User talk:Red Phoenix/Archive 5
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Hi. We're into the last five days of the Women in Red World Contest. There's a new bonus prize of $200 worth of books of your choice to win for creating the most new women biographies between 0:00 on the 26th and 23:59 on 30th November. If you've been contributing to the contest, thank you for your support, we've produced over 2000 articles. If you haven't contributed yet, we would appreciate you taking the time to add entries to our articles achievements list by the end of the month. Thank you, and if participating, good luck with the finale!
It's gonna be too much work for me to get NOTLD to GA statues. I suggest you fail the nomination.--MagicatthemovieS
WikiCup 2018 November newsletter
The WikiCup is over for another year! Our Champion this year is Courcelles (submissions), who over the course of the competition has amassed 147 GAs, 111 GARs, 9 DYKs, 4 FLs and 1 ITN. Our finalists were as follows:
Courcelles (submissions)
Kosack (submissions)
Kees08 (submissions)
SounderBruce (submissions)
Cas Liber (submissions)
Nova Crystallis (submissions)
Iazyges (submissions)
Ceranthor (submissions)
All those who reached the final win awards, and awards will also be going to the following participants:
Cas Liber (submissions) wins the FA prize, for three featured articles in round 2.
Courcelles (submissions) wins the GA prize, for 92 good articles in round 3.
Kosack (submissions) wins the FL prize, for five featured lists overall.
Cartoon network freak (submissions) wins the topic prize, for 30 articles in good topics overall.
Usernameunique (submissions) wins the DYK prize, for 24 did you know articles in round 3.
Zanhe (submissions) wins the ITN prize, for 17 in the news articles overall.
Aoba47 (submissions) wins the GAR prize, for 43 good article reviews in round 1.
Awards will be handed out in the coming weeks. Please be patient!
Congratulations to everyone who participated in this year's WikiCup, whether you made it to the final rounds or not, and particular congratulations to the newcomers to the WikiCup who have achieved much this year. Thanks to all who have taken part and helped out with the competition.
Next year's competition begins on 1 January. You are invited to sign up to participate; it is open to all Wikipedians, new and old. The WikiCup judges will be back in touch over the coming months, and we hope to see you all in the 2019 competition. Until then, it only remains to once again congratulate our worthy winners, and thank all participants for their involvement! If you wish to start or stop receiving this newsletter, please feel free to add or remove yourself from Wikipedia:WikiCup/Newsletter/Send. Sturmvogel 66 (talk · contribs · email), Godot13 (talk · contribs · email), Cwmhiraeth (talk · contribs · email) and Vanamonde93 (talk · contribs · email).
WikiCup 2019 March newsletter
And so ends the first round of the competition. Everyone with a positive score moves on to Round 2. With 56 contestants qualifying, each group in Round 2 contains seven contestants, with the two leaders from each group due to qualify for Round 3 as well as the top sixteen remaining contestants.
Our top scorers in Round 1 were:
L293D, a WikiCup newcomer, led the field with ten good articles on submarines for a total of 357 points.
Adam Cuerden, a WikiCup veteran, came next with 274 points, mostly from eight featured pictures, restorations of artwork.
MPJ-DK, a wrestling enthusiast, was in third place with 263 points, garnered from a featured list, five good articles, two DYKs and four GARs.
Usernameunique came next at 243, with a featured article and a good article, both on ancient helmets.
Squeamish Ossifrage was in joint fifth place with 224 points, mostly garnered from bringing the 1937 Fox vault fire to featured article status.
Ed! was also on 224, with an amazing number of good article reviews (56 actually).
These contestants, like all the others, now have to start scoring points again from scratch. Between them, contestants completed reviews on 143 good articles, one hundred more than the number of good articles they claimed for, thus making a substantial dent in the review backlog. Well done all!
Remember that any content promoted after the end of Round 1 but before the start of Round 2 can be claimed in Round 2. Invitations for collaborative writing efforts or any other discussion of potentially interesting work is always welcome on the WikiCup talk page. Remember, if two or more WikiCup competitors have done significant work on an article, all can claim points. If you are concerned that your nomination—whether it is at good article candidates, a featured process, or anywhere else—will not receive the necessary reviews, please list it on Wikipedia:WikiCup/Reviews.
If you want to help out with the WikiCup, please do your bit to keep down the review backlogs! Questions are welcome on Wikipedia talk:WikiCup, and the judges are reachable on their talk pages or by email. Good luck! If you wish to start or stop receiving this newsletter, please feel free to add or remove yourself from Wikipedia:WikiCup/Newsletter/Send. Godot13 (talk), Sturmvogel 66 (talk), Vanamonde (talk) and Cwmhiraeth (talk).
WikiProject Video games Newsletter Q3
The WikiProject Video Games Newsletter
Volume 11, No. 2 — 3nd Quarter, 2019
Previous issue | Index | Next issue
Project At a Glance
As of Q3 2019, the project has:
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Content
(Delivered ~~~~~)
ArbCom 2019 election voter message
New Page Review newsletter December 2019
- Reviewer of the Year
![](http://upload.wikimedia.org/wikipedia/commons/thumb/2/28/New_page_reviewer_of_the_year_cup.svg/200px-New_page_reviewer_of_the_year_cup.svg.png)
This year's Reviewer of the Year is Rosguill. Having gotten the reviewer PERM in August 2018, they have been a regular reviewer of articles and redirects, been an active participant in the NPP community, and has been the driving force for the emerging NPP Source Guide that will help reviewers better evaluate sourcing and notability in many countries for which it has historically been difficult.
Special commendation again goes to Onel5969 who ends the year as one of our most prolific reviewers for the second consecutive year. Thanks also to Boleyn and JTtheOG who have been in the top 5 for the last two years as well.
Several newer editors have done a lot of work with CAPTAIN MEDUSA and DannyS712 (who has also written bots which have patrolled thousands of redirects) being new reviewers since this time last year.
Thanks to them and to everyone reading this who has participated in New Page Patrol this year.
Rank | Username | Num reviews | Log |
---|---|---|---|
1 | Rosguill (talk) | 47,395 | Patrol Page Curation |
2 | Onel5969 (talk) | 41,883 | Patrol Page Curation |
3 | JTtheOG (talk) | 11,493 | Patrol Page Curation |
4 | Arthistorian1977 (talk) | 5,562 | Patrol Page Curation |
5 | DannyS712 (talk) | 4,866 | Patrol Page Curation |
6 | CAPTAIN MEDUSA (talk) | 3,995 | Patrol Page Curation |
7 | DragonflySixtyseven (talk) | 3,812 | Patrol Page Curation |
8 | Boleyn (talk) | 3,655 | Patrol Page Curation |
9 | Ymblanter (talk) | 3,553 | Patrol Page Curation |
10 | Cwmhiraeth (talk) | 3,522 | Patrol Page Curation |
(The top 100 reviewers of the year can be found here)
- Redirect autopatrol
A recent Request for Comment on creating a new redirect autopatrol pseduo-permission was closed early. New Page Reviewers are now able to nominate editors who have an established track record creating uncontroversial redirects. At the individual discretion of any administrator or after 24 hours and a consensus of at least 3 New Page Reviewers an editor may be added to a list of users whose redirects will be patrolled automatically by DannyS712 bot III.
- Source Guide Discussion
Set to launch early in the new year is our first New Page Patrol Source Guide discussion. These discussions are designed to solicit input on sources in places and topic areas that might otherwise be harder for reviewers to evaluate. The hope is that this will allow us to improve the accuracy of our patrols for articles using these sources (and/or give us places to perform a WP:BEFORE prior to nominating for deletion). Please watch the New Page Patrol talk page for more information.
- This month's refresher course
While New Page Reviewers are an experienced set of editors, we all benefit from an occasional review. This month consider refreshing yourself on Wikipedia:Notability (geographic features). Also consider how we can take the time for quality in this area. For instance, sources to verify human settlements, which are presumed notable, can often be found in seconds. This lets us avoid the (ugly) 'Needs more refs' tag.
Delivered by MediaWiki message delivery (talk) at 16:11, 20 December 2019 (UTC)
Season's Greetings!
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Merry Christmas and a Prosperous 2020! |
Hello Red Phoenix, may you be surrounded by peace, success and happiness on this seasonal occasion. Spread the WikiLove by wishing another user a Merry Christmas and a Happy New Year, whether it be someone you have had disagreements with in the past, a good friend, or just some random person. Sending you heartfelt and warm greetings for Christmas and New Year 2020. Spread the love by adding {{subst:Seasonal Greetings}} to other user talk pages. |
Merry Christmas!
