
2a2b2c2d2 black circlee2f2 black circleg2h2i2j2 down-right arrow2
1a1b1c1 down-left arrowd1e1f1g1 down-right arrowh1i1j11
abcdefghij
Moves as a Camel followed by moving any number of spaces diagonally outwards like a Bishop.

Auroch (~1/2,~1/4)

[edit]
abcdefghij
10a10b10c10d10e10f10g10h10i10j1010
9a9b9c9d9 black crosse9f9 black crossg9h9i9j99
8a8b8c8d8e8f8g8h8i8j88
7a7b7c7d7 black crosse7f7 black crossg7h7i7j77
6a6 black crossb6c6 black crossd6e6f6g6 black crossh6i6 black crossj66
5a5b5c5d5e5 white giraffef5g5h5i5j55
4a4 black crossb4c4 black crossd4e4f4g4 black crossh4i4 black crossj44
3a3b3c3d3 black crosse3f3 black crossg3h3i3j33
2a2b2c2d2e2f2g2h2i2j22
1a1b1c1d1 black crosse1f1 black crossg1h1i1j11
abcdefghij
Moves as Knight or Giraffe.

B

[edit]

B4nD (1-4X, 2+)

[edit]
abcdefgh
8
g7 up-right arrow
f6 up-right arrow
a5 up-left arrow
c5 black circle
e5 up-right arrow
b4 up-left arrow
d4 up-right arrow
a3 black circle
c3 white bishop
e3 black circle
b2 down-left arrow
d2 down-right arrow
a1 down-left arrow
c1 black circle
e1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves up to 4 spaces as bishop, or exactly 2 spaces as rook.

Backslider (1<)

[edit]
abcdefgh
8
d4 white upside-down pawn
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square backwards.

Banshee (nX, n(1/2))

[edit]
abcdefgh
8
e8 black cross
h8 up-right arrow
g7 up-right arrow
d6 black cross
f6 up-right arrow
e5 up-right arrow
h5 black cross
a4 black cross
c4 black cross
d4 up-right arrow
f4 black cross
a3 up-left arrow
c3 up-right arrow
d3 black cross
b2 white upside-down knight
a1 down-left arrow
c1 down-right arrow
d1 black cross
8
77
66
55
44
33
22
11
abcdefgh
Combines the powers of Bishop and Nightrider. Also called Unicorn.


Barc (~2/1>,~1/2<)

[edit]
abcdefgh
8
b5 black circle
f5 black circle
d4 white upside-down knight
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves forward as a wide Knight, and backward as a narrow Knight. The name is Crab spelled backwards.

Basilisk (o1✴>,c1✴>)

[edit]
abcdefgh
8
c5 black cross
d5 black cross
e5 black cross
d4 white upside-down pawn
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Can move and capture one step diagonally forward or straight forward (crosses), or move (without capturing) one step straight backward (dot).

Bear (~(0/2),~(1/2),~(2/2))

[edit]
abcdefgh
8
b6 black circle
c6 black circle
d6 black circle
e6 black circle
f6 black circle
b5 black circle
f5 black circle
b4 black circle
d4 white upside-down knight
f4 black circle
b3 black circle
f3 black circle
b2 black circle
c2 black circle
d2 black circle
e2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Jumps to any square a distance of 2. Also called Squirrel.

Bede (nX,~2+)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
d6 black circle
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
b4 black circle
d4 white rook
f4 black circle
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
d2 black circle
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Combination of Bishop and Dabbaba.

Berolina Pawn (o1X>,c1>,io2X)

[edit]
abcdefgh
8
b6 white circle
f6 white circle
c5 black circle
d5 black cross
e5 black circle
d4 white upside-down pawn
8
77
66
55
44
33
22
11
abcdefgh
Moves one square diagonally forward (black dots) (except on its first move, when it may move two) (white dots), but captures by moving one square straight forward (cross).

Berolina Plus Pawn (o1X>,c1>=,io2X)

[edit]
abcdefgh
8
b6 white circle
f6 white circle
c5 black circle
d5 black cross
e5 black circle
c4 black cross
d4 white upside-down pawn
e4 black cross
8
77
66
55
44
33
22
11
abcdefgh
Berolina Pawn which can also capture one step orthogonally to the side.

Biok (onX,cn+)

[edit]
abcdefgh
8
d8 black cross
h8 black circle
a7 black circle
d7 black cross
g7 black circle
b6 black circle
d6 black cross
f6 black circle
c5 black circle
d5 black cross
e5 black circle
a4 black cross
b4 black cross
c4 black cross
d4 white upside-down bishop
e4 black cross
f4 black cross
g4 black cross
h4 black cross
c3 black circle
d3 black cross
e3 black circle
b2 black circle
d2 black cross
f2 black circle
a1 black circle
d1 black cross
g1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Bishop (dots) and captures like a Rook (crosses).

