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Archive 1Archive 2

Smilebit members in Sports Design R&D

fellow wikipedian "Bigbadjon101" added this information.

Sports Design R&D [[Smilebit[citation needed]]]

I would have removed it, but I was not able to find information against or for it, however I found out that Kenji Arai from Racing Games R&D was from OverWorks, even though OverWorks employees were merged with WOW to form AM1. --Cube b3 14:26, 19 August 2007 (UTC)

Restore previous version

I'd like to restore the article from here. Thoughts?--Butters 23:55, 24 July 2007 (UTC) Someone else already did it.--Butters 23:39, 25 July 2007 (UTC)

Needs more references

This article has very few references and no footnotes. Parts of the article look like primary research. I've tagged the article with the improve references tag. --Butters 18:55, 23 July 2007 (UTC)

Dividing The Article

The Sega Article is getting to large, I beleive the corporate infrastructure should be moved to it's own article, The Key people should the Key People Of Sega. While in the main Sega Article we can just right a small paragraph and a link. --Cube b3 03:56, 28 April 2007 (UTC)Cube_b3

The Sega Article is getting to large - No, it is not. DCEvoCE 17:48, 21 July 2007 (UTC)

Retro Sega

Could use some help from wikipedians building up the retrosega wiki thanks

The Portal and the Project

Hey guys its finally here! We just need members too continue it

general comments

  • Please note that if somebody is going to edit the page with a major announcment such as Sega being purchased by Microsoft, it requires a citation.

No I believe they are just teaming up with Microsoft. Also, info on the recent acquisitions of Secret Level and Sports Interactive should probably be added. Maybe I'll do it later when I have time.


According to http://www.sega.com/, the first company name was Standard Games, not Service Games.
sega.com have been known to be wrong on several occasions, I'm pretty sure it was Service Games, Ill do some checking...


SEGA/Hardware needs spelling and grammar work. (I can't do it, don't know anything about this subject).


Yea, well, I didn't write it. :) Jzcool

I didn't say you did, if there was any question about that.  :-)

Ha ha, I guess I'm the guilty dog barking first (even though I'm not guilty). :=) Jzcool


Shenmue? A famous Sega franchise? It's two games that have seen incredibly limited financial success. That ain't a franchise. All other games listed have had nearly a dozen sequels. Shenmue has hope,is famous and probably will have a sequel,plus Toe Jam n' Earl only consist's as a trilogy.


I removed: It is one of the best known and loved video game brands in the world. That's really not a fact. More of an opinion.:--Jporter07 18:57, 7 Jan 2005 (UTC)

I don't know how this could be added in, but something needs to be written regarding Sega's sale of Visual Concepts to Take Two (effectively eliminating the Sega Sports series)

Done K1Bond007 01:29, Mar 5, 2005 (UTC)

Take Two is a continuation of Sega sports therefore it's the same I've removed the statement that Sega produced the first 3rd game in 1983. I've looked at all of Sega's games from 1983, both on http://www.klov.com and also on http://www.system16.com/sega/ and must assume that the contributor was thinking of this http://www.system16.com/sega/hrdw_vco.html . I really don't think that counts as a 3d game, insofar as it's polygon rather than sprite based.Tom k&e

Sega claims to have developed the first 3D video game "SubRoc-3D" on their website. See http://www.sega.com/corporate/corporatehist.php?item=corporate_history K1Bond007 18:10, Mar 14, 2005 (UTC)
They may claim it's the first 3d game, but I'm disinclined to agree as it's not polygon based, and only has sprite scaling. The SNES could do sprite scaling, yet I don't think anyone would seriously classify Mario World as a 3d game. Battlezone and Tempest are both more 3d than SubRoc and were both released in 1980.Tom k&e 10:00, 15 Mar 2005 (UTC)
Subroc-3d is literally three-dimensional, using a technique similar to LCD shutter glasses to provide differing images to each eye. (And it was probably the only 3d game in arcades until Continental Circuit/Continental Circus.) The above-mentioned "3d" games still technically are only 2d to the player. I'm inclined to add the information back in, but appropriately noting in what sense the game was "3d" to avoid misinterpretation in the future. Student Driver 20:52, 1 July 2006 (UTC)

Pinball

I know that Sega published some pinball machines, but I don't know any specifics. Maybe someone can put in info on when/what they made. --magiluke 23:21, August 19, 2005 (UTC)Sega made a small amount of pinball machines and I believe they,still make pinball machines.

Here is a Goldeneye pinball machine from rareshooters.com. This should be added, because Goldeneye 007 was culturally significant for Nintendo 64 fans
File:SegaGoldeneye.jpg
Goldeneye Pinball from 1995

My lindbergh

dammit why did you change it>:( any way the first time i saw the notic "Needs Clean Up" i was totally angry but sinc is there thats cool:D it was my mistake in the first place i didn't know Sega made other arcade machines:D ><ino 09:33, 18 September 2005 (UTC)

sega nomad

sega nomad was never sold in japan, someone should correct it. Also, in the "game gear" section, there is a paragraph about the megajet. It should probably be in the "nomad" section (there is a subtitle) I Have a friend who has a nomad,I used to even know a kid who had almost all the sega consoles plus the Sega Pelican ,somehow he modified it so it got local cable!

The Dreamcast still in Japan?

Do they still continue to make new games for the Dreamcast in Japan?


Yes they do still make games for it, you can find them online, their are also some publishers who make Dreamcast games (In GD-ROM format) in North America. They have a treasure trove of Dreamcast games on eBAY,You might run across some at EB GAMES. Rarely yardsales have Dreamcast stuff or A actual Dreamcast,also check the goodwill or salvation army,the best thing to do is type up dreamcast on shop.My friends know a couple people who have one.

Their is also the Homebrew scene

13 July 2006 UTC

Pronounciation

Could someone prove, correct or disprove the pronounciation? It seems to be a bit confusing. For the moment I've removed it since even in Germany (aka "elsewhere") it's pronounced as seh-gah, not see-gah. --32X 16:03, 1 February 2006 (UTC)

Hmm, Sonic 1 and 2 for the Mega Drive had a seh/say-gah sound on the first screen (before the title screen). Nick8325 01:06, 6 March 2006 (UTC)
It is pronounced see-gah in Italy. Devil Master, 01 Apr 2006, 14:33 (MET)
This is en.wikipedia not it.wikipedia. 63.65.152.78 20:29, 21 November 2006 (UTC)
Check the mentioned link! Devil Master just gave some information about a sentence which was in the article around that time in en.wikipedia. --32X 11:16, 22 November 2006 (UTC)

Sega in San Antonio?

I know it’s been fixed, but from source did anyone get that from? And by the way, if I remember correctly Sega dose stand for Service Games, I even have a official letter from Sega saying it back in the mid 90's I believe they are based in either texas,california or Redwood Washington like Nintendo. Yes I think they were there in the 90's

Moved from Redwood City to San Francisco in 1999

I don't know where the "Sega in San Antonio" came from. Searches on the internet didn't turn up anything. I noticed someone recently changed the page to say they moved this year (2006)... but it was correct before (1999). Here's the article talking about the move:

http://www.bizjournals.com/sanfrancisco/stories/1998/06/08/daily14.html No I don't think that's true.

Is there any good reason to have every single geographical location mentioned in this article linked? The profusion of links is distracting and I don't see how they help the article; I'd like to clean 'em up but don't want to tread on toes. Student Driver 05:40, 2 July 2006 (UTC)

Problem with the way this page is written

I noticed that this page is written from the perspective of somebody outside North America. This is the English Wikipedia, is shouldn't be like that. For instance, it says that that Sega released the Mega Drive (Genesis in North America). It should be the other way around. It should say that Sega released the Genesis (Mega Drive outside of North America). I'm pretty sure that articles are supposed to be geared towards the majoriry who uses Wikipedia. I can't find the article that say that, though. SilentRage 19:51, 31 July 2006 (UTC)

Since this is (as you said) the English Wikipedia it should reflect the situation like it is in England.
Seriously, since English is not only one of the most spoken languages but the world's language for international communications, en.WP should be handled that way. Since the North American name (forgot that word) differs from the international one only because of a legal rights problem, it should be mentioned as Mega Drive in the first case. Otherwise it could be seen as a POV problem. Anyway, feel free to read (or even contribute) to the Requested Move discussion of Sega CD, I've given some points there which seem logical and NPOV to me. As mentioned there, Talk:Sega Mega Drive might give some extra clues, why "we" use the name as it is now. The status quo is more or less based on a consensus. Changing the name might result in edit wars. --32X 22:52, 31 July 2006 (UTC)
An argument I haven't seen made (yet) to defend the current preference for "Mega Drive" is the simple fact that the first release of the console was as the Mega Drive in Japan.
One thing I wish was done more often (among all video game articles, not just Sega-specific) is that game releases should be noted by region and console. I see references to "NES" games that were released in Japan only, which never called the Famicom a NES; "Mega Drive" titles that were only released in North America, thus really being a "Genesis" release, etc. Using the incorrect region console names, and/or omitting the region of a title's release leads to ambiguity.Student Driver 13:59, 14 August 2006 (UTC)
The argument came up in the "Sega Mega Drive" vs. "Sega Genesis" vs. "Sega Mega Drive/Sega Genesis" discussions. It became one of the major reasons why the name Sega Mega Drive has "won". To my surprise there were no edit wars since the latest move. --32X 09:46, 20 September 2006 (UTC)
Perhaps you could list them both and separate with a '/'? It seems like there'd be a good compromise.. ---Xcrem 18:33, 28 August 2006 (UTC)
There was even an article called Sega Mega Drive/Sega Genesis, but ... Anyway, the redirect still exists and I use it where it seems usefull. If only this topic would have an easy solution as the 32X' one. It has an own name in every major region but (nearly) everyone is fine with Sega 32X. \o/ --32X 09:46, 20 September 2006 (UTC)

Sega PC

What occurred me is the absolute absence of any information on the division/label called Sega PC. I know it existed, because I own an PC version of Ecco the Dolphin, and have seen an PC version of Comix Zone as well.

I don't know why this isn't mentioned even here, although one would assume that Wikipedia is being made of highly informed people. I can only assume that it was never as widespread as console versions of Sega games.

If anyone knows more about it, I'd like to see a few notes on it. Alrik Fassbauer 12:27, 2 August 2006 (UTC)

I have seen a Sega PC before. It was two "computers" in one, a standard IBM clone with a Sega daughterboard inside. There are a few pages with pictures available online but I cant remember what to search for! Ciper 07:51, 16 November 2006 (UTC) ciper

What you mean is a Teradrive or Mega PC, what Alrik means is the Sega subdivision which ported their console games to PC (like Comix Zone, Virtua Fighter, ...). --32X 09:10, 16 November 2006 (UTC)

Yes SEGA used to make home computers and software for them.

The next-gen rumor

I heard that there is a rumor going around that Sega and Apple are planing a new 7th generation home console, is this true? If it is then it should be mentioned. 211.27.43.182 01:03, 20 September 2006 (UTC) No ,if they are it is not coming out soon.

Sega of America part of Viacom?

Anyone know where the information about Viacom owning part of SEGA of America comes from? The only reference I could find was in the wiki for Viacom... unsigned comment by Captain Bonzo 22:47, 27 April 2006 (UTC)

Wikipedia really seems to be the only place connecting Viacom and Sega of America. And no sources are given on wiki. Seems pretty fishy to me. unsigned comment by Special:Contributions/213.216.199.30 21:45, 31 August 2006 (UTC)
I've removed it, see Talk:Viacom for more information about that topic. --32X 11:29, 20 September 2006 (UTC)

THAT IS SUCH A LIE.

Robert Deith

Removed the following from the section "1989-2001":

"Robert Deith was the Chairman of Sega Europe throughout most of this time."

I did so because it is a complete non sequitur and adds no real value to the topic. If anyone can justify putting it back in, feel free to do so. 66.41.25.143 00:25, 21 October 2006 (UTC)

3-D game

What was the name of that short, white 3-D arcade game that Sega put out in the mid-nineties. It was live action and featured a cowboy. I think the reason it failed is because you had time reversal cubes if you got killed, and you got more by inserting quarters, but if you waited to see what hit you, you lost your quarters. --Scottandrewhutchins 06:44, 15 November 2006 (UTC)

Do you mean Time Traveler? [1] It was released in 1991. Ciper 07:58, 16 November 2006 (UTC)ciper

That would be Time_Traveler_(video_game) http://www.klov.com/game_detail.php?letter=T&game_id=10124 See also the only other game made for that cabinet. Holosseum

I doubt SEGA made that.

What is this SEGA cable?

I have a SEGA cable I haven't been able to identify.

It has a flat, female plug at each end with two rows of four pins on either side of a slot, with an empty space on both sides at the left end, looking into the plug.

The SEGA logo is molded into the top side of each plug. Overall length is 60"

Nothing like it is on any of the sites I've found with SEGA connector pinouts.


