Talk:Crash Bandicoot Purple and Spyro Orange

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External links modified[edit]

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External links modified[edit]

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I have just modified 4 external links on Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:

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Manfred Linzer composed music for Crash and Spyro Fusion[edit]

Hi I have added Manfred Linzer as he composed music for both Crash and Spyro Fusion I have also spoken to project manager Evan Skolnick who worked on both games and he told me Manfred Linzer scored for the games but went uncredited his name is not in either of games credits.Crash4563 (talk) 22:21, 21 August 2018 (UTC)[reply]

Trading cards to players without the physical game?[edit]

Regarding this bit from the article.

Players can earn trading cards by performing specific tasks; these cards can be traded between Game Boy Advance systems to players who do not physically own a copy of the games

This makes no sense (as far as I know, the GBA has no persistent memory, unless they're just trading cards they've collected in a given session only for a bunch to disappear when they shut the device off) and as far as I can tell the cited article says nothing of this sort.

I believe this may be a misunderstanding of the line "There's also a collection aspect to the game design, where players can score trading cards by performing specific tasks...and these cards can be traded between systems to players who might not have been as lucky to secure in their copy of the game." to be referring to players without the game, rather than to players without the cards.

If anyone has thoughts on this (or owns the game and could verify this) it would be appreciated-- if I hear nothing I will make an edit to request a citation for the bit about traders not owning copies, then delete it if no citation is forthcoming. Dem1995 (talk) 02:25, 4 September 2022 (UTC)[reply]

Genre[edit]

The game is described as a platform game in the lead and the infobox, but as mentioned in the lead gameplay section, the platforming is only used to navigate between levels (kind of a "hub world") and the primary gameplay is in minigames like breakout, shoot-em-up etc. So I don't think it's really correct to describe it as a platform game? Kidburla (talk) 10:58, 5 November 2023 (UTC)[reply]

@Kidburla: I have doubts about the platformer classification myself. However, despite the games' emphasis on minigames I can't think of any major news sources identifying it as a party title, and I'm reluctant to assign it as such either on account of the lack of multiplayer emphasis. One of these days I'll have to do some digging to figure something out. Cat's Tuxedo (talk) 16:51, 5 November 2023 (UTC)[reply]

Release date[edit]

The infobox says that the game was released on June 1, but the lead section states that it was released on June 3 Redjedi23 (talk) 16:22, 29 March 2024 (UTC)[reply]