Bishight (nX>,~1/2<)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white archbishop
b3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves forward as a Bishop, and backward as a Knight.

Bishop's dog (3X)

[edit]
abcdefgh
8
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down bishop
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop but is limited to three squares.

Bison (~1/3,~2/3)

[edit]
abcdefgh
8
b7 black circle
c7 black circle
e7 black circle
f7 black circle
a6 black circle
g6 black circle
a5 black circle
g5 black circle
d4 white upside-down knight
a3 black circle
g3 black circle
a2 black circle
g2 black circle
b1 black circle
c1 black circle
e1 black circle
f1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Camel or Zebra.

Blind Dog (1=<,1X>)

[edit]
abcdefgh
8
c5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square diagonally forward, horizontally, or backwards.

Blind Monkey (1=,1X)

[edit]
abcdefgh
8
c5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves in any direction for one square except vertically.

Blind Tiger (1X,1=<)

[edit]
abcdefgh
8
c5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves 1 square in any direction expect orthogonally forward.

Bodygard (2✴)

[edit]
abcdefgh
8
b6 black circle
d6 black circle
f6 black circle
c5 black cross
d5 black cross
e5 black cross
b4 black circle
c4 black cross
d4 white upside-down queen
e4 black cross
f4 black circle
c3 black cross
d3 black cross
e3 black cross
b2 black circle
d2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Queen but limited to 2 squares. Any sliding piece that moves within a King's move (crosses) of the Bodygard must stop moving.

Brontosaurus (cnX)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down knight
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
g7 black pawn
c3 white upside-down knight
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
g7 white upside-down knight
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Bishop, but can only move by capturing.

Buffalo (~1/2,~1/3,~2/3)

[edit]
abcdefgh
8
b7 black circle
c7 black circle
e7 black circle
f7 black circle
a6 black circle
c6 black circle
e6 black circle
g6 black circle
a5 black circle
b5 black circle
f5 black circle
g5 black circle
d4 white upside-down knight
a3 black circle
b3 black circle
f3 black circle
g3 black circle
a2 black circle
c2 black circle
e2 black circle
g2 black circle
b1 black circle
c1 black circle
e1 black circle
f1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Knight, Camel, or Zebra.

Caliph (nX,~1/3)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
c7 black circle
e7 black circle
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
a5 black circle
c5 up-left arrow
e5 up-right arrow
g5 black circle
d4 white archbishop
a3 black circle
c3 down-left arrow
e3 down-right arrow
g3 black circle
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
c1 black circle
e1 black circle
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or Camel.

C

[edit]

Caliph (Fairy) (1+,~2X)

[edit]
abcdefgh
8
b6 black circle
f6 black circle
d5 black circle
c4 black circle
d4 white upside-down bishop
e4 black circle
d3 black circle
b2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir or Alfil.

Camelrider (n(~1/3))

[edit]
abcdefgh
8
d8 black circle
a5 black circle
c5 black circle
h4 black circle
e3 black circle
b2 white upside-down knight
e1 black circle
8
77
66
55
44
33
22
11
abcdefgh
A rider which moves any number the Camel's moves in the same direction. A piece in its path of the opposing color could be captured, but the Camelrider could not move any further.

Cannon (c^n+,on+)

[edit]
abcdefgh
8
b7 black circle
g7 black pawn
g5 black rook
b2 white upside-down rook
g2 white upside-down rook
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b7 white upside-down rook
g7 white upside-down rook
g5 black rook
8
77
66
55
44
33
22
11
abcdefgh
Moves and captures like a Rook but must jump over a piece to capture.

Cannon (Korean) (^n+)

[edit]
abcdefgh
8
b7 black circle
g7 black pawn
b5 black rook
g5 black rook
b2 white upside-down rook
g2 white upside-down rook
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b7 white upside-down rook
g7 white upside-down rook
b5 black rook
g5 black rook
8
77
66
55
44
33
22
11
abcdefgh
Moves and captures along orthogonal lines by jumping exactly one piece. There can be any number of free squares before and after the hurdle.

Cannon (Musketeer) (1✴,~2+,~1/2)

[edit]
abcdefgh
8
c6 black circle
d6 black circle
e6 black circle
c5 black circle
d5 black circle
e5 black circle
b4 black circle
c4 black circle
d4 white upside-down rook
e4 black circle
f4 black circle
c3 black circle
d3 black circle
e3 black circle
c2 black circle
d2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Mann, Dabbaba and limited Knight sideways.