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Hello Red Phoenix: Enjoy the holiday season, and thanks for your work to maintain, improve and expand Wikipedia. Cheers, Everedux (talk) 19:32, 25 December 2019 (UTC)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/c/c8/A_book_of_country_clouds_and_sunshine_%281897%29%2C_cropped.jpg/500px-A_book_of_country_clouds_and_sunshine_%281897%29%2C_cropped.jpg)
- Spread the WikiLove; use {{subst:Season's Greetings1}} to send this message
User talk:2601:680:C601:EC10:F1B5:3441:CE53:B9ED
Please reconsider the whole vandal 1, 2, 3, 4 system of warnings. After their first or second edit you could have seen where this was going. Same with User talk:73.91.227.67. Thank you. Drmies (talk) 04:20, 31 December 2019 (UTC)
- I did see where it was going. And there's a reason I did: about 95% of the time when I do this 1,2,3,4 with Huggle, I tend to get them to knock it off - believe it or not, it's been my experience that people just stop and then the IP doesn't need to be blocked. Regardless, I'll make more use of the 4im function in the future; in response to your request, I did a little more reading in Huggle's manual on how to issue said warning. Red Phoenix talk 04:39, 31 December 2019 (UTC)
Saturn Bomberman
What makes you say phrases like "as the name implies" is unencyclopedic? 2605:E000:2E52:FA00:B110:973F:95CA:3B3F (talk) 04:30, 31 December 2019 (UTC)
- It's not an encyclopedic tone. It either comes across as making an implication for something without a reliable source, or something so blatantly obvious that it's almost insulting to the reader's intelligence. It's also not necessary. Red Phoenix talk 04:37, 31 December 2019 (UTC)
- Video game titles mostly reference things like story, gameplay, or any aspect within the game, but not so much the console that plays them. If someone picks up a package of this game then reads the title, the person is likely to think that the game is about Bomberman having something to do with the planet Saturn or anything named Saturn, rather than the fact that the game is played on a Sega Saturn. 2605:E000:2E52:FA00:B110:973F:95CA:3B3F (talk) 05:00, 31 December 2019 (UTC)
- Then reliably source that's where it comes from, and put that in the body instead of the lead. Adding that in is making the assumption for the reader, which is basically original research. Red Phoenix talk 05:02, 31 December 2019 (UTC)
- Video game titles mostly reference things like story, gameplay, or any aspect within the game, but not so much the console that plays them. If someone picks up a package of this game then reads the title, the person is likely to think that the game is about Bomberman having something to do with the planet Saturn or anything named Saturn, rather than the fact that the game is played on a Sega Saturn. 2605:E000:2E52:FA00:B110:973F:95CA:3B3F (talk) 05:00, 31 December 2019 (UTC)
Welcome to the 2020 WikiCup!
Happy New Year, Happy New Decade and Happy New WikiCup! The competition begins today and all article creators, expanders and improvers are welcome to take part. If you have already signed up, your submissions page can be found here. If you have not yet signed up, you can add your name here and the judges will set up your submissions page. We are relaxing the rule that only content on which you have completed significant work during 2020 will count; now to be eligible for points in the competition, you must have completed significant work on the content at some time! Any questions on the rules or on anything else connected to the Cup should be directed to one of the judges, or posted to the WikiCup talk page. Signups will close at the end of January, and the first round will end on 26 February; the 64 highest scorers at that time will move on to round 2. Good luck! The judges for the WikiCup are Sturmvogel 66 (talk · contribs · email), Godot13 (talk · contribs · email), Vanamonde93 (talk · contribs · email) and Cwmhiraeth (talk) 11:43, 1 January 2020 (UTC)
WikiProject Video games Newsletter Q4 2019
The WikiProject Video Games Newsletter
Volume 11, No. 3 — 4th Quarter, 2019
Previous issue | Index | Next issue
Project At a Glance
As of Q4 2019, the project has:
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Content
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(Delivered ~~~~~)
Hey!
Hey Red! Hope you've been doing fine. I just wanted to ask: I've been working on the Sonic the Hedgehog article for some time and want to get it spiffed up for GAN, but I'm going to be shifting my priorities to The Empire Strikes Back this coming week. I wanted to ask if you had any suggestions/sources for the reception section? I haven't really started it yet (I did add sections about cultural impact and industry influence) and I'm still not sure how to write it. Also, do you think you could read through the development section to see if there are any inaccuracies? I'd be willing to do anything for you in return. If you don't want to or can't, it's all fine. JOEBRO64 15:47, 17 January 2020 (UTC)
- @TheJoebro64: You got me on a perfect time; I just finished up my rework of List of Sega arcade system boards and still have free time today. I'd be glad to have a look and see if I can find some suggestions and sources for you, and do a read through. Give me some time this afternoon (I'm on -5:00 UTC) and I'll see if I can get back with you later today. Red Phoenix talk 15:53, 17 January 2020 (UTC)
Here's what I have for you
- First of all, it's fantastic! You have done some great work here. I want you to know that first and foremost.
- Just a couple of "Development" tweaks - first and foremost, it's not a certainty that Sega held a "contest" that led to Sonic's development; see this interview with Hirokazu Yasuhara where he says the direction was only given to him, Ohshima, and Naka. I'd handle it a bit like it is in Sonic Team where sources differ on how it started.
- I would also elaborate on Sonic the Hedgehog (2006 video game) a bit more - it was a pretty significant turning point in Sonic's perception. A couple more sentences I think would add a little more due weight to the article.
- It's worth mentioning that Takashi Iizuka has been the man in charge since Naka's departure. The two of them have been the two men who have led the franchise. There should be sources in Sonic Team to back it up some; I can dig into them a little more if you need.
- Now, about that Reception and legacy...
- There's a lot of expansion to be done on the 3D-era perspective. It's not pretty because as you know, it's been very negative. But, here are some criticisms you can safely bring up, with some sources:
- Slower gameplay [1]
- Sonic's transition to full voice acting [2]
- Lack of a "hit" compared to the competition (see 1)
- Number of characters (even Christian Whitehead got in on this one) [3]
- Naka actually had input on this situation before he left, in defense of the number of characters: [4]
- Sonic Team rushing games (see 3, Takashi Iizuka himself admits to it and apologizes)
- Connect the above with game development of Sega as a whole after the Sammy merger, so much so that president and COO Haruki Satomi apologized for it [5]
- Last, and probably most interesting... the idea that Sonic was very representative of 1990s culture and that his cultural symbolism was not as relevant into the 2000s (see 2, I think you could actually get quite a bit of perspective out of that article)
- Okay, now let's try and make this a little happier. Some other tweaks I would make
- Can you make the Sales table collapsible and take it out of its subheading? It's so large that, while I think it's good info to have (and needs some minor updating to try and get it to 2020), it's a bit obnoxious to see, especially when up against the ratings table on the right.
- Here's a quote for you that you may find helpful with a little paring down:
- There's a lot of expansion to be done on the 3D-era perspective. It's not pretty because as you know, it's been very negative. But, here are some criticisms you can safely bring up, with some sources:
Sonic Team may not have been involved with the coin-op side of the company, but its success isn't entirely divorced from it. Sega owes much of its rise during the first half of the 1990s to Sonic Team's efforts. The sales monster that Sonic became provided the revenue and market share for Sega to topple Nintendo's monopoly
— Ken Horowitz, The Sega Arcade Revolution: A History in 62 Games, 2018, pp.163—164
- Here's another one:
I think Sonic was a title which contributed on improving the quality of future Mega Drive-released titles
— Takashi Iizuka, from Retro Gamer #158
- Followed immediately by:
We can't argue—its hard to keep track of how many programmers have cited the game as a bar against which they have measured their own work
— Nick Thorpe, Retro Gamer #158
- Here's a big one you could pick a number out of. Hopefully this isn't oversharing of copyrighted material:
Of course, the influence of Sonic's earlier outings goes much further than that too. Every E3 conference dig can be traced back to the console war that truly fired up when Sonic and Mario were put side by side. Every time console games have pushed to obtain an older target age group, that's something that Sonic was on the leading edge of — and broadening demographics has been important to the growth of the games industry, whether for reasons of content... or appeal... Five years prior to the co-ordinated international launch of Sonic 2, your gaming experience depended heavily on where you lived... These days, with same-day global launches and region-free consoles, that seems like a lifetime ago. And of course, every time you buy DLC, you might want to spare a thought for Sonic & Knuckles. And, of course, all of that is to say nothing of the legion of mascot platform games that came in the wake of the Sonic series.
Likewise, the games have brought a generation of creators into the fold. The kids who grew up idolising Sonic The Hedgehog are now the kids making games like Freedom Planet, and in some cases even working closely with Sega — people like Christian Whitehead and Simon Thornley were raised in the fan scene and have taken a key role in continuing the legacy of those early Mega Drive games, both through direct conversions and with projects like Sonic Mania, a love letter to the 16-bit heritage of the Sonic series. Whatever Sonic is up to in the present day, the historical significance of that quarter of Mega Drive games is assured.
But for all of our assessment of Sonic's legacy, it's Iizuka as the guardian of that legacy who truly matters. "I do not want say anything too exaggerated, but I think the Sonic games were one of the titles that energised the videogame industry the Nineties," he says. "Especially in the West, by having Sonic in the market, the hardware competition of Nintendo versus Sega was very clear, and that lead to the result of having more hardware in the market and many third parties joining to create games on Mega Drive and/or SNES. Of course, this wasn't just because of Sonic, but to Mega Drive, I think Sonic was a great trigger," concludes the developer. A trigger is a fine way to think of it — the Mega Drive was always potent, but Sonic propelled it like a speeding bullet into the realm of the all-time great consoles. 25 years later, the impact of that shot is still being felt.
