Draft:Vocaluxe

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Vocaluxe
Developer(s)Alexander Eckart ("brunzel"), Florian Ostertag („flokeup“), Open Music Games.org
Initial releaseJuly 4, 2012
Stable release
v0.4.0 / September 28, 2017
Repositoryhttps://github.com/Vocaluxe/Vocaluxe
Written inC#
EngineSelf-made
Operating systemWindows
PlatformPC
Available inCzech, Dutch, English, French, German, Hungarian, Italian, Portuguese, Spanish, Swedish, Turkish
TypeMusic video game
LicenseGNU GENERAL PUBLIC LICENSE (GPL) v3.0
Websitewww.vocaluxe.org

Vocaluxe is a free and open source singing game, inspired by SingStar™ and Ultrastar Deluxe, first released on July 4, 2012, being in continous developement.[1] It allows up to six players to sing along with music using microphones in order to score points, depending on the pitch of the voice and the rhythm of singing. The most appealing feature is that the game supports custom songs. The project’s goal is to bring ideas of popular UltraStar game to modern technical standards. It was featured by heise - a well-known german IT news site.[2]

Gameplay and features[edit]

Vocaluxe features a similiar gameplay to UltraStar, Let's Sing or SingStar. Basically players have to sing in time to songs with correct pitch to gain scores. The player with higher scores wins. Beside this standard mode there are various party modes like tournament-kinda challenge mode or duets and medleys. Rap notes are not scored yet and support for Linux or MacOS is missing.

Vocaluxe allows players to use any USB-Microphones that are compatible with PC. SingStar microphones are supported too. Unlike SingStar it’s possible to have up to 6 players singing at the same time. The game can be controlled via mouse, keyboard, WiiMote or smartphone (via webbrowse app). Each player can define a profile with personal avatar and difficulty settings. Photos can be taken via smartphone or webcam.

Songs[edit]

The game supports the popular UltraStar song file format and fullfill the new standards of upcoming song file features in future. Unlike commercial alternatives which have a built-in setlist, Vocaluxe doesn’t include songs with installation. It's developed with creative common songs.

The content can be made by players themself or is done by third-parties that may sell song packages according to licenses. Players have to consider their specific copyright laws in their own country. In general it's more effort for players to have playable content.

Development[edit]

The Game Vocaluxe startet in May 2011 as a successor project to UltraStar Deluxe[3] and turned out to be a rewrite from scratch. It’s goal is to bring open source singing games on a better technological level, since all former UltraStar Games were made in deprecated PASCAL/Delphi code that is not popular with coders for over a decade now.[4]

Because the game was a new implementation in a new programming language (C#) the initiative developers decided to create a new brand instead of using UltraStar: Vocaluxe [ˈvoʊˈkəˈlʌks] is the new name, refering to UltraStar Deluxe. From 2012 till 2017 there were three releases with introduction of many new features. In version 0.2.0 support for up to 6 microphones was added, as well as Medley mode, Short Song mode, Playlists, Webcam support and WiiMote. In version 0.4.0 party modes and smartphone control was implemented, including a lot of refactoring. Version 0.3.0 was skipped. In 2017 multi-monitor support and genius theme were introduced.

After a long pause of developement the initiators joined forces in late 2023 with the new meta-team of Open Music Games. The non-profit group is actively searching for voluntary game programmers and game artists to make the project finally complete. Right now Vocaluxe is getting a new design and branding. New Milestones and a task board on GitHub are updated regulary.[5] Planned features are statistic screen, improved installer, automatic updates and animations. There are first thoughts about using Godot game engine someday but its unsure.

Collaboration[edit]

In future Vocaluxe maintains good relationship with the similiar games Performous and Melody Mania/UltraStar Play[6]. These projects also try to use modern technology like Unity engine and watch out for proper legal and license standards.

The various teams behind the games already start co-working on shared song standards in 2023[7]. They also agreed to create destinctive experiences for the players through different look&feel or different gameplay elements. One motivating factor for a renewed interest of open source community in music games is the shutdown of SingStar franchise after 15 years in 2020[8]

References[edit]

  1. ^ "Vocaluxe". Open Source Games List.
  2. ^ "Vocaluxe". heise.de. 6 January 2024.
  3. ^ "Public Beta "Vocaluxe" started". UltraStar Deluxe News. 30 April 2010.
  4. ^ Cass, Stephen (Aug 29, 2023). "The Top Programming Languages 2023". IEEE Spectrum.
  5. ^ "GitHub Milestones". GitHub.
  6. ^ Dawe, Liam (May 10, 2021). "Feel the need for a little karaoke? Check out UltraStar Play and UltraStar Deluxe". GamingOnLinux.
  7. ^ "Official Song format specification". Sep 25, 2023.
  8. ^ Wales, Matt (Nov 4, 2019). "Sony shutting down SingStar servers at the start of next year". Eurogamer.net. Retrieved Dec 23, 2023.

External Links[edit]

Official Website GitHub Repository Offical shared song format specification Central hub and team for open music games