Canvasser (n+,~1/3)

[edit]
abcdefgh
8
d8 up arrow
c7 black circle
d7 up arrow
e7 black circle
d6 up arrow
a5 black circle
d5 up arrow
g5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white chancellor
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
a3 black circle
d3 down arrow
g3 black circle
d2 down arrow
c1 black circle
d1 down arrow
e1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Rook or Camel.

Capricorn

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down queen
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 down-left arrow
d3 down arrow
e3 down-right arrow
b2 down-left arrow
d2 down arrow
f2 down-right arrow
a1 down-left arrow
d1 down arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
c7 black pawn
d6 black cross
g3 white upside-down queen
b1 black rook
c1 black cross
g1 white upside-down queen
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
d6 white upside-down queen
c1 white upside-down queen
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Queen, but captures by charging (moving to a vacant square orthogonally or diagonally adjacent to) an enemy piece.

Carpenter (~2+,~1/2)

[edit]
abcdefgh
8
c6 black circle
d6 black circle
e6 black circle
b5 black circle
f5 black circle
b4 black circle
d4 white chancellor
f4 black circle
b3 black circle
f3 black circle
c2 black circle
d2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Knight or Dabbaba.

Centaur (~1/2,1✴)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
b5 black circle
c5 black circle
d5 black circle
e5 black circle
f5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
b3 black circle
c3 black circle
d3 black circle
e3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Knight or Mann.

Champion (Omega Chess) (1+,~2✴)

[edit]
abcdefgh
8
b6 black circle
d6 black circle
f6 black circle
d5 black circle
b4 black circle
c4 black circle
d4 white upside-down bishop
e4 black circle
f4 black circle
d3 black circle
b2 black circle
d2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir or Alibaba.

Champion (Begnis) (~2+,1✴)

[edit]
abcdefgh
8
d6 black circle
c5 black circle
d5 black circle
e5 black circle
b4 black circle
c4 black circle
d4 white upside-down king
e4 black circle
f4 black circle
c3 black circle
d3 black circle
e3 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Mann or Dabbaba.

Charging Knight (~1/2>, 1✴<)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
b5 black circle
f5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Knight forwards, or as a King sideways or backwards.

Charging Rook (n=>,1✴<)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
d6 up arrow
d5 up arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down rook
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Rook forwards or sideways, or as a King backwards.

Cheetah (~0/3,~1/3,~2/3,~3/3)

[edit]
abcdefgh
8
a7 black circle
b7 black circle
c7 black circle
d7 black circle
e7 black circle
f7 black circle
g7 black circle
a6 black circle
g6 black circle
a5 black circle
g5 black circle
a4 black circle
d4 white upside-down knight
g4 black circle
a3 black circle
g3 black circle
a2 black circle
g2 black circle
a1 black circle
b1 black circle
c1 black circle
d1 black circle
e1 black circle
f1 black circle
g1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Threeleaper, Camel, Zebra, or Tripper.

Chicken General (1-4>,1X<)

[edit]
abcdefgh
8
d7 black circle
d6 black circle
d5 black circle
d4 black circle
d3 white upside-down rook
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves up to 4 spaces forward, or 1 space diagonally backward.

Cloud Eagle (n<>,1✴,3X>)

[edit]
abcdefgh
8
d8 up arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
d3 black circle
e3 black circle
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Flying Stag and a Forward Bishop limited to three squares.

Colonel (n=>,~2/1,1✴)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
c6 black circle
d6 up arrow
e6 black circle
b5 black circle
c5 black circle
d5 up arrow
e5 black circle
f5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down queen
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as King, or forwards and sideways Rook, or forward Knight.

Commuter (~4X)

[edit]
abcdefgh
8
a7 black circle
g7 black circle
d4 white upside-down knight
a1 black circle
g1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Leaps four squares diagonally.

Coordinator

[edit]
abcdefgh
8
b6 black pawn
f6 white king
b2 white upside-down queen
f2 black cross
8
77
66
55
44
33
22
11
abcdefgh
The Coordinator captures any piece within the square that intersects it's file and the King's rank, and the square that intersects it's rank and the King's file.

Copper General (1✴>,1<)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
d4 white upside-down rook
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Combines Iron General and Backslider.

Corporal (1X>,o1>,io2>)

[edit]
abcdefgh
8
d6 white circle
c5 black circle
d5 black circle
e5 black circle
d4 white upside-down pawn
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Pawn, but doesn't need to capture a piece in order to move diagonally.

Crab (~1/2,~2/1)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
d4 white upside-down knight
b3 black circle
f3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves forwards as a Forward Knight, and moves backwards as a Wide Knight.