— Nick Thorpe, Retro Gamer #158
That's what I have for you for now. Hope it helps! Let me know if you need a little more and where you'd like me to focus it. Red Phoenix talk 20:32, 17 January 2020 (UTC)
- Thanks a million! Will definitely incorporate these. JOEBRO64 21:49, 17 January 2020 (UTC)
Hericane Alice Band
Wasn't trying to crap in your sandbox, just noticed the name of the band was incorrect. It is indeed Hericane Alice. Never tried to edit anything before, and thought I was being helpful. Ah well. Last FM has a complete bio.174.20.82.183 (talk) 05:00, 22 January 2020 (UTC)
- @174.20.82.183: No worries. One thing that actually got me wasn't just the spelling, but your edit broke the link to the band, as well. It's all cool. Welcome to Wikipedia! Red Phoenix talk 05:06, 22 January 2020 (UTC)
Re: Edit to Fight for $15
Hello
To be fair, you probably have a point about my comment been less than neutral. I think it is safe to say I was been a bit, erm, cheeky with that one. I won't make a habit of it. — Preceding unsigned comment added by 86.8.42.69 (talk) 00:29, 30 January 2020 (UTC)
- I appreciate it. Red Phoenix talk 01:34, 30 January 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Hang-On you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 04:40, 7 February 2020 (UTC)
Disambiguation link notification for February 7
An automated process has detected that when you recently edited Hang-On, you added a link pointing to the disambiguation page 3D (check to confirm | fix with Dab solver).
(Opt-out instructions.) --DPL bot (talk) 13:45, 7 February 2020 (UTC)
New Page Reviewer newsletter February 2020
![](http://upload.wikimedia.org/wikipedia/commons/thumb/5/57/Wikipedia_New_page_reviewer.svg/100px-Wikipedia_New_page_reviewer.svg.png)
Hello Red Phoenix,
- Source Guide Discussion
The first NPP source guide discussion is now underway. It covers a wide range of sources in Ghana with the goal of providing more guidance to reviewers about sources they might see when reviewing pages. Hopefully, new page reviewers will join others interested in reliable sources and those with expertise in these sources to make the discussion a success.
- Redirects
New to NPP? Looking to try something a little different? Consider patrolling some redirects. Redirects are relatively easy to review, can be found easily through the New Pages Feed. You can find more information about how to patrol redirects at WP:RPATROL.
- Discussions and Resources
- There is an ongoing discussion around changing notifications for new editors who attempt to write articles.
- A recent discussion of whether Michelin starred restraunts are notable was archived without closure.
- A resource page with links pertinent for reviewers was created this month.
- A proposal to increase the scope of G5 was withdrawn.
- Refresher
Geographic regions, areas and places generally do not need general notability guideline type sourcing. When evaluating whether an article meets this notability guideline please also consider whether it might actually be a form of WP:SPAM for a development project (e.g. PR for a large luxury residential development) and not actually covered by the guideline.
Six Month Queue Data: Today – 7095 Low – 4991 High – 7095
To opt-out of future mailings, please remove yourself here
16:08, 13 February 2020 (UTC)
Your GA nomination of Altered Beast
Hi there, I'm pleased to inform you that I've begun reviewing the article Altered Beast you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 18:20, 13 February 2020 (UTC)
R360
Hey Red Phoenix. Right now I'm starting to work on the article for the R360 arcade cabinet and hopefully get it to GA status (making it the first GA on an arcade system/cabinet); since Sega-related stuff is clearly your kind of thing, I was wondering if you'd like to collaborate with me on this? I understand that you're on a tight schedule and are busy with other stuff, but I'd love to work with you on something like this. Thanks! Namcokid47 (Contribs) 02:20, 17 February 2020 (UTC)
- Hi Namcokid47 - time is certainly a factor at the moment, but I’d love to collaborate on this. I’m hoping for a bit of free time later this week and sometime into next week to be available to contribute more (as well as finish the GANs). Red Phoenix talk 12:29, 17 February 2020 (UTC)
You are invited to join the discussion at Wikipedia talk:WikiProject Video games#GT/FT plans for the Sakura Wars series. Lord Sjones23 (talk - contributions) 00:11, 21 February 2020 (UTC)
The article Hang-On you nominated as a good article has passed ; see Talk:Hang-On for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 22:22, 22 February 2020 (UTC)
WikiCup 2020 March newsletter
And so ends the first round of the competition. Everyone with a positive score moves on to Round 2, with 57 contestants qualifying. We have abolished the groups this year, so to qualify for Round 3 you will need to finish Round 2 among the top thirty-two contestants.
Our top scorers in Round 1 were:
Epicgenius, a WikiCup newcomer, led the field with a featured article, five good articles and an assortment of other submissions, specialising on buildings and locations in New York, for a total of 895 points.
Gog the Mild came next with 464 points, from a featured article, two good articles and a number of reviews, the main theme being naval warfare.
Raymie was in third place with 419 points, garnered from one good article and an impressive 34 DYKs on radio and TV stations in the United States.
Harrias came next at 414, with a featured article and three good articles, an English civil war battle specialist.
CaptainEek was in fifth place with 405 points, mostly garnered from bringing Cactus wren to featured article status.
- The top ten contestants at the end of Round 1 all scored over 200 points; they also included
L293D,
Kingsif,
Enwebb,
Lee Vilenski and
CAPTAIN MEDUSA. Seven of the top ten contestants in Round 1 are new to the WikiCup.
These contestants, like all the others, now have to start scoring points again from scratch. In Round 1 there were four featured articles, one featured list and two featured pictures, as well as around two hundred DYKs and twenty-seven ITNs. Between them, contestants completed 127 good article reviews, nearly a hundred more than the 43 good articles they claimed for, thus making a substantial dent in the review backlog. Contestants also claimed for 40 featured article / featured list reviews, and most even remembered to mention their WikiCup participation in their reviews (a requirement).
Remember that any content promoted after the end of Round 1 but before the start of Round 2 can be claimed in Round 2. Some contestants made claims before the new submissions pages were set up, and they will need to resubmit them. Invitations for collaborative writing efforts or any other discussion of potentially interesting work is always welcome on the WikiCup talk page. Remember, if two or more WikiCup competitors have done significant work on an article, all can claim points. If you are concerned that your nomination—whether it is at good article candidates, a featured process, or anywhere else—will not receive the necessary reviews, please list it on Wikipedia:WikiCup/Reviews.
If you want to help out with the WikiCup, please do your bit to keep down the review backlogs! Questions are welcome on Wikipedia talk:WikiCup, and the judges are reachable on their talk pages or by email. Good luck! If you wish to start or stop receiving this newsletter, please feel free to add or remove yourself from Wikipedia:WikiCup/Newsletter/Send. Godot13 (talk), Sturmvogel 66 (talk), Vanamonde (talk) and Cwmhiraeth (talk). MediaWiki message delivery (talk) 16:47, 1 March 2020 (UTC)
WikiCup newsletter correction
There was an error in the WikiCup 2020 March newsletter; L293D should not have been included in the list of top ten scorers in Round 1 (they led the list last year), instead,
Dunkleosteus77 should have been included, having garnered 334 points from five good articles on animals, living or extinct, and various reviews. MediaWiki message delivery (talk) 09:30, 2 March 2020 (UTC)
Beatmania IIDX
Hi, I'm Aya Syameimaru! I've just totally improved Beatmania IIDX (video game). I'm aiming for a GAN. Here's this: Before and after. Aya Syameimaru 文々。新聞 11:59, 5 March 2020 (UTC)
You are invited to join the discussion at Wikipedia talk:WikiProject Video games#Localization articles?. Lord Sjones23 (talk - contributions) 08:10, 8 March 2020 (UTC)
NYS Federation
Hey. I am correct. The tournament was scheduled for Bronx, NY in Fordham University. Thank you. — Preceding unsigned comment added by 100.33.28.139 (talk) 02:58, 13 March 2020 (UTC)
- @100.33.28.139: Then please use a reliable source. Simply "being correct" is not enough. Wikipedia works on the addition of reliable sources. Red Phoenix talk 03:00, 13 March 2020 (UTC)
Cambiar
¿Puedo cambiar algunas palabras del resumen y ponerlas en sinonimos? Mineherabri (talk) 08:29, 25 March 2020 (UTC)
- @Mineherabri: Cambiar algunas palabras no evitará por completo el plagio. Debe hacer referencia al material que está utilizando (asegurándose de que sea una fuente confiable) y escribirlo con sus propias palabras. Mire también MOS:PLOT y tenga mucho cuidado para evitar la investigación original y su propio análisis. Si tiene alguna pregunta, sientase con libertad de preguntar. Red Phoenix talk 22:23, 25 March 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Sega AM2 you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 02:00, 1 April 2020 (UTC)
Your GA nomination of Altered Beast
The article Altered Beast you nominated as a good article has passed ; see Talk:Altered Beast for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 02:02, 1 April 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Sega AM3 you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 05:41, 2 April 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Hardlight you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 20:21, 2 April 2020 (UTC)
WikiProject Video games Newsletter Q1 2020
The WikiProject Video Games Newsletter
Volume 12, No. 1 — 1st Quarter, 2020
Previous issue | Index | Next issue
Project At a Glance
As of Q1 2020, the project has:
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Content
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(Delivered ~~~~~)
Are you okay with my AM2/Sega edits?
You seem to be reigning over all the new redone Sega articles. I was blocked for a long while, and just now on April 1st my block has been expired. So I am a bit catious and therefore ask you first, to do things right. All in all, I would really like to contribute.