That might be a Saturn System Link cord. Supermagnetic 22:58, 24 November 2006 (UTC)


Looks similar to http://www.play-asia.com/paOS-13-71-k8-49-en-70-ug.html but the overmold is thinner, barely thicker than the connector, and it has two angled corners, with SEGA molded on the side with the square corners. All I've found for system link for the Saturn is that same pic on a few sites.

Maybe a Game Gear link cable? (Btw, please sign with ~~~~, not with ----. --32X 21:00, 26 November 2006 (UTC)
Yup. It's for the Game Gear. The various SEGA game console pages really need more pics, espcially of the various ports and connectors.

Sega Channel

I'm talking about this edit:

  • Was it really the first service of that kind? I mean, even the Atari 2600 had modems.
  • "millions of subscribers all over the world" ... really?

Could someone fix the spelling/wording or -if it's biased/wrong- remove that edit completely? --32X 22:49, 18 December 2006 (UTC) Atari probably was easier to use that's why.

Regarding to Shenmue for discontinued franchise

Are you sure Shenmue is a discontinued franchise, they are making a game called Shenmue Online. I'm not sure if that rings a bell or anything, but can you clarify it thats its really discontinued? or what you mean by discontinued is the series canon itself? —The preceding unsigned comment was added by Sniper 99 (talkcontribs) 06:51, 24 December 2006 (UTC). You can still play Shenmue on a SEGA console at home

Sega Channel misinformation

I just changed info (read: removed misinformation) in the history section regarding Sega Channel. First: a claim that Sega Channel was the first downloadable-content game service. It wasn't. See Gameline for an Atari 2600 downloadable service from AOL's past. Also predating the Sega Channel was Intellivision PlayCable (1981-1983). Not to mention the early trial interactive-cable concepts tested from the late 60s on, including Ralph Baer/Sanders Associate's interesting merger of analog pong-style games with cable-broadcast backgrounds.

Second was the claim that Sega Channel had "millions of subscribers" all over the world. A quick look at Sega Channel shows that the peak number of subscribers was quite a bit lower-- 250,000. I therefore also removed the claims that the Sega Channel was more popular than the 32X and Sega CD; the Mega/Sega CD, at least, reached a higher market penetration-- 2-3 million in Japan, 2.5 million in N. America, 1 million in Europe... Student Driver 01:44, 31 December 2006 (UTC) SEGA channel did not fare out well,and it does not exist anymore.

Page name...

...should be Sega Corporation, the total official name. Sega is a shortening. --Chr.K. 14:35, 8 January 2007 (UTC)

"Sega Corporation" is a specific name for the post-2000 incarnation of Sega; the generic "Sega" title is more accurate as this page reflects information of all incarnations of the company (across time and geography), of which "Sega" is the common name. Student Driver 17:56, 15 January 2007 (UTC)

YTMND vs. Sega

There has been a recent letter sent from Sega to YTMND that says they need to take down all of the Sonic websites or face legal action.

Max tells the YTMND community about this: http://ytmnd.com/news/?news_id=56

Read the full legal notice here: http://www.ytmnd.com/info/legal/sonic.pdf

Max'x legal assistant DZK has already penned up a response available here: http://ytmndsega.ytmnsfw.com/


I Deleted it in case a kid were to see it boy it was probably gonna get wiki in trouble anyway

--ROMaster2 9:47, 13 January 2007 (UTC)

I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC)

I don't see what that has to do with YTMND vs Sega, but no, its certainly not true. 68.59.157.132 08:25, 17 June 2007 (UTC)

Sold?

I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC) THATS A LIE

Sega of America is dead?

as i try with web browser today, www.sega.com is now auto-redirect to www.sega.co.jp with no trace of "Sega of America" anywhere, anyone knows if Sega of america is closed or not?

--219.79.161.96 15:13, 11 February 2007 (UTC)

I don't have any problems here. Anyway, the discussion page is to discuss the article. --32X 16:07, 11 February 2007 (UTC)

SEGA is still in buiseness.

Vandelism

This page should be reverted to a form that... has... content... And either my lack of knowledge or my lack of a user account prevents me from doing so. —The preceding unsigned comment was added by 74.194.29.66 (talk) 16:06, 16 March 2007 (UTC).

list of games developed by each sega

In the main page, it'd be nice to have lists of games, developed, and not just published, by each branch of Sega (JP, USA, EU). Unfortunately I lack the knowledge to do that. --h_a 17:25, 26 April 2007 (UTC)

-- That'd be a massive amount of stuff. (Sega Japan was developing electromechanical games in the 1960s..., and there's like a dozen separate development branches in the current structure.) While it'd be nice to have such a reference, I'm not sure it'd fit well in what is otherwise a corporate biography. Perhaps such list(s) would fit better in individual pages for each branch; if I were researching, it'd be handier to know every game developed, say, by Smilebit or Sonic Team. Student Driver 13:53, 3 May 2007 (UTC)

In Spanish

In Spanish sega means "the second player, in some games". I find it funny. --84.20.17.84 11:49, 4 May 2007 (UTC)

Sega or SEGA?

Sega seems to use SEGA these days, especially in official documentation. References flip back and forth between the two spellings in the article. Since Sega is not an acronym, I think the original spelling should stick. But there should either be consistency within the article or some explanation offered for the two variants in spelling. 205.210.170.48 14:40, 27 June 2007 (UTC) Z-Word

In-house studios and such

Are these right? Because a lot of games that are developed by Sonic Team, have been listed as spread over several other teams? Doktor Wilhelm 17:32, 18 October 2007 (UTC)


Sega is also a folk dance in Mauritius and La Reunion. We need a disambiguation page...

---Cheers Glenn 23 January 2008 —Preceding unsigned comment added by 203.143.160.106 (talk) 05:53, 23 January 2008 (UTC)

I'm trying to collapse this article as it's mostly redundant and an indiscriminate collection of information, besides being far from having many good qualities. Because of this, I'm merging a section over into this article from that one to preserve this content, as most of the content of the article will be preserved from what I'm doing to it. I'm not sure if this fits right where I'm putting it though, so I'd like some help if it doesn't fit right into the article. Thanks. Redphoenix526 (Talk) 02:43, 13 March 2008 (UTC)

"Service Games"

It's understandable that since Sega's former title was Service Games, the search would redirect here, but service games are also a genre of video games- i.e. Root Beer Tapper. Service Games should have a disambiguation page. 98.208.95.209 (talk) 09:10, 25 March 2008 (UTC)

Coin operated photo booths

There's a mention of these being a surprise hit. Is this referring to photo booths for passport photos etc, or what has gone onto become purikura? If it's the latter, it worthy of a link at least. Anyone know? Lets Enjoy Life (talk) 04:36, 3 June 2008 (UTC)

snow job

This page is clearly written by non-English speakers, and is most likely written by Sega employees. It needs so many citations that most of it should be scrapped.Wuapinmon (talk) 04:46, 14 July 2008 (UTC)

s

Sega has been shut down and has been canceled for good! —Preceding unsigned comment added by 76.30.142.218 (talk) 15:46, 26 July 2008 (UTC)

I wanted to contest the accuracy of some of the statements in this article. Particularly the line stating that the Dreamcast was the first home console to offer online gameplay. That is simply not true. Even Sega's own Saturn had online capabilities before Dreamcast did. Not to mention that SNES *AND* Genesis also had online features via the X Band Modem, which is not covered in the Sega Genesis section either. Phatrat1982 (talk) 15:40, 26 September 2008 (UTC)

The image Image:Sonic 1991.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check

  • That there is a non-free use rationale on the image's description page for the use in this article.
  • That this article is linked to from the image description page.

This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --04:17, 31 October 2008 (UTC)

Vandlizim

this article has been brutily vandlized, and should be fixed.--Sonicobbsessed (talk) 00:07, 21 December 2008 (UTC)

1,640 billion?

I'm pretty sure Sega hasn't made 1,640 billion. Maybe 1.6 billion, or possibly even 16 billion, but not 1,640 billion. However, I do not know the correct figure and thus cannot edit it. SaderBiscut (talk) 19:06, 17 January 2009 (UTC)

Is it true that SEGA cut 30 employees because of the economy problems?

Because I don't see it in the article and my source is sonic stadium. --Coconutfred73 (talk) 18:17, 24 January 2009 (UTC)

Requesting moves.

I'd like to move this page and all the other pages to "SEGA...", etc.

SEGA should be all in capital letters. Look at their logo. - Eugene Krabs (talk) 21:01, 19 February 2009 (UTC)

MOS:TRADE. Chris Cunningham (not at work) - talk 21:35, 19 February 2009 (UTC)

What Happened?

Why does SEGA got of in the seventh-generation of vidio gaming, it might appear in the eighth generation CyberTech-100 05:16, 20 February 2009 (UTC)

Seva v. accolade

Virtua Racing was released for the MD 1994!

I'm going to change that. NeoDoubleGames 16:25, 16 June 2009 (UTC)

A little biased?

This may be simply my own interpretation of this, but, I'll do a direct quote of a section in the article. "Launching with a small library of generally uninteresting software and in the shadow of the upcoming PS2". I bolded the part which essentially made it biased. The PS2 has nothing to do with the Dreamcast's library of games. They're two different game consoles. And why is it necessary to note "uninteresting"..? Please, enlighten me how that isn't making this a biased sentence. --65.43.229.57 (talk) 21:59, 17 December 2009 (UTC)

Sega operating system?

Where can I read up on the operating systems in the various products Sega manufactures? The main article should have a link to an article that describes what the Sega products do, and what operating systems are found in them? Dexter Nextnumber (talk) 23:54, 22 December 2009 (UTC)

Pre-Magadrive Sega

Why does this article only begin with the Mega drive? Sega had two consoles I recall prior to the megadrive. —Preceding unsigned comment added by 89.100.101.40 (talk) 00:15, 25 March 2009 (UTC)

Yes. The SG-1000 and the SEGA Master System68.140.73.155 (talk) 05:38, 10 August 2010 (UTC)

Patent

Sega is registered in the USPTO. I think it should be added. Railer-man (talk) 00:13, 13 October 2010 (UTC)

To archive

http://www.sega-amusements.co.uk/03/flash/SAE_03.swf Sega Amusements Europe WhisperToMe (talk) 15:39, 31 January 2011 (UTC)

Sega History

I bought the sega, the sega cd, the sega 32x, I played a lot of sega. What took out Sega, was Sony. Sega is not dead but if I were Sega I would target Sony or I would not do business with Sony. Simply, to me, this is logical, but, also why I put it in discussion. —Preceding unsigned comment added by 72.234.3.77 (talk) 09:46, 19 September 2008 (UTC) The move from hardware to software was being talked about as early as 1999, as evidenced in Electronic Gaming Mothly Number 126, January 2000, Page 50. I've added a sentence to reflect this, but I always have trouble doing citations on Wikipedia, so it would be nice if someone could cite it for me. —Preceding unsigned comment added by 75.60.219.183 (talk) 21:50, 5 February 2011 (UTC)

Attention possible virus threat - READ!

Worms and viruses with respect to a potential threat!

Please note that the reference # 58 (filedes) please do not click, it should be reviewed and possibly removed as a reference, today I had problems with my computer when I called the URL! Is it possible to investigate the matter because of trojan / worms / viruses on the ground? I ask for immediate feedback! Abani79 (talk) 17:55, 23 May 2011 (UTC)

I'll do the sacrifice. Island Monkey talk the talk 17:57, 23 May 2011 (UTC)
And nothing comes up. Island Monkey talk the talk 17:59, 23 May 2011 (UTC)

Thanks for your feedback. Are you sure that you have not checked the image that was linked? I had, the page itself (without subdirectories) is opened and then it happened. As I said please do not open, but as BitDefender use to check (if possible). Abani79 (talk) 18:02, 23 May 2011 (UTC)

This site was infected, i think thats shows a solution: http://www.virustotal.com/url-scan/report.html?id=0a2611f1a90cc147a4d9fd9d3df31a82-1306166340 Abani79 (talk) 18:09, 23 May 2011 (UTC)

http://www.virustotal.com/file-scan/report.html?id=e3c530c333d54b2e5a3c9eb15fbdaa7da169795666b012ba633137b42e18d657-1306174654 Island Monkey talk the talk 18:19, 23 May 2011 (UTC)
Removed. It was not a reliable source, anyway. Prolog (talk) 20:31, 23 May 2011 (UTC)

Game Gear? Nomad?

No mention of Sega's handheld consoles? — Preceding unsigned comment added by 69.74.140.225 (talk) 20:35, 20 July 2011 (UTC)

Multiple Issues?