Crowned Bishop (nX,1+)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
d5 black circle
e5 up-right arrow
c4 black circle
d4 white upside-down bishop
e4 black circle
c3 down-left arrow
d3 black circle
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or Wazir.

Crowned Rook (n+, 1X)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
d6 up arrow
c5 black circle
d5 up arrow
e5 black circle
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down rook
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 black circle
d3 down arrow
e3 black circle
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Rook or Ferz.

Crown Princess (nX,~1/2,1+)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
c6 black circle
e6 black circle
f6 up-right arrow
b5 black circle
c5 up-left arrow
d5 black circle
e5 up-right arrow
f5 black circle
c4 black circle
d4 white archbishop
e4 black circle
b3 black circle
c3 down-left arrow
d3 black circle
e3 down-right arrow
f3 black circle
b2 down-left arrow
c2 black circle
e2 black circle
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Princess or Wazir.

Dabbaba-checker

[edit]
abcdefgh
8
d6 black circle
b4 black circle
d4 white upside-down rook
f4 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b5 black pawn
g5 black rook
g4 black bishop
b3 white upside-down rook
g3 white upside-down rook
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
b5 white upside-down rook
g5 white upside-down rook
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Dabbaba, while also being able to capture by leaping over a piece. This means it has the ability to capture two pieces in one move.

Dabbabarider (n(~2+))

[edit]
abcdefgh
8
c7 black circle
c5 black circle
a3 black circle
c3 white chancellor
e3 black circle
g3 black circle
c1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves any number of Dabbaba moves in the same direction.

Debtor (2<>,~1/2=)

[edit]
abcdefgh
8
d6 black circle
b5 black circle
f5 black circle
d4 white chancellor
b3 black circle
f3 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves forward or backward as Dabbaba or sideways as Knight.

Diplomat

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white upside-down king
e4 black circle
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
It cannot move, and cannot capture nor be captured, but protects any piece adjacent to it (dots) from capture.
abcdefgh
8
g7 black bishop
d4 white rook
c3 white upside-down king
8
77
66
55
44
33
22
11
abcdefgh
The bishop cannot capture the rook because it is protected by the Diplomat.

Dinosaur (cn✴)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down knight
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 down-left arrow
d3 down arrow
e3 down-right arrow
b2 down-left arrow
d2 down arrow
f2 down-right arrow
a1 down-left arrow
d1 down arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
f7 black rook
b3 white upside-down knight
f3 black pawn
8
77
66
55
44
33
22
11
abcdefgh
Moves like a Queen, but never moves unless to capture. In the example above, the Dinosaur can only move to f3 or f7 by capturing the pawn or rook.

Direwolf

[edit]
abcdefgh
8
a7 black circle
b7 black circle
c7 black circle
d7 black circle
e7 black circle
f7 black circle
g7 black circle
a6 black circle
b6 black circle
c6 black circle
d6 black circle
e6 black circle
f6 black circle
g6 black circle
a5 black circle
b5 black circle
f5 black circle
g5 black circle
a4 black circle
b4 black circle
d4 white upside-down knight
f4 black circle
g4 black circle
a3 black circle
b3 black circle
f3 black circle
g3 black circle
a2 black circle
b2 black circle
c2 black circle
d2 black circle
e2 black circle
f2 black circle
g2 black circle
a1 black circle
b1 black circle
c1 black circle
d1 black circle
e1 black circle
f1 black circle
g1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bear or Cheetah.

Dog (1>,1X<)

[edit]
abcdefgh
8
d5 black circle
d4 white upside-down knight
c3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square directly forward or diagonally backward.

Donkey (1=,~2<>)

[edit]
abcdefgh
8
d6 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir sideways, and moves as Dabbaba forwards or bcckwards.

Dragon (o1>,c1X>,io2>,~1/2)

[edit]
abcdefgh
8
c6 black circle
d6 white circle
e6 black circle
b5 black circle
c5 black cross
d5 black circle
e5 black cross
f5 black circle
d4 white upside-down knight
b3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Knight or Pawn.

Drunk Elephant (1X,1=>)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square in any direction except orthogonally backwards.

Drunken Soldier (1=>)

[edit]
abcdefgh
8
d5 black circle
c4 black circle
d4 white upside-down pawn
e4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square orthogonally forwards or sideways.

Drunken Pawn (1=>,1X>)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
c4 black circle
d4 white upside-down pawn
e4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as a King without any backwards movement.