I am very knowledgable about Sega and contributed quite a bit that you now also find at the main Sega article (mainly about the Sega Sammy merger and newer arcade stuff). I also do stuff on Segabits, for example: http://segabits.com/blog/2020/02/26/the-history-of-sega-japan-rd-part-5-the-road-to-2020-is-complete/
--OtopNr.3 (talk) 15:27, 5 April 2020 (UTC)
- Hi OtopNr.3 - I have had a look at your edits and they certainly look like they're all reliably sourced, so I'm actually very glad to have your help. You're finding information I couldn't find myself, and I certainly don't WP:OWN any of these articles, much as I edit Sega articles heavily. I may do a bit of copyediting just for style issues and only to keep things consistent, but please, by all means. I am looking at Sega AM1 next since I did AM3 just a bit ago, so that'd be a great place to help if you'd like to help out more. Red Phoenix talk 00:15, 6 April 2020 (UTC)
--yeah cool, your edits are no problem at all.OtopNr.3 (talk) 15:33, 6 April 2020 (UTC)
Improvements on Namco
Hey again. I've meant to do this a ways back, but I've finally decided to go back and really crack down on the article for Namco. I was rather afraid to work on it again simply due to its sheer length and the amount of content I'd need to cover, but with quarantine giving me nothing to do I feel I was ready to give it another shot. I wanted to get your opinion again on this sandbox page I've made for it, as you gave a nice, concise response over on the original peer review for the article. It's a long way from being complete and nowhere near how I want it to be, but I feel I should try to get feedback on it before I go any further. Lots of things don't have a source, but I'll add them in once I'm towards the end. I've tried to keep the following things in mind, based on the response in the peer review:
- I try to mention Masaya Nakamura when it is necessary. Nakamura is an integral part of the company and has made a lot of decisions that affected Namco for better or worse, but he doesn't need to be brought up in every paragraph. I tried to lower the mentions of his name to only where I feel it's needed for context, such as him acquiring Atari Japan, when he was first setting up the company, or when he was becoming weary of the Atari Games acquisition. Most of the time I just use Namco or "the company".
- I cut out a lot of things that were trivial or had no real reason to be there. Sure, things like the robbery at Namco America might sound interesting in like a history book, but it's just mindless trivia when it's on a Wikipedia page (in fact, the scandal bit was the first thing I removed as it looked horrid just being sandwiched in there). There's no reason to mention every single thing that Namco has done, something I shouldn't have realized when I did the first revision. For this, I'm only covering things that are either essential or I deem worthy of inclusion because it represents something they were trying to do (for instance, I mention that Namco bought the Italian Tomato cafe chain to enforce the fact they were trying to venture into other industries).
- I really, really tried my best to improve the writing. The original revision (and the actual page atm) was rather choppy and not very interesting to read. I guess I thought I was "writing it properly" when I was actually typing the whole thing but realized how crap it was when I read it. "Nakamura resigned as president. Namco opened a theme park, and bought the Aladdin's Castle chain" is boring, and feels like it was just meshed together. For this, I tried stringing things together, such as their multitude of arcade game releases, their other businesses, etc. I looked to the Sega article for how to structure the page as well, as I consider it to be well-written and a good template for other entertainment company pages.
- I did some additional fact-checking with some of the sources. The Ultimate History of Video Games is a good resource, but like you brought up in your peer review response should be used with caution. I like the book, but there are definitely inaccuracies with it, so I did some additional fact checking. I think the most useful was Game Machine, a Japanese publication that focused on the arcade industry - luckly for me, they had a clear favoratism for Namco, as they've gotten significant coverage in most issues I've seen. Retro Gamer was also great with finding stuff about their early 90s output like Starblade and Galaxian3 (in fact, half of their coverage on Starblade talked more about Namco's history with 3D hardware than the game itself). I also dug up an excellent retrospective article on Namco from Edge magazine dating back to 1994, which goes into good detail about their origins up until the release of Ridge Racer.
Sorry to just vomit a giant amount of text at you, but I've worked really hard to try and fix this page. I know you're pretty busy trying to get Sega up to FAC and I know you're patiently waiting on this GANs I've said I'll review (which I will get to soon), so I don't expect a response right away, but I hope you're able to squeeze some time into looking at this. Thanks again. Namcokid47 (Contribs) 02:44, 9 April 2020 (UTC)
- Hi Namcokid47 - I'll do my best to take a look soon. I actually just got done with a 14-day quarantine (part of why I had time to do all those Sega development studio articles) and I'm an "essential" employee, so I'm back to work and that does limit my time again. Hopefully though I can find time again very soon to take a look - I personally find it a shame more video game editors don't work on or seem interested in the companies or consoles or development studios, and I'd love to see what you can do with Namco. Red Phoenix talk 02:48, 9 April 2020 (UTC)
Sandbox feedback
I'm going to try to do this FAC-style as best I can, since you are looking for it to be an FA. Bear in mind I'm not the absolute best at prose and I would still recommend you to a copyeditor even after my comments. I'm also not fully aware of Namco's history as it's not a company I've studied (I guess I'll learn by reviewing the article!). But I'll try to look at the whole banana here, aside from source spot-checks purely for time reasons. I'll trust that you have avoided plagiarism and original research and have cited everything accurately. At the very minimum your first FAC, respectfully presuming you haven't had one yet, will have a spot-check and later ones it's always possible and usually recommended, so be prepared for one when you take it to FAC.
General advice
This is a big article and it's a very comprehensive subject. One of the trickiest WP:FACR is 1b. and 1c., that it's completely researched for all major facets of the subject with the most comprehensive analysis of the literature there is. That's easy for video games. It's not so easy for corporations, which are so business-complex and are constantly generating news all year long. Getting all of the detail into Sega, with caution to keep it summarized, was the hardest thing I did. That is also part of why there are only six FAs on companies, and none have been passed in at least five years as the standards have raised.
I have to admit the limits of my knowledge here, but I can guide you to a couple more names who might be able to help as well. While I'm not sure how much he knows about Namco, Indrian is someone who is extremely knowledgeable about the history of video games. I'm almost positive he's actually a video game journalist, and I would not have had the success in the Sega articles without him because he's been able to tell me when something's not right and what I needed to find - and he does come up with reliable sources himself. The only thing about Indrian is he's very busy outside of Wikipedia and very time-limited, but I think he would be worth reaching out to. I haven't worked with this name in a while either, but PresN also seems to be someone who is a video game historian of sorts. He has an FAC going now as well in Spacewar!, but he might be able to help out as well.
While I can copyedit sort of well, and I will do that as part of my reviewing, I really recommend Popcornfud as an excellent copyeditor. He works a lot with taking out excess words and simplifying expressions, and he'll put up tags when it's something he can't sort out and needs to know what is meant.
Lead
- Obviously the disambiguation template will need straightened when incorporated into the main article.
- Namco was founded by Masaya Nakamura as Nakamura Seisakusho[c] on June 1, 1955, beginning as a producer of coin-operated amusement rides for Japanese department store roof gardens, seeing success with making children's rides for the Mitsukoshi chain. A bit of a run-on sentence. You could partially solve it by splitting it in two and taking the 1959 rename into the second sentence; it makes more sense with the 4-year gap from its founding than the 15-year gap to its acquisition of Atari Japan.
- Are there things to say in the lead about anything from 1980 to 2005? That's a pretty significant period of time; I would think at least Ridge Racer is important enough to mention.
- No need to double-link Pac-Man in the lead, but it would be okay if the second time it linked to Pac-Man (series) instead.
- Both operated independently under the new holdings company until March 31, 2006, where their video game operations were merged to form Namco Bandai Games. Should this be "when" instead of "where"?
- I'm not adamant that this article needs a Corporate structure or Legacy section like I did with Sega, but you do have a bit on Namco's legacy in the lead. (As a side note, I'd be more adamant on Corporate structure in Bandai Namco Holdings or Bandai Namco Entertainment if you ever circle around and do one of those). If there is legacy information, and if there are sources out there that remember Namco and talk about it, you could very well justify a Legacy section.
- I decided to just nuke the lead and redo it from scratch. I hadn't touched it since I made this sandbox page, and I do agree it's very strange in its structure and jumps ahead too much. I'm not sure if I'm too please with it, but I tried to cover what I considered key points in their history (their foundation, what they originally made, their acquisition of Atari Japan, Galaxian and Pac-Man, their experience with other companies, and the merge with Bandai), but I can always fix it.
- I also do agree that a Corporate structure isn't necessary. Namco hasn't existed in nearly two decades, so it would be tough for me to make a section on their corporate structure because it no longer exists. Besides, the stuff I'd write in that is already covered in some of the paragraphs, so it would feel like a repeat. I also have oddly found not a whole lot when it comes to retrospective coverage of Namco as a whole, or at least not to the extent of Sega - like I said above I dug up an old issue of Edge from 1994 that has three entire pages dedicated to Namco, so I think this will help show that Namco was praised for their accomplishments when they were still in business as opposed to just retrospective coverage.
Origins
- It's a bit POV-ish to call it "a lowly US$3000". I'd drop the "a lowly", but if you do still want to emphasize it was not a large amount, you could say "only".
- Fixed it. I was trying to emphasis how little money the company started with, but I guess it makes it no longer sound appropriate for an encyclopedia.
- The horses were loved by children and turned a profit, leading to the creation of other kinds of amusement games around Tokyo, including goldfish scoopers and picture viewer machines. In general, or from Nakamura?
- In 1959, the company was renamed to the Nakamura Manufacturing Company. Any reason in your sources for the rename at all?
- I couldn't find any reason for why they were renamed to Nakamura Manufacturing Company. Sources just say "in 1959 they renamed themselves to Nakamura Manufacturing Company" - they don't specify a reason.