Does this article need the warning about "multiple issues?" There are only 2 or maybe 3 statements in the whole thing that have a "citation needed" next to them, the sourcing is fine, and I see little need for clean-up. Obviously, it could always be expanded with more data and refinements, but it really seems like at least some of the warnings on top of the page are not needed.TheTimesAreAChanging (talk) 21:24, 2 November 2011 (UTC)

The citation request should definitly be removed,it is no longer neccessary.MilkStraw532 (talk) 21:32, 2 November 2011 (UTC)
Then I will remove the reference to citations unless there is any dissent. For now, I will leave the "clean-up" request, and ask that another user weigh in on the topic.TheTimesAreAChanging (talk) 02:26, 3 November 2011 (UTC)


Hello wikipedians, i have re-tagged again the article, because there're to much deadlinks used as citation and they should eventually secured as archived site by using the internet wayback machine if possible or replace them. Please remove the tags first, if this tasks was done. Abani79 (talk) 18:26, 11 September 2012 (UTC)

Missing Systems Pictures

This article is pretty good but its missing a few pictures; The SEGA CD tray model and the pop top side by side second gen model. The original Genesis model that has a volume slide bar and a head phone jack. Finally the horroble 32x upgrade for the Genesis which put the nail for me on SEGA platforms. — Preceding unsigned comment added by 96.251.181.116 (talk) 02:45, 14 May 2013 (UTC)

Chequeboard design

There is a feature that runs through the Sonic games and has occurred in some other Sega games eg Super Monkey Ball Sega Superstars Tennis- a chequeboard design in 2 different colours. This may sound of limited interest but it is a highly relevant feature of some Sega games as far as I am concerned as the design greatly helps to accentuate the sense of speed integral to those games. I have always considered it as somewhat a hallmark of Sega's identity ever since Sonic the hedgehog. —Preceding unsigned comment added by Picnico (talkcontribs) 22:36, 4 April 2008 (UTC)

pre-Dreamcast era R&D stucture

Is there a way to better integrate the earlier SEGA R&D stucture? The AM numbering and studio fiefdom structures are really only reflective of Dreamcast era Sega, and sorts of skirts over the strict arcade and consumer R&D divisions the company had in the 1980s to the mid 1990s. There's also no mention of Japanese studios which Sega was was formerly invested in in such as RED Entertainment, Gau Entertainment/Nextech, Sims, C.R.I. (which was folded into AM2), Access Games or others. — Preceding unsigned comment added by 98.14.113.30 (talk) 19:06, 4 January 2009 (UTC)

multi-million-selling franchises

It's in the head paragraph. I am thinking about replacing it with "highly successful", "Popular","Highly Rated" or some variation of all three. UNLESS someone actually sees a reason to leave it there. Multi-million selling does not really mean much. Shenmue was a multi-million selling "franchise" and it technically was a commercial failure. BUT, it is a popular game, and it had good ratings. Another example would be Phantasy Star, which got high ratings, was also successful, and was popular as well.

Keep in mind I am posting this since I know Sega is a very popular company and I know they have a very proud following.AustralianPope (talk) 02:38, 9 March 2014 (UTC)
Actually, I just threw that in there to match a similar statement at Capcom and a far more extensive list of games at Konami, not because I take any pride in the works produced by employees of companies whose products I have enjoyed in the past. "Highly successful" and "popular" are more vague than the current language, not that I care enough to fight you here. Shenmue wouldn't be ideal since it only had two entries and will probably never be seen again (least likely of all from Sega-Sammy). As I see it, Sonic was Sega's 16-bit flagship title and remains their current mascot, Virtua Fighter was their top developers' killer app during the fifth generation and remains their most critically acclaimed and influential arcade game, and Yakuza is modern Sega's defining franchise. (Nagoshi is clearly the best developer they have left.) Sega has been expanding in the West with mobile and PC games, and Total War is the most prestigious of the bunch. As for Phantasy Star, it may not be Sega's best RPG, but it certainly is their longest-running and most important.TheTimesAreAChanging (talk) 17:52, 9 March 2014 (UTC)
That actually makes a lot of sense, the current wording better represents the spectrum of Sega titles. Sergecross73 msg me 18:17, 9 March 2014 (UTC)

Financial information for fiscal year ending 2014-03-31

In case anyone would find this information useful for expanding the article, here's Sega's full year results. Most of this year's profits owes to its pachinko business, and its top selling video game was Total War: Rome II at 1.13 million copies. --benlisquareTCE 05:05, 21 May 2014 (UTC)

Proposed mass deletion

I have reverted Tripple-ddd's proposed trimming and reorganization of this article. On my talk page, Tripple-ddd explained their changes, stating that Sega v. Accolade "has it's own article" and therefore does not merit coverage here, the statement that Sonic the Hedgehog 2 is Sega's best-selling game "is not accurate anymore", and the excessively detailed 2005–present section should be summarized with "official milestones featured on their website and statements from annual investor reports from Sega Sammy Holdings". To which I reply: Sega v. Accolade is certainly an interesting and significant part of Sega's history, I'm not sure what more recent game supposedly outsold Sonic 2, and Tripple-ddd's reliance on primary sources is quite excessive. I welcome further comments on the matter. In the meantime, it is not only Tripple–ddd's mass deletions sans consensus that concern me, but also some of their own contributions, for example:

  • Sega "has been the leader in the arcade industry from its foundation in 1960 to today." Nobody can deny Sega's significant contributions to the industry, but its own financial reports are not a good enough source to satisfy the Wikipedia standard of neutrality and verifiablity.
  • "Sega Sammy aims to be in the Top 3 in the digital game market", sourced to the company's latest financial report, is recent trivia from a non-neutral source and in any case hardly a meaningful statistic.
  • "Sega of Europe and Sega of America have been moderating more autonomously being able to purchase western developers once again" is unsourced gibberish.
  • "The challenging economic climate of packaged video game software in western markets, deemed titles such as Binary Domain, Golden Axe: Beast Rider, Valkyria Chronicles, Yakuza localizations, Bayonetta not appropriate." "Not appropriate"? The cited source doesn't mention any of these games.TheTimesAreAChanging (talk) 01:01, 28 December 2014 (UTC)

I agree with several of these, and I understand your concerns,

On arcade and movile from investor reports

I strongly disagree that investor reports are biased. Shareholders want an objective view and performance of your company. Maybe it can be changed to be less excessive. Like instead "the leader", one of the leaders. And instead of Top 3 in the digital market, being merely "successfull". Is that fine?

On Sega of America and Sega of Europe:

It came across wrong. But it is true that Sega of America is designed to be a different identity from Sega of Japan. http://www.gamasutra.com/view/feature/132150/the_evolution_of_sega_a_.php

": It was by design, very much so. I think we've strongly tried to make Sega of America feel like it's not a Japanese company. We're trying to make sure we don't make the mistake of being another Japanese company trying to be another Japanese company in the west. We want to build our success through building products for the west in the west, so there are not many Japanese staff in our office at Sega of America. We have a lot of autonomy now, and it's absolutely by design."

Not a reason for Sega of Europe to not be the same way, statements of back then when Creative Assembly etc. were purchased, it indicated autonomy.

Sonic 2 being Sega's best selling game

Mario and Sonic and at the Olympic games technically surpassed it. If we don't count that, ok we can leave Sonic 2

On the "only 4 IPs now" thing:

It hasn't been stated, but the contrast of releases in the West and in Japan really makes the statement true. Also Bayonetta 2 being picked up by Nintendo. --Tripple-ddd (talk) 03:05, 28 December 2014 (UTC)

Criticisms

Do you think we should start a small criticisms and controversies section, not to bash Sega but to give a more well rounded opinion. Of course they wouldn't be our criticisms, just general critcisms from citable sources. —Preceding unsigned comment added by 86.132.11.177 (talk) 21:44, 26 March 2008 (UTC)

i agree, there have been many controversies surrounding Sega's decisins and the way that Sega promoted Genesis (Genesis does what Nintendont) has been critisised a lot. Generally, Segas adds were always controversial and Sega made a lot of wrong decisions which caused Sega to stop being succesful in N.America & Europe. —Preceding unsigned comment added by 85.73.214.152 (talk) 17:00, 29 March 2008 (UTC)

I think it needs a really good once-over, because there are some grammar issues and the organization of information is somewhat questionable. I just tried to clean up the Dreamcast section. 66.253.218.130 (talk) 14:28, 14 May 2008 (UTC)

I would still ask you to insert a "controversies" section.
A lot of Companies in the Video Game industrie have them and more even should. SEGA is one of the biggest in the industrie and so should have their controversies referenced because (imho) it matters due to their influence/presence. Other video game industrie articles with controversy-pages are: Electronic Arts, BioWare, Blizzard Entertainment.
Capcom even only has one single instance in it - so even for one controversy such a section is viable. Ninjason (talk) 13:19, 28 December 2014 (UTC)

The edits are reverted

It seems like there is no interrest except us two about the correct portrayal of Sega's current business and history.

--Tripple-ddd (talk) 12:16, 5 January 2015 (UTC)

My previous objections to your edits still stand. Indeed, you haven't modified any of the claims that you conceded were problematic. You've been causing a mess around a whole bunch of Sega articles, removing accurate information from Sonic Team with no edit summary, redirecting Sega AM3 to Sega Rosso when Sega Rosso should be AM5, ect., and with no consensus you really can't expect to get away with deleting half the article to skew the focus in favor of your original research "2005–present and the (ever-shrinking) Arcade market" section.TheTimesAreAChanging (talk) 02:06, 21 January 2015 (UTC)

You still didn't respond to my answers to your objections. Who get's the authority on the article then? The first who has written it? If that person doesn't have a problem (unless you are that person), with the changes, then there should be no problem.

I agree it is irresponsible to edit a page without an edit summary...however I still plan to change several articles to be more accurate (with proper sources). The Sonic Team page has no sourced backing up that UGA have anything to do with Sonic Riders or Project Rub.--Tripple-ddd (talk) 11:15, 21 January 2015 (UTC)

Please read WP:BURDEN, and WP:NOCONSENSUS. If you cannot prove your claims, which is the responsibility of the person who wants the change, then the changes are not accepted. This is why your edits keep getting undone. Sergecross73 msg me 11:52, 21 January 2015 (UTC)

I meet all these criterias.

Except for this: ″In discussions of proposals to add, modify or remove material in articles, a lack of consensus commonly results in retaining the version of the article as it was prior to the proposal or bold edit.″

I explained my claims earlier, and have gotten no response. --Tripple-ddd (talk) 12:33, 21 January 2015 (UTC)

Alright, can you break it down a little further? Give a few examples of changes you've made, and the sources that support them. Maybe I can give you more insight. Sergecross73 msg me 13:15, 21 January 2015 (UTC)
That you didn't know Takashi Yuda created Knuckles is perfectly understandable, but your widespread pattern of unexplained deletions is disruptive in the sense that you should tag such unsourced material first. Moreover, if you don't know what you are talking about, it might be wise to leave massive restructurings such as your deletion of half of this article to better qualified editors.TheTimesAreAChanging (talk) 07:09, 22 January 2015 (UTC)

? What does Takashi Yuda have to do with anything? Yes he was the director of both Project Rub and Sonic Riders, that doesn't mean these games have anything to do with United Game Artists. Yes I can tag it first, but that is no guarantee of it being fixed by someone.

And stop saying I deleted half the article. It's the "2005-present" section, and I left the Sega Studios section as a seperate page (since the article is tagged for being too long). You still haven't responded to my responses to your objections of the article restructuring.

@Sergevross73 It's basicilly about these 2 versions of the "2005-present" section: https://en.wikipedia.org/w/index.php?title=Sega&diff=prev&oldid=642881636

Both versions cite the Sega Sammy IR website and several gaming websites. However the current version is flawed in that it is inconsistent with the sections of Sega's history before. It details Sega's financial performance till about 2008, stops, mentions Sonic games, and then adds the copyypasted paragraph from Atlus page about Sega's Index buyout and structuring, and another copypasted paragraphic from the Sonic Boom: Rise of Lyric page. --Tripple-ddd (talk) 13:11, 22 January 2015 (UTC)

As the source says, Yuda also worked on UGA's Space Channel 5. In fact, UGA was filled with Sonic Team veterans such as Yuda, which is why they were merged back into Sonic Team when Sega restructured their internal studios in 2003.TheTimesAreAChanging (talk) 01:49, 24 January 2015 (UTC)

Yes, but in the same interview, he says alot of people in the Sonic Riders development staff are new staff. http://info.sonicretro.org/Takashi_Yuda_interview_by_GameSpy_%28September_21,_2005%29

It is far fetched to attach it to United Game Artists (which officially just didn't exist). A mention is fine, but that is it I think. --Tripple-ddd (talk) 11:13, 24 January 2015 (UTC)

Massive changes

My problems with the previous version:

  • Advertising campaigns section being tagged for a long time now, it has to be removed
  • Sega R&D sections and Sega Studios being unsourced for a long while now, also the Studios section is redundant
  • Too detailed history post 2005
  • Revenue are from Sega Sammy as a whole, which doesn't count from Sega, so it is deleted

I restructured the article the better give a sum of Sega Corporation as it is represented on Sega Sammy's website. And to to make in similar lenght to other companies like Capcom, Square Enix and Konami — Preceding unsigned comment added by Tripple-ddd (talkcontribs) 17:41, 2 February 2015 (UTC)

You completely evaded the four concrete criticisms I presented under "Proposed mass deletion". Until you do, expect to be reverted. (Also, stop arbitrarily splitting the paragraphs into numerous disconnected sentences.)TheTimesAreAChanging (talk) 00:18, 4 February 2015 (UTC)

Evaded? I responded, but you didn't respond back. Indefensible edits? According to who?

