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MPAA contribution

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Hi there, could you add a ref to your addition to the MPAA article.... the article is so controversial that adding refs will save everybody trouble (there should be one on The Pirate Bay article). It would be great if we could add something on the current status of Razorback2 (referenced of course). All the Best,--SasiSasi (talk) 22:40, 15 July 2008 (UTC)[reply]

I'm looking for a ref, but all I can find are unofficial and incredible ones. - Ztobor
I think you can do whatever you want on your own user page.... if there are no ref, how do you know? if you judge the sources for this claim to be so unreliable that you dont want to put them into Wikipedia, maybe we should removed the statement.... or maybe remove and state that the site is back up again (don’t think we need a ref for that). The main point you are trying to make (I think) is that the raid only temporarily closed down The Pirate Bay (as oppose to Razorback, which I think was permanently shut due to the raid).--SasiSasi (talk) 20:18, 16 July 2008 (UTC)[reply]
True... but the point is there on the main Pirate Bay Wikipedia page anyway. Why not just use the reference for that...? - Ztobor
As well, that event was 2 years ago. Just because I didn't find any credible sources doesn't mean that there aren't any out there...

sudoku

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Hi, thanks for the feedback on my Chimerical Sudoku section on the Sudoku talk page. The idea of a Chimerical Sudoku would operate best not as a regular feature, but as a sort of "monster puzzle" presented once or twice a year, possibly on Halloween. Chimeras were originally monsters. I was interested in your work as a puzzle designer. That sounds like a really cool occupation or hobby. I have invented or at least adumbrated half a dozen games myself. Here, for your thoughts are some of them.

Since this is a wiki, I can be off with the "quote" tags on forum boards. Here are my responses:
Chimeras may be monsters, but this one has really small puzzles with really big puzzles just slapped together without any thought. Perhaps organize them in some way? Like have a vanilla sudoku-16 in the middle, surrounded by four killer sudokus (linked by a 3x3 square, the numbers 0ABCDEF are excluded from the intersecting area), and these 4 sudokus have 3 kenkens on each, with each group of 3 kenkens having 5 hyper sudoku-4-s linked? It's much more symmetrical, and looks better too.
Obviously, this would have to be printed on hu------uge paper. At least 17x22 for any hint of readability. XD

1. Field darts.

When I was 18, I was alone in the houe for a couple of weeks, and together with some friends became bored with playing conventional darts with a dart board. So I invented field darts, in which all the environment around you BECOMES the dart board. First player fires a dart which has to properly embed in some surface at least 2 yards away. The next player must throw their dart to embed in the same surface no less than 6 inches away from the first dart. If successful, the second player has another turn and, from the nearest practicable point to where they embedded their dart can fire another one at some other surface. The game then continues in this way until one of the players cannot fails to hit a surface properly as the rules above determine. Players strategy will be to lodge the dart in a small surface like a door jamb, and preferable near some valuable or fragile object like a vase or painting, thus making it hard for the second player to match the shot. Having made a really beautiful shot into, say, the frame of painting, the player is expected to yell "Match That" and do an Indian War Dance". At the end of the two weeks, my parents came back and found millions of little dart holes in just about every wooden surface.

That's certainly nice, but it might be hard to play.

2 Hyper houses

This is based on the old "houses" or "boxes" game, but it is more complex because each player has to fill in two sides of a house in their go.

Assuming you mean "Dots and Boxes", I must say, that's quite an idea, but must it be 2 sides of the same box? Because then the game goes up in flames.

3. Gentle lions.

This is a game which my little sister found really exciting when she was about 4. You are a lion who is normally very gentle and purrs and laps milk and gives rides and so on. Suddenly, on some small provocation, you become totally enraged, roaring and chasing anyone nearby and eating them if you catch them. The non-lion children are forever trying to delay the inevitable moment when the "gentle lion" will go totally ape.

A child's game? This is nice.

4. Turbo monopoly

I noticed when I was a boy that the Monopoly board had a lot of unused real estate in the MIDDLE of the board. Why not have the border avenue snake right through the whole of the board like it does in Snakes and Ladders? Lots more real estate, lots more opportunities to buy and sell. And you could devise ways in which a person might be able to move sideways off one route onto an adjacent one. Monopoly can get a bit samey, and this would be a lot richer in detail and adventures.

Well then you'd have nowhere to put the Free Parking money! XD
Just kidding. Well, when I first read "real estate in the middle of the board", I was thinking the orange-and-red-coloured properties. But now I know what you mean. And it might not have been the best idea at the time. A one-directional board is probably part of the game.
But, if we had something like roads... well, that might also be problematic.

5. World Championship Wrestling Chess

This is like a cross between chess and arm wrestling. You don't need to know the traditional chess rules. You take hold of a chess piece, like a knight, and then push it across the board. Your opponent takes hold of the corresponding knight and tries to stop your knight's progress by pushing him back. This sounds like brute force and it is, except that the game is lost if a player upsets the board and other pieces. Players are expected to make loud noises appropriate to the pieces they are pushing. For example, knights whinney loudly, bishops must sing Gregorian chants, queens scream "Off with their heads!!" and so on. Myles325a (talk) 03:50, 13 February 2009 (UTC)[reply]

This seems like a fun game... ^_^
But in all seriousness, this isn't really chess at all. I'd say 90% of it is arm-wrestling, but I do stand by what I said before, it does seem fun.
Your games are pretty good too. If you want some help on realizing any of these ideas, don't hesitate to contact me. Although I might not be available 40% of the time... ZtObOr 15:36, 13 February 2009 (UTC)[reply]

The Game

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Additions are welcome, but your refinements of the 30 minute rule were unsourced, so I've reverted your edit. Fences and windows (talk) 02:01, 10 May 2009 (UTC)[reply]

I noticed in your recent edit to the article, you 'properly' capitalise ml to mL. Though that is not incorrect per se (and thus I did not revert you), the lowercase usage of 'l' for Litre is very strongly preferred by the relevant international standard, and practised in most countries (the notable exceptions being Australia and Canada). —what a crazy random happenstance 08:48, 12 February 2010 (UTC)[reply]

Sorry about that, I am Canadian. ZtObOr 04:50, 16 February 2010 (UTC)[reply]

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Hi,
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