Talk:Conquests of Camelot: The Search for the Grail

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Untitled[edit]

I once tried to find humorous responses to actions in this game. In the castle of Camelot, in the royal bedroom, typing FUCK GUINEWERE results in her saying something like it's not the proper time yet, you have to wait until the quest is over. But what's funnier, in Merlin's lab, typing FUCK MERLIN results in him saying "My darling boy, I didn't know you cared". JIP | Talk 11:37, 12 July 2005 (UTC)[reply]

Yea, try it to the Treasurer too! Pictureuploader 13:39, 19 September 2005 (UTC)[reply]

Symbols[edit]

In the game, the labarum which is a symbol of Christ, is presented as a symbol of Mithras. I thought of pointing this out as a historical mistake but I decided to ask first if anyone could know if that symbol has been connected with Mithras in some points of history. Pictureuploader 09:22, 20 November 2005 (UTC)[reply]

I am by no means an authority, but I remember seeing the labarum connected with Mithras elsewhere. Of course, it could just have easily been a pen and paper RPG book as a history or mythology text. MasterGrazzt 05:54, 27 January 2006 (UTC)[reply]

Camelot and The Da Vinci Code[edit]

Does anyone want to take a stab at writing a paragraph noting the similar subject matter to The Da Vinci Code. I've already added a link under "see also". I'm curious if Kristy Marx read The Holy Blood and the Holy Grail, or where the idea came from to use the goddesses as part of the storyline. -- 12.116.162.162 19:57, 6 September 2006 (UTC)[reply]

That would be original research but you can ask her, since she is a Wikipedian Pictureuploader 21:51, 6 September 2006 (UTC)[reply]
Pffft. Before linking this game to the Da Vinci code people should really see the ending, where mithras and all the pagan gods are wiped away forever by the power of Christ and the Holy Grail (which is a cup in the game, seriously guys, it is a cup that you find under a pillar after killing a sarasen or something). You know what? I'm going to remove the "See Also" section because it only links to the Da Vinci Code which has absolutely nothing in common with this game.
Pffft. I have seen the ending. In fact, I played this game all the way through on the same day I read Da Vinci Code all the way through. Don't assume I have no idea what I'm talking about. "Absolutely nothing in common"? The game centralizes on the concept of the Sacred Feminine/goddess/aphrodite/isis/athene/astarte/venus/vesta/ceres/dove/apple, something definately in the book. Or are you wandering around Jerusalem just looking for felafels? The Grail was found in the Temple of Aphrodite. And -- oh look I found the game manual -- it relates the Grail to the goddesses as well. Hmm..-- 12.116.162.162 (talk) 20:22, 30 April 2008 (UTC)[reply]
While CoC has nothing to do with the 'Code', I would never consider it a 'Christian' game. It just points out the historical facts, and I guess it presents them with rather a nostalgic feeling ('The poor deities are gone') and presents them as actual entities, while mainstream christian view considers such deities mere fantasies Pictureuploader 06:32, 31 October 2006 (UTC)[reply]

Fair use rationale for Image:Camelottor.png[edit]

Image:Camelottor.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in Wikipedia articles constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

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Fair use rationale for Image:Camelotconquests.jpg[edit]

Image:Camelotconquests.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 04:09, 12 February 2008 (UTC)[reply]

NWN mod[edit]

I removed the following

A fan-made remake of Conquests of Camelot was created using the "Neverwinter Nights" game engine. It is called "Knights of the Holy Grail". Instead of Arthur, the player is able to create their own character and adventure as a knight in quest of the Holy Grail. This remake follows the basic plot of the original game, but differs in many respects. In addition to all the familiar locations players of the original are used to, aspiring knights can now go to legendary lands such as Ys, and even venture into other planes.
The atmosphere is darker and grittier than in the original game, aiming for a more mature audiance than Conquests of Camelot did.
There are mystical themes drawn from many diverse sources, such as Celtic Mythology, Christianity, Gnosticism, and Medieval folklore. Players get the chance to be good or evil, and search for both holy and unholy relics. Combat plays a much larger role in this remake, and certain aspects of the game play like a single-player Mmorpg with it's emphasis on respawning monsters, an open-ended game world, and attaining high levels in order to accomplish more difficult quests. The style of the combat is Hack n Slash, and the game itself is an Rpg, not an Adventure Game. The ending is vastly different from how it was in the original game, as it ties into a mysterious sequence of events that would fictionally lead up to the founding of the Knights Templar later in history. Plots that involve Lancelot and Guinevere, with subtle hints here and there of Mordred's coming betrayal that the original game did not feature, are all dealt with earlier on in the game, and the ultimate revelation of "Knights of the Holy Grail" is based on the controversial Jesus bloodline thesis of modern Grail Lore.

The official page says that the mod was inspired by various Grail and Arthur-related sources, and CoC is simply one of them. Various themes of the mod (and its sources) are totally unrelated to the game. So by no means it can be considered a remake. However I left the link for anyone interested. Pictureuploader (talk) 08:57, 12 May 2008 (UTC)[reply]