You still haven't provided any good arguments as to why it was good the leave the article the way it is.--Tripple-ddd (talk) 11:19, 4 February 2015 (UTC)

I apologize for my rather sporadic edit schedule of late, not that it can be helped. While I still believe your text contains errors and excessively regurgitates Sega's PR statements, I suppose you haven't really made an already poor article worse, and I don't have the time to continue this edit war. TheTimesAreAChanging (talk) 05:56, 10 February 2015 (UTC)

Definitely need to iron things out here.

So I nipped in to do some copyediting on the tagged 2005-present subsection, and there's a couple big problems that I noticed, starting with the apparently-shared concern that this article reads a lot like a PR pamphlet, especially where the post-2005 area is concerned. The vast bulk of the citations provided also come from the same place, the Sega-Sammy annual reports, which not only is a WP:PRIMARY source that won't be super reliable for much else aside from raw fiscal data, but is also being used to cite assertions that it does not support-- in those instances, I put in Citation Needed tags, at least where I noticed them; there may be more. I'll do my best to find more sources that are more removed from the subject matter-- as much as work filters will allow for searching video game-related subjects, anyway-- as I'm sure the article will benefit from it.

The whole thing needs the living daylights NPOVed out of it, to be honest. I'll do my best to help, and I'll be active on the talkpage if anyone needs me. BlusterBlasterkablooie! 19:26, 21 March 2015 (UTC)

Hey @Tripple-ddd: - I tried to touch base with you a few days ago on your user TP about this, but got no answer, so I'll try again and ping you on the article TP itself. I want to be able to discuss this and reach an understanding in the spirit of collaboration, so I'd appreciate a response.
In the 2005-present section, I pointed out places where the annual report citations don't support the assertions made in the paragraph by adding [citation needed] tags and explaining my reasoning in my editsum present in this diff. In this edit, you removed several of the CN tags and added a specific page of the annual report to reference the claims re: Virtua Fighter and After Burner-- but the page you supplied doesn't talk about those games at all, nor does it support the claims made in that paragraph that the technology for Afterburner and Virtua Fighter reinvigorated or were pioneers in the industry. Moreover, for bordering-on-promotional claims like that I would really recommend staying away from WP:PRIMARY sources like internal reports from Sega themselves and find outside, independent RSes that prove language like that holds water in an encyclopedic context.
I'd recommend leaving those CN tags there, or removing/rewording that portion of the text entirely, if no one is able to find something that can source those claims-- can we at least agree it would be better for the encyclopedia that way? BlusterBlasterkablooie! 16:41, 23 March 2015 (UTC)

Do what you like, haven't had time --Tripple-ddd (talk) 18:08, 23 March 2015 (UTC)

Alright, thanks. I'll parse the source material a little more over the next few days and do what I can to improve the promotional verbiage. BlusterBlasterkablooie! 18:22, 23 March 2015 (UTC)
Tripple-ddd is a problem editor who should be reverted on sight.TheTimesAreAChanging (talk) 20:50, 30 March 2015 (UTC)
@TheTimesAreAChanging:Whoa, whoa, take it easy-- I get that you've run into issues concerning this editor if previous threads here are any indication, and I can appreciate that they haven't been the easiest to get in touch with in my case, but I don't think it merits such a hostile assertion... I'm certainly not defending their actions when it comes to the editwarring and adding the POV prose, but I'm just wondering what you meant in this [[2]] edit summary here where you refer to their actions elsewhere. Are they causing problems on another article or something, or are you referring to the lack of response when I tried to communicate with them on their user TP as their actions "elsewhere"...? BlusterBlasterkablooie! 22:52, 30 March 2015 (UTC)
Dissident93 has been reverting many of Tripple-ddd's mass deletions, in which the latter has unilaterally redirected every article on every Sega development studio. Although serious editors might contend that many of the stubs are unlikely to ever contain significant encyclopedic value, there is no excuse for deleting Sonic Team and Sega AM2. More importantly, such bold changes need to be discussed at WikiProject Video Games first. When challenged, Tripple-ddd simply edit wars over and over until he wears others down while making no concessions, which is why he should be ostracized and sanctioned.TheTimesAreAChanging (talk) 23:14, 30 March 2015 (UTC)
@TheTimesAreAChanging:As it stand this version has just as many stubs and problems, and the current version is more up do date. I proposed on the Sega Project page, but I got no response. Simarly on this talk page, I waited for your response, but there wasn't one, until you backed down eventually. Also constant revertions on the main article cause confusion.

And you keep talking about Sonic Team or SEGA AM2 pages. This is about the Sega article, and you haven't provided a good argument as to why this current version is last "accepeptable" version. People still added, and did further improvment on the last version, seemingly making you the only person so far to have problem with it. Seems more like you have a problem with me, which is fine, but don't take it out on unrelated articles and back-pedal.--Tripple-ddd (talk) 07:38, 31 March 2015 (UTC)

Well it's hard to reach a consensus when only 3 people care, with 1 person editing, and other 2 always shutting it down and never giving compromises/giving suggestions. And the last good version has several tags, and no consensus either (I messed around a whole bunch and nobody minded). The last "good" version is outdated so I'll keep editing and post a link of the preview, till one of you are satisfied.

--Tripple-ddd (talk) 13:51, 31 March 2015 (UTC)

Lukeno94 (tell Luke off here) https://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Graham%27s_Hierarchy_of_Disagreement.svg/707px-Graham%27s_Hierarchy_of_Disagreement.svg.png When arguing please refer to the above and stay in the above 3 sections, thank you. --Tripple-ddd (talk) 15:48, 31 March 2015 (UTC)

  • Fantastic way of dodging the debate entirely; your changes were objectively worse. You made one mega article with a complete clusterfuck of tables, and then went against years of status quo to try and bludgeon your way above all others. Lukeno94 (tell Luke off here) 16:01, 31 March 2015 (UTC)
  • Well you didn't have a debate to begin with! Like that picture, you just said "objectively crap", did just name-calling. Great on you referring to an unrelated article on this talk page btw.

Still waiting on "explaining using quotes pointing out mistakes" and "backing up with reasoning and supporting evidence regarding contradictions".

--Tripple-ddd (talk) 16:34, 31 March 2015 (UTC)

Could everyone take a deep breath and stop being so combative? This is ridiculous and getting everyone, including the article, approximately nowhere. I would probably be more understanding of all parties involved if you weren't trying to sneer and ad hominem at one another instead of actually addressing the issues at hand. Which as far as I can see, are as follows, and I'm not going to point fingers at who's responsible for them.

  • The article needs more nonprimary sources and less reliance on the internal reports from Sega to cite statements, or at least needs to make better use of the secondary and tertiary sources that are already in the reference list.
  • The article needs more neutral language so to not sound like a promotional document.
  • The article has too much content distributed in a confusing or inconsistent manner, with too much detail in certain places and an entire section blanked out in another, and is also suffering from CE issues.

So - are my assertions fair? Yes or no, and if no, why not? BlusterBlasterkablooie! 19:16, 31 March 2015 (UTC)

Well, since I started responding to this whole rigmarole today user:Dissident93 has gone ahead and made some changes to the 2005-present section among other things. I've got little issue with it, since it's made the article look at least visually shorter and more readable. — Preceding unsigned comment added by BlusterBlaster (talkcontribs) 19:31, 31 March 2015 (UTC)
I agree. ~ Dissident93 (talk) 23:11, 31 March 2015 (UTC)
All of the issues with promotional language from Sega Sammy's financial reports were introduced solely by Tripple-ddd, who has been reverted or opposed by everyone here--from myself and Indrian to Dissident93, and to you, BlusterBlaster. Hence the need to revert his vandalism until he gets tired.TheTimesAreAChanging (talk) 01:28, 1 April 2015 (UTC)
Fair enough, but I'd rather try to engage him/her/them in a productive manner than have this devolve into editwarring and more WP:BATTLEGROUND-ey nonsense as this has in the past, and try to make them understand what is appropriate for the article and what is not, so their evident interest in it can be focused in a positive direction. For starters, per WP:VANDALISM what they're doing is clearly not vandalism; they're obviously trying to add constructive information about Sega into the article using the reports, but they just don't have a good grasp on other important factors like NPOV and overreliance on primary sources-- the hackle-raising and incorrect accusations sure aren't teaching them, and the focus should be on getting them to learn instead of chasing them off the project entirely with pitchforks in hand.
When I talked to them in a polite manner, sure it took a few tries for them to get the message, but they obviously understood what I was trying to do was not meant to undermine them in any way and they didn't argue. I'd be willing to talk to them again, just as politely as before, address their concerns, and get them to understand what about their approach needs to change for the betterment of the article. Content concerns like the section omissions, etc can follow, as long as the discussion can remain civil-- obviously I can't stop you bunch from arguing and editwarring and carrying on, but it should be obvious how little would come of it. BlusterBlasterkablooie! 16:53, 2 April 2015 (UTC)
  • I would agree that most of their edits are not vandalism... however, they've moved pages in manners that are either incompetent or pure vandalism, such as moving pages from mainspace to user space - of non-existent users - before then punting the same page through several other locations. I also don't understand how they can complain about these articles, and then create the messes they did - look at the absolute farce of links that sits in their sandbox right now. If that gets moved to mainspace in anything approaching that state, it'll have to be redirected on sight. Lukeno94 (tell Luke off here) 22:56, 2 April 2015 (UTC)

Consensus building for reworked Sega site, thoughts please

So...here is the revision that get's reverted. I did some tweaking and put sources on the citation needed tags, the sources are mostly the same as they are from the pages of the games themselfs, so they should be acceptable. I removed the "shaped and reinvogerated the industry" part.

https://en.wikipedia.org/w/index.php?title=Sega&diff=654842950&oldid=654831919

Then I did some changes, regarding the recent changing legal information on Sega, with it not being Sega Corporation anymore. I noticed on the JP wiki, they did seperate pages pages for Sega Games, Sega Interactive etc. I thought it would be for the best for it to simply being referred to "Sega". More information on the Sega Holdings entity could be be part of the Sega Sammy Holdings page.

Any opinions of the removed text about software R&D and hardware R&D and the advertising sections? --Tripple-ddd (talk) 23:29, 3 April 2015 (UTC)

