Talk:Race and video games

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This article was the subject of a Wiki Education Foundation-supported course assignment, between 10 January 2022 and 4 May 2022. Further details are available on the course page. Student editor(s): Cbies (article contribs).

Wiki Education Foundation-supported course assignment[edit]

This article was the subject of a Wiki Education Foundation-supported course assignment, between 22 January 2020 and 15 March 2020. Further details are available on the course page. Student editor(s): AMToler.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 02:56, 18 January 2022 (UTC)[reply]

Formatting Suggestions[edit]

   A few things that this article would improve on could definitely be on its formatting. It is straight forward, but it would be better if there could be sub-units under each content and a bit more information. For example, under Racial Representation, it could of been formatted in a way that grouped certain people together for a more organized section. Rather than having many different items under one topic.

Example:

      Racial Representation
       1.Hispanic Characters
       2.Black Characters
       3.Etc...

It could be better if there were a few more listing of video games that supported these topics and how viewers felt about them. As said before, the addition of sub-units would make it much easier to read and find information. — Preceding unsigned comment added by 8.41.197.222 (talk) 19:29, 2 October 2017 (UTC)[reply]

This article deal primarily with the United States[edit]

This article deal primarily with the United States. Although there are some mentions on Japan gaming industry, it's mostly foucs on US gaming industry and US demographics. Most research and polls used here also conducted in US that aimed at the citizen of US. The problem described in this article also primarily a US issue(or also some western countries maybe). That's why I put the Template:Globalize on this article.--Someone97816 (talk) 10:24, 26 April 2022 (UTC)[reply]