What's the time, Mr Wolf?

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What's the time, Mr. Wolf?
Players1+
Setup time<1 minute
Playing timeNo limit
ChanceLow to medium
Age rangeAll ages
SkillsRunning, strategy, endurance, time-keeping, bravery, tenacity

What's the time, Mr. Wolf? (also known as What time is it, Mr. Wolf?, 1 2 3 Piano in Belgium and in the United States What time is it, Mr. Fox?) is a form of tag played in Australia, Belgium, Canada, the United States, the English-speaking Caribbean, Ireland, New Zealand, South Africa, and the United Kingdom.

Because it needs attention skills, quick reactions, and working memory for the "it" child, it is recommended by Harvard University's Center on the Developing Child to assist in developing executive function skills for children aged 5 to 7.[1]

Basic rules[edit]

One player is chosen to be Mr. Wolf. Mr. Wolf stands at the opposite end of the playing field from the other players who stand in a semi-circle around them. On some occasions, if the chosen player is female she is referred to as "Mrs. Wolf". A call-and-response then takes place: all players except for Mr. Wolf chant in unison "What's the time, Mr. Wolf?", and Mr. Wolf will answer in one of the two ways:

  1. Mr. Wolf may call a clock time (e.g., "5 o'clock"). The other players will then take that many steps, counting them aloud as they go ("One, two, three, four, five"). Then they ask the question again.
  2. Mr. Wolf may call "Dinner time!"/"Lunch Time"/"Midnight", then Mr. Wolf will turn around and chase the other players..

The two goals of the game for the players and for Mr. Wolf are the following:

  1. Mr. Wolf attempts to tag a player and that player becomes the new Mr. Wolf.
  2. The players attempt to touch Mr. Wolf as they get closer, without taking any more steps than required. If they succeed, the players reset.

Variants[edit]

In some parts of North America, the game is called "What's the Time, Mr. Shark?" when played at a pool or beach.

It is not uncommon for "Mr. Wolf" to be allowed to look around at the other players, before answering the question; especially if there is a rule involving penalties applied to "Mr. Wolf" if a player reaches "Mr. Wolf" before "Dinner time" is called.

There is also a simpler version of the game where "Mr. Wolf" faces the other players, who must remain stationary until "dinner time" is called. If any player moves on a time of day being called, that player becomes "Mr. Wolf".

In another version, Mr. Wolf holds a dandelion seed head and blows on it. The other players dance around them, taunting them by calling out "What's the time, Mr. Wolf?" After each blow, Mr. Wolf calls times in ascending order (e.g. "1 o'clock", "two o'clock", etc) until all the seed head has been blown away. "Mr. Wolf" then calls out "Dinner time!" and chases the other players, aiming to tag them before they can claim sanctuary at predesignated points called "Bar". The players claim "Bar" by yelling out "B - A - R Bar" and touching the safety point. The skill is in deciding when the seed head is going to be completely blown away, as the players cannot run away until this happens. It could happen after one blow by "Mr. Wolf", or several. The first player tagged becomes Mr. Wolf for the next round of the game.

This game can also be played on a hopscotch court. The players chant "What's the time Mr. Wolf" and the wolf replies with a time. The players hop that number of spaces forwards on the hopscotch court. If "Mr. Wolf" answers with "It's dinner time" the players try to run back to the beginning of the hopscotch court before they are caught by "Mr. Wolf".

Similar games include Lupo Delle Ore in Italy, and Captain Midnight in the United States, in which everyone has to start running at midnight. The game also bears some resemblance to Red light, green light and Dahrumasan ga koronda.

Another variant of this game which has become popular is "Mr. Shark, Mr. Shark, what time is it?" The big difference is that this game is played in a swimming pool, lake, or other swimming area. When Lunch Time is called the player may try running through the water or swimming to get away from the shark.

A variant also exists in which the tagged players become wolves themselves, helping to tag the other players. The original wolf, however, still calls the numbers.

Popular culture[edit]

In music[edit]

In print[edit]

  • The game has inspired children's books with this and similar titles. One was published in 2003 and illustrated by Annie Kubler (ISBN 085953944X), a second, published in 2007, was written and illustrated by Gemma Raynor (ISBN 1845392779). Harcourt published What Time Is It, Mr. Crocodile (2002), written by Judy Sierra and illustrated by Doug Cushman.

In film[edit]

  • The 1983 New Zealand film Utu, an historic drama depicting a Maori exacting revenge on English settlers in the 1870s, includes a scene where Maori leader Te Wheke beheads a vicar in a church, then places the bloodied head on the pulpit, saying the line "What's the time, Mr. Wolf?"[6]
  • The 2019 Guy Ritchie film The Gentlemen includes a scene whilst Ray is in a tower block, some young street urchins are goading the gangster guarding the car, they spot his watch and one says "What's the time Mr. Wolf ?"[7]

In television[edit]

  • The Australian children's show Bluey had moments where the children played this game in the episode "Shadowlands."[8]

References[edit]

  1. ^ "Executive Function Activities for 5- to 7-year-olds" (PDF). Center on the Developing Child. Retrieved 21 March 2017.
  2. ^ "Charts.nz – Southside of Bombay – What's the Time Mr. Wolf?". Top 40 Singles. Retrieved 17 September 2020.
  3. ^ "End of Year Charts 1994". Recorded Music NZ. Retrieved 17 September 2020.
  4. ^ "Official Top 40 Singles 06 November 1994". Recorded Music NZ. Retrieved 17 September 2020.
  5. ^ Barry Thompson, "Time has come for Mr. Fox" Boston Herald, 12 January 2010
  6. ^ "Background - Making Utu - Television - NZ On Screen".
  7. ^ "The Gentlemen". IMDb.
  8. ^ "Bluey". IMDb.