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Talk:The Stillness of the Wind

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Did you know nomination

[edit]
The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.

The result was: promoted by Vaticidalprophet (talk23:36, 20 July 2021 (UTC)[reply]

  • ... that the developer of The Stillness of the Wind was inspired to make the video game after fantasizing with his girlfriend about raising goats instead of living in London? Source: "The seed for the original game was inspired by the fact that my girlfriend and I were getting tired of life in the city (we were both living in London and working in Architecture practices at the time) and we’d fantasize about leaving London and our jobs to live out in the country somewhere on a little homestead and raise goats." ([1])
    • ALT1:... that the exhausted developer of The Stillness of the Wind took six months off before coming back to game development after finishing the game? Source: "I was so tired after Stillness I needed to take about 6 months off without thinking about game dev. Then I pursued some freelance opportunities and took part in some game jams." ([2])

Created by Nomader (talk). Self-nominated at 17:06, 14 July 2021 (UTC).[reply]

General: Article is new enough and long enough
Policy: Article is sourced, neutral, and free of copyright problems
Hook: Hook has been verified by provided inline citation
QPQ: Done.
Overall: Article is new enough and long enough, good sourcing throughout. No copyvio, earwig only picked up quotes and names as matches. I am greenlighting ALT0 because it sounds the most interesting. BuySomeApples (talk) 20:59, 17 July 2021 (UTC)[reply]