  • Several issues that I can immediately spot. Firstly, you seem to make a pig's ear of the page formatting whenever you move them around - please don't put several different things on the same line, even if they render fine. Secondly, why did you take Sega versus Accolade out of a subheading? That shouldn't have been done. You removed notes about the various sub-studios with no explanations. You've made a mess of the 2005 paragraph, with things not being remotely in a chronological order, extremely poorly written, and various other issues. Getting rid of the R&D team section makes little sense when you provide no explanation for doing so. Finally, I have an issue with the fact you've barely added in any sources at all, and indeed have completely removed them (as far as I can tell) for some of the sections you've nuked. I do agree, however, with the removal of the "Advertisement campaigns" section, which very clearly falls under WP:NOT, in my opinion. Lukeno94 (tell Luke off here) 13:47, 4 April 2015 (UTC)
(edit conflict with Lukeno94) Just gave your workover of the article a fairly careful read to see if anything stuck out-- I don't know much about the separate development divisions of Sega and their respective claims to fame/notability, so I'll leave that to the other involved editors to (hopefully nicely) point out what their place ought to be in the article. Mostly all I'm really taking issue with is just a few verbiage/copyediting issues; you did a really good job nuking the NPOV language, at a glance.
  • In the lead, the phrase "[...]1981, by 2010" is worded a little confusingly. How about "As of 2010 (maybe a more recent figure would be appropriate if a source for it is available but the assertions still works regardless), Sega is the most prolific[...]"
  • In the 1982-1989 section, there's no source for the laser disk/Astron Belt assertion-- that being said, there should maybe be a pipe to an existing article about one of these two things-- I don't know if a layman would know what a "laser disk" is in the context of an arcade machine or what its function would be; I certainly haven't ever heard of something like that (aside from the MCA/Philips Laserdisc, maybe...)
  • In the section about the 32X, something's up with the wording in "[...]had problems with lack of software and hype about [the Saturn and PS1]". Maybe change it to "[...]competing with hype over/about the [Saturn and PS1]". Also, is "lack of software" supposed to mean that the game library on the 32X was too small to be successful, or was there some sort of problem with the software of the console or its games? That phrase might need clarification.
  • The Sega vs. Accolade section doesn't have working cites, possibly due to a copypaste. It also only has one cite, so if there's anywhere else that covers that chapter in Sega's history we should try and sniff 'em out.
  • In the Sega Saturn section, what is meant by the phrase "stronghold market"? This might need a rewording, brief explanation or a pipe to an article about the term if such a term is common in economics and has an entry on WP. Also, "Notable titles include several titles exclusive to[...]" is a little redundant; how about "Notable titles include several exclusives to [...]"?
  • Dreamcast section - I vaguely remember hearing somewhere that Quake 3 Arena specifically on the Dreamcast was the first FPS that could be completely non-local multiplayer, but IDK if it's true, verifiable or if mentioning it would affect neutrality. Also, the wording around Shenmue is a little puffy- I suggest something like "[...]and Shenmue, a large-scope adventure game with freeform gameplay and a noted (noted by who, though, so cite and put quotation marks around any specific remarks they make) attempt at creating a detailed in-game city."
  • Maybe change the title of the next section to "Shift to third-party software development (2001–2005)".
  • 2005-current - "laid the foundation", is this an assertion made by the writer of the cite? (I can't check because work filters are garbage and don't let me see anything on GameSpot) If so, then it needs quotations put around it to take it out of WP's voice. "Successfull" -> successful. Consider rewording the sentence in the paragraph about the Sonic IP, "[...] having sold 150 million units of the franchise", to "having sold 1500 million units within its franchise."
So, that's my take on it right now. I remember that I rechecked the Sega-Sammy report you linked to initially about the Virtua Fighter and Virtua Racing stuff, and there was actually mention of VF/VS in there somewhere and I missed it-- so I was actually wrong about that, apologies! That being said, I see that you replaced the cite to that specific sentence to the GameSpot one, which would probably be better anyway since it's a nonprimary source, so it doesn't really matter anyway. Anyhow, I say it looks pretty good right now. One thing I couldn't check well were any citations that you used, because this cruddy work computer and it's outdated-ass Internet Explorer don't display them properly or let me see half the sources you're citing, so that may be something I'll have to evaluate later or leave for someone else to parse through. and as I mentioned before, I have little to no savvy regarding the different divisions of Sega and the things they did, nor can I really research it effectively, so that'll be for someone more informed than me.
I'll leave it to @TheTimesAreAChanging: and @Lukeno94:, or even @Dissident93:, if they're invested in this article too (they popped in only briefly at any rate), to provide further input on this point. Again, to all parties involved, if you've got a problem with something, be civil about it and we can work it out without there being a total shutdown of communications, okay? I don't mean to seem condescending towards editors who've been here much longer than me, but your rather inflammatory interactions here are the only experience I've had for how you tackle issues with another editor's work and I don't think it was a good way to go about it. BlusterBlasterkablooie! 14:32, 4 April 2015 (UTC)

Lukeno94 (tell Luke off here) Could you please be more specific by what you mean a "mess" and "various issues"? I'll basicilly agree with your formatting, chronology and writing (+grammar) points. These can be tagged, for futher improvement; if someone wants to write it more elegantly (someone did a revision once already).

For software R&D and hardware R&D, there was no source (however for executive personnel is easily to see who was president at what time).

I also should mention that the previous financial information was removed, because it was from the entire Sega Sammy group, and not Sega only. The business information of the entire operation income, and revenue etc. was never reflected on only Sega, but various entertainment and other firms, that are not reflected on the Sega article.

New revision, addressed the chronology issue: https://en.wikipedia.org/w/index.php?title=Sega&diff=prev&oldid=655056222

--Tripple-ddd (talk) 16:43, 4 April 2015 (UTC)

Lukeno94 (tell Luke off here) Can you please respond? To reiterate, I am asking to specify "mess" and "various issues". You still haven't responded to my suggestions (tagging for formatting, writing) or the revised version. --Tripple-ddd (talk) 19:35, 7 April 2015 (UTC)

  • Frankly, there are too many to list here. You remove sourced content without any explanation - like the note about Sega producing more arcade boards than anyone else. The formatting for images and main templates is still poor, as you've shoehorned several things onto the same line when they really shouldn't be there. You're still putting in subsections as subheadings - not how things work. Your 2005 section is still outdated, as it contains basically nothing beyond 2012. You removed the R&D section again rather than sourcing it, as I requested you do before. In short, I don't think you paid attention to ANYTHING I said. The Seal of Quality section probably should be kept as well, just rewritten and sourced (unless sourcing is impossible), since it has some very important information in the difference between Nintendo and Sega's licensing practises. Lukeno94 (tell Luke off here) 20:57, 7 April 2015 (UTC)
    • I don't remember removing any sources. The source of Sega making more arcade things is still there. I can add back the Hardware R&D section (since it has clear key person that is sourcable, software R&D doesn't), and the Sega seal of quality if you want. But beyond that I'm sorry to say, I really don't get your arguments. I personally see the layout as adequate that could be fixed easily by someone who is more experienced with it. How is the 2005- section outdated? Anything you suggest to add?

@TheTimesAreAChanging:, @Dissident93: are also asked to provide further input. --Tripple-ddd (talk) 22:09, 7 April 2015 (UTC)

Honestly, I haven't been paying much attention to this as of late, since other editors got involved. My main issue with the edits was that the formatting was terrible, even if the information was accurate. ~ Dissident93 (talk) 22:15, 7 April 2015 (UTC)

Currently, the formatting isn't much better either.--Tripple-ddd (talk) 22:41, 7 April 2015 (UTC)

  • That's not an excuse for being lazy. You clearly DID remove the Guinness World Record information and its source. How is the 2005 section outdated? By the simple fact it barely has anything beyond 2012. That should be obvious. I'm seeing very little effort from you to actually respond to people's concerns, just a fair bit of bluster. Lukeno94 (tell Luke off here) 23:05, 7 April 2015 (UTC)
  • Then focus on improving the current pages instead of forcing multiple articles into one? ~ Dissident93 (talk) 01:17, 8 April 2015 (UTC)
    • @Dissident93: This is about the Sega article, not something else

@Lukeno94: Just so we are clear, are you talking about this version of the article? https://en.wikipedia.org/w/index.php?title=Sega&diff=prev&oldid=655384894, because there the source in the lead about the Guiness World Book records is still there (I actually added that assertion, so I had no reason to remove it).

Things in the article that talk about things post 2012.

" In 2012, Sega established Sega Networks Co., Ltd. for its mobile phone business; although separate at first, it merged with Sega in 2015, and established Sega Games Co., Ltd. These new divisions will replace the former Sega Corporation, and the new Sega Holdings Co., Ltd will contain all entertainment companies from the Sega Sammy group."

"Sega's arcade business contributed more to Sega Sammy profits than Sega's consumer profits by a year to year basis until the year 2014.[53] Due to the declining arcade business in Japan[54], development personell will be relocated to the consumer business, specifically the digital game area.[55]"

"In 2013, in co-operation with BBC Earth, Sega opened the first interactive nature simulation museum, Orbi Yokohama."

--Tripple-ddd (talk) 08:24, 8 April 2015 (UTC)

  • Ah, yes, I was wrong about the GWR, my apologies. However, the above information doesn't change that the article still is out of date as it has barely anything beyond 2012. That's what I've said all along - not that there IS nothing. Lukeno94 (tell Luke off here) 09:14, 8 April 2015 (UTC)
  • @Lukeno94: What is there to add? Like the other companies on here, I think a brief description about their activities (about as brief as their short overview in their financial reports) is enough.--Tripple-ddd (talk) 12:06, 8 April 2015 (UTC)
  • That doesn't count in the slightest. Firstly, that's a meaningless image with no context. Certainly not a valid prose replacement. Secondly, it's a blatant copyvio image that you have no right to license under the Creative Commons license, or as your own work. Lukeno94 (tell Luke off here) 20:17, 8 April 2015 (UTC)

Still haven't addressed several issues that I pointed out from before. As for the Seal of Quality, you aren't looking very hard for sources, and there are a few retro Sega review sites that may also be reasonably useful. Lukeno94 (tell Luke off here) 09:24, 9 April 2015 (UTC)

https://en.wikipedia.org/w/index.php?title=Sega&diff=prev&oldid=655685441 My last effort for making this article up to your standards...for layouts, formatting and sources (I really cant be bothered to look though an entire book/magazine for Sega seals of quality sources, so I just sourced the link you provided, which most likely isn't enough) issues, there are tags now. Can we please have this article reverted now? The current article can stay outdated for only so long, and it's an only worse version.--Tripple-ddd (talk) 14:56, 9 April 2015 (UTC)

  • @Lukeno94: Can I revert it tough? I am trying, but I just don't have a clue but what you mean by formatting being poor. Someone who has a clue, and can see the faults in the layout, can fix it. What is wrong about reverting it? I am not making the article worse at least. I ask @TheTimesAreAChanging: for his opinion also --Tripple-ddd (talk) 16:32, 9 April 2015 (UTC)
  • Given that a couple of people have serious issues with your formatting, no. It's too high profile a page for that kind of mucking around. You'd be far better off putting together a version in your userspace and editing it in response to any changes, rather than your current tactic. Lukeno94 (tell Luke off here) 20:13, 9 April 2015 (UTC)
  • What do you mean by formatting, is it some of the bolding? The text? Or should the chronology be made more consistent? Other than BlueBusters point about some of the text writing, I really just don't have a clue, by what you mean by other points.--Tripple-ddd (talk) 12:54, 10 April 2015 (UTC)
  • Too many words are bolded, alot of unstructured paragraphs, grammatical errors, some of the info had nothing to do with Sega at all, etc. Just see this edit to see how the entire article can be improved. ~ Dissident93 (talk) 21:22, 10 April 2015 (UTC)
  • Could you please pinpoint about what was not Sega? Didn't you say before that the info was accurate? Too many words bolded? All I bolded was the new companies of the Sega Sammy restructure. And all you did was update the current article to present tense...it still has all the other faults. What is unstructured? The 2005- section clearly reads: western buyouts and closures, sega japan ip, digital transition, the end. I know the grammar isn't perfect, but I appreciate some suggestions about the 2005-current section. English isn't my first language.--Tripple-ddd (talk) 21:47, 10 April 2015 (UTC)
  • The info is accurate, but the stuff about Atlus being apart of Index had nothing to do with Sega, so only include the relevant info, such as them being bought out and how Sega restructured them. And yes, too many words are bolded when they shouldn't be, they would read better as Sega than Sega. Also, tense should matter in grammatical context, don't know why you'd mention that as if it wasn't important. ~ Dissident93 (talk) 22:08, 10 April 2015 (UTC)
  • Everything is past tense in the revision that I did. And the split of Index, to Index and Atlus, has something to do with Sega, as both Index and Atlus are under Sega. Also the new divisions replaces the former Sega Corporation name which was bolded before, when Sega Corp replaced Sega Enterprises. Should the names in the lead, Service games in the history of founding etc. also not be bolded? --Tripple-ddd (talk) 22:30, 10 April 2015 (UTC)
  • Not before they went bankrupt, which had nothing to do with Sega until they were bought out. And I'm fine with a few bolded words, but multiple ones per sentence in the intro is not needed. ~ Dissident93 (talk) 19:17, 12 April 2015 (UTC)



I see there is no response. So I'll change it. --Tripple-ddd (talk) 15:39, 12 April 2015 (UTC)

@Lukeno94:

Concerns that people have brought up:

"Firstly, you seem to make a pig's ear of the page formatting whenever you move them around - please don't put several different things on the same line, even if they render fine."

The formatting has been the exact same as it is now, except for different text.

"Secondly, why did you take Sega versus Accolade out of a subheading? That shouldn't have been done. You removed notes about the various sub-studios with no explanations. You've made a mess of the 2005 paragraph, with things not being remotely in a chronological order, extremely poorly written, and various other issues. Getting rid of the R&D team section makes little sense when you provide no explanation for doing so."

I fixed the subheading. I don't know about the sub-studios, I thought it would have been better leaving into the seperate Sega development studio page. Then I fixed the chronology issues, you haven't repsonded if you liked them or not. Generally, I can only guess what you mean other removed sources. Do you mean sections in "Shift to 3rd software development". I removed the entire section about Australian distrubitors, it wasn't sourced, but more importantly, I felt it was inconsistent with the chronology and importance of the article. Please pinpoint the sources that I removed.

"You remove sourced content without any explanation - like the note about Sega producing more arcade boards than anyone else. The formatting for images and main templates is still poor, as you've shoehorned several things onto the same line when they really shouldn't be there. You're still putting in subsections as subheadings - not how things work. Your 2005 section is still outdated, as it contains basically nothing beyond 2012. You removed the R&D section again rather than sourcing it, as I requested you do before. In short, I don't think you paid attention to ANYTHING I said. The Seal of Quality section probably should be kept as well, just rewritten and sourced (unless sourcing is impossible), since it has some very important information in the difference between Nintendo and Sega's licensing practises."