Duchess (1✴,~0/2,~0/3,~2/2,~3/3)

[edit]
abcdefgh
8
a7 black circle
d7 black circle
g7 black circle
b6 black circle
d6 black circle
f6 black circle
c5 black circle
d5 black circle
e5 black circle
a4 black circle
b4 black circle
c4 black circle
d4 white upside-down queen
e4 black circle
f4 black circle
g4 black circle
c3 black circle
d3 black circle
e3 black circle
b2 black circle
d2 black circle
f2 black circle
a1 black circle
d1 black circle
g1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Mann, Alibaba, Threeleaper, or Tripper.
abcdefgh
8
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down queen
e4 right arrow
f4 right arrow
g4 right arrow
c3 down-left arrow
d3 down arrow
e3 down-right arrow
b2 down-left arrow
d2 down arrow
f2 down-right arrow
a1 down-left arrow
d1 down arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Alternative representation: Moves as a Queen up to three squares and can leap.

Duck (o~n/n)

[edit]
abcdefgh
8
a8 black circle
b8 black circle
c8 black circle
d8 black circle
e8 black circle
f8 black circle
g8 black circle
h8 black circle
a7 black circle
b7 black circle
c7 black circle
d7 black circle
e7 black circle
f7 black circle
g7 black circle
h7 black circle
a6 black circle
b6 black circle
c6 black circle
d6 black circle
e6 black circle
f6 black circle
g6 black circle
h6 black circle
a5 black circle
b5 black circle
c5 black circle
d5 black circle
e5 black circle
f5 black circle
g5 black circle
h5 black circle
a4 black circle
b4 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
f4 black circle
g4 black circle
h4 black circle
a3 black circle
b3 black circle
c3 black circle
d3 black circle
e3 black circle
f3 black circle
g3 black circle
h3 black circle
a2 black circle
b2 black circle
c2 black circle
d2 black circle
e2 black circle
f2 black circle
g2 black circle
h2 black circle
a1 black circle
b1 black circle
c1 black circle
d1 black circle
e1 black circle
f1 black circle
g1 black circle
h1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Colorless piece that can move to any square of the board, but cannot capture nor be captured.

Duke (1+.nX,nX.1+)

[edit]
abcdefgh
8
a8 up-left arrow
g8 up-right arrow
b7 up-left arrow
f7 up-right arrow
h7 up-right arrow
a6 up-left arrow
c6 up-left arrow
e6 up-right arrow
g6 up-right arrow
b5 up-left arrow
d5 black circle
f5 up-right arrow
c4 black circle
d4 white upside-down queen
e4 black circle
b3 down-left arrow
d3 black circle
f3 down-right arrow
a2 down-left arrow
c2 down-left arrow
e2 down-right arrow
g2 down-right arrow
b1 down-left arrow
f1 down-right arrow
h1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
a8 black circle
g8 black circle
a7 up-left arrow
g7 up-right arrow
h7 black circle
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down queen
c3 down-left arrow
e3 down-right arrow
a2 black circle
b2 down-left arrow
f2 down-right arrow
b1 black circle
g1 down-right arrow
h1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir then continues as a Bishop outwards, or moves as Bishop then continues as a Wazir outwards.

Duke (Jelliss) (1X,~2+)

[edit]
abcdefgh
8
d6 black circle
c5 black circle
e5 black circle
b4 black circle
d4 white upside-down bishop
f4 black circle
c3 black circle
e3 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Ferz or Dabbaba. Also called Kirin.

Duke (Musketeer chess) (1-2+,~1/2)

[edit]
abcdefgh
8
c6 black circle
d6 black circle
e6 black circle
b5 black circle
d5 black circle
f5 black circle
b4 black circle
c4 black circle
d4 white chancellor
e4 black circle
f4 black circle
b3 black circle
d3 black circle
f3 black circle
c2 black circle
d2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as War Machine or Knight.

Dullahan (1X,~1/2)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
b5 black circle
c5 black circle
e5 black circle
f5 black circle
d4 white archbishop
b3 black circle
c3 black circle
e3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Ferz or Knight.

Dwarf (Dragonchess) (o1=>,c1X)

[edit]
abcdefgh
8
c5 black cross
d5 black circle
e5 black cross
c4 black circle
d4 white upside-down pawn
e4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Pawn, but lack initial double-step move, and can move 1 square sideways (without capturing).

Eagle (nX>,n<,1✴,2X<)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
d5 black circle
e5 up-right arrow
c4 black circle
d4 white upside-down knight
e4 black circle
c3 down-left arrow
d3 down arrow
e3 down-right arrow
b2 down-left arrow
d2 down arrow
f2 down-right arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Falcon, Mann, or backwards Bishop limited to two squares.