- The Nakamura Manufacturing Company quickly became one of the leading amusement companies in Japan, alongside Sega, Taito, and Rosen Enterprises. Just a quick fact-check from my expertise, at this time Sega would have been known as Nihon Goraku Bussan, but Sega was their brand name. After acquiring Rosen Enterprises in 1965 is when the company was actually called Sega.
- My knowledge on Sega is not nearly as massive as Namco's, so that was a slip-up there. I knew that Sega was just a brand from Nihon Goraku Bussan but thought they were already renamed Sega by that point. I corrected this.
- Make mention that Periscope was originally Torpedo Launcher; Nakamura Manufacturing did later call it Periscope as well. Though not a reliable source, this might be worth a look, if only to see some neat pictures of Nakamura's Periscope and possibly to get more info from other potentially reliable sources.
- Noted. I was close to adding a bit of info about Sega's version of Periscope, but I didn't think it was really appropriate as it came off as more than speculation more than anything else. I've seen that blog too, and while it's not reliable for Wikipedia it did have some reliable publications like Play Meter that might be interesting to look at.
- a production plant was opened up in Ota-ku Tokyo 1967 Ōta, Tokyo has an article if you want to link it and it wouldn't be OVERLINK, and it's important to use the line above the O for proper distinction (essentially, in Japanese the equivalent for "O" is one phonetic character and "Ō" is two of the same character in a row, and a line over the English vowel notes this; sometimes the equivalent of Ō is transliterated as "Oh" to make this distinction).
- I've made that error multiple times throughout the article, which I've corrected. No idea why that happened, considering I got this right in the infobox.
- Missing a citation at the end of the second paragraph.
- For all the money values, I might suggest using {{inflation}} which will generate how much that money is worth today, and it keeps updated.
Acquisition of Atari Japan
- First paragraph needs sources, but I'm betting you knew that already and are still working on it.
- Why did the deal finalize at $500,000 when Nakamura bid $800,000?
- I really don't know. Sources don't give any answer. I assume this might be due to Nakamura not wanting to pay an exhaustive amount of money for a failing division (Namco was still a very small company by this time, and it was a *major* chunk of cash he was offering), but that's just speculation and I don't wanna assume anything.
- Sorry to drop in like a crazy stalker, but I happened to notice this. Sheff got this a little garbled. What happened according to other sources is that Namco actually agreed to pay roughly $1.18 million for the company, then Nakamura realized he could not get the money together by the deadline. Having no other good options, Atari renegotiated so Nakamura only had to pay $550,000 right away and then $250,000 a year for three years. This book gives the story with sourcing to an article in an English-language Japanese trade publication that profiled Nakamura and Namco. I was not able to get the exact page up in the preview though. Indrian (talk) 18:15, 18 April 2020 (UTC)
- Indrian, you are already an established talk page stalker on my user talk page and always welcome to comment here, especially during review work ;) . Red Phoenix talk 18:18, 18 April 2020 (UTC)
- Sorry to drop in like a crazy stalker, but I happened to notice this. Sheff got this a little garbled. What happened according to other sources is that Namco actually agreed to pay roughly $1.18 million for the company, then Nakamura realized he could not get the money together by the deadline. Having no other good options, Atari renegotiated so Nakamura only had to pay $550,000 right away and then $250,000 a year for three years. This book gives the story with sourcing to an article in an English-language Japanese trade publication that profiled Nakamura and Namco. I was not able to get the exact page up in the preview though. Indrian (talk) 18:15, 18 April 2020 (UTC)
- I really don't know. Sources don't give any answer. I assume this might be due to Nakamura not wanting to pay an exhaustive amount of money for a failing division (Namco was still a very small company by this time, and it was a *major* chunk of cash he was offering), but that's just speculation and I don't wanna assume anything.
- Did Atari continue the licensing agreement after the Breakout fiasco?
- They actually did, which I'll need to add into the article. Despite their differences, Atari continued to publish some of Namco's later offerings, namely F-1, Dig Dug, Pole Position, and Xevious.
Arcade success
- Again, be careful of verb tenses as you go. When we're talking about games, if they were released we use the present tense when describing them, because they exist now. Describing an accomplishment can be in the past tense, though: "It was the first" vs. "it is a block breaker". Also mind your adjectives such as "simple" or "revolutionary"; they will need to be supported in the sources you use or they could be challenged as OR. I've had adjectives get me in trouble before for basically assuming a source says more than it does.
- While Gee Bee was commercially-successful and allowed Namco to gain a stronger foothold in the market, it ultimately fell short of their expectations due to the genre decreasing in popularity, attributed to the rise of shooting games like Space Invaders. Go ahead and name-check Taito here, so the layman reading this knows Space Invaders was a competitor. Some manufacturers do make products that compete with themselves sometimes; General Motors used to be really bad at that.
- The company quickly rushed to bring the game overseas; the Namco America division turned to Midway Games, a subsidiary of pinball maker Bally Manufacturing, to release Galaxian in North America. How come they didn't release it themselves, if they had a division in America already?
- He disliked the idea of arcades being a predominantly male form of entertainment, arguing that video games were to appeal towards both genders. He designed a maze-chase game called Puck Man, featuring cute character designs and simplistic, easy to understand mechanics. This is very abrupt and doesn't really connect the two ideas other than that they're in the same paragraph. Help connect these two ideas, that one led to another, assuming that's in a source.
- In general, the whole paragraph on Pac-Man lacks sentence fluency and needs to be smoothened out.
- There's a bit more fleshing out that can be done with the Pac-Man paragraph, too. Without expanding too much, is there a reason it wasn't so successful in Japan but became a breakout hit in America?
- While I give you credit for trying to vary the last paragraph, "1983 also spawned..." is a swing and a miss. How does a year spawn something? Editors looking for professional prose will nitpick any sentence like this.
Atari Games and home console success
- I'd be careful about naming two sections in this article with Atari. This section isn't all about Atari Games, anyway, so maybe "Success with home consoles" or something along those lines would be a better fit.
- It's creative, but I've never heard "punctured" used to describe finances before. How bad was the negative impact from the deals? Also, "utter failure" is a strong term - it's fine if it's in the source but otherwise be cautious.
- In light of a product recall and motherboard revision, the Famicom soared in popularity by 1984. I know what you mean, but it's coming out backwards. "Despite" would be the better wording. "In light of" highlights something for something that corresponds, not contrasts. (i.e. "In light of a product recall and motherboard revisions, the Famicom struggled its first year" does make sense because they are two negative things, but a negative and a positive don't work with this particular expression.)
- Does your source say the MSX was "equally successful" as the Famicom? I'm not so familiar with the MSX, but the Famicom was so successful I just find it a little difficult to believe.
- Making sure: Namco moved its headquarters from Osaka to Ōta, Tokyo? Making sure only because we mentioned the latter later because of the production plant.
- He was irritated towards Namco's "shoddy" attempt at distributing Atari games in Japan, claiming that they only placed them in Namco-owned arcade chains. Was there a reason why Atari games were only in Namco's arcade chains and not sold to distributors?
- Who viewed the purchase as a favor; Nakamura or Namco America's leadership? How much was Nakamura involved with Namco America?
- Most of the share was given to Warner, the rest to Nakajima and a group of others. Usually if we're talking stock, we're talking "shares" in the plural. And were they "given away" or "sold"?
- Released at a time where baseball video games on consoles were few and far between, it was critically-acclaimed and considered one of the best sports titles on the system. Again, "where" and "when".
- It was followed by the equally-successful Pro Baseball: Family Stadium '87, which sold little over 2 million copies. It's not quite equally successful if it sold half a million copies less, isn't it? Also, I'd drop the word "little" as not being necessary and somewhat contradictory. "Over two million" would be satisfactory.
- Again, be careful with a year "spawning" something. Spawning usually implies the subject of your sentence did something; the year 1987 didn't really physically "spawn" games.
Rifts with Nintendo and expansion
- Their capital exceeded US$50 million, and were listed on the Tokyo Stock Exchange. Subject-verb disagreement on the second clause. Think of it like two sentences: "Their capital exceeded US$50 million. Their capital were listed on the Tokyo Stock Exchange." The second one doesn't make sense on its own.
- Nintendo president Hiroshi Yamauchi decided to revoke Namco's preferential terms, on the grounds of it being unfair that they got better support than other companies. Usually, "got" is not considered a word in professional, FA-quality English. "Received" might be a better word.
- Was there a reason Namco decided not to finish pursuing a video game console?
Everything else
- I wouldn't split apart the sections about the amusement park. It's all the same idea and the split feels awkward. After all, the decision on where to split the years is somewhat arbitrary as there's not a "defined period" like Chinese eras or anything like that, so you can play with it a bit.
- Any reason why Namco pursued a merger? They tried with Sega and withdrew the offer, then merged with Bandai two years later, but we don't have the why.
Final thoughts overall
- The progress is great. Don't stop; you're doing a great job so far ;)
- If this article stays as mainly history, you might try changing the headings to level 2 instead of level 3, and remove the "History" level 2 heading. (An example of precedent here is the FA London Necropolis Company)
- There are a lot of little things I still see in the prose, but I really couldn't tell you if they need changed or not, to be honest. I can help you with prose to about GA-level, but I am not an FA-level writer on my own. When you have the article done, definitely seek out a copyeditor who can give your prose a professional touch.