Again, the formatting has been the exact same as it is now, except for different text. I proved that I did not remove the source in the lead section. The amount of events post 2012 content, is consistent with the prior article and other history articles of gaming companies on Wikipedia. I solved the R&D section through noting Hideki Sato as a president - which wasn't there before. I haven't had a response if you agree with this or not.

This is all I could interpret by your responses. Please be more specific with your issues.

Then there the suggestions by @BlusterBlaster: which refer to things that are still present on the current article, and I haven't written. I have adressed his suggestion about the lead.

@Dissident93: last response was this "The info is accurate, but the stuff about Atlus being apart of Index had nothing to do with Sega, so only include the relevant info, such as them being bought out and how Sega restructured them. And yes, too many words are bolded when they shouldn't be, they would read better as Sega than Sega. Also, tense should matter in grammatical context, don't know why you'd mention that as if it wasn't important."

And I responded and he hasn't responded.

Like @Lukeno94: he was too unspecific when he said: "Too many words are bolded, alot of unstructured paragraphs, grammatical errors, some of the info had nothing to do with Sega at all, etc. Just see this edit to see how the entire article can be improved."

Again, this is all I could interpret thus far. Be more specific, and don't stay silent. Thanks. --Tripple-ddd (talk) 20:30, 12 April 2015 (UTC)

  • You're the one proposing/demanding changes, so the burden is on you to actually put some effort in. Also, giving people only a couple of days to respond is extremely unhelpful, and your massive post above still shows that you aren't actually answering peoples concerns in full. You still haven't bothered to look for any material later than 2012; all you've done is tweaked what was already in the article. Your formatting is still woeful, and if you can't see that, you should probably find something else to do on another site. I've directly pointed out some of the issues, and you've never addressed them. If we were to point out every single issue with your changes, we'd be here for a bloody eternity. You also haven't done much with adding sources, and instead continue to remove things out of apparent laziness, even after being called out on it. Dissident also responded an hour before that wall of text right there. Lukeno94 (tell Luke off here) 20:51, 12 April 2015 (UTC)
  • I did respond, also Lukeno94 didn't say that, I did. I also don't see how I was unspecific, either, as the formatting (either done by you or other users) wasn't that great. ~ Dissident93 (talk) 21:12, 12 April 2015 (UTC)
  • Well you responded again with things that weren't in the article. Again this revision has nothing about Index going bankrupt. About the bolded text, it has been a status quo for year on articles, to have divisions of companies be bolded. In the lead Sega America and Sega Europe have been bolded for years.--Tripple-ddd (talk) 08:06, 13 April 2015 (UTC)

Sorry for the lack of response from me, I've been out on vacation for the last week so I haven't had time to do much wikistuff. Since I've been out it seems like the situation's become a dog's breakfast of diffs, so I'm gonna need to take some time to parse through it all before I give further input. BlusterBlasterkablooie! 12:37, 13 April 2015 (UTC)

So in the diffs, I'm seeing a lot of back-and-forth about the arcade/amusement business side of Sega. Information about it keeps getting added and removed in different places. Are the parties opting to take it out concerned about giving it undue weight, its notability, or if it bloats the article too much? Or does it sound too promotional? I've got the same questions about the apparent dispute regarding the software development divisions. Tripple already mentioned that he opted to take it out because there's already coverage in other articles (?), and from what I can see the info that was added back in is unsourced. Again, I'd like some clarification on what is so important/notable about the separate development divisions of Sega that they need significant exposition in the article. Is there something they've developed that is significant to Sega as a whole? Dissident removed it already as unsourced, so I'm not sure if consensus is now to keep them out of the article.
I'm also curious to know what specific references are being removed, but it's hard to tell in this slurry of back-and-forth diffs, and saying "there's so many problems that there's no point explaining" isn't helping matters. I'd like some clarification on that as well, if possible. BlusterBlasterkablooie! 15:20, 13 April 2015 (UTC)
Additionally, @Tripple-ddd:... if the formatting's obviously a gripe, there's something that needs to be done about that, at least so it's no longer a complaint about your work-- and if it just involves putting content on separate line breaks (as I think that's been the crux of the issue based on the above discussion but I could be wrong), then what's the big deal? At this point it doesn't matter whose crappy formatting it is, whether yours or some other editor before you; just fix it as you're making your revisions. BlusterBlasterkablooie! 14:29, 14 April 2015 (UTC)
@BlusterBlaster: I have little clue on what seperate line breaks could mean...--Tripple-ddd (talk) 15:42, 14 April 2015 (UTC)
Hitting Enter once, after you're done placing a wikicode object like an image, table or text. Just hit Enter once after placing each thing. Twice for paragraphing text. BlusterBlasterkablooie! 15:51, 14 April 2015 (UTC)
https://en.wikipedia.org/w/index.php?title=Sega&diff=prev&oldid=656503637 Well in this version, none of the image files are in the middle of the text...--Tripple-ddd (talk) 21:13, 14 April 2015 (UTC)

@Dissident93: You seem to be around, editing things, however why don't you respond here to my proposals first? The most important is my proposed text as it up to date (its been half a month since the Sega Corp name existed)--Tripple-ddd (talk) 23:08, 14 April 2015 (UTC)

  • Sorry, this huge wall of text is getting difficult to keep up with. Nothing is stopping you from adding it into the article itself, as if it's accurate, sourced, and relevant, it will stay. Bad formatting can easily be corrected by another user. ~ Dissident93 (talk) 23:20, 14 April 2015 (UTC)
I concur; it's gotten really hard to tell what is going on aside from more arguing over minutiae that can be improved once the content is actually added to the article instead of reverting it all the instant something's changed. I would have said WP:SOFIXIT about the formatting issues if changes weren't being reverted entirely right away. I suppose in that respect my next suggestion is directed towards Luke or whoever else has their reverts on a hair trigger right now - Try letting the changes Tripple makes sit for a minute, and calmly look it over with all bees in bonnets set aside; if anything's wrong with it, make edits to improve on it, don't just revert the whole thing entirely and bring the whole discussion full circle again. I'm not really seeing much point to bringing the editing process to a grinding halt until proposals and complaints on both sides are 100% answered, because it's not going anywhere now. Personally, if I see anything in Tripple's edits that doesn't read right and doesn't get reverted wholesale the minute someone else lays eyes on it, I'll just fix it and explain myself, I'm not going to revert whe whole thing. Just replace the R in BRD with specific edits to improve on what was boldly added-- How much more complicated does it need to be? BlusterBlasterkablooie! 02:34, 15 April 2015 (UTC)

Much-needed section break

I still don't know what the factual arguments are behind the dispute between weight given to the Sega amusement business content, Sega vs. Accolade, and Seal of Quality content. The latter two didn't have much cited at all, and the former, while not very well sourced, is still salvageable and talks about a relatively important part of Sega's business, whereas the latter two were just two very specific aspects of the Genesis era-- important in their own right, but only really to the history around that specific console, not to Sega as a whole, is my take on it. I didn't write them out of the article entirely, though-- they're in the "see also" section.

One thing that I'm trying to figure out on the side-- why the heck are some of the table of contents entries for the amusement business sections showing in bold? Anybody know? BlusterBlasterkablooie! 17:01, 15 April 2015 (UTC)

  • Because Tripple-ddd didn't read a thing he was told to stop doing in the wall of text above. In fact, he just overwote the page with his own version, without checking to see if any new info was replaced in the process (which is was). I've manually put back in the info that got replaced, but if he is going to keep doing this, we may need admin assistance. ~ Dissident93 (talk) 22:48, 15 April 2015 (UTC)
  • Well it's good that you are satisfied with the text that I wrote (I hope there is agreement now, and it wont be reverted anymore). But some things:
  • I wasn't satisfied with you clearly copy-pasting your own version of the article, erasing info that was added in the last few days.
  • Woudn't it be better to seperate the amusement business? It has nothing to with the console focused paragraphs.
  • I'm fine with that, as long as it's better than the current way.
  • The last sentence about sega downsizing, seems already covered in the sentence before "Sega has had a number of layoffs and reduction of their western business in 2012[50] and 2015[51] in order to focus on the digital game market"
  • Something I overlooked, thanks.

--Tripple-ddd (talk) 23:34, 15 April 2015 (UTC)

Got rid of the amusement business subheadings in several places as there was no reason to distinguish them aside from the section discussing consoles. Unnecessarily breaks up the prose and makes the table of contents navigation look clunky, where a separate paragraph suffices. Additionally, "company personnel" seems too general of a section for the major heads of the company (sounds more like we'd be aiming for a full employee list, lol)-- would "company executives" work better? BlusterBlasterkablooie! 16:18, 16 April 2015 (UTC)

Is it significant?

@Dissident93: persist to add this

In May 2015, Sega announced it would be removing various mobile games from the App Store, Google Play Store, Samsung App Store, and Amazon Appstore, citing quality concerns.[65]

I say no because:

  • This is insignificant news because Sega and other companies remove games all the time, and it is not reported on other companies main page

However Dissident argues that the things I added are less significant, to which I ask, what exactly? — Preceding unsigned comment added by Tripple-ddd (talkcontribs) 9:42, 10 May 2015 (UTC)

  • I'm well aware of it, there are so many things that sites report, should every single thing be in a company article? If we would the articles would be completly oversized...something that you complained about earlier --Tripple-ddd (talk) 10:11, 10 May 2015 (UTC)
  • If other companies did the same thing, a single, noteworthy and sourced sentence added to the article won't hurt at all. And like I said before, it's actually less trivial than some of the info you added previously. ~ Dissident93 (talk) 17:18, 10 May 2015 (UTC)
  • There are many things that companies report, yes, but this is obviously noteworthy enough for most of them to be reporting it. The only reason you reverted was because you hadn't got your way earlier. And, no, major companies removing mobile games for quality reasons is not a regular occurrence. Lukeno94 (tell Luke off here) 10:15, 10 May 2015 (UTC)

Who said quality reasons? The Blog states "didn't meet our standards" which could mean financial performance etc. It is a common occurence: Here from Sega:

http://www.forbes.com/sites/olliebarder/2014/12/14/after-burner-climax-to-be-removed-from-sale-on-christmas-eve/

http://www.videogamer.com/pc/virtua_tennis_4/news/virtua_tennis_4_to_be_removed_from_digital_channels_on_april_23.html

http://demon-tribe.com/en/close.html

Then EA and Ubisoft:

http://www.gamesindustry.biz/articles/2015-04-16-ea-just-closed-two-thirds-of-its-core-free-to-play-games

http://www.trueachievements.com/n17759/ubisoft-closing-online-servers-for-several-games.htm

Which actually is not covered in the respective wiki articles at all --Tripple-ddd (talk) 10:32, 10 May 2015 (UTC)

  • In this case we don't actually know which games Sega is removing so a short note on this article seems fine for now. The examples you've listed mention specific titles, in those cases the information should be present on the game article. If an announcement is made on which games Sega is removing then the information can be moved to the respective game articles. --The1337gamer (talk) 11:17, 10 May 2015 (UTC)
  • Well I guess so, it still seems inconsistent to just have it there, atfer all the more vastly more significant news. Unrelated, but what of proposed split of the article into "Products and services"?--Tripple-ddd (talk) 11:32, 10 May 2015 (UTC)
  • Is this satisfactory for the History section (basicilly removed of what would be considered products and services)? User:Tripple-ddd/sandbox4

quick question for User:Tripple-ddd

I just parsed the paragraph you just edited a bit ago for the 2001-2005 section. What statement here:

Sega introduced several novel concepts tailored to the Japanese market. Derby Owners Club was the first large-scale satellite arcade machine with IC card for data storage. Trading card game machines were introduced for general audiences with World Club Champion Football and for young children with Mushiking: King of the Beetles.

is being cited to the East Valley Tribune article? It doesn't look to me like the citation's supporting what's being said here, so I'm probably going to take it out. BlusterBlasterkablooie! 14:48, 14 May 2015 (UTC)