Elemental (Dragonchess) (o1✴,o2+,c1-2+)

[edit]
abcdefgh
8
d6 black circle
c5 black circle
d5 black circle
e5 black circle
b4 black circle
c4 black circle
d4 white upside-down rook
e4 black circle
f4 black circle
c3 black circle
d3 black circle
e3 black circle
d2 black circle
8
77
66
55
44
33
22
11
abcdefgh
abcdefgh
8
d6 black cross
d5 black cross
b4 black cross
c4 black cross
d4 white upside-down rook
e4 black cross
f4 black cross
d3 black cross
d2 black cross
8
77
66
55
44
33
22
11
abcdefgh
Moves as King or Dabbaba. Captures as Wazir or Dabbaba. Cannot leap.

Elephant (Chinese) (2X)

[edit]
abcdefgh
8
b6 black circle
f6 black circle
d4 white upside-down knight
b2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as non-leaping Alfil.

Elephant (Indian) (1X,1>)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
d4 white upside-down knight
c3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square diagonally or orthogonally forwards. Also known as Silver General in shogi.

Elephant (Korean) (2/3)

[edit]
abcdefgh
8
b7 black circle
f7 black circle
a6 black circle
g6 black circle
d4 white upside-down knight
a2 black circle
g2 black circle
b1 black circle
f1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as non-leaping Zebra.

Elephant (Musketeer) (1✴,~2✴)

[edit]
abcdefgh
8
b6 black circle
d6 black circle
f6 black circle
c5 black circle
d5 black circle
e5 black circle
b4 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
f4 black circle
c3 black circle
d3 black circle
e3 black circle
b2 black circle
d2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as a Mann, Dabbaba, or Alfil.

Emperor (1+,~1/2)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
b5 black circle
d5 black circle
f5 black circle
c4 black circle
d4 white chancellor
e4 black circle
b3 black circle
d3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir or Knight. Also called Marquis.

FAD (1X,~2✴)

[edit]
abcdefgh
8
b6 black circle
d6 black circle
f6 black circle
c5 black circle
e5 black circle
b4 black circle
d4 white upside-down bishop
f4 black circle
c3 black circle
e3 black circle
b2 black circle
d2 black circle
f2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Ferz or Alibaba.

Falcon (nX>,n<)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down bishop
d3 down arrow
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves forward as Bishop, moves backwards as Rook.

Faro (cn+,o^n+)

[edit]
abcdefgh
8
b7 black rook
g7 black circle
g5 black pawn
b2 white upside-down rook
g2 white upside-down rook
8
77
66
55
44
33
22
11
abcdefgh
Captures as Rook, but must jump over a hurdle to move without capturing.
abcdefgh
8
b7 white upside-down rook
g7 white upside-down rook
g5 black pawn
8
77
66
55
44
33
22
11
abcdefgh

Ferocious Leopard (1X,1<>)

[edit]
abcdefgh
8
c5 black circle
d5 black circle
e5 black circle
d4 white upside-down knight
c3 black circle
d3 black circle
e3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves 1 square in any direction expect orthogonally sideways.

Fibnif (~1/2<>,1X)

[edit]
abcdefgh
8
c6 black circle
e6 black circle
c5 black circle
e5 black circle
d4 white upside-down knight
c3 black circle
e3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Narrow Knight or Ferz.

Flying Cock (1=,1X>)

[edit]
abcdefgh
8
c5 black circle
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves one square diagonally forward or sideways.

Flying Dragon (2X)

[edit]
abcdefgh
8
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
d4 white upside-down knight
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop, but limited to two squares.

Flying Falcon (nX,1>)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
d5 black circle
e5 up-right arrow
d4 white upside-down knight
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop and can move one square forward.

Flying Horse (1+,2X>)

[edit]
abcdefgh
8
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
d5 black circle
e5 up-right arrow
c4 black circle
d4 white upside-down knight
e4 black circle
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir and can move 2 squares diagonally forward.

Flying Kingfisher (n(2✴),1✴)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 black circle
d5 black circle
e5 black circle
b4 left arrow
c4 black circle
d4 white upside-down knight
e4 black circle
f4 right arrow
h4 right arrow
c3 black circle
d3 black circle
e3 black circle
b2 down-left arrow
d2 down arrow
f2 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Mann or Alibabarider.

Flying Ox (nX,n<>)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
d4 white upside-down knight
c3 down-left arrow
d3 down arrow
e3 down-right arrow
b2 down-left arrow
d2 down arrow
f2 down-right arrow
a1 down-left arrow
d1 down arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or Reverse Chariot.

Flying Stag (n<>,1✴)

[edit]
abcdefgh
8
d8 up arrow
d7 up arrow
d6 up arrow
c5 black circle
d5 up arrow
e5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
c3 black circle
d3 down arrow
e3 black circle
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Reverse Chariot or Mann.

Forequeen (n✴=>,~1/2<,1✴<)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down queen
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
b3 black circle
c3 black circle
d3 black circle
e3 black circle
f3 black circle
c2 black circle
e2 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Queen forwards or sideways, or moves as Mann or Knight backwards.

