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Wikipedia talk:Education program archive/College of Staten Island/History of Design and Digital Media (Fall 2013)/Course description

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An exploration of the work of major designers and the movements they started, from its origins in the printing press as well as the interrelationship of design and fine art. We will focus on mainstream uses of graphic design as well as countercultural/activist appropriation of design techniques.

Course Requirements

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  • Complete projects on time
  • Participate in class discussions, and class critique
  • Come to class prepared: do all reading before hand
  • Maintain an email account, and browse the web
  • Attend field trips

Course is Partially Online

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This course is conducted partially online. We will meet for 3 hours a week in person, and conduct 1 hour a week online. We will be using Wikipedia articles, talk pages as our online forum. All writing for this course will be done online, on Wikipedia.

Office Hours

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Professor Mandiberg, 1P-224F

  • Wednesday 12:30AM - 2:30PM
  • Thursday 2:30PM - 3:30PM

Michael-dot-Mandiberg-at-csi.cuny.edu

Campus and Online Ambassadors

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Campus Ambassador
Mark Aaron Polger
Instruction/Reference Librarian
Mappy1974 (talk)

Online Ambassador
Pharos (talk)

Materials and Texts

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Text: Meggs' History of Graphic Design, 5th Edition, Philip B. Meggs, Alston W. Purvis, Wiley, ISBN: 978-0470168738 . [1] Suggested Text: Ellen Lupton, Thinking With Type, Princeton Architectural Press, 978-1568989693. http://www.thinkingwithtype.com/

Disabilities

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If you have a disability that will affect your coursework, please work with the Office of Disability Services in 1P-101; (718) 982.2510, ODS@csi.cuny.edu, and notify the instructor within the first two weeks of class to ensure suitable arrangements and a comfortable working environment.

Classroom Policies

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Turn your phone off. Each and every use of phone or non-class related electronic communication during class will result in a 1 point grade reduction. No food allowed in class at any time.

Please be aware that technological failures such as printer errors, erased drives, email issues, computer crashes, network failure, viruses, etc. are not emergencies, they are facts of life. You must structure your workflow in anticipation of such scenarios. Backup, backup, backup! You have been warned.

A NOTE ON COMMUNICATION

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In my ten years of teaching, I've noticed that increased reliance upon email has severely compromised the crucial student/professor relationship, and is very often entirely unproductive. As a result, I follow this policy regarding email:

  1. Please consult the syllabus and/or the related assignment before posing questions that may already be addressed there (i.e. due dates, length, etc)
  2. RTFM - everything Wikipedia related is heavily documented.
  3. If your question will take more than five minutes or five sentences to answer, it's not a question, it's a discussion topic. Please post it on a suitable forum on Wikipedia, in a discussion forum on Blackboard, bring the topic up in class, or come see me in my office hours.

Please be aware that the demands on Professors' time are great and emails will not be answered immediately or in the depth that they would in-person. Consequently, they are not the most productive way to communicate with me for matters that require more than a sentence or two to resolve.

Read http://designeducator.info/?p=193 for more on writing a good email