  • It might be worth looking at what it said before, to see if that matches the citation or not. Lukeno94 (tell Luke off here) 14:58, 14 May 2015 (UTC)
    • Before they edited that paragraph just now, or further back? I guess I can try and look back to see if that specific paragraph said something different a couple dozen diffs ago, but this article's structure has been jumping around quite a bit the last couple months so it might take some time. I'll see what I find. BlusterBlasterkablooie! 15:02, 14 May 2015 (UTC)
      • @Lukeno94:As a less experienced editor, I'd like to know if there's a tool that allows you to find out when a specific piece of content was added to an article, if such a thing exists... all I'm certain of is that the cite was "retrieved" in March 2012, and I suppose that means I'll have to read through the diffs for that period, but is there a more efficient way to do it, out of curiosity? BlusterBlasterkablooie! 15:53, 14 May 2015 (UTC)
  • I don't think there's necessarily a quick way, but one way of doing so is going to the diff prior to each big block of Tripple-ddd edits. If we take the "accessdate" as being gospel, when on the page history, you can edit the date on the browse history to see the page looked like back then For what it's worth though, I agree that the citation definitely doesn't support that passage of text. Looking at that month, I can see 0 evidence of the citation being added at that point (or any point in March), so who knows what is going on. Lukeno94 (tell Luke off here) 16:11, 14 May 2015 (UTC)
I see. One thing I tried earlier is to just look at all of the March 2012 diffs one by one like you probably did, but none of them added that citation anywhere, so whatever that source is/was supposed to be for now is lost on me. Whatever. The article just mentions ALL.net in a single sentence about arcade networks in general, so removing it won't hurt anything. BlusterBlasterkablooie! 16:41, 14 May 2015 (UTC)
  • That particular cite was for the decline of the global arcade industry stuff. I think it was @The1337gamer: who moved it around, and also wants to do the split of "products and services", and removing games etc. from the history article? Asking, is anyone really willing to do it? He suggested it, but hasn't done anything, aside from a bit initiating (removing pictures, renaming headers etc.). If he doesn't answer I would suggest leaving it as is, changing some stuff back.--Tripple-ddd (talk) 07:35, 15 May 2015 (UTC)
  • I haven't made any changes related to this. Here is the revision before I made edits: link. Eastvalleytribune is still being still cited in the exact same place. All I did was fill in references with correct formatting and templates. I haven't moved any citations from their original locations. --The1337gamer (talk) 08:58, 15 May 2015 (UTC)
  • This is Wikipedia, anybody can contribute to page. Me laying out a skeleton doesn't mean I'm the only one allowed to fill it or that the burden is on me to complete it. If you want to start expanding the section then go ahead. I'd suggest not removing information from the History section yet though as we don't want to lose any information. Nobody has objected writing a Product and services section, and other GA-class company articles of this size and scope have a similar structure to this (see Google). --The1337gamer (talk) 09:19, 15 May 2015 (UTC)

Well it seems like someone disliked adding more headings...honestly I really just dont mind as it is either way...--Tripple-ddd (talk) 18:15, 15 May 2015 (UTC)

  • The headers are currently fine. You've had other ones before (amusement sections) and they got removed, so why are you surprised? The main issue currently with the article is lack of relevant info inside each header. For example, there is a single sentence about the Sega Pico (in the Products section), and none about the Advanced Pico Beena. ~ Dissident93 (talk) 20:22, 15 May 2015 (UTC)
  • I think Beena coverage is enough within the Pico article. I don't really mind if you add more, but I personally view things such as the Nomad (Game Gear is more important) and Advanced Pico Beena as minor products. I think the article is big enough--Tripple-ddd (talk) 21:09, 15 May 2015 (UTC)
  • Well, that arcade stuff is commercially successfull for Sega (which is why it makes it in a financial report) despite unknown in the west. Nomad is known, but neither has acclaim (which is why things like Shenmue are in the article) or was financially successfull. A short mention is ok I guess--Tripple-ddd (talk) 23:57, 15 May 2015 (UTC)

@Dissident93: You seem to think that alot of the stuff about resorts, theme parks and arcades is irrelevant in comparision to the small products relased in North America (Nomad, I'd also include the Flash website PlaySega, or their old cell-phone division). Wikipedia is supposed to give a worldwide view, and company pages on Wikipedia don't have every single product but more of the major things. Regardless of the fact that it is unknown in the west, it still makes it in financial reports due to either being a very big investment or making alot of money.

Either way, the Nomad and Sega Channel should be sized down, there are more in-depth than some of the home console segments.

Also I have yet to find a good reason why the really timely mention of removing mobile games is worthy of staying in the article. I mean is the article supposed to be include every thing that Sega announces from now on forward?--Tripple-ddd (talk) 21:46, 17 May 2015 (UTC)

  • "Wikipedia is supposed to give a worldwide view" Exactly, which is why NA specific products also merit a mention. Did you not notice the Canadian and UK info for the Sega Channel? As for the Nomad info being reduced, I'm fine with that, but you shouldn't just keep it one sentence either. For the removal of various mobile games, it's noteworthy, why do you disagree? It was reported on various websites, and it's fits in with the theme of Sega reshuffling. No, the article shouldn't report every single piece of news, but this wasn't just one or two games being removed here. ~ Dissident93 (talk) 23:56, 17 May 2015 (UTC)

arbitrary break

Reverted Tripple's removal of the info, since I don't really get why they took it out based on this discussion or their editsum. Also, do we have a press release or some sort of source on which games were taken down, out of curiosity? BlusterBlasterkablooie! 21:59, 18 May 2015 (UTC)

  • I agree, that edit summary was bogus and made no sense. Even when Sega do announce which games they will be taking down, that's not a justification for just removing the passage altogether! Very poor form, but hardly surprising for this user. Lukeno94 (tell Luke off here) 23:21, 18 May 2015 (UTC)
  • They probably removed it because I said this information could be covered and moved into respective video articles if we knew the which titles Sega was taking down in the #Is it significant? section. They shouldn't be taking my opinion as a consensus though. If the majority think this falls under the scope of this article then it should stay. --The1337gamer (talk) 23:32, 18 May 2015 (UTC)
  • Like I showed earlier earlier, games from different companies are removed all the time, and don't get into the main company articles. It's inconsistent with other articles on Wikipedia --Tripple-ddd (talk) 10:47, 19 May 2015 (UTC)
  • I doubt Wikipedia has info on info every single game that is removed from the app store, where things appear and dissapear daily. I really don't get this debacle at all. Also I have yet to see a good argument how the off-hand inclusion is actually consistent with the paragraph of the article. --Tripple-ddd (talk) 11:34, 19 May 2015 (UTC)
  • Well, the removals of notable mobile titles is an example of how Sega is reducing/rearranging its service focus across the board in recent years, which is what that paragraph is getting into if the subheader is to be believed, isn't it? How is it not consistent? BlusterBlasterkablooie! 12:54, 19 May 2015 (UTC)
  • Laying off people, closures of offices, and outlining smaller number of packaged games/arcades over the last decade is actually pretty major (which can be detailed alot further as well). In comparision removing apps really isn't. --Tripple-ddd (talk) 13:05, 19 May 2015 (UTC)
  • Well, it's already been established that one of the mobile games being removed was related to their most precious IP (Sonic), so honestly I'm not seeing how that's any different than the reduced output of packaged games, unless you're mitigating the importance of mobile vs. packaged games based on personal opinion. BlusterBlasterkablooie! 13:27, 19 May 2015 (UTC)
  • Yeah well, it's still just a game that has been removed. It has happened before. The sentence of packaged games is significant because it outlines the output within 10 years.--Tripple-ddd (talk) 13:31, 19 May 2015 (UTC)

Isn't it an important example of how the trend of service reduction is continuing, though? I suppose there runs the risk of it smacking of confirmation bias or even WP:OR (I'll let someone else point it out if my reasoning is tilting in that direction), but if I base this strictly on the structure of the prose, the "reshuffling" paragraph is literally all about Sega shifting focus to the mobile/digital game sectors, going chronologically from speaking of their market reduction of packaged games and other commodities to focus specifically on mobile/digital games in the early 2010s, to the success they had with the Phantasy Star MMO and other games, to now, where they're taking flagship mobile games off the market. BlusterBlasterkablooie! 14:16, 19 May 2015 (UTC)

  • @Tripple-ddd: Your only argument is that "it has been done before". which somehow prevents it from being noteworthy. ~ Dissident93 (talk) 18:27, 19 May 2015 (UTC)
    • @Dissident93: Yeah it does, there is lots of common occurence in companies, such as a bad fiscal quarter here and there, or key people leaving which are not included in articles...like imagine on an article on McDonalds financial performance throughout the decade in one paragrapch, then there is suddenly a sentence at the end about 4 burgers being removed from the menu. It is simply inconsistent, which is my argument, not that it was done before.--Tripple-ddd (talk) 17:59, 20 May 2015 (UTC)

New section

@BlusterBlaster: The argument was that the removal of games was related to the digital focus, and restructuring. Which is the response to my argument of inconsistency. I see it only as a slight relation. It was a blog mention, it has been done before (removing games is covered in the pages of the games rather than the major game company articles, and Sega has done it before). I mean let's take it as a source by source flow of the article. For alot of it, it is a summarization of all that happened within a string of years...using financial reports that summarize it. How does remove removing games by the american branch fit into this? Also unrelated, but the Nomad and Sega Channel paragraphs are too long, they are as long as the Genesis and Dreamcast paragraphs which doesn't work.
The Sega Blog is a WP:PRIMARY source, but IGN UK is definitely a reliable source for video game-related articles. How is the mobile game takedown not worthy of mention if it's enough to have a European division of IGN reporting it and not the US division? The paragraph it was in was about Sega of America anyway, so why does it matter if it was there? BlusterBlaster beepboop 16:45, 17 June 2015 (UTC)
AFAIK, the games were removed from all markets worldwide, not just the American appstores. How is this not noteworthy? This was not just one or two games being removed, but 10+ for "quality concerns" and it ties into the company changes the rest of the paragraph is about. So until another user disagrees with the consensus to keep it in the article, it will stay. ~ Dissident93 (talk) 20:39, 17 June 2015 (UTC)
@Dissident93: It was the EU/US stores which are distinctly different from the Asian and Japan stores. Either way, for one they never said quality standards, just standards. And "change" is how it ties in to the paragraph? This paragraph is about company wide restructuring and name changes. Then there is a sentence, that is about removing mobile games which is a very common practice as I said, especially when companies cancel dozens of them for underperforming in the JP store, none of this covered in company articles. Explain to me this flows well together? What would you consider similarly insignificant in the article to justify it?--Tripple-ddd (talk) 21:17, 17 June 2015 (UTC)
The IGN piece literally is titled with it being a quality concern, and talks about how it was a quality concern, but whatever, this is just arguing semantics at this point. The 2013-present section has "digital market focus" right in its subtitle, so there's every reason to discuss changes to their digital market offerings if that's one of their biggest sources of revenue these days-- to use your metaphor, what if Mickey D's dropped almost all of their menu items, and focused on selling almost only burgers from the 2000s onwards? It would matter a hell of a lot more in their business timeline if they did indeed drop a burger from their menu due to quality reasons in that case. As far as non-Ameri-Euro-whathaveyou-centric coverage goes, if there's any reliable Asian video-game-related publication that you're aware of that has written a piece on JP store games from Sega being pulled, they'd fit right in too, it's just a matter of them not having been found yet; it's no reason to exclude perfectly usable information. BlusterBlaster beepboop 13:34, 18 June 2015 (UTC)
@BlusterBlaster: IGN added the "quality concerns", if you read the blog, things are stated differently. And Sega isn't doing something as drastic as you said...these mobile games aren't even key titles in their reports, they are a footnote at most to the company. The mobile market fluncuates so much, you probably know much content is removed and added daily...that is barely covered on articles. No one is going to write about removal of games on Wikipedia on the Asian markets, I guarantee it, because most would agree that it is simply not worth a mention. I ask again, what compares in significance in the article that would justify the inclusion of this mobile info? --Tripple-ddd (talk) 15:42, 18 June 2015 (UTC)

How about:

  • Sega launched a subscription based flash website called "PlaySEGA" which played emulated versions of Sega Genesis as well original web-based flash games.[37] It was subsequently shut down due to low subscription numbers.[38]
  • In 1997, Sega entered into a short-lived merger with Bandai. However, it was later called off, citing "cultural differences" between the two companies.[18]
  • In 2004, the GameWorks chain of arcades became owned by Sega, until the chain was sold off in 2011.

No one else is convinced that it's insignificant to make mention of the mobile game removals at this point. Trying to argue that the company doesn't consider it significant enough says nothing of an external, nonprimary RS who believes it significant enough to write about, and we favor secondary sources over a view coming straight from the horse's mouth-- if we always followed a given company's example of what they consider "unimportant" information, do you have any idea how whitewashed and promotional company articles would end up looking? Also, you're not supposed to continue reverting the information out again while it's under discussion; you're toeing edit-warring at this point, so cut it out. BlusterBlaster beepboop 17:20, 18 June 2015 (UTC)

"No one is going to write about removal of games on Wikipedia on the Asian markets, I guarantee it" Maybe not just one or two games, but when multiple ones are removed at the same time citing a single, major reason such as "quality concerns" I absolutely would. And like BlusterBlaster said above, how is the "PlaySEGA" sentence okay to remain, when it's basically the same thing, on a lower scale? Just because some Sega Sammy report does not mention the mass removal of games, does not mean it's un-noteworthy. You are relying way too much on those reports, which are only good for certain things such as personnel, departments, and financial info, all three of which you have been told to slow down primarily focusing on. ~ Dissident93 (talk) 09:36, 19 June 2015 (UTC)
Again read the Sega blog, "quality" is never mentioned, it merely states "standards". Which means not bringing in enough money, as I said happens all the time on mobile stores. Alot of info in the article that isn't primary sourced from Sega Sammy too, mixed reception of Sonic games woudn't be there, or Sega closing offices and studios. Owning a chain and merging with a company is significant. Getting up a flash website (PlaySega) running maybe isnt significant. But whatever, these three could be removed and I would not mind. But nobody has convinced me that it is significant...I mean all I see "it fits in the paragraph", alot could fit in there. I mean it really is just a timely footnote. Mass removal of catalouge is common, and can you tell me where this is covered in a company article? --Tripple-ddd (talk) 00:07, 19 June 2015 (UTC)

@Dissident93: I still haven't seen a response to my arguments from you, you are effectively ignoring it again.