Forfer (1X,1-4+)

[edit]
abcdefgh
8
b6 up arrow
b5 up arrow
b4 up arrow
a3 black circle
b3 up arrow
c3 black circle
a2 left arrow
b2 white upside-down rook
c2 right arrow
d2 right arrow
e2 right arrow
f2 right arrow
a1 black circle
b1 down arrow
c1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Ferz or Short Rook.

Fortress (Musketeer) (~2+,~1/2,3X)

[edit]
abcdefgh
8
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
c6 black circle
d6 black circle
e6 black circle
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
b4 black circle
d4 white upside-down rook
f4 black circle
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
c2 black circle
d2 black circle
e2 black circle
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop limited to 3 squares, Narrow Knight, or Dabbaba.

Fourleaper (~4+)

[edit]
abcdefgh
8
d8 black circle
d4 white upside-down knight
h4 black circle
8
77
66
55
44
33
22
11
abcdefgh
Leaps 4 squares orthogonally.

Free Bear (nX,n=,~2X>)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 black circle
f6 black circle
c5 up-left arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down knight
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Free Boar or forward-restricted Alfil (can leap on dots).

Free Boar (nX,n=)

[edit]
abcdefgh
8
h8 up-right arrow
a7 up-left arrow
g7 up-right arrow
b6 up-left arrow
f6 up-right arrow
c5 up-left arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down knight
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or sideways-restricted Rook.

Free Gold (n+,nX>)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
a4 left arrow
b4 left arrow
c4 left arrow
d4 white upside-down rook
e4 right arrow
f4 right arrow
g4 right arrow
h4 right arrow
d3 down arrow
d2 down arrow
d1 down arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Rook or forward-restricted Bishop.

Free Silver (nX,n>)

[edit]
abcdefgh
8
d8 up arrow
h8 up-right arrow
a7 up-left arrow
d7 up arrow
g7 up-right arrow
b6 up-left arrow
d6 up arrow
f6 up-right arrow
c5 up-left arrow
d5 up arrow
e5 up-right arrow
d4 white upside-down rook
c3 down-left arrow
e3 down-right arrow
b2 down-left arrow
f2 down-right arrow
a1 down-left arrow
g1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or forward-restricted Rook.

Friend

[edit]
abcdefgh
8
g7 black bishop
d5 white knight
c3 white upside-down pawn
8
77
66
55
44
33
22
11
abcdefgh
Moves like any friendly piece that is guarding it. In the example above, the Knight is guarding the Friend, so the Friend moves like a Knight.

Frog (1X,~3+)

[edit]
abcdefgh
8
d7 black circle
c5 black circle
e5 black circle
a4 black circle
d4 white upside-down knight
g4 black circle
c3 black circle
e3 black circle
d1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Ferz or Threeleaper.

Fusilier (o1+,c1X)

[edit]
abcdefgh
8
c5 black cross
d5 black circle
e5 black cross
c4 black circle
d4 white upside-down pawn
e4 black circle
c3 black cross
d3 black circle
e3 black cross
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir (dots), captures as Ferz (crosses).

G

[edit]

General (Chinese) (1+,cn>)

[edit]
abcdefgh
8
d7 black upside-down king
d6 up arrow
d5 up arrow
d4 up arrow
d3 black circle
c2 black circle
d2 white upside-down king
e2 black circle
d1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Wazir, unless the Flying General move is executed, in which it moves like a forward-restricted Rook in order to checkmate the enemy General.

General (Ciccolini) (nX,n(~2+))

[edit]
abcdefgh
8
h8 up-right arrow
c7 black circle
g7 up-right arrow
f6 up-right arrow
a5 up-left arrow
c5 black circle
e5 up-right arrow
b4 up-left arrow
d4 up-right arrow
a3 black circle
c3 white upside-down knight
e3 black circle
g3 black circle
b2 down-left arrow
d2 down-right arrow
a1 down-left arrow
c1 black circle
e1 down-right arrow
8
77
66
55
44
33
22
11
abcdefgh
Moves as Bishop or Dabbabarider. This piece is colorbound.

General (Paulovits) (1✴,~1/3)

[edit]
abcdefgh
8
c7 black circle
e7 black circle
a5 black circle
c5 black circle
d5 black circle
e5 black circle
g5 black circle
c4 black circle
d4 white upside-down knight
e4 black circle
a3 black circle
c3 black circle
d3 black circle
e3 black circle
g3 black circle
c1 black circle
e1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Mann or Camel. Also called Sultan.