- Definitely get some help on comprehensiveness, too. A suggestion I had from Indrian recently was a book published within the last six months called They Create Worlds about video game history. It looked to be very expensive, but if you can get your hands on it, it looks like a fantastic resource based on the Google preview.
I'll work on this in segments as time allows. Back later with more. Red Phoenix talk 18:39, 12 April 2020 (UTC)
@Namcokid47: It occurs to me I don't actually know how in-depth you want me to go. If I went a little too far, I'm sorry. Feel free to let me know how deep you want me to go with this; I was in an FA review-y mood having just reviewed Sakura Wars (1996 video game) when I started putting this together. I'm more than glad to continue on at whatever level you would like, as best as time permits me to do. Red Phoenix talk 11:12, 14 April 2020 (UTC)
- Addressed some of your concerns. I actually think the way you're going about this is perfect. I understand you're really busy, so take as much time as you need. It's really hard writing company articles considering there's so many things I'd need to cover. I'm more used to covering single games which I have the actual article structure nailed down to a T. I have issues with structuring articles for corporations just because it's out of my comfort zone. I was actually intending to first make Namco a Good Article before submitting it for FAC, but I think using the FAC guidelines will get it quickly passed through the GA nomination. I'm also working to bring some of their key titles to GA and potentially FA status as well. Namcokid47 (Contribs) 22:12, 14 April 2020 (UTC)
@Namcokid47: I think this is about as far as I can take you for now. Hope it helps! Red Phoenix talk 02:13, 19 April 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Sega AM1 you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 04:00, 9 April 2020 (UTC)
Proof that Derby Owners Club is AM3
Hey; I was wondering why you coudn't find anything. You read the Sega Arcade History book by Ken Horowitz right? I remember you using that as a source. On kindle it says "games like Hitmaker's Derby Owners Club" (position 5622 from 6880, 82%). Or nn Hitmaker's archive site: https://web.archive.org/web/20040610032406/http://www.hitmaker.co.jp/site/comphistory.html. OtopNr.3 (talk) 02:24, 12 April 2020 (UTC)
- Oh shoot, it was there all along. How did I miss that? Yep, I've read Horowitz's book and I wrote about Derby Owners Club for History of Sega and never caught the mention that Hitmaker made it. Oy... Red Phoenix talk 03:30, 12 April 2020 (UTC)
- The card style arcade games were a big part of Hitmakers idendity in Japan I feel (World Club Champion Football, The Key of Avalon, even Dinosaur King in the latter AM3 era). I feel that should be included more. There was a good bit in a Japanese 'Sega Creators' interview that detailed the thought process on how they went from DOC to WCCF to Key of Avalon, however web-archive can't dig it up anymore.OtopNr.3 (talk) 04:43, 12 April 2020 (UTC)
- I'm all for having it, trust me. We don't have a lot on AM3 from 2004-2009 and I've heard those card-style games were very popular. The only thing I insist on is reliable sources and that we don't have original research, but yeah, let's do it if we can. You seem to be much better at locating sources in the Japanese language, which is probably going to be the way forward after the Sammy merger in all of the developer articles. Red Phoenix talk 17:24, 12 April 2020 (UTC)
- Hey I have found a good source that talks about Derby Owners Club and briefly about the other card games as well:
- I'm all for having it, trust me. We don't have a lot on AM3 from 2004-2009 and I've heard those card-style games were very popular. The only thing I insist on is reliable sources and that we don't have original research, but yeah, let's do it if we can. You seem to be much better at locating sources in the Japanese language, which is probably going to be the way forward after the Sammy merger in all of the developer articles. Red Phoenix talk 17:24, 12 April 2020 (UTC)
- The card style arcade games were a big part of Hitmakers idendity in Japan I feel (World Club Champion Football, The Key of Avalon, even Dinosaur King in the latter AM3 era). I feel that should be included more. There was a good bit in a Japanese 'Sega Creators' interview that detailed the thought process on how they went from DOC to WCCF to Key of Avalon, however web-archive can't dig it up anymore.OtopNr.3 (talk) 04:43, 12 April 2020 (UTC)
"Derby Owners Club was the first of a long line of games in Asia that utilized magnetic cards that players could take home with them and use for games later on. Building on the success of Derby Owners Club, Sega developed World Cup Champion Football, also using the multiple-terminal construction and the custom-player-on-magnetic-cards concept. From there, they developed Key of Avalon, which utilized deck-building type strategies and resembled Magic: The Gathering. Other game companies took notice and started copying the idea.By 2006, arcades in Japan were making record profits based on games like Derby Owners Club that created passionate fan bases that returned to the game again and again and again."
https://www.americasbestracing.net/lifestyle/2017-youre-not-arcade-geek-unless-you-played-game. Perhaps this could worked into the Sega AM3 article?OtopNr.3 (talk) 15:39, 14 May 2020 (UTC)
- That is a pretty neat source. The only thing I'm trying to do first is establish its reliability, but it looks promising. It might be able to get a work in there, or possibly History of Sega, which has a good bit on Derby Owners Club. Red Phoenix talk 03:01, 15 May 2020 (UTC)
- Found some more stuff that is perhaps of interrest: Interview with Sega of America in 2008: https://www.gamasutra.com/view/feature/3756/the_evolution_of_sega_a_.php?print=1 might be good for Sega and History of Sega. Some more stuff on card arcade games from T3.com:https://www.t3.com/news/made-in-japan-special-edition-r360-the-new-arcade-frontier Finally you can see that I currently work on rebuilding List of Sega arcade video games and also have a rewrite on Toshihiro Nagoshi on my sandbox. Just thought I'd let you know. OtopNr.3 (talk) 19:20, 24 May 2020 (UTC)
- @OtopNr.3: Impressive. List of Sega arcade video games was kind of one I’d glanced at before but never thought it was something I wanted to tackle. I’m glad to see you’re giving it a good treatment. I might come back at you with feedback later just to see if I can help out. Awesome on those two sources. I will probably have a look at them for the History of Sega article. Red Phoenix talk 20:27, 24 May 2020 (UTC)
- Found some more stuff that is perhaps of interrest: Interview with Sega of America in 2008: https://www.gamasutra.com/view/feature/3756/the_evolution_of_sega_a_.php?print=1 might be good for Sega and History of Sega. Some more stuff on card arcade games from T3.com:https://www.t3.com/news/made-in-japan-special-edition-r360-the-new-arcade-frontier Finally you can see that I currently work on rebuilding List of Sega arcade video games and also have a rewrite on Toshihiro Nagoshi on my sandbox. Just thought I'd let you know. OtopNr.3 (talk) 19:20, 24 May 2020 (UTC)
The article Sega AM1 you nominated as a good article has passed ; see Talk:Sega AM1 for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 01:21, 22 April 2020 (UTC)
The article Hardlight you nominated as a good article has passed ; see Talk:Hardlight for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 22:21, 23 April 2020 (UTC)
Your GA nomination of NASCAR Arcade
Hi there, I'm pleased to inform you that I've begun reviewing the article NASCAR Arcade you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 06:20, 1 May 2020 (UTC)
WikiCup 2020 May newsletter
The second round of the 2020 WikiCup has now finished. It was a high-scoring round and contestants needed 75 points to advance to round 3. There were some very impressive efforts in round 2, with the top ten contestants all scoring more than 500 points. A large number of the points came from the 12 featured articles and the 186 good articles achieved in total by contestants, and the 355 good article reviews they performed; the GAN backlog drive and the stay-at-home imperative during the COVID-19 pandemic may have been partially responsible for these impressive figures.
Our top scorers in round 2 were:
Epicgenius, with 2333 points from one featured article, forty-five good articles, fourteen DYKs and plenty of bonus points
Gog the Mild, with 1784 points from three featured articles, eight good articles, a substantial number of featured article and good article reviews and lots of bonus points
The Rambling Man, with 1262 points from two featured articles, eight good articles and a hundred good article reviews
Harrias, with 1141 points from two featured articles, three featured lists, ten good articles, nine DYKs and a substantial number of featured article and good article reviews
Lee Vilenski with 869 points,
Hog Farm with 801,
Kingsif with 719,
SounderBruce with 710,
Dunkleosteus77 with 608 and
MX with 515.
The rules for featured article reviews have been adjusted; reviews may cover three aspects of the article, content, images and sources, and contestants may receive points for each of these three types of review. Please also remember the requirement to mention the WikiCup when undertaking an FAR for which you intend to claim points. Remember also that DYKs cannot be claimed until they have appeared on the main page. As we enter the third round, any content promoted after the end of round 2 but before the start of round 3 can be claimed now, and anything you forgot to claim in round 2 cannot! Remember too, that you must claim your points within 14 days of "earning" them. When doing GARs, please make sure that you check that all the GA criteria are fully met.