Don't see how I'm ignoring you if I've responded multiple times on the same thing. And it's not our responsibility to convince you. You are the only one arguing to remove it, and does it really matter on what literal term Sega used on why they removed the games from the appstores? "Standards" in this context means because they did not think the games should be available anymore, and how is that not the same exact thing if they used the term "quality concerns"? You really should just take a break from editing these articles for a while, honestly. Just look at the massive walls of text on several different sections above, in which nearly every user who has responded is against the majority of your arguments and edits. ~ Dissident93 (talk) 09:35, 19 June 2015 (UTC)

@Dissident93: Not really, you haven't responded, you just said this: " Your only argument is that "it has been done before; which somehow prevents it from being noteworthy" which is not at all the only thing of what I was talking about, then you said this: "So until another user disagrees with the consensus to keep it in the article, it will stay." You are clearly ignoring the conversation. If you are that apathetic about it, why do you even care on what is in the article? Oh an of course "Quality standards" and "Standards" are two different things, as they latter could imply other things as well. Also is listing the stores necessary?

If you're going to insist on seeing other examples in other company articles talking about mobile/minor games and related activity, here you go:
A critical difference at play here between Sega and other companies these days is that Sega does not have a very diverse hand in the VG market anymore-- all they've got anymore are mobile games, second-party development deals, and digital releases like Alien: Isolation. So if they pull mobile games when it's one of the only things they make anymore, it's something that should definitely be mentioned, especially since that section explicitly says they've been trying to focus more on digital/mobile games, through two independent sources, no less.
And again with the quality/standards semantics? I can't read the Sega Blog post because of this damn computer, but the excerpt quoted from a Sega spokesperson in the IGN article we're sourcing reads as such:

"A number of titles in our mobile catalog date back to the earliest iterations of devices," a SEGA spokesperson told IGN. "Mobile gameplay along with technological advancements have given players high expectations for what they should expect. Therefore it is in the best interest of players that we are investigating in our games and will remove the titles that no longer fit the mark we aim to reach. The on-going focus of our mobile games business is to treat our legacy IP with the utmost care, while also creating new titles that appeal to the modern mobile audience."

Tl;dr, the games on there were old and weren't up to snuff-- what else would you think that "mark they aim to reach" could be aside from quality? Let's not treat readers or ourselves like idiots. If IGN is confident enough in their assertion to parse the sugary PR-speak being used here and interpret it as a quality thing, that should be good enough. Now can we please put this particular point to bed, it's honestly ridiculous that it's up for debate. BlusterBlaster beepboop 12:35, 19 June 2015 (UTC)

Semantics aside, yes it doesn't matter. Different suggestion, how about expanding the mobile segments in general and different strategies for east and west? I'll do that...--Tripple-ddd (talk) 13:12, 19 June 2015 (UTC)

If you put as much effort into the articles themselves as you do with these talk pages, maybe there wouldn't be any issues with your edits. I'll continue to revert any edit you do to remove it, since other users say it should stay. ~ Dissident93 (talk) 21:26, 19 June 2015 (UTC)
@Dissident93: Who is saying it should stay aside from you? BlusterBlaster seemed to accept the edits. Also read the added paragraph, keeping both sentences would be redundancy.--Tripple-ddd (talk) 22:57, 19 June 2015 (UTC)
I thought that Tripple's edit was an alright approach at meeting us halfway. I would have been more concerned if they'd removed the IGN citation or something, but I didn't see anything questionable with it, as I'd mentioned in my editsum when I CE'd said addition. BlusterBlaster beepboop 12:20, 22 June 2015 (UTC)
For some reason, I did not see this in the edit summary and thought that Tripple-ddd just reverted it again for no reason. It's fine now. ~ Dissident93 (talk) 21:24, 22 June 2015 (UTC)

@Dissident93: Why isn't a blank statement enough? I dont think the arcade statement in the introduction is supoosed to connect with previous statements. Its like the Nintendo article. "As of March 31, 2014, Nintendo reports historically cumulative sales of over 670.43 million hardware units and 4.23 billion software units.". It doesn't connect to anything.--Tripple-ddd (talk) 08:25, 28 June 2015 (UTC)

You don't see how "and focus on providing software as a third-party developer from then on." and then "Sega is the world's most prolific arcade producer" contradicts itself? With the slight rewrite, it makes more sense. Why do I have to explain every edit I do to you? ~ Dissident93 (talk) 22:05, 28 June 2015 (UTC)
I don't see how it contradicting is a problem when as I said it is a blank statement like in the Nintendo introduction where it doesn't flow with anything. I guess you dont like how it's in that article too? — Preceding unsigned comment added by Tripple-ddd (talkcontribs)
Show me the part in the Nintendo article that's similar to this, and I'll fix it. ~ Dissident93 (talk) 02:02, 29 June 2015 (UTC)
Nintendo has parts like this in the intro that are seemingly unrelated: "The word "Nintendo" can be roughly translated from Japanese to English as "leave luck to heaven."[13] As of March 31, 2014, Nintendo reports historically cumulative sales of over 670.43 million hardware units and 4.23 billion software units.[4]" — Preceding unsigned comment added by Tripple-ddd (talkcontribs)
WP:OSE isn't a good justification to leave an article grammatically or structurally lacking. Tried my own reword in the lead just now. BLUSTER⌉⌊BLASTER 15:23, 29 June 2015 (UTC)

Sourcing to the SegaSammy powerpoint PDFs might need to be checked

A lot of the citing to these slideshows don't have anything like a page reference that says where in the document the info is being sourced from, and these are dozens of pages long so that's a problem-- moreover I've noticed that at least one one statement sourced to these things, the one about Phantasy Star Online 2 in the 2013-present section, doesn't even have anything about PSO2 in it as I ctrl+F'd the .pdf for "phantasy" and turned up no matches, so we may very well have to carefully check any and all cites to these powerpoint presentations to see if they even support anything they're being sourced for. Sigh.

I can't do this from work as viewing PDFs on this stupid old computer means I outright download them, and I don't want my head on a platter for shoving my computer full of random powerpoint presentations about Sega of all things. I might try to do some from home before bed, but I have a lot to do outside of work, so I'll need some help on this one. BLUSTER⌉⌊BLASTER 11:54, 6 August 2015 (UTC)

I'll check on some later. Was anything that Triple-ddd added not either edited, reverted, or later removed? :/ ~ Dissident93 (talk) 23:30, 6 August 2015 (UTC)

Is the category 1940 establishments in Japan accurate?

While Sega is a Japanes company now it was originally a company called Service Games that made slot machines and headquartered in Honolulu. They only moved this operation to Japan in 1951 when the US government started to outlaw slot machines. Based on the fact this they were. It present in Japan until a decade after their founding I see the category calling them a Japanese company of 1940 as dubious.--67.68.161.51 (talk) 04:37, 14 August 2016 (UTC)

Semi-protected edit request on 16 August 2016

Could somebody change the "US" to "U.S." within "| founded = 1940; 84 years ago (1940) (as Service Games)< br >June 3, 1960 (1960-06-03) (as Sega)< br >Honolulu, Hawaii, 'US'"?


96.255.203.83 (talk) 02:13, 16 August 2016 (UTC)

 Done ~ Dissident93 (talk) 03:50, 16 August 2016 (UTC)

Semi-protected edit request on 1 November 2016

The infobox says that the company was founded in 1940. But the company's own website says that it was founded on June 3, 1960.

http://sega-games.co.jp/company/index.htm

The website is in Japanese but can be easily translated with Google translator.

Also, the holding company known as Sega Holdings was founded on April 1, 2015.

http://sega.co.jp/about/company/

I realize that everybody can have their own personal opinion of Sega's founding year because Sega's history is somewhat complex. But Wikipedia, as a credible online resource, should objectively present the information as Sega sees it. The "1940" in the infobox should be replaced for "June 3, 1960" and to a lesser extent "April 1, 2015". I don't mind if there are multiple founding years listed in the infobox including 1940. But "June 3, 1960" and "April 1, 2015" should both have priority over "1940" to keep up with the company's official records and avoid subjectivity.

24.202.55.52 (talk) 18:41, 1 November 2016 (UTC)

Not done: The infobox seems to make it perfectly clear that the 1940 date is for the original company, Service Games, which was renamed/reincorporated in 1960. I wouldn't be opposed to ADDING the 1960 date underneath it though, if other editors agree. Adding Sammy Holdings should not occur. This topic is about Sega, not the parent holding company. -- ferret (talk) 18:54, 1 November 2016 (UTC)
Also agree. ~ Dissident93 (talk)
Adding back "June 3, 1960" (or at least "1960) would be a good consensus. Another editor has expressed concern on that very same talk page on August 14, 2016 about the accuracy of listing 1940 as the founding year so that just proves that I'm hardly the only person who thinks this way. Chances are, hundreds of readers must be thinking the same thing.
FYI, "April 1, 2015" is for Sega Holdings, not Sega Sammy Holdings. "Sega Holdings" and "Sega Sammy Holdings", while releated, are not the same. Sega Holdings is owned by Sega Sammy Holdings. But I agree with you guys that the article already discusses about 2015 and Sega Holdings and that this inclusion on the infobox is unnecessary. Simply adding back "1960" (or June 3, 1960) should be enough to make everyone happy.

Any issue adding the date back, Dissident93? I see you removed it about 20 days ago. Just the 1960 date for Sega, not any of the holding companies. -- ferret (talk) 19:20, 1 November 2016 (UTC)

None of this is actually accurate, which is understandable given Sega's convoluted corporate history. Standard Games was a distributor founded in 1940 by Irving Bromberg and his son Marty Bromley in Hawaii. It was sold in 1945. Bromberg and Bromley established Service Games in Hawaii that same year, which is a completely different company. Japan Service Games was established in 1952 (not 1951 as many sources state) as a partnership between two Service Games employees, Richard Stewart and Ray LeMaire. It was not a subsidiary of Service Games in Hawaii, but it did become a subsidiary of a different Service Games company established by Bromberg and Bromley as a Panamanian Corporation in 1953. This Service Games was dissolved and superseded by one of its subsidiaries, Club Specialty Overseas, in 1962. The Hawaiian Service Games was sold off in 1961. Service Games Japan was terminated in 1960 and replaced by two successor companies, Nihon Goraku Bussan and Nihon Kikai Seizo. Sega dates its founding correctly to the establishment of Nihon Goraku Bussan. Nihon Goraku Bussan absorbed Nihon Kikai Seizo in 1964 and merged with Rosen Enterprises to form Sega Enterprises, Ltd. in 1965. In 1969, Sega Enterprises, Ltd. became a subsidiary of Gulf & Western. In 1974 Sega Enterprises, Ltd. became a subsidiary of another G & W Company, Polly Bergen Company, which was renamed Sega Enterprises, Inc. This was done so G & W could take Sega public in the United States. In 1984, Sega Enterprises, Ltd. was sold to a group of backers led by David Rosen, Hayao Nakayama, and Isao Okawa and became a subsidiary of CSK Corporation. Sega Enterprises, Inc. was then dissolved in 1985. Sega Enterprises, Ltd. merged with Sammy Corporation in 2004. More information on most of these transactions can be found here and here Indrian (talk) 19:40, 1 November 2016 (UTC)
Sega's history is indeed complex and its foundation year can be interpreted by everyone. That's why by adding "1960" back in the infobox, we eliminate all traces of subjectivity because this is the information that comes straight from the company's website. Leaving it solely at 1940 (without at least including 1960) is just adding to the subjectivity because saying that the company was founded in 1940 is more an opinion than a fact . — Preceding unsigned comment added by 24.202.55.52 (talk) 20:12, 1 November 2016 (UTC)
This whole thing is confusing and is a problem on multiple company articles. The problem relies on the infobox, as there is no dedicated field we could put all this info in, so everybody just stuffs it in the foundation field. ~ Dissident93 (talk) 07:56, 2 November 2016 (UTC)