Giraffe (Zurafa) (~1/4.n+)

[edit]
abcdefghij
10a10b10c10d10 up arrowe10f10 up arrowg10h10i10j1010
9a9b9c9d9 black circlee9f9 black circleg9h9i9j99
8a8b8c8d8e8f8g8h8i8j88
7a7b7c7d7e7f7g7h7i7j77
6a6 black circleb6c6d6e6f6g6h6i6 black circlej6 right arrow6
5a5b5c5d5e5 white giraffef5g5h5i5j55
4a4 black circleb4c4d4e4f4g4h4i4 black circlej4 right arrow4
3a3b3c3d3e3f3g3h3i3j33
2a2b2c2d2e2f2g2h2i2j22
1a1b1c1d1 black circlee1f1 black circleg1h1i1j11
abcdefghij
Moves as the modern Giraffe (a (1,4)-leaper, then moves out wards as a Rook.

Giraffe (Congo) (~2✴,o1✴)

[edit]
abcdefgh
8
b6 black cross
d6 black cross
f6 black cross
c5 black circle
d5 black circle
e5 black circle
b4 black cross
c4 black circle
d4 white upside-down knight
e4 black circle
f4 black cross
c3 black circle
d3 black circle
e3 black circle
b2 black cross
d2 black cross
f2 black cross
8
77
66
55
44
33
22
11
abcdefgh
Moves as Alibaba (with capturing, crosses) or Mann (without capturing, dots).

Gnurider (n~1/2,n~1/3)

[edit]
abcdefgh
8
d8 black circle
e8 black circle
d6 black circle
c5 black circle
h5 black circle
a4 black circle
c4 black circle
f4 black circle
h4 black circle
d3 black circle
e3 black circle
b2 white upside-down knight
d1 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Nightrider or Camelrider.

Go-Between (1<>)

[edit]
abcdefgh
8
d5 black circle
d4 white upside-down pawn
d3 black circle
8
77
66
55
44
33
22
11
abcdefgh
Moves as Pawn (Japanese) or Backslider.

==sample_title==

[edit]







Wait! Where'd the title go?

THERE IS NO ESCAPE SOMEBODY GET ME OUT OF HERE PLEASE HELP

Hi! Welcome to Wikipediaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaáááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááááåååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååååæææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææææ

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////!/!/!////!/!/!/!/!/!/////!!////

¡

Am I insane? .-- --- ..- .-.. -.. / ... --- -- . --- -. . / .- ... -.- / - .... .- - ..--.. Would you confirm?

꓄ꃅꀤꌗ ꀤꌗ ꅏꀤꀘꀤꉣꍟꀸꀤꍏ Can qYou HēLP mE ekSXit th1s ra6bit H--OLeThewikinobody (talk) 05:51, 6 July 2024 (UTC)

I'm not a Wikipediholic, am I?

1'"m A NOBODY

N1ZEU8NE1J8N2EJ8JE2SJ8E2SJ8J8J8SI8ES8UIUSE18SE1J8SE1J8IJJES18JSE1J8JSE1SI2SJ8SE1J8I8SE1JIS1S8J1UIE8I8UI8I8WS

Think about it. I couldn't even be funny if I tried. I'm not even a Wikipediholic (see "I think" subsection) and yet I still act like one.

MarsThis user understands Martian.
MarsUijt vtfs voefstuboet Nbsujbo.



Ju't opu fwfo Nbsujbo. Ju't kvtu Dbftbs Djqifs xjui b tijgu pg pof. Tujmm b dppm mbohvbhf uipvhi.

HAHAHAHAHAHAHAHA JUst trigiyng To edir So.egthing This user user SURURUUSUSEURU





Hye!So, Ir 's Thewikikinobdiyjosy ahajn..., I fdon 't know if Iim going b insanr or not, bu8t if i a. Plisz hhelp me.

Fid I mebtion I'm ver1y hood at dspellking?

Whetre's 5hta uyservox agaia n?

Spell Dis usa iis veri goot att speling

Ag,yes! Thrreeuhe itas is.


What do you call a person without a body and a nose? NOBODY KNOWS.

HAHAAHAHAHAHAHAHAHAGAHAHAG[<,~☆3☆3☆ 3EX EX EX ZE EZSSEEZEZEXXERXAGAGAGAGAHAHAHAHAHAHAHAAMAMAHWGWGAGAGAHAHAHAGGAAHAHAHAHAHAHAHAY

This user likes jokes and humor.

Reference section

[edit]
  1. ^ Smith, Jane. "Sample title". Sample website. Sample publisher. Retrieved 18 May 2024.
  2. ^ Jones, Bob (7 April 2024). "Sample headline". The Sample Times. Retrieved 18 May 2024.
[edit]

Example external link


Return to the tutorial