If you are concerned that your nomination—whether it is at good article nominations, a featured process, or anything else—will not receive the necessary reviews, please list it on Wikipedia:WikiCup/Reviews Needed (remember to remove your listing when no longer required). Questions are welcome on Wikipedia talk:WikiCup, and the judges are reachable on their talk pages or by email. Good luck! If you wish to start or stop receiving this newsletter, please feel free to add or remove your name from Wikipedia:WikiCup/Newsletter/Send. Godot13 (talk), Sturmvogel 66 (talk), Vanamonde (talk) and Cwmhiraeth. - MediaWiki message delivery (talk) 17:44, 1 May 2020 (UTC)
Your GA nomination of NASCAR Arcade
The article NASCAR Arcade you nominated as a good article has passed ; see Talk:NASCAR Arcade for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 19:01, 3 May 2020 (UTC)
The article Sega AM2 you nominated as a good article has passed ; see Talk:Sega AM2 for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 15:01, 9 May 2020 (UTC)
The article Sega AM3 you nominated as a good article has passed ; see Talk:Sega AM3 for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 15:01, 9 May 2020 (UTC)
Disambiguation link notification for May 16
An automated process has detected that when you recently edited Sega, you added a link pointing to the disambiguation page G4 (check to confirm | fix with Dab solver).
(Opt-out instructions.) --DPL bot (talk) 12:41, 16 May 2020 (UTC)
A beer for you!
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For all your hard work on Sega. Congratulations on finally getting it to FA! Can't wait to see it on the main page. JOEBRO64 13:39, 24 May 2020 (UTC) |
- @TheJoebro64: Thanks, man. You won't have to wait long; it just barely got passed in time for the TFA coordinators to have it on on June 3, Sega's 60th anniversary. Red Phoenix talk 13:41, 24 May 2020 (UTC)
Congrats on the Sega FA
Well deserved. Long time coming. Popcornfud (talk) 00:15, 25 May 2020 (UTC)
- @Popcornfud: Indeed, a long time coming. Thank you for your continuous copyediting to the article. It really helped to get the prose into FA-quality shape. Red Phoenix talk 04:00, 25 May 2020 (UTC)
- It's the kind of copyediting I really enjoy - when someone else has done all the really hard work of doing all the research and citing it and fashioning it into a clear story, copyediting is fun and easy. I also appreciate you jumping on my "clarification needed" tags. Can't always say that's been a successful system on other articles. It really is a great article to read, so congrats again. Popcornfud (talk) 11:29, 25 May 2020 (UTC)
- Thank you and all who helped for the anniversary presentation, "Sonic the Hedgehog. The world's most prolific producer of arcade games. A rise that at one point had them thinking about taking shots at Disney. This is Sega, the Japanese company whose stories are among the most interesting in video games. This article has taken years of work, starting a spinout from scratch as it got too big, and work on various articles of Sega's games, hardware, and development studios to get the whole story. It's a fantastic, well-researched and highly refined article." --Gerda Arendt (talk) 07:33, 3 June 2020 (UTC)
- It's the kind of copyediting I really enjoy - when someone else has done all the really hard work of doing all the research and citing it and fashioning it into a clear story, copyediting is fun and easy. I also appreciate you jumping on my "clarification needed" tags. Can't always say that's been a successful system on other articles. It really is a great article to read, so congrats again. Popcornfud (talk) 11:29, 25 May 2020 (UTC)
A barnstar for you!
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The Resilient Barnstar |
For your tireless efforts at finally getting Sega up to FA status. I was real glad to see it get promoted on my watchlist. Can't wait to see it on the main page. Congratulations! Namcokid47 (Contribs) 00:25, 25 May 2020 (UTC) |
@Namcokid47: Thank you! I look forward to seeing you have Namco at FAC someday as well. Red Phoenix talk 04:00, 25 May 2020 (UTC)
Congratulations!
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The Video Game Barnstar | |
I never expected to see Sega reach Featured Article status, especially given that relatively few articles on companies achieve that distinction, but it's certainly an outstanding testament to your productivity and enthusiasm. Congratulations!TheTimesAreAChanging (talk) 05:02, 26 May 2020 (UTC) |
@TheTimesAreAChanging: Thank you! Also, long time no see! Red Phoenix talk 11:33, 26 May 2020 (UTC)
Your GA nomination of Sonic Dash
Hi there, I'm pleased to inform you that I've begun reviewing the article Sonic Dash you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of TheJoebro64 -- TheJoebro64 (talk) 23:40, 29 May 2020 (UTC)
Your GA nomination of Sonic Dash
The article Sonic Dash you nominated as a good article has been placed on hold . The article is close to meeting the good article criteria, but there are some minor changes or clarifications needing to be addressed. If these are fixed within 7 days, the article will pass; otherwise it may fail. See Talk:Sonic Dash for issues which need to be addressed. Message delivered by Legobot, on behalf of TheJoebro64 -- TheJoebro64 (talk) 19:40, 3 June 2020 (UTC)
Your GA nomination of Sonic Dash
The article Sonic Dash you nominated as a good article has passed ; see Talk:Sonic Dash for comments about the article. Well done! If the article has not already been on the main page as an "In the news" or "Did you know" item, you can nominate it to appear in Did you know. Message delivered by Legobot, on behalf of TheJoebro64 -- TheJoebro64 (talk) 22:01, 3 June 2020 (UTC)
Half Million Award for Sega
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The Half Million Award |
For your contributions to bring Sega (estimated annual readership: 590,000) to Featured Article status, I hereby present you the Half Million Award. Congratulations on this rare accomplishment, and thanks for all you do for Wikipedia's readers! Reidgreg (talk) 14:13, 6 June 2020 (UTC) |
New Page Reviewer newsletter June 2020
![](http://upload.wikimedia.org/wikipedia/commons/thumb/5/57/Wikipedia_New_page_reviewer.svg/100px-Wikipedia_New_page_reviewer.svg.png)
Hello Red Phoenix,
- Your help can make a difference
NPP Sorting can be a great way to find pages needing new page patrolling that match your strengths and interests. Using ORES, it divides articles into topics such as Literature or Chemistry and on Geography. Take a look and see if you can find time to patrol a couple pages a day. With over 10,000 pages in the queue, the highest it's been since ACPERM, your help could really make a difference.
- Google Adds New Languages to Google Translate
In late February, Google added 5 new languages to Google Translate: Kinyarwanda, Odia (Oriya), Tatar, Turkmen and Uyghur. This expands our ability to find and evaluate sources in those languages.
- Discussions and Resources
- A discussion on handling new article creation by paid editors is ongoing at the Village Pump.
- Also at the Village Pump is a discussion about limiting participation at Articles for Deletion discussion.
- A proposed new speedy deletion criteria for certain kinds of redirects ended with no consensus.
- Also ending with no change was a proposal to change how we handle certain kinds of vector images.
Six Month Queue Data: Today – 10271 Low – 4991 High – 10271
To opt-out of future mailings, please remove yourself here
MediaWiki message delivery (talk) 02:52, 18 June 2020 (UTC)
Hi there, I'm pleased to inform you that I've begun reviewing the article Crush 40 you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Mz7 -- Mz7 (talk) 18:20, 21 June 2020 (UTC)
The article Crush 40 you nominated as a good article has been placed on hold . The article is close to meeting the good article criteria, but there are some minor changes or clarifications needing to be addressed. If these are fixed within 7 days, the article will pass; otherwise it may fail. See Talk:Crush 40 for issues which need to be addressed. Message delivered by Legobot, on behalf of Mz7 -- Mz7 (talk) 21:40, 21 June 2020 (UTC)
The article Crush 40 you nominated as a good article has passed ; see Talk:Crush 40 for comments about the article. Well done! If the article has not already appeared on the main page as a "Did you know" item, or as a bold link under "In the News" or in the "On This Day" prose section, you can nominate it within the next seven days to appear in DYK. Bolded names with dates listed at the bottom of the "On This Day" column do not affect DYK eligibility. Message delivered by Legobot, on behalf of Mz7 -- Mz7 (talk) 18:42, 22 June 2020 (UTC)
Hi! Please read my comment on your vote, since it's a very important detail that changes things. Regards, Jovanmilic97 (talk) 20:17, 24 June 2020 (UTC)
New Message
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47.227.95.73 (talk) 15:46, 25 June 2020 (UTC)
WikiCup 2020 July newsletter
The third round of the 2020 WikiCup has now come to an end. The 16 users who made it into the fourth round each had at least 353 points (compared to 68 in 2019). It was a highly competitive round, and a number of contestants were eliminated who would have moved on in earlier years. Our top scorers in round 3 were:
Epicgenius, with one featured article, 28 good articles and 17 DYKs, amassing 1836 points
The Rambling Man , with 1672 points gained from four featured articles and seventeen good articles, plus reviews of a large number of FACs and GAs
Gog the Mild, a first time contestant, with 1540 points, a tally built largely on 4 featured articles and related bonus points.
Between them, contestants managed 14 featured articles, 9 featured lists, 3 featured pictures, 152 good articles, 136 DYK entries, 55 ITN entries, 65 featured article candidate reviews and 221 good article reviews. Additionally, MPJ-DK added 3 items to featured topics and 44 to good topics. Over the course of the competition, contestants have completed 710 good article reviews, in comparison to 387 good articles submitted for review and promoted. These large numbers are probably linked to a GAN backlog drive in April and May, and the changed patterns of editing during the COVID-19 pandemic. As we enter the fourth round, remember that any content promoted after the end of round 3 but before the start of round 4 can be claimed in round 4. Please also remember that you must claim your points within 14 days of "earning" them. When doing GARs, please make sure that you check that all the GA criteria are fully met. Please also remember that all submissions must meet core Wikipedia policies, regardless of the review process.
If you are concerned that your nomination—whether it is at good article nominations, a featured process, or anywhere else—will not receive the necessary reviews, please list it on Wikipedia:WikiCup/Reviews Needed (remember to remove your listing when no longer required). Questions are welcome on Wikipedia talk:WikiCup, and the judges are reachable on their talk pages or by email. Good luck! If you wish to start or stop receiving this newsletter, please feel free to add or remove your name from Wikipedia:WikiCup/Newsletter/Send. Godot13 (talk), Sturmvogel 66 (talk), Vanamonde (talk), Cwmhiraeth (talk) MediaWiki message delivery (talk) 12:34, 2 July 2020 (UTC)
WikiProject Video games Newsletter Q2 2020
The WikiProject Video Games Newsletter
Volume 12, No. 2 — 2nd Quarter, 2020
Previous issue | Index | Next issue
Project At a Glance
As of Q2 2020, the project has:
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Content
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(Delivered ~~~~~)
03:23, 5 July 2020 (UTC)
Gresley Rovers Thank you for your message. I'm not too good at the technicalities of Wikipedia. I'll try to follow the link. The club changed their name back to Gresley Rovers in July 2020. — Preceding unsigned comment added by Ferry58 (talk • contribs) 08:41, 5 July 2020 (UTC)
April–May 2020 GAN Backlog drive
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The Working Wikipedian's Barnstar |
Thank you for completing 5 reviews in the April–May 2020 GAN Backlog drive. Your work helped us to reduce the backlog by over 60%. Regards, Harrias talk 08:32, 11 July 2020 (UTC) |
You've got mail!
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Message added 17:36, 18 July 2020 (UTC). It may take a few minutes from the time the email is sent for it to show up in your inbox. You can {{You've got mail}} or {{ygm}} template. at any time by removing the
Kevin (aka L235 · t · c) 17:36, 18 July 2020 (UTC)
DYK for Crush 40
On 23 July 2020, Did you know was updated with a fact from the article Crush 40, which you recently created, substantially expanded, or brought to good article status. The fact was ... that Japanese-American hard rock band Crush 40 created music for a number of Sonic the Hedgehog games? The nomination discussion and review may be seen at Template:Did you know nominations/Crush 40. You are welcome to check how many page hits the article got while on the front page (here's how, Crush 40), and it may be added to the statistics page if the total is over 5,000. Finally, if you know of an interesting fact from another recently created article, then please feel free to suggest it on the Did you know talk page.
Cwmhiraeth (talk) 12:02, 23 July 2020 (UTC)
Namco - Take 3
Hi again. After doing cleanup and expansion on a bunch of Namco-related articles recently, I thought it would be a good idea to finally get back to work on Namco, after I had barely touched the sandbox I created for it for months now. For the past week I've been almost exclusively working on this one article, getting it into shape so that I can kick it off to GAN and FAC eventually. As one could tell, it's considerably different from the older version that you had reviewed a while ago, both in size and content. While I obviously won't provide an exhaustive, detailed list of every minuscule thing I've changed, I'll at least list the major changes I've done:
- While I have yet to add it into the article, I've been able to (finally) confirm that Namco and Bandai Namco Entertainment are not one of the same, but two different entities altogether. Almost a year ago in the peer review I mentioned how I was under the assumption that Namco was dissolved and Bandai Namco assumed all its assets, but had no sources to provide for such. A few months ago I uncovered this GameSpot article dating back to September 2005 that says: "Bandai and Namco will establish a new subsidiary named Bandai Namco Games by April 1, 2006. It will absorb the two companies' gaming divisions and consist of 60 developers from Bandai and 1,300 developers from Namco", which basically confirms that Bandai Namco is not just the original Namco entity with a different moniker. Hopefully this will now determine the scope of the article and how it should be written.
- If I have to be honest, I did not take summarizing into account while writing this article, constantly adding lots of real trivial, unnecessary details that did nothing but bloat out the article. I feel I got a sort-of "reality check" when I made the realization that, despite being largely unfinished, the article was almost as long as the one for Sega (a completed FA, but I'm sure you know that already ;)). This made me realize how horribly-bloated this article was by comparison, so I was extra careful with adding new information and only added details that I consider noteworthy for inclusion (ex. Soulcalibur, Namco's relationship with Sega, its PlayStation-based arcade systems, etc.) This has also allowed me to par down or remove entire sections of miniscule details (I mean, Namco making toy phones is not something that needs to be added, and neither are explanations for every notable game they've made).
- To be blunt, I thought the writing sucked. Where as the Sega article flowed well and provided short but informative explanations for everything, the writing in Namco is choppy, sluggish, and not interesting to read. In fact, I hated the writing so much that I basically rewrote the entire article to improve it (something I felt like I'd have to do anyway). This made it significantly easier to cut out excessive details or other trivia, as I was able to get rid of them as I went. Not every paragraph has been redone, but everything up until the section on Namco's decline was rewritten and hopefully improved).
- I've gotten better at sourcing things. The version you've reviewed had missing references all over the place, and it would easily fail WP:V if this was a GAN. Not everything in the article is sourced (some sections are missing a few), but I wanna say around 75-80% of it has proper citations, all coming from reliable sources. I do think I might have been over-reliant on Game Machine (it was real helpful citing some of these more obscure details), but I'll let you be the judge of that.
- The article now has a legacy section! I thought about adding one a while back but wasn't sure how much there was to even add (I guess people aren't nearly as interested in Namco as Sega or Nintendo?), but since then I've found quite a number of retrospective converge on Namco from reliable sources, like Edge, IGN, Next Generation, and others. Most of the writing there I just added real quickly to just add the source in before I forget, which is why stuff like "Official UK PlayStation Magazine credited Namco as "the godfather of games developer." is just sandwiched in there.
I'm still working hard on this page and I've been listening to many of your earlier comments, so expect other major changes to unfold here. I am in no rush, so please take as much time you need. Thanks a bunch! Namcokid47 (Contribs) 23:14, 24 July 2020 (UTC)
- Hi @Namcokid47: - you can definitely expect me to take another look soon, I promise. I just have a bit of an important item I have a focus on at the moment; if you check my contributions, you'll see why. But I'm actually very excited to come back and have a look - I want to see the great work you've done! Red Phoenix talk 00:40, 25 July 2020 (UTC)
- If you ever take it to GA, you can count on me to review it. It's about time that game gets some attention. Namcokid47 (Contribs) 00:43, 25 July 2020 (UTC)
- Don't worry about it Red Phoenix, I had a GA review going during my RfA, and the article got attacked during it by a long-term abuse case, who turned up to the RfA to stir the pot a bit. Ritchie333 (talk) (cont) 11:43, 26 July 2020 (UTC)
- Oh, I'm not worried about it. Namcokid reviews quite a few of my GAs; I know he'll do a great job with my GA nom and it won't interfere with my RfA. I only had the first two days off, though, so I have to make time to take a look at his work on his project here soon and provide feedback - he's been doing a lot to try and revamp Namco, and he's done a great job of it so far. Red Phoenix talk 15:11, 26 July 2020 (UTC)
- Don't worry about it Red Phoenix, I had a GA review going during my RfA, and the article got attacked during it by a long-term abuse case, who turned up to the RfA to stir the pot a bit. Ritchie333 (talk) (cont) 11:43, 26 July 2020 (UTC)
- If you ever take it to GA, you can count on me to review it. It's about time that game gets some attention. Namcokid47 (Contribs) 00:43, 25 July 2020 (UTC)
@Namcokid47: I'm sorry to ask, but am I looking at Namco or your sandbox? Just want to make sure I'm staring at the right thing before I begin. Red Phoenix talk 14:20, 27 July 2020 (UTC)
- Should have specified. It's the sandbox. Namcokid47 (Contribs) 14:22, 27 July 2020 (UTC)
@Red Phoenix: Quick update, the writing portion of the article (at least how it's structured) is completed. All that needs to be done now is some summarizing, copyediting, and a few more bits of info to source. Namcokid47 (Contribs) 20:07, 19 August 2020 (UTC)
- Awesome job. I will have to get a look at it very soon. Red Phoenix talk 20:35, 19 August 2020 (UTC)
- @Red Phoenix: If you're still planning on taking a look at this, I moved my sandbox work to the Namco article, so that's where you should look. Namcokid47 (Contribs) 17:20, 22 October 2020 (UTC)
- @Namcokid47: I will absolutely take a look when I have time. I took a new job a few weeks ago, and I’m still plotting when I have time for Wikipedia in my schedule, but I will do my best to get to it soon. Red Phoenix talk 19:12, 23 October 2020 (UTC)
- @Red Phoenix: If you're still planning on taking a look at this, I moved my sandbox work to the Namco article, so that's where you should look. Namcokid47 (Contribs) 17:20, 22 October 2020 (UTC)
Your GA nomination of Ayrton Senna's Super Monaco GP II
Hi there, I'm pleased to inform you that I've begun reviewing the article Ayrton Senna's Super Monaco GP II you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 04:01, 25 July 2020 (UTC)
Your GA nomination of Ayrton Senna's Super Monaco GP II
The article Ayrton Senna's Super Monaco GP II you nominated as a good article has passed ; see Talk:Ayrton Senna's Super Monaco GP II for comments about the article. Well done! If the article has not already appeared on the main page as a "Did you know" item, or as a bold link under "In the News" or in the "On This Day" prose section, you can nominate it within the next seven days to appear in DYK. Bolded names with dates listed at the bottom of the "On This Day" column do not affect DYK eligibility. Message delivered by Legobot, on behalf of Namcokid47 -- Namcokid47 (talk) 22:41, 27 July 2